fix typo that broke the build

This commit is contained in:
Andrew Meadows 2014-11-24 11:36:17 -08:00
parent 37093cbd00
commit 0e0eaea849

View file

@ -28,7 +28,7 @@ typedef unsigned int uint32_t;
// and re-added to the physics engine and "easy" which just updates the body properties.
const uint32_t PHYSICS_UPDATE_HARD = PHYSICS_UPDATE_MOTION_TYPE | PHYSICS_UPDATE_SHAPE;
const uint32_t PHYSICS_UPDATE_EASY = PHYSICS_UPDATE_POSITION | PHYSICS_UPDATE_VELOCITY |
PHYSICS_UPDATE_GRAVITY PHYSICS_UPDATE_MASS | PHYSICS_UPDATE_COLLISION_GROUP;
PHYSICS_UPDATE_GRAVITY | PHYSICS_UPDATE_MASS | PHYSICS_UPDATE_COLLISION_GROUP;
#ifdef USE_BULLET_PHYSICS