remove unused variables

This commit is contained in:
Andrew Meadows 2016-09-15 15:33:04 -07:00
parent 83157b573a
commit 7f381ac4c4

View file

@ -17,8 +17,6 @@
#include "CharacterGhostShape.h"
#include "CharacterRayResult.h"
const btScalar DEFAULT_STEP_UP_HEIGHT = 0.5f;
CharacterGhostObject::~CharacterGhostObject() {
removeFromWorld();
@ -29,8 +27,6 @@ CharacterGhostObject::~CharacterGhostObject() {
}
}
const int16_t wtf = 9; // adebug wtf?
void CharacterGhostObject::setCollisionGroupAndMask(int16_t group, int16_t mask) {
_collisionFilterGroup = group;
_collisionFilterMask = mask;