Commit graph

870 commits

Author SHA1 Message Date
Dante Ruiz
3b357ad61e finshed handControllerGrab refactoring 2017-09-01 17:07:26 -07:00
druiz17
2948061904 code cleanup 2017-08-31 22:30:30 -07:00
Dante Ruiz
7cf27c18d3 code cleanup and fix broken features 2017-08-31 18:06:55 -07:00
Dante Ruiz
47699d4439 fixed edit.js 2017-08-30 16:52:59 -07:00
Dante Ruiz
3960ec7d5a finish main handControllerGrab refactoring 2017-08-30 15:20:03 -07:00
Dante Ruiz
ed52136fc5 finished equiping locked clone-able entities 2017-08-29 15:18:28 -07:00
Dante Ruiz
4b592687b7 finished webEntityLaserInput, now working on cloning 2017-08-28 17:35:34 -07:00
Dante Ruiz
0eceb7b382 unviersial web3d vs laser 2017-08-25 17:40:30 -07:00
Dante Ruiz
b3ffa7b6b4 Working laser vs tablet 2017-08-25 14:20:31 -07:00
Dante Ruiz
fa676aaadf lasers on tablet working 2017-08-24 17:42:27 -07:00
Dante Ruiz
eb6248400c Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1 2017-08-24 13:41:54 -07:00
Dante Ruiz
dbe8aa77d7 working on laser v tablet 2017-08-23 17:32:41 -07:00
SamGondelman
d7b3686364 include noncollidable entities 2017-08-22 17:37:51 -07:00
Dante Ruiz
dc8d0c9604 disable far grab when on hud 2017-08-22 16:51:13 -07:00
Dante Ruiz
cdd184e32d intergradted teleport 2017-08-22 11:06:11 -07:00
Dante Ruiz
f6151fae85 slowly intergrating teleport.js 2017-08-21 16:53:28 -07:00
Dante Ruiz
94dc942d79 Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher-1 2017-08-21 16:34:10 -07:00
Dante Ruiz
8d04047d8a starting to integrate teleport.js 2017-08-18 13:23:44 -07:00
SamGondelman
c9f4958925 handControllerGrab fix, maybe, hopefully 2017-08-18 10:39:40 -07:00
Seth Alves
3082c357f9 cloning sort-of works... cloning an equipable doesn't 2017-08-15 17:54:04 -07:00
Seth Alves
4bfbab294d near-trigger works? 2017-08-15 14:53:58 -07:00
Seth Alves
03977334a0 near-trigger works? 2017-08-15 14:50:39 -07:00
Seth Alves
3b61e8518f near-trigger works? equip calls its entity methods now 2017-08-15 14:46:48 -07:00
Seth Alves
ddca25672f trying to get near-triggering working 2017-08-15 14:14:28 -07:00
Seth Alves
1d24523be9 equip drop gesture works 2017-08-15 13:09:17 -07:00
Seth Alves
e6ac07d43d equipping mostly works 2017-08-15 11:45:45 -07:00
Seth Alves
b2d7eefc97 equip highlight works now 2017-08-15 10:30:47 -07:00
Seth Alves
b52a406ff1 trying to get equipping working 2017-08-14 18:25:57 -07:00
Seth Alves
13424eb792 kinematic-grab defaults to true 2017-08-13 17:42:08 -07:00
Seth Alves
9015d69c71 fix pop at start of far-grab 2017-08-13 17:21:55 -07:00
Seth Alves
f10dc7cbd5 allow far to near-grab transition 2017-08-13 16:54:37 -07:00
Seth Alves
58b199e9f9 far-grab sort-of works 2017-08-13 15:54:03 -07:00
Seth Alves
c2861d29d2 trying to get highlighting to work 2017-08-13 13:49:17 -07:00
Seth Alves
327bc23b5c get ready for highlighting 2017-08-13 11:41:12 -07:00
Seth Alves
e7437d66ef if a raypick hits something that's very close, put it into the nearby-entities list 2017-08-12 17:49:02 -07:00
Seth Alves
ec93172676 far-search rays work, but nothing else about far-grab. 2017-08-12 17:27:48 -07:00
Seth Alves
505b564c62 sort plugins isReady calls by plugin priority. hook up pickrays in data-gathering phase 2017-08-12 13:14:00 -07:00
Seth Alves
9fb1835a26 grabbing overlays works, again 2017-08-12 12:38:36 -07:00
Seth Alves
7ae41064db tablet stylus works again 2017-08-12 11:19:39 -07:00
Seth Alves
b4a54b017a plugins occupy activity-slots and more than one plugin may run at a time, as long as their slots aren't in conflict 2017-08-11 12:15:41 -07:00
Seth Alves
0d0f147056 port action-near-grab to dispatcher 2017-08-09 17:48:35 -07:00
Seth Alves
5e3b573d19 Merge branch 'sharks' of github.com:SamGondelman/hifi into controller-dispatcher 2017-08-09 14:08:07 -07:00
Seth Alves
2c8aac53cd Merge branch 'master' of github.com:highfidelity/hifi into controller-dispatcher 2017-08-09 14:05:49 -07:00
SamGondelman
6157f4fa55 script fixes 2017-08-09 11:56:25 -07:00
SamGondelman
684001a756 workaround deadlock in editRenderState 2017-08-08 11:11:19 -07:00
SamGondelman
8b1c24e636 added setLockEndUUID, update handControllerGrab and grab 2017-08-04 18:26:11 -07:00
SamGondelman
bd942ec406 merge from master 2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494 Merge pull request #11016 from highfidelity/context-overlays
Context Overlays
2017-08-03 16:28:14 -07:00
Anthony J. Thibault
1b6feb63c8 Fix for crash when attempting to teleport while avatar was loading
The fix had two parts.
  * Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
  * Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
Seth Alves
cfe3981bc2 cleanups 2017-07-27 18:22:17 -07:00