Stephen Birarda
1ce1a73f92
some concurrency repairs for AudioMixerClientData streams
2016-02-09 10:29:02 -08:00
Brad Davis
7d99f9e72f
PR comments
2016-02-09 10:16:44 -08:00
Brad Davis
839b8d432e
Don't burn CPU cycles calculating an average color we don't use
2016-02-09 09:39:34 -08:00
Brad Davis
2b127720f8
Run the present thread at highest priority
2016-02-09 09:39:33 -08:00
Chris Collins
e61636e8a7
Merge pull request #7028 from zzmp/fix/overlay
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Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Anthony Thibault
aa3cb8fb20
Merge pull request #7047 from AndrewMeadows/hide-the-razor-blades
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MyAVatar::rebuildCollisionShape() is not a slot
2016-02-09 09:11:14 -08:00
James B. Pollack
a8395b38ac
Merge pull request #7046 from jherico/keynav
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Improve keyboard navigation in file dialog and running scripts
2016-02-09 09:09:58 -08:00
Brad Davis
6a66d74e19
Limit the number of concurrent file parsing threads
2016-02-08 23:55:03 -08:00
Brad Davis
421160eeb6
Make the file parsing threads run at lower priority
2016-02-08 23:55:02 -08:00
Anthony J. Thibault
6a82594a4f
SpatiallyNestable: more locks, less contention
2016-02-08 20:09:32 -08:00
Anthony J. Thibault
9a0e206843
SpatiallyNestable: made getParentPointer protected again.
2016-02-08 20:04:45 -08:00
Anthony J. Thibault
072172b1a2
SpatiallyNestable: now with velocity support!
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Moved velocity and angularVelocity into the SpatiallyNestable base class.
Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.
MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
Stephen Birarda
73690fe4cb
use unique_ptr for audio streams in AudioMixerClientData
2016-02-08 18:45:14 -08:00
Stephen Birarda
fd96f0d960
leverage new HRTF in audio-mixer mix preparation
2016-02-08 18:12:25 -08:00
samcake
07759bb5db
Merge pull request #7034 from zzmp/feat/render-to-json
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Add toJson methods to render config objects in JS
2016-02-08 18:00:25 -08:00
James B. Pollack
ad36e84e24
Merge pull request #7023 from ericrius1/acSoundSearcher
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AC Sound Searcher
2016-02-08 17:54:15 -08:00
ericrius1
3acc077bbd
replaced sound url for example entity
2016-02-08 17:47:57 -08:00
Brad Hefta-Gaub
89648f3c2e
Merge pull request #7044 from jherico/optional_threaded_present
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Make threaded present optional
2016-02-08 17:17:31 -08:00
Andrew Meadows
65ca25ff47
MyAVatar::rebuildCollisionShape() is not a slot
2016-02-08 17:08:40 -08:00
Zach Pomerantz
63d87550b1
Guard batchSetter invocation for ShapePipelines
2016-02-08 17:06:43 -08:00
howard-stearns
cecf2fb611
Up the number.
2016-02-08 17:00:29 -08:00
ericrius1
85ddb7100c
fixed gap range bug
2016-02-08 16:51:04 -08:00
howard-stearns
d174e86347
fix batonName for entity script case
2016-02-08 16:45:25 -08:00
Seth Alves
d5f3447fbc
when updating queryAACubes for children, use the lastEdited from the parent's properties
2016-02-08 16:22:41 -08:00
ericrius1
b60ba0c5a7
can now change loop
2016-02-08 16:22:05 -08:00
Zach Pomerantz
281ba3c3ea
Fix ShapeKey::withoutCullFace to set, not reset
2016-02-08 16:14:03 -08:00
Brad Davis
427644cb77
Add better keyboard navigation to file dialog
2016-02-08 16:12:24 -08:00
Brad Davis
e376b781c1
Keyboard navigation in running scripts list
2016-02-08 16:12:23 -08:00
James B. Pollack
937ba3b796
zoom differently o avoid bug
2016-02-08 16:07:54 -08:00
Anthony J. Thibault
97bcc54360
CharacterController: separate target velocity from parent velocity.
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Also, disable damping on the rigidBody used by the CharacterController.
2016-02-08 16:01:36 -08:00
Stephen Birarda
445662f5ae
clean sweep of old now unused audio files
2016-02-08 15:38:12 -08:00
Stephen Birarda
7dee3c61f3
Merge pull request #7038 from kencooke/master
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HRTF-based audio spatialization engine
2016-02-08 15:37:09 -08:00
Seth Alves
4f8a7a080f
remove debugging print
2016-02-08 15:33:03 -08:00
Seth Alves
82fcfc1d64
don't apply clock-skew to a lastEdited of 0
2016-02-08 15:31:32 -08:00
Seth Alves
e2098038f1
only setLastEdited on properties to be sent
2016-02-08 15:16:15 -08:00
Seth Alves
eb1c159c7e
only setLastEdited on properties to be sent
2016-02-08 15:16:04 -08:00
Seth Alves
7f2b822796
only setLastEdited on properties to be sent
2016-02-08 15:15:49 -08:00
Seth Alves
5b5ddebb1a
set last-edited when updating a child's queryAACube
2016-02-08 15:09:51 -08:00
Seth Alves
92d016f03a
debugging prints for queryAACube
2016-02-08 15:09:34 -08:00
Seth Alves
3030944ca1
set last-edited when updating a child's queryAACube
2016-02-08 15:09:11 -08:00
Seth Alves
44ddfb8039
set last-edited when updating a child's queryAACube
2016-02-08 15:08:58 -08:00
Ken Cooke
0968118ef7
Removed the commented-out AVX2 detection
2016-02-08 14:51:14 -08:00
Ken Cooke
04798a45fc
Remove redundant patterns from CMake GLOB
2016-02-08 14:47:43 -08:00
Anthony J. Thibault
2667fe3c24
Merge branch 'master' into tony/avatar-on-moving-platform
2016-02-08 14:32:46 -08:00
Anthony J. Thibault
20a38f613e
Rig: remove position delta based velocity.
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In general, the physics body velocity is MUCH more behaved now.
2016-02-08 14:30:28 -08:00
Brad Davis
390df78327
Make threaded present optional
2016-02-08 14:10:51 -08:00
James B. Pollack
0368bfc4ee
sound on the server
2016-02-08 13:53:12 -08:00
Zach Pomerantz
a7bafed61b
Change ShapeKey::CULL to NO_CULL_FACE
2016-02-08 13:44:42 -08:00
James B. Pollack
325c7525c7
work
2016-02-08 13:43:41 -08:00
Zach Pomerantz
9e5df79279
Add tone-mapping to overlay emissive shader
2016-02-08 13:31:12 -08:00