Andrew Meadows
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3e02bac412
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more velocity tuning
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2016-09-20 10:45:13 -07:00 |
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Andrew Meadows
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55e1d05887
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more follow velocity tuning
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2016-09-20 10:11:25 -07:00 |
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Andrew Meadows
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0ef8ef4734
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tune follow speeds
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2016-09-20 09:37:51 -07:00 |
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Andrew Meadows
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59e6ca8f8d
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avatar follows HMD using velocity motor
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2016-09-20 08:29:55 -07:00 |
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Andrew Meadows
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a8af8d6027
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move code into CharacterController::updateState()
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2016-09-20 08:29:55 -07:00 |
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Andrew Meadows
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8dd5c9b92b
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fix kinematic motion for ground and hover
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2016-09-20 08:29:55 -07:00 |
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Andrew Meadows
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1db1295556
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cleanup around CharacterController::_targetVelocity
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2016-09-20 08:29:55 -07:00 |
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Andrew Meadows
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c77f6a7c16
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Merge pull request #8614 from hyperlogic/out-of-body-experience
Turn and drive the HMD with linear velocity
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2016-09-16 15:43:29 -07:00 |
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Andrew Meadows
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49224d9698
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avoid unecessary branch
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2016-09-16 14:50:08 -07:00 |
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Andrew Meadows
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20418d5f58
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fix hips sweep test
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2016-09-15 18:39:57 -07:00 |
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Anthony J. Thibault
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c7caf9fe06
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Turn and drive the HMD with linear velocity
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2016-09-15 17:08:36 -07:00 |
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Andrew Meadows
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7f381ac4c4
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remove unused variables
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2016-09-15 15:33:04 -07:00 |
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Andrew Meadows
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83157b573a
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measure max hips offset and clamp it in IK
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2016-09-15 14:55:04 -07:00 |
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Andrew Meadows
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5c3da41067
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fix windows build
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2016-09-15 14:54:03 -07:00 |
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Andrew Meadows
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821570fa76
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fix Windows build and minor format/namechange
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2016-09-15 09:32:03 -07:00 |
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Andrew Meadows
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d444603a54
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simplified Aabb management for GhostObject
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2016-09-14 14:57:47 -07:00 |
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Andrew Meadows
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418271e06b
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ghost tracks the collision group
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2016-09-14 11:49:00 -07:00 |
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Andrew Meadows
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f5c5c68937
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adding kinematic character controller demo
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2016-09-14 11:43:52 -07:00 |
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Andrew Meadows
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954d690b8a
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expose setting avatar collisionless
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2016-09-12 16:24:08 -07:00 |
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Andrew Meadows
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bc56df0be1
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out-of-body with reduced recovery speeds
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2016-09-08 14:31:31 -07:00 |
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Seth Alves
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25f6e1d79d
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Merge branch 'master' of github.com:highfidelity/hifi into arrow-actions
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2016-09-01 15:06:52 -07:00 |
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Stephen Birarda
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b660a82cc7
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fix physics compile for android
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2016-08-31 16:55:31 -07:00 |
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Seth Alves
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7d13f9220c
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fix math, renamed a couple variables
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2016-08-30 09:55:42 -07:00 |
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Seth Alves
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55b68ad4b1
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fix warning
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2016-08-29 10:21:58 -07:00 |
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Seth Alves
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a729a95378
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fix math
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2016-08-28 21:03:32 -07:00 |
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Seth Alves
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670e85994d
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fix arrow action
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2016-08-28 20:05:29 -07:00 |
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Seth Alves
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3fb10d0eea
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action for arrow flight, etc
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2016-08-28 19:08:13 -07:00 |
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Andrew Meadows
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502146b171
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distribute reg offset to compound children
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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19cd4648ad
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scale collision render mesh correctly
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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d801b3521c
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fix warnings on windows
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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269b7ae7c1
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remove commented out cruft
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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1f84ef3053
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compute normals for collision mesh geometry
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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26f5d3cfaa
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fix render geometry for collision shapes
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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daff897fc4
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const shapes, and use *MotionState::setShape()
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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25fb7aacad
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ShapeManager hands out const shape pointers
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2016-08-24 22:26:56 -07:00 |
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Andrew Meadows
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726928c14c
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creae collision Geometry from mesh
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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b2dfa49a6f
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stubbery for alerting entity that shape changed
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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1ed76ae442
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added virtual ObjectMotionState::setShape()
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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cbacb02010
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more unit tests for CollisionRenderMeshCache
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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b79af55e16
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fix ref accounting for garbage collection
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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06d40afeac
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don't forget to use the transform of child shapes
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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1e95e489cb
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make mesh around btConvexShape, copy to model::Mesh
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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d0295f3876
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remove cruft include
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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d59c997e64
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remove stubbery, make physics lib depend on model
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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8d3f592e68
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rename class to be more correct
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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9f26836b43
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added basic CollisionGeometryCache container
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2016-08-24 22:25:45 -07:00 |
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Andrew Meadows
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e086792eac
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enforce coding standards
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2016-08-24 22:25:45 -07:00 |
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Brad Hefta-Gaub
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0397c6b6ca
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Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
workaround bad FBXMesh data rather than assert
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2016-08-22 14:21:48 -07:00 |
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Andrew Meadows
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304c313db7
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minor cleanup
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2016-08-19 10:15:30 -07:00 |
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Andrew Meadows
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6446c7c302
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make createShapeFromInfo() fail gently on bad data
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2016-08-18 11:49:15 -07:00 |
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