Stephen Birarda
1b48d4f0fc
revert removal of extraneous newlines
2013-07-16 12:46:32 -07:00
Stephen Birarda
063094f96c
correctly break on end of qDebug message in LogDisplay
2013-07-16 12:00:14 -07:00
Stephen Birarda
51d1e6ae80
add a message handler to send messages over to LogDisplay
2013-07-16 11:50:40 -07:00
Stephen Birarda
89d3cfdb6f
remove now extraneous newlines after switch to QDebug
2013-07-16 11:16:51 -07:00
Stephen Birarda
afe49bc756
switch calls to printLog to QDebug
2013-07-16 11:07:22 -07:00
Philip Rosedale
d38955aa63
Merge pull request #683 from machinelevel/dev4
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Fixed problem in idle(), causing events to stack up.
2013-07-15 19:57:53 -07:00
Eric Johnston
802abade4f
Fixed problem in idle(), causing events to stack up.
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The problem was that idle() was set on a zero-ms timer (using idleTimer->start(0)), and the time is then self-regulated by returning early if it's not time yet.
Because of this, Qt stays perpetually in the timer servicing, instead of processing events. This causes keys and menu items to be delayed if the user drags the mouse before activating them, especially at low frame rates. It also causes very-delayed multitouch response.
The fix I've applied is to reset the idle timer after servicing the idle. I've set it to 2ms because I noticed that 1ms didn't always clear out all of the events. We can tune it to whatever we need, or even calculate it based on the time it took us to service the idle.
2013-07-15 18:16:50 -07:00
ZappoMan
1d16df175d
Merge pull request #680 from birarda/master
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delete local voxels when render voxels is unchecked
2013-07-15 17:58:15 -07:00
Stephen Birarda
9f9d8e59bd
don't accept voxel packet if rendering is turned off, correct boolean for kill
2013-07-15 17:12:44 -07:00
Stephen Birarda
38d8041bfb
kill local voxels when voxel rendering is turned off
2013-07-15 17:12:24 -07:00
ZappoMan
01b7f3868b
Merge pull request #672 from birarda/domain-switch
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add an option in preferences to dynamically switch domain servers
2013-07-15 17:10:18 -07:00
Stephen Birarda
c27cd7ae42
couple of type squishes in NodeList
2013-07-15 16:49:36 -07:00
ZappoMan
dc0b4d3e99
Merge pull request #676 from birarda/master
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make randIntInRange and randomColorValue inclusive on max side
2013-07-15 16:31:25 -07:00
Stephen Birarda
7f6009bb4a
make randIntInRange inclusive on the max side
2013-07-15 16:25:09 -07:00
Philip Rosedale
7075258317
Merge pull request #673 from Atlante45/better_import
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Better import
2013-07-15 16:20:01 -07:00
ZappoMan
ca06af779b
Merge pull request #675 from birarda/high-agent-IDs
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fix the high node IDs in avatar mixer
2013-07-15 16:19:23 -07:00
Stephen Birarda
d3f40033f9
fix the node ID unpack for avatar data
2013-07-15 16:17:08 -07:00
Andrzej Kapolka
90794caf67
Merge pull request #674 from ey6es/master
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Fix for iris rendering.
2013-07-15 16:13:33 -07:00
Andrzej Kapolka
4f1e786392
Fix for iris rendering; was broken by scale change.
2013-07-15 16:12:23 -07:00
atlante45
bf328c8532
Improved import system copying to clipboard
2013-07-15 16:07:50 -07:00
Stephen Birarda
081a44dbff
only process new domain list if it comes from current DS
2013-07-15 16:05:23 -07:00
Stephen Birarda
33ddda2558
correct reference to audio mixer sockaddr_in
2013-07-15 16:02:36 -07:00
Stephen Birarda
a204a8b872
lock the audioMixer to avoid crash when grabbing socket
2013-07-15 16:01:05 -07:00
Stephen Birarda
9fe1c7c63d
lock the voxel server when receiving data to avoid race crash
2013-07-15 15:59:31 -07:00
Stephen Birarda
6c2682833e
lock on the solo voxelServer before deleting local voxels
2013-07-15 15:53:25 -07:00
Stephen Birarda
6b83f95f9e
conditionally set a new hostname on preferences save
2013-07-15 15:46:04 -07:00
Stephen Birarda
e3d1e5db5d
correct reference to mutex to lock in Node
2013-07-15 15:45:27 -07:00
Stephen Birarda
94b6bfccf6
update the private mutex node variable to standard
2013-07-15 15:17:53 -07:00
Stephen Birarda
d389dc6e3a
add method to NodeList to set domain IP to local, move mutex lock to node
2013-07-15 15:17:10 -07:00
atlante45
6dcd4edfcb
Merge branch 'master' of https://github.com/worklist/hifi
2013-07-15 14:48:57 -07:00
Stephen Birarda
e8f7d32ec5
Merge pull request #671 from machinelevel/dev4
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Build fail fix when Leap libs are not present.
2013-07-15 14:34:08 -07:00
atlante45
98ae23a72c
Merge branch 'master' of https://github.com/worklist/hifi into master-old
2013-07-15 14:33:33 -07:00
Eric Johnston
e937f86822
Build fail fix when Leap libs are not present.
2013-07-15 14:33:09 -07:00
Stephen Birarda
12697c6b14
add method to clear the NodeList
2013-07-15 14:30:13 -07:00
Jeffrey Ventrella
1886df880d
Merge pull request #669 from machinelevel/dev4
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Added fake Leap finger generation so that Ryan and Jeffrey can work on L...
2013-07-15 14:29:30 -07:00
Eric Johnston
0239341127
updated per feedback
2013-07-15 14:27:58 -07:00
Eric Johnston
c61966ebcd
made Leap unit-conversion method public
2013-07-15 14:12:52 -07:00
Eric Johnston
86faa33f83
Added fake Leap finger generation so that Ryan and Jeffrey can work on Leap glove-code without needing a Leap sensor at all times.
2013-07-15 13:56:37 -07:00
atlante45
1e13ad6123
Merge branch 'master' of https://github.com/worklist/hifi
2013-07-15 12:51:14 -07:00
ZappoMan
4f0e472868
Merge pull request #668 from Atlante45/the_midget_are_coming
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The midget are coming
2013-07-15 12:43:54 -07:00
atlante45
423a0eaac8
Fixed typo
2013-07-15 12:28:22 -07:00
atlante45
fbcacc8cf7
Few pre-review change for avatar resizing
2013-07-15 12:11:29 -07:00
atlante45
bf3c4fa1f8
Avatar resizing final commit
2013-07-15 12:04:24 -07:00
atlante45
078a47b006
Merge branch 'master' of https://github.com/worklist/hifi into the_midget_are_coming
2013-07-15 12:03:04 -07:00
Stephen Birarda
7a73554a45
Merge pull request #667 from ZappoMan/bug_fixes
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Fixed a bug in LOD boundary behavior
2013-07-15 09:30:20 -07:00
ZappoMan
8d4f7f8a2a
CR feedback
2013-07-15 09:26:19 -07:00
ZappoMan
64681fa1e4
CR feedback
2013-07-15 09:21:47 -07:00
ZappoMan
133bbd81fe
small spacing change
2013-07-15 01:42:21 -07:00
ZappoMan
f078d646d7
small spacing change
2013-07-15 01:41:28 -07:00
ZappoMan
f415f4081a
Fixed a bug in LOD boundaries
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- changed the way we calculate whether or not to render a parent "average" voxel so
that if any of it's most distant child would not be visible, then it's used instead
of it's children
- added precalculated value for topFarLeft corner of AABox (optimization)
- changed VoxelSystem::newTreeToArrays() and VoxelTree::encodeTreeBitstreamRecursion()
to use the same help function for determining this LOD boundary behavior
- deleted old dead code in voxel-server and VoxelTree for picking which node to start
sending with, since it wasn't being used
- added VoxelNode::furthestDistanceToCamera() which tells you not the distance to the
center of the voxel, but the distance from the camera to the furthest corner relative
to the camera.
- added ViewFrustum::getFurthestPointFromCamera() which given an axis-aligned box will
tell you which vertex of the box is furthest from the camera
2013-07-15 01:32:14 -07:00