removed unused variable

This commit is contained in:
Andrew Meadows 2014-09-05 16:42:24 -07:00
parent 3ae78da593
commit e7b39ae119

View file

@ -723,7 +723,6 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
int bytesForThisEntity = 0;
EntityItemID entityItemID;
EntityItem* entityItem = NULL;
bool newEntity = false;
// Old model files don't have UUIDs in them. So we don't want to try to read those IDs from the stream.
// Since this can only happen on loading an old file, we can safely treat these as new entity cases,
@ -768,7 +767,6 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
addEntityItem(entityItem); // add this new entity to this elements entities
entityItemID = entityItem->getEntityItemID();
_myTree->setContainingElement(entityItemID, this);
newEntity = true;
EntityItem::SimulationState newState = entityItem->getSimulationState();
_myTree->changeEntityState(entityItem, EntityItem::Static, newState);
}
@ -826,4 +824,4 @@ void EntityTreeElement::debugDump() {
entity->debugDump();
}
}