Commit graph

256 commits

Author SHA1 Message Date
Seth Alves
3604fd639a formatting 2015-03-08 20:03:10 -07:00
Seth Alves
a8b688d540 move _velocity into base class. walking on a cube works 2015-03-04 15:26:02 -08:00
Seth Alves
8eec66c066 merge upstream, avatar can now fall onto a cube 2015-03-03 18:37:16 -08:00
David Rowe
d704af21ac Generalize "faceshift" data handling to "facetracker"
DDE face tracking data is now broadcast to other avatars.
2015-02-18 12:41:54 -08:00
Stephen Birarda
e47333a808 specify QScriptable include under QtScript 2015-02-04 11:08:26 -08:00
Atlante45
2d973e5288 Move updateMyAvatar to AvatarManager 2015-01-29 16:55:32 -08:00
Atlante45
6b7a391885 move a couple avatar initialisations outside avatar maanger 2015-01-29 16:00:57 -08:00
Atlante45
16e1fc8c3a Added isMyAvatar to AvatarData too 2015-01-09 11:16:05 -08:00
Atlante45
0bae05b924 Remove chat message 2015-01-08 11:25:53 -08:00
Atlante45
b8a3bdb6bd Cleanup headers 2015-01-08 11:25:35 -08:00
ZappoMan
dd06d1f4a9 added comments to explain hand state 2014-12-19 10:01:14 -08:00
David Rowe
fe8937e37e Make lasers able to emanate from index finger tips 2014-12-11 21:31:08 -08:00
Atlante45
ae3bcc8f06 No more .f 2014-11-19 16:53:39 -08:00
Andrzej Kapolka
779f5f7614 Default avatar fixes. 2014-11-14 13:02:02 -08:00
Andrew Meadows
c1728c0296 Merge upstream/master into andrew/experimental 2014-10-27 10:08:48 -07:00
Stephen Birarda
7b0f1477a1 expose AvatarList to Interface SE, add avatarWithDisplayName method 2014-10-22 15:28:04 -07:00
Andrew Meadows
01a3eaa26b added experimental MyAvatar.setSkeletonOffset()
for improved walk animations
2014-10-05 19:10:55 -07:00
Sam Gateau
738369e21f Replacing glutSolidSphere by a cached Geometry
Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)

- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using  fOuterRadius
2014-10-03 16:55:58 -07:00
Atlante45
56acc86f4f Missed some qints 2014-09-30 21:20:37 -07:00
Atlante45
5f95cbc101 JS hooks 2014-09-30 11:23:33 -07:00
Atlante45
3b33db9a6b Added pause/setCurrentTime/setCurrentFrame JShooks 2014-09-23 14:19:16 -07:00
Atlante45
13a5dbf489 Added frame computation and JS hooks 2014-09-23 11:01:21 -07:00
Atlante45
58b1db4f09 Added JS hooks for new Player options 2014-09-18 16:49:13 -07:00
Stephen Birarda
1ac6c8a568 Merge remote-tracking branch 'clement/rec_file_format_tweaks' into clement-recording-changes 2014-09-18 10:02:29 -07:00
Atlante45
06dd9d0376 Moved Player and Recording to their own files 2014-09-17 23:52:21 -07:00
Andrew Meadows
489871d0d6 added MyAvatar.setMotorVelocity() & friends for JS 2014-09-16 17:09:32 -07:00
Andrew Meadows
b2432876ce More reliable floor detection for avatar movement.
Also tweaked max walking speed.
2014-09-15 13:53:37 -07:00
Andrew Meadows
bd8fc75305 fix bug: zero velocity when teleporting to new locations 2014-09-05 17:51:18 -07:00
Andrew Meadows
7be411b4ca expose _measured_ MyAvatar velocity to JS 2014-09-05 11:44:13 -07:00
Atlante45
691ace7cc6 Looping option 2014-08-27 19:05:39 -07:00
Atlante45
41461cd322 Added option to playback from current location 2014-08-26 17:23:50 -07:00
Atlante45
f207abdd98 Move Player over to AvatarData for ACs to use 2014-08-21 15:24:19 -07:00
Atlante45
52640c8482 Various tweaks and code cleanup 2014-08-18 14:23:29 -07:00
Atlante45
73a3a13c59 More recording work 2014-08-12 18:15:48 -07:00
Atlante45
ff0a5df2d6 Joint rotations manipulation helper 2014-08-12 16:12:34 -07:00
Stephen Birarda
45afce48f7 remember old session UUID in AvatarHashMap to work around ghosting 2014-08-08 13:14:03 -07:00
Atlante45
fe8839b4b8 CR 2014-08-06 10:40:55 -07:00
Atlante45
110b034bcb Changed updates locations 2014-08-05 18:41:48 -07:00
Atlante45
b360b6c55d PR cleanup + JS API 2014-08-05 17:07:03 -07:00
Atlante45
39a74cbc28 Few modifications to how avatars update their positions 2014-08-05 12:03:53 -07:00
Atlante45
d9dde06c14 Various tweaks to referentials 2014-08-04 14:59:15 -07:00
Atlante45
ee4b7664b0 Merge branch 'master' of https://github.com/highfidelity/hifi into referentials 2014-07-31 13:39:23 -07:00
Atlante45
490dad6bbd Work on network streaming of referentials 2014-07-31 11:52:03 -07:00
Atlante45
1138a3a275 Added referentials to AvatarData 2014-07-30 16:50:25 -07:00
barnold1953
66c1aba7f7 Animation improvements, exposed roll/yaw head control. 2014-07-30 15:23:03 -07:00
AndrewMeadows
361ec5d1ee Merge pull request #3204 from Barnold1953/jsBlendShapes
Exposed Avatar Blendshape control to JS
2014-07-25 09:40:48 -07:00
barnold1953
aba031a125 Proper blendshape JS api. 2014-07-23 16:25:45 -07:00
barnold1953
7c89201ce8 Revert "Moved some FaceShift stuff to FacialAnimationData. Made use of"
This reverts commit f3ae228030.
2014-07-23 15:54:45 -07:00
barnold1953
6aa9e6b736 Revert "Ability to modify AC avatar blendshapes from JS"
This reverts commit 512034fd7c.
2014-07-23 15:54:40 -07:00
barnold1953
512034fd7c Ability to modify AC avatar blendshapes from JS 2014-07-23 15:23:27 -07:00