ZappoMan
|
2bc7896dee
|
first cut at preload script behavior
|
2014-11-11 13:46:48 -08:00 |
|
ZappoMan
|
768a854b00
|
cleanup
|
2014-11-06 14:00:26 -08:00 |
|
ZappoMan
|
90b079d5a8
|
remove debug
|
2014-11-06 13:51:48 -08:00 |
|
ZappoMan
|
5333f0eb19
|
quiet some debug
|
2014-11-06 13:45:30 -08:00 |
|
ZappoMan
|
2b62402a57
|
possible fix for entities not always updating bug
|
2014-11-06 13:17:46 -08:00 |
|
ZappoMan
|
13e358549d
|
add periodic pruning of the octree on load and save
|
2014-11-05 14:56:38 -08:00 |
|
ZappoMan
|
bbd476d564
|
handled multiple collisions correctly, and don't collide if fully enclosed
|
2014-09-26 14:55:05 -07:00 |
|
ZappoMan
|
2d81d7c554
|
add support for ignore collisions and collisions will/wont move entities
|
2014-09-26 11:43:56 -07:00 |
|
ZappoMan
|
9cd76983a2
|
swith to using shape collider instead of spheres
|
2014-09-25 14:35:20 -07:00 |
|
ZappoMan
|
eda168a6d9
|
first cut at shape collisions
|
2014-09-24 19:51:37 -07:00 |
|
ZappoMan
|
54ef5d4698
|
fixed bugs in MovingEntitiesOperator, improved getDistanceToBottomOfEntity, isRestingOnSurface
|
2014-09-12 07:45:33 -07:00 |
|
ZappoMan
|
77dff69805
|
fix ray picking to work with registation points
|
2014-09-11 17:03:01 -07:00 |
|
ZappoMan
|
695569b64b
|
reconcile use of getAACube() and handle rotations properly
|
2014-09-11 16:43:53 -07:00 |
|
ZappoMan
|
2757f16045
|
remove calls to calculateRotatedExtents() use Extents.rotate() instead
|
2014-09-11 12:29:47 -07:00 |
|
ZappoMan
|
b78b8ccbb0
|
first cut at replacing radius with dimensions
|
2014-09-09 13:33:05 -07:00 |
|
Andrew Meadows
|
e7b39ae119
|
removed unused variable
|
2014-09-05 16:42:24 -07:00 |
|
ZappoMan
|
dc31381fc1
|
better handling of old model files
|
2014-09-05 02:19:17 -07:00 |
|
ZappoMan
|
d08e7ef96d
|
fix bug in way too small entities
|
2014-09-03 15:20:42 -07:00 |
|
ZappoMan
|
66a2f58192
|
fix to runaway saving file and optimizations to general encoding paths
|
2014-09-03 10:55:56 -07:00 |
|
ZappoMan
|
2b5d631290
|
removed a ton of old dead debug code
|
2014-09-02 08:44:43 -07:00 |
|
ZappoMan
|
f16a48e187
|
quiet some debugging
|
2014-09-01 22:38:18 -07:00 |
|
ZappoMan
|
b244e78af4
|
working on addressing issues with sibling cells and server clock skew causing some properties to be ignored
|
2014-09-01 21:48:03 -07:00 |
|
ZappoMan
|
1fa587b88a
|
suppress unchanged entities
|
2014-08-29 21:51:08 -07:00 |
|
ZappoMan
|
2fab662e8c
|
fixed some problems in UpdateEntityOperator in case where original containing element isn't best fit
|
2014-08-29 17:48:14 -07:00 |
|
ZappoMan
|
76c77d6994
|
first cut at properly working lifetime
|
2014-08-28 13:46:54 -07:00 |
|
ZappoMan
|
2f90df04ee
|
correct cleanup of Models/geometry and all EntityItems for various cases
|
2014-08-27 15:45:45 -07:00 |
|
ZappoMan
|
4895ee32f7
|
test and fix issues with exportEntities()
|
2014-08-26 15:59:49 -07:00 |
|
ZappoMan
|
75bb42fb73
|
debug cleanup
|
2014-08-22 10:54:00 -07:00 |
|
ZappoMan
|
17426a1c71
|
removed tons of debugging
|
2014-08-20 17:47:16 -07:00 |
|
ZappoMan
|
960e9eb2f4
|
debugging tweaks
|
2014-08-19 09:43:09 -07:00 |
|
ZappoMan
|
49cf6dff3a
|
more DIDNT_FIT logic improvements/fixes
|
2014-08-18 14:09:01 -07:00 |
|
ZappoMan
|
f8f0da189f
|
more work on more entities in a cell
|
2014-08-15 17:13:59 -07:00 |
|
ZappoMan
|
84ba810dc4
|
work on reseved bytes in octree packet data
|
2014-08-15 11:26:55 -07:00 |
|
ZappoMan
|
49e616dd49
|
first cut at using erase entity message to delete entities
|
2014-08-13 14:11:56 -07:00 |
|
ZappoMan
|
4bdb8765f5
|
implement improved pruning on updates/moves/delete passes of the tree added some debug support
|
2014-08-13 10:29:25 -07:00 |
|
ZappoMan
|
8339f1059e
|
clean up more debugging noise
|
2014-08-12 13:29:14 -07:00 |
|
ZappoMan
|
3551bd676f
|
quiet a lot of debugging, fix issue with updating entities that overhang the domain bounds
|
2014-08-12 13:14:28 -07:00 |
|
ZappoMan
|
76308738e0
|
added pruning support, some cleanup
|
2014-08-12 07:16:32 -07:00 |
|
ZappoMan
|
7c8163c475
|
first cut at getting velocity to work in entity base class
|
2014-08-11 10:36:03 -07:00 |
|
ZappoMan
|
6f479a1026
|
convert IDs to UUIDs
|
2014-08-07 17:02:11 -07:00 |
|
ZappoMan
|
f1d2017a9e
|
getting animation working again
|
2014-08-07 12:50:02 -07:00 |
|
ZappoMan
|
d1589e0d8e
|
removed addOrUpdateEntity() replaced with more efficient approach
|
2014-08-07 10:10:44 -07:00 |
|
ZappoMan
|
ebe7182ab6
|
get models actually rendering again
|
2014-08-06 10:25:44 -07:00 |
|
ZappoMan
|
dd3d4be73b
|
added notes on experimental new replacement for addOrUpdateEntity()
|
2014-07-30 07:19:59 -07:00 |
|
ZappoMan
|
76ae4c9721
|
quiet logs
|
2014-07-29 16:54:21 -07:00 |
|
ZappoMan
|
4655612cdb
|
handle moving of existing entities in case of inbound data from server causing entities to move to new elements
|
2014-07-29 15:50:17 -07:00 |
|
ZappoMan
|
30aee70346
|
latest work
|
2014-07-21 09:18:21 -07:00 |
|
ZappoMan
|
9409d07c46
|
make sure entities constructed from reading buffers are included in the entity hash map
|
2014-07-17 11:22:25 -07:00 |
|
ZappoMan
|
6b62c6b976
|
get virtual entities constructing from buffers
|
2014-07-17 11:16:03 -07:00 |
|
ZappoMan
|
0c7afc39ca
|
refactoring EntityItemID management and id assignment to be part of EntityItemID class instead of EntityItem class
|
2014-07-17 10:24:32 -07:00 |
|