Merge pull request #675 from birarda/high-agent-IDs

fix the high node IDs in avatar mixer
This commit is contained in:
ZappoMan 2013-07-15 16:19:23 -07:00
commit ca06af779b

View file

@ -97,7 +97,7 @@ int main(int argc, const char* argv[]) {
switch (packetData[0]) {
case PACKET_TYPE_HEAD_DATA:
// grab the node ID from the packet
unpackNodeId(packetData + 1, &nodeID);
unpackNodeId(packetData + numBytesForPacketHeader(packetData), &nodeID);
// add or update the node in our list
avatarNode = nodeList->addOrUpdateNode(nodeAddress, nodeAddress, NODE_TYPE_AGENT, nodeID);