Commit graph

1236 commits

Author SHA1 Message Date
Brad Davis
243120b95c Even better frame capture 2019-10-04 14:57:39 -07:00
Brad Davis
cc1be64850 Fixing build issues 2019-10-04 09:20:02 -07:00
Brad Davis
3c6e98f16b New format for captured GPU frames 2019-10-04 08:34:06 -07:00
Sam Gateau
4a93b23d83 Address the procedural to populate all reflection versions with user uniforms bindings and make EnigneInspector works correctly 2019-08-13 18:47:57 -07:00
Sam Gateau
224e9590ec avoid using explicit dialects when we want just a default one 2019-08-13 15:45:24 -07:00
Sam Gateau
0b470b9ab8 Fixing the bad location assignment on gl41 on windows with Austin's help 2019-08-13 00:22:17 -07:00
Brad Davis
449f3d00f9 BUGZ-987: fix depth testing of HUD layer 3D objects 2019-07-23 12:09:12 -07:00
Seth Alves
9baf4c7078 comfort mode -- squeeze vision to avoid sickness 2019-07-12 09:14:17 -07:00
Anna
95f2dfa551 added horizontal flip back to mirror mode 2019-07-01 15:31:26 -07:00
Anna
787359fdfb fixed ui flipping issue 2019-07-01 10:52:03 -07:00
Seth Alves
c5e1f2aedc change ContextStats::evalDelta to better handle wrapping values in graphics stats 2019-06-11 11:56:49 -07:00
SamGondelman
dc3b2d97e3 fix the actual problem 2019-05-24 09:36:37 -07:00
SamGondelman
6ce6877dfa Merge remote-tracking branch 'upstream/master' into textureUsage 2019-04-25 15:05:27 -07:00
SamGondelman
a66c515c2a fix url issue and always generateIrradiance 2019-04-25 11:36:29 -07:00
SamGondelman
3b746384ca really fix texture baking, and turn off irradiance generation during baking 2019-04-23 16:01:31 -07:00
SamGondelman
4fc97effda combine snapshotOperator lists per sam's suggestions 2019-04-22 16:22:18 -07:00
SamGondelman
e7d12dc4f8 fix snapshots and preview 2019-04-17 15:43:05 -07:00
SamGondelman
c730e51d1e wip redo stencil work 2019-04-11 13:22:51 -07:00
Brad Davis
ad2c4718a3 Fix loading relative files 2019-03-19 09:32:44 -07:00
Sam Gateau
b563f21037 Fix comments 2019-02-25 09:32:27 -08:00
Sam Gateau
4ee2b43229 FIxing the gamma correction for Quest, intoducing simple gpu lib conversion shaders 2019-02-24 20:49:51 -08:00
Sam Gateau
26ad42b965 FIxing the gamma correction for Quest, intoducing simple gpu lib conversion shaders 2019-02-24 19:07:56 -08:00
amer cerkic
bf69e6d672 fixing compile errors 2019-02-19 16:03:02 -08:00
Brad Davis
d60dcb99d2 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-19 12:37:30 -08:00
Brad Davis
bfda7d73c1 Fix frame player 2019-02-15 16:39:36 -08:00
Sam Gateau
fc1d3df613 Merge branch 'brown' of github.com:samcake/hifi into brown 2019-02-14 15:44:26 -08:00
Sam Gateau
98a5ec84a9 Adjusting the HUD operator render job to shave an extra framebuffer 2019-02-14 15:35:02 -08:00
Brad Davis
0f4d1f073b Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-14 12:49:56 -08:00
Andrew Meadows
efe2767f3f
Merge pull request #14913 from SamGondelman/pal
Case 21147, Case 20944: Fix setTextures (pal, etc.)
2019-02-13 17:50:08 -08:00
SamGondelman
9e002c59d4 fix pal 2019-02-13 15:24:55 -08:00
Brad Davis
db121957d2 Merge remote-tracking branch 'upstream/master' into feature/quest 2019-02-12 15:00:03 -08:00
Sam Gateau
9ad783135c Bringing back brownBis to just msaa support 2019-02-11 19:42:05 -08:00
Sam Gateau
db30857b87 Merge branch 'master' of github.com:highfidelity/hifi into brown 2019-02-06 13:21:34 -08:00
Brad Davis
b1eb0b0a46 GPU tweaks 2019-01-30 16:23:21 -08:00
Brad Davis
c46d73128b Merge branch 'feature/quest_frame_player' into feature/quest 2019-01-30 16:16:51 -08:00
Brad Davis
a310eec41e Support relative paths in serialized frames 2019-01-30 13:15:23 -08:00
Brad Davis
f490a6c231 GPU tweaks 2019-01-30 13:15:23 -08:00
Brad Davis
f146c9fe77 Quest frame player work 2019-01-30 10:17:57 -08:00
Sam Gateau
e39a6b5a7d Merging with master 2019-01-28 17:58:17 -08:00
Brad Davis
b1e4e17f47 Santa Cruz 2019-01-28 15:52:36 -08:00
Brad Davis
81a7fa17bf PR feedback 2019-01-25 11:14:40 -08:00
Brad Davis
e18e3fc138 Gpu Frame serialization 2019-01-23 13:21:34 -08:00
Brad Davis
6fb869126e GPU state cleanup 2019-01-22 10:37:08 -08:00
Sam Gateau
f9891775fc Enabling msaa framebuffer and testing for forward 2019-01-21 23:07:59 -08:00
SamGondelman
9fc7813e24 Merge remote-tracking branch 'upstream/master' into v3 2018-12-20 16:05:06 -08:00
John Conklin II
69876bdec2
Merge pull request #14548 from SamGondelman/mirrorFix
Case 19473 (#2): Fix Mirror tonemapping
2018-12-07 16:11:59 -08:00
John Conklin II
0a80c16686
Merge pull request #14419 from SamGondelman/splash
Case 19740: Improve startup times by pre-compiling shaders with splash screen
2018-12-07 16:10:52 -08:00
SamGondelman
8431b3b0c1 correct order of mixes 2018-12-07 10:39:10 -08:00
Sam Gondelman
df6fbefc31
Merge branch 'master' into v3 2018-12-05 16:51:33 -08:00
SamGondelman
287878ff98 merge with master 2018-12-05 10:35:08 -08:00