ZappoMan
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6108f7d9cd
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fix bug in resetSensors moving cursor to center of window on multiple screen systems
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2014-11-25 12:45:20 -08:00 |
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Ryan Huffman
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0b23b57e1e
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Update border comment in Cube3DOverlay
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2014-11-25 12:43:01 -08:00 |
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Ryan Huffman
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75d560744b
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Update rotation handles to drawInFront = true
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2014-11-25 12:34:03 -08:00 |
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Brad Hefta-Gaub
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c4ea6bac1d
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Merge pull request #3863 from huffman/overlay-front-draw
Overlay Front Draw
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2014-11-25 12:27:21 -08:00 |
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Ryan Huffman
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2cb30c2157
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Update color used for Cube3DOverlay border
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2014-11-25 12:17:46 -08:00 |
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Ryan Huffman
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f8c8ed868e
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Update float that should be bool
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2014-11-25 12:08:48 -08:00 |
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Ryan Huffman
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c5f2b3b588
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Add borderSize to Cube3DOverlay
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2014-11-25 12:05:13 -08:00 |
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Ryan Huffman
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b3ca6fda72
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Update entity tool grabbers look and size
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2014-11-25 12:04:11 -08:00 |
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Ryan Huffman
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b97870f32e
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Update extra entity tool stretch handles to be optionally visible
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2014-11-25 12:01:29 -08:00 |
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Brad Hefta-Gaub
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969d178e44
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Merge pull request #3862 from AndrewMeadows/bispinor
more correct EntityItem list maintenance
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2014-11-25 11:59:48 -08:00 |
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AndrewMeadows
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450b365bb6
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Merge pull request #3860 from ZappoMan/cleanupMenus
remove spatial audio menu items
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2014-11-25 11:28:18 -08:00 |
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Ryan Huffman
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9020fee31a
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Merge branch 'master' of github.com:highfidelity/hifi into overlay-front-draw
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2014-11-25 09:53:18 -08:00 |
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Ryan Huffman
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649ae4a448
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Update 3D overlays to only use one list
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2014-11-25 09:49:10 -08:00 |
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ZappoMan
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e35242345c
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first cut at HMD Tools dialog
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2014-11-25 09:26:24 -08:00 |
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ZappoMan
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e9812d0608
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added similarStrings() helper
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2014-11-25 09:25:49 -08:00 |
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ZappoMan
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a28d74570d
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bug fixes in setFullscreen() and setEnableVRMode()
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2014-11-25 09:25:22 -08:00 |
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Ryan Huffman
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4febc45b6a
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Add drawInFront to Base3DOverlay::getProperty
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2014-11-25 08:44:38 -08:00 |
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Ryan Huffman
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925c2a8f6c
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Update array to use pointers
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2014-11-25 08:34:44 -08:00 |
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Ryan Huffman
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8b982872c2
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Add calls to Overlays::render3DFront()
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2014-11-24 23:19:53 -08:00 |
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Ryan Huffman
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0b46e35f31
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Add support for separate list of 3d overlays to be drawn in front
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2014-11-24 23:19:17 -08:00 |
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Andrew Meadows
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0d98555740
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add EntitySimulation and SimpleEntitySimulation
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2014-11-24 22:29:24 -08:00 |
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Andrew Meadows
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e574c5766b
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EntityItem::setSimulationState() now public
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2014-11-24 22:28:27 -08:00 |
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Ryan Huffman
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1d865ace9d
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Add drawInFront property to Base3DOverlay
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2014-11-24 21:16:29 -08:00 |
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Ryan Huffman
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1b1482bab3
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Adjust size of stretch overlays to be smaller
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2014-11-24 21:00:04 -08:00 |
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Andrew Meadows
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8966ab32d8
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add lifetime to gun bullets
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2014-11-24 20:37:52 -08:00 |
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Andrew Meadows
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1c636fe6b2
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more correct entity list maintenance
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2014-11-24 20:37:09 -08:00 |
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David Rowe
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732ad8f993
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Use valid font for Windows so that '-'s are displayed
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2014-11-24 18:33:10 -08:00 |
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David Rowe
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01867e2459
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Display "--" for ping values if not yet valid
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2014-11-24 18:32:47 -08:00 |
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dev
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ce103acdf6
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More debugging of the FBXReader in order to understand how to interpret the material fields
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2014-11-24 18:32:36 -08:00 |
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Sam Gateau
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424e8457ec
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2014-11-24 16:00:48 -08:00 |
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Andrzej Kapolka
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c5e923f091
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Merge pull request #3859 from samcake/tot
support texture transform and lightmap
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2014-11-24 15:42:49 -08:00 |
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Sam Gateau
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4fbb094978
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No reason to change that...
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2014-11-24 15:39:34 -08:00 |
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Sam Gateau
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1f10a44ae4
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More typos in glsl
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2014-11-24 15:38:12 -08:00 |
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Sam Gateau
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6a63099a0f
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Fixed syntax issues and review critics, put all the debugging code in a #define block
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2014-11-24 15:24:20 -08:00 |
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Andrew Meadows
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1c569dcf33
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remove some cruft
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2014-11-24 15:05:09 -08:00 |
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Sam Gateau
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68e2df8fc2
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add a emissive parameter value to the lightmap shaders
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2014-11-24 14:35:42 -08:00 |
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ZappoMan
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08772bbae0
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remove spatial audio menu items
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2014-11-24 13:07:22 -08:00 |
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Sam Gateau
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f67b4b9ff4
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clean out comments so the 2 rendering modes for entities work, scene batch or per model batch
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2014-11-24 11:44:54 -08:00 |
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Andrew Meadows
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0e0eaea849
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fix typo that broke the build
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2014-11-24 11:36:17 -08:00 |
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Andrew Meadows
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37093cbd00
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merge upstream/master into andrew/inertia
Conflicts:
interface/src/Application.cpp
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2014-11-24 11:24:39 -08:00 |
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Andrew Meadows
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ec1f11c1a8
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route more entity updates into physics engine
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2014-11-24 11:21:40 -08:00 |
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Sam Gateau
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6591f4dac2
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adjust lighmap shading equation
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2014-11-24 11:18:21 -08:00 |
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Andrew Meadows
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eda779b434
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add != operator for AACube
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2014-11-24 11:04:27 -08:00 |
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Ryan Huffman
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664de8215f
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Merge pull request #3850 from Adrianl3d/master
Added notifications.js
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2014-11-24 10:38:37 -08:00 |
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Sam Gateau
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8b23a2cd1e
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adding the shader files for the lightmap case
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2014-11-24 10:33:31 -08:00 |
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Adrianl3d
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ffe66cd5c5
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Clean up code
Fix code to standards
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2014-11-25 04:23:00 +10:00 |
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Sam Gateau
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1f22d5b493
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2014-11-24 10:05:39 -08:00 |
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Philip Rosedale
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137642f8a5
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Merge pull request #3858 from ZappoMan/modelSceneRendering
make render entities as scene the default
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2014-11-23 14:08:25 -08:00 |
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Philip Rosedale
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64761bedd9
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Merge pull request #3857 from ZappoMan/lobbyTweaks
Added "description" to lobby
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2014-11-23 14:07:55 -08:00 |
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ZappoMan
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2e9a9bf5c2
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make render entities as scene the default
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2014-11-23 12:01:58 -08:00 |
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