Commit graph

4577 commits

Author SHA1 Message Date
Stephen Birarda
1b48d4f0fc revert removal of extraneous newlines 2013-07-16 12:46:32 -07:00
Stephen Birarda
063094f96c correctly break on end of qDebug message in LogDisplay 2013-07-16 12:00:14 -07:00
Stephen Birarda
51d1e6ae80 add a message handler to send messages over to LogDisplay 2013-07-16 11:50:40 -07:00
Stephen Birarda
89d3cfdb6f remove now extraneous newlines after switch to QDebug 2013-07-16 11:16:51 -07:00
Stephen Birarda
afe49bc756 switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
Philip Rosedale
d38955aa63 Merge pull request #683 from machinelevel/dev4
Fixed problem in idle(), causing events to stack up.
2013-07-15 19:57:53 -07:00
Eric Johnston
802abade4f Fixed problem in idle(), causing events to stack up.
The problem was that idle() was set on a zero-ms timer (using idleTimer->start(0)), and the time is then self-regulated by returning early if it's not time yet.
Because of this, Qt stays perpetually in the timer servicing, instead of processing events. This causes keys and menu items to be delayed if the user drags the mouse before activating them, especially at low frame rates. It also causes very-delayed multitouch response.

The fix I've applied is to reset the idle timer after servicing the idle. I've set it to 2ms because I noticed that 1ms didn't always clear out all of the events. We can tune it to whatever we need, or even calculate it based on the time it took us to service the idle.
2013-07-15 18:16:50 -07:00
ZappoMan
1d16df175d Merge pull request #680 from birarda/master
delete local voxels when render voxels is unchecked
2013-07-15 17:58:15 -07:00
Stephen Birarda
9f9d8e59bd don't accept voxel packet if rendering is turned off, correct boolean for kill 2013-07-15 17:12:44 -07:00
Stephen Birarda
38d8041bfb kill local voxels when voxel rendering is turned off 2013-07-15 17:12:24 -07:00
ZappoMan
01b7f3868b Merge pull request #672 from birarda/domain-switch
add an option in preferences to dynamically switch domain servers
2013-07-15 17:10:18 -07:00
Stephen Birarda
c27cd7ae42 couple of type squishes in NodeList 2013-07-15 16:49:36 -07:00
ZappoMan
dc0b4d3e99 Merge pull request #676 from birarda/master
make randIntInRange and randomColorValue inclusive on max side
2013-07-15 16:31:25 -07:00
Stephen Birarda
7f6009bb4a make randIntInRange inclusive on the max side 2013-07-15 16:25:09 -07:00
Philip Rosedale
7075258317 Merge pull request #673 from Atlante45/better_import
Better import
2013-07-15 16:20:01 -07:00
ZappoMan
ca06af779b Merge pull request #675 from birarda/high-agent-IDs
fix the high node IDs in avatar mixer
2013-07-15 16:19:23 -07:00
Stephen Birarda
d3f40033f9 fix the node ID unpack for avatar data 2013-07-15 16:17:08 -07:00
Andrzej Kapolka
90794caf67 Merge pull request #674 from ey6es/master
Fix for iris rendering.
2013-07-15 16:13:33 -07:00
Andrzej Kapolka
4f1e786392 Fix for iris rendering; was broken by scale change. 2013-07-15 16:12:23 -07:00
atlante45
bf328c8532 Improved import system copying to clipboard 2013-07-15 16:07:50 -07:00
Stephen Birarda
081a44dbff only process new domain list if it comes from current DS 2013-07-15 16:05:23 -07:00
Stephen Birarda
33ddda2558 correct reference to audio mixer sockaddr_in 2013-07-15 16:02:36 -07:00
Stephen Birarda
a204a8b872 lock the audioMixer to avoid crash when grabbing socket 2013-07-15 16:01:05 -07:00
Stephen Birarda
9fe1c7c63d lock the voxel server when receiving data to avoid race crash 2013-07-15 15:59:31 -07:00
Stephen Birarda
6c2682833e lock on the solo voxelServer before deleting local voxels 2013-07-15 15:53:25 -07:00
Stephen Birarda
6b83f95f9e conditionally set a new hostname on preferences save 2013-07-15 15:46:04 -07:00
Stephen Birarda
e3d1e5db5d correct reference to mutex to lock in Node 2013-07-15 15:45:27 -07:00
Stephen Birarda
94b6bfccf6 update the private mutex node variable to standard 2013-07-15 15:17:53 -07:00
Stephen Birarda
d389dc6e3a add method to NodeList to set domain IP to local, move mutex lock to node 2013-07-15 15:17:10 -07:00
atlante45
6dcd4edfcb Merge branch 'master' of https://github.com/worklist/hifi 2013-07-15 14:48:57 -07:00
Stephen Birarda
e8f7d32ec5 Merge pull request #671 from machinelevel/dev4
Build fail fix when Leap libs are not present.
2013-07-15 14:34:08 -07:00
atlante45
98ae23a72c Merge branch 'master' of https://github.com/worklist/hifi into master-old 2013-07-15 14:33:33 -07:00
Eric Johnston
e937f86822 Build fail fix when Leap libs are not present. 2013-07-15 14:33:09 -07:00
Stephen Birarda
12697c6b14 add method to clear the NodeList 2013-07-15 14:30:13 -07:00
Jeffrey Ventrella
1886df880d Merge pull request #669 from machinelevel/dev4
Added fake Leap finger generation so that Ryan and Jeffrey can work on L...
2013-07-15 14:29:30 -07:00
Eric Johnston
0239341127 updated per feedback 2013-07-15 14:27:58 -07:00
Eric Johnston
c61966ebcd made Leap unit-conversion method public 2013-07-15 14:12:52 -07:00
Eric Johnston
86faa33f83 Added fake Leap finger generation so that Ryan and Jeffrey can work on Leap glove-code without needing a Leap sensor at all times. 2013-07-15 13:56:37 -07:00
atlante45
1e13ad6123 Merge branch 'master' of https://github.com/worklist/hifi 2013-07-15 12:51:14 -07:00
ZappoMan
4f0e472868 Merge pull request #668 from Atlante45/the_midget_are_coming
The midget are coming
2013-07-15 12:43:54 -07:00
atlante45
423a0eaac8 Fixed typo 2013-07-15 12:28:22 -07:00
atlante45
fbcacc8cf7 Few pre-review change for avatar resizing 2013-07-15 12:11:29 -07:00
atlante45
bf3c4fa1f8 Avatar resizing final commit 2013-07-15 12:04:24 -07:00
atlante45
078a47b006 Merge branch 'master' of https://github.com/worklist/hifi into the_midget_are_coming 2013-07-15 12:03:04 -07:00
Stephen Birarda
7a73554a45 Merge pull request #667 from ZappoMan/bug_fixes
Fixed a bug in LOD boundary behavior
2013-07-15 09:30:20 -07:00
ZappoMan
8d4f7f8a2a CR feedback 2013-07-15 09:26:19 -07:00
ZappoMan
64681fa1e4 CR feedback 2013-07-15 09:21:47 -07:00
ZappoMan
133bbd81fe small spacing change 2013-07-15 01:42:21 -07:00
ZappoMan
f078d646d7 small spacing change 2013-07-15 01:41:28 -07:00
ZappoMan
f415f4081a Fixed a bug in LOD boundaries
- changed the way we calculate whether or not to render a parent "average" voxel so
  that if any of it's most distant child would not be visible, then it's used instead
  of it's children
- added precalculated value for topFarLeft corner of AABox (optimization)
- changed VoxelSystem::newTreeToArrays() and VoxelTree::encodeTreeBitstreamRecursion()
  to use the same help function for determining this LOD boundary behavior
- deleted old dead code in voxel-server and VoxelTree for picking which node to start
  sending with, since it wasn't being used
- added VoxelNode::furthestDistanceToCamera() which tells you not the distance to the
  center of the voxel, but the distance from the camera to the furthest corner relative
  to the camera.
- added ViewFrustum::getFurthestPointFromCamera() which given an axis-aligned box will
  tell you which vertex of the box is furthest from the camera
2013-07-15 01:32:14 -07:00