Commit graph

312 commits

Author SHA1 Message Date
Seth Alves
2a87eb9ce1 pull from andrew's branch 2015-04-14 15:44:53 -07:00
Andrew Meadows
7da1c51877 whoops, missed a file 2015-04-14 14:55:42 -07:00
Andrew Meadows
da9091a99d remove SHAPE_TYPE_CONVEX_HULL from libs and tests 2015-04-14 14:54:43 -07:00
Seth Alves
e25590f00e don't give up ownership of simulation until the last packet is sent 2015-04-14 13:37:57 -07:00
Seth Alves
3cf31ff701 fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates 2015-04-14 13:32:02 -07:00
Seth Alves
d330319ed9 when a script creates and object, set the local Node as the simulation owner 2015-04-14 09:56:39 -07:00
Seth Alves
de2e5ae718 adjust logic for when to claim or release simulator status 2015-04-14 09:00:48 -07:00
Seth Alves
05ef357854 debug prints 2015-04-13 16:47:06 -07:00
Seth Alves
256a7f5198 try different login for deciding when to update/clear simulatorID 2015-04-13 16:37:44 -07:00
Seth Alves
4677324a87 try different login for deciding when to update/clear simulatorID 2015-04-13 16:30:16 -07:00
Seth Alves
a30e807051 get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet 2015-04-13 16:20:30 -07:00
Seth Alves
396f6b1987 mess with debugging prints 2015-04-13 15:22:54 -07:00
Andrew Meadows
86f89a1d6f fix bug where fly speed is limited to walk speed 2015-04-13 13:23:15 -07:00
Seth Alves
9c2fec36fd adjust debugging, try a different DIRTY flag 2015-04-13 12:52:31 -07:00
Seth Alves
f42a43e180 cause changes to _simulatorID to be broadcast 2015-04-13 12:39:40 -07:00
Seth Alves
eace91e833 if an entity is being moved and has no sim-id, set sim-id to local node-id. if it has a sim-id, and it's not the same as the local node's, don't broadcast the change 2015-04-13 12:25:44 -07:00
Seth Alves
e2af93db5f some debugging 2015-04-13 11:38:30 -07:00
Seth Alves
4ada3fc9a4 don't keep large things out of physics engine 2015-04-09 15:12:51 -07:00
Andrew Meadows
2ccc25e380 remove old kinematic CharacterController 2015-04-07 16:29:52 -07:00
Andrew Meadows
40c94fa00e merge upstream/master into andrew/isentropic 2015-04-07 16:23:38 -07:00
Andrew Meadows
d9146b1033 jump to hover works again 2015-04-07 16:23:06 -07:00
Andrew Meadows
b5f0c57dd1 jumping and hovering works with dynamic controller 2015-04-07 15:07:46 -07:00
Seth Alves
ef5dffecf6 fix filenames in comments 2015-04-07 10:03:14 -07:00
Seth Alves
9014397167 try again without macro 2015-04-07 09:59:04 -07:00
Seth Alves
55bab2efd6 put physics into its own logging group 2015-04-06 18:09:45 -07:00
Andrew Meadows
e2ea940249 more cleanup 2015-04-06 16:21:04 -07:00
Andrew Meadows
23951620bb cleanup DynamicCharacterController 2015-04-06 16:19:14 -07:00
Andrew Meadows
435ce106eb Add DynamicCharacterController prototype 2015-04-06 16:03:13 -07:00
Andrew Meadows
568050686d replace tabs with spaces for indentation 2015-04-04 13:50:16 -07:00
Andrew Meadows
27d6d9f720 add Bullet profiling hooks for physics simulation 2015-04-02 15:20:16 -07:00
Andrew Meadows
f4f219ca36 tweak jump velocity and hover transition 2015-04-02 09:03:33 -07:00
Andrew Meadows
f804b2311d remove hover-friendly behavior 2015-04-02 08:40:47 -07:00
Andrew Meadows
b37384d759 exit hover now not quite automatic when over floor
remove MyAvatar::jump() method for more general API
2015-04-01 15:13:27 -07:00
Andrew Meadows
0249b8c9c5 fix backwards comparison logic 2015-04-01 13:56:05 -07:00
Andrew Meadows
e27f800c75 Merge pull request #4561 from sethalves/island
scaling hints to hash, larger collision shapes
2015-04-01 09:40:18 -07:00
Philip Rosedale
8114fdd1e2 move button locations, names some constants in avatar controller 2015-03-31 21:51:50 -07:00
Seth Alves
859628a4fd fix comment 2015-03-31 17:20:16 -07:00
Seth Alves
164e5ff816 Merge branch 'master' of github.com:highfidelity/hifi into island 2015-03-31 17:00:48 -07:00
Seth Alves
05cb0b830c make max collision size be 1000x1000x1000 rather than 100x100x100 2015-03-31 16:59:43 -07:00
Philip Rosedale
9635c6d248 Merge branch 'master' of https://github.com/worklist/hifi 2015-03-31 16:29:55 -07:00
Philip Rosedale
b7f0be761c gun buildings fall on creation, dice stops correctly 2015-03-31 16:27:09 -07:00
Andrew Meadows
9739d68370 fix typo that broke avatar motion 2015-03-31 13:20:06 -07:00
andrew
a2b5fdb540 merge 2015-03-31 09:28:23 -07:00
andrew
fdfb8bd1b4 fix intermittent crash on windows during login 2015-03-31 09:26:33 -07:00
Andrew Meadows
94c1cf12f5 deleting _dynamicsWorld doesn't crash on shutdown 2015-03-30 17:12:19 -07:00
Philip Rosedale
f116ac131d Merge pull request #4532 from AndrewMeadows/inertia
fix crash in PhysicsEngine on shutdown
2015-03-30 16:31:34 -07:00
Andrew Meadows
c6b34df06c unlock after character is properly updated 2015-03-30 16:07:56 -07:00
Seth Alves
ee7247a5b4 fix a couple of crashes 2015-03-30 15:56:01 -07:00
Andrew Meadows
9b13f186e3 remove character from PhysicsEngine on shutdown 2015-03-30 15:51:58 -07:00
Andrew Meadows
10af59296d Merge pull request #4499 from sethalves/multi-hull-collisions
Multi hull collisions
2015-03-30 12:11:56 -07:00