Commit graph

12367 commits

Author SHA1 Message Date
Marcel Verhagen
34d63cdb43 Removed double "" 2015-07-28 22:02:36 +02:00
Marcel Verhagen
32d0513962 The 3Dconnextion files from https://github.com/highfidelity/hifi/pull/5351
For now without a merge conflict.

Updated the menu name.

Still have to look at the fast zooming and yaw on windows, probably have to add a var to prevent the button changes to be pushed to fast. Not sure why the yaw thing does not always work, could be that the position is also send at the same time and the input mapper does not not process all those synchronical. Probably will have to do something with masking the postion when the rotation is set for yaw.
2015-07-27 19:04:49 +02:00
Brad Hefta-Gaub
a9d5723eb3 Merge pull request #5410 from kevinmthomas-carpool/20618
CR for Job #20618 - Move Reload Content item to Developer menu.
2015-07-26 21:54:55 -07:00
Seth Alves
24fff719c5 quiet compiler 2015-07-25 21:11:23 -07:00
Brad Davis
f66492b444 Merge pull request #5422 from ctrlaltdavid/20591
CR for 20591 - Fix setting WebWindow's width and height
2015-07-25 11:49:53 -04:00
Philip Rosedale
e24395a226 Merge pull request #5383 from ctrlaltdavid/20630
Improve looking-at-me indication
2015-07-24 16:15:13 -07:00
Kevin M. Thomas
67c9a33cc0 Update Menu.cpp 2015-07-24 15:16:02 -04:00
Kevin M. Thomas
5f7fe30b9b Merge branch 'master' of https://github.com/highfidelity/hifi into 20618
# Conflicts:
#	interface/src/Menu.cpp
2015-07-24 15:10:34 -04:00
David Rowe
3893add148 Fix setting WebWindow's width and height
Width and height parameters now set the WebWindow's width and height
instead of its minimum size, when not part of a tool window.
2015-07-24 10:43:24 -07:00
samcake
f3dc159e33 Merge pull request #5401 from ZappoMan/renderLaserPointers
remove renderLaserPointers()
2015-07-24 10:41:32 -07:00
Brad Hefta-Gaub
939638a3a8 Merge pull request #5414 from birarda/slow-events
allow the QEvent queue in Application to get behind
2015-07-24 10:10:42 -07:00
Brad Davis
6eec04c798 Merge pull request #5407 from samcake/yellow
Removing the glNaked code for capturing the billboard snaphot and rendering the rearViewMirror in a separate render target
2015-07-24 13:09:07 -04:00
samcake
e6f2504514 FIx the problem of clear when the color mask is not WRITE_ALL 2015-07-24 09:26:32 -07:00
Brad Davis
6899279d7d Merge pull request #5399 from ZappoMan/fixJSRayPick
Fix JS calls to computePickRay() when mini-mirror is showing
2015-07-24 11:46:07 -04:00
Seth Alves
bd1a661d01 Merge pull request #5416 from ctrlaltdavid/webwindow-title
Add ability to update title of WebWindow after it's created
2015-07-24 08:27:54 -07:00
Seth Alves
6841a47c4b Merge pull request #5412 from AndrewMeadows/bohrium
decouple FPS from rotation rate during mouse drag
2015-07-24 07:44:22 -07:00
samcake
52ac5b3ef6 On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize 2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler 2015-07-24 02:15:50 -07:00
Sam Gateau
66cd17ec66 REmove the crappy solution for drawing transparent texture into overlay by a proper shader 2015-07-23 23:09:40 -07:00
David Rowe
c1e1caa709 Add ability to update title of WebWindow after it's created 2015-07-23 21:59:19 -07:00
samcake
8421aafe33 try to fix the scaling issues on mac 2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6 bring back delayed queue of Application events 2015-07-23 18:00:35 -07:00
Philip Rosedale
a1544956e3 Merge pull request #5348 from ctrlaltdavid/20602
DO NOT MERGE - QA for #20602 - Fix and improve eye saccades
2015-07-23 17:42:24 -07:00
Andrew Meadows
2fc158246d decouple FPS from rotation rate during mouse drag 2015-07-23 17:30:50 -07:00
Sam Gateau
a424ff98ca Fixing issues with the review process 2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-07-23 16:32:00 -07:00
Sam Gateau
d56b5f39fb strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels 2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f Introducing the download Framebuffer call on the context to capture a snapshot 2015-07-23 16:15:10 -07:00
Sam Gateau
dc10f30d3d Merged 2015-07-23 15:10:42 -07:00
Sam Gateau
a561874ce3 Render the rear view mirror in a separate target and then display it during overlay pass 2015-07-23 14:56:14 -07:00
Andrew Meadows
b26f4b0c8d fix for underdamped avatar rotation momentum 2015-07-23 14:49:15 -07:00
David Rowe
ad7167c67a Merge branch 'master' into 20602 2015-07-23 11:22:05 -07:00
ZappoMan
720f6ec529 completely remove six sense lasers 2015-07-23 11:17:22 -07:00
samcake
805e7326e0 Merge pull request #5396 from ZappoMan/deadCodeRemoval
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
David Rowe
7c4f6b665b Use a default eye diameter for models without eyes, e.g., the masks 2015-07-23 11:04:58 -07:00
ZappoMan
f4ec09a48b move renderLaserPointers() into a draw item 2015-07-23 10:42:22 -07:00
David Rowe
68254c1ff0 Merge branch 'master' into 20630 2015-07-23 09:46:20 -07:00
ZappoMan
3350d638dd always use the _viewFrustum for caluclating the pick ray, not the _displayViewFrustum which can be the mirror 2015-07-23 09:29:27 -07:00
Brad Hefta-Gaub
e729a87328 Merge pull request #5393 from ctrlaltdavid/20632
WL#20632 - Remove unused postLighting variable from code
2015-07-23 08:24:09 -07:00
Brad Hefta-Gaub
a27a2f601b Merge pull request #5395 from huffman/fix-ray-picking
Fix ray picking working intermittently
2015-07-23 08:15:15 -07:00
ZappoMan
c2113ea96b remove non-batch versions of GeometryCache renderXYZ() methods 2015-07-23 07:42:58 -07:00
Ryan Huffman
198b6cfa88 Fix ray picking working intermittently
Ray picking relies on the Application's viewFrustum which was being set
to both the main camera and mirror camera for their respective pass
while rendering. This makes sure the viewFrustum only ever holds the
    main camera. Application::_displayViewFrustum still gets updated to
    the current camera while rendering.
2015-07-23 06:17:08 -07:00
Stephen Birarda
7cee5f3ce5 don't reset the idleTimer if the interval hasn't changed 2015-07-22 18:05:04 -07:00
Stephen Birarda
db5e8c72ee force event processing up to a certain max time 2015-07-22 17:59:07 -07:00
David Rowe
11078d0d02 Get Developer > Avatar > Show Collision Bounding Shapes working again
Note: Currently doesn't display well because alpha isn't working.
2015-07-22 17:50:56 -07:00
David Rowe
3362358dcd Remove unused postLighting variable from Avatar and MyAvatar
Fixes Leap and Hydra laser pointers not displaying.

Enables:
- Avatar billboard display
- Avatar collision bounding shape display
- Hand information display
2015-07-22 17:50:55 -07:00
David Rowe
b515b163fb Remove dead code from Head 2015-07-22 17:50:54 -07:00
Stephen Birarda
785ae190ca add back send posted touch events 2015-07-22 17:49:27 -07:00
ZappoMan
71eeecc7f6 Revert "Instrument the inter-idle time and tweaking the timeout setting"
This reverts commit 0c88972f09.
2015-07-22 16:53:56 -07:00
Ryan Huffman
9e2eb7fdbd Fix face-camera functionality for BillboardOverlay 2015-07-22 14:49:20 -07:00