Brad Hefta-Gaub
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5287c174b4
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Merge pull request #7605 from jherico/route_log_errors
Fixing logging errors on initial load of controller routes
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2016-04-07 17:13:13 -07:00 |
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Brad Davis
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2f28c64edb
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Fixing menu navigation in oculus remote
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2016-04-07 13:21:00 -07:00 |
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Brad Davis
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a58a627fdf
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Support oculus remote input
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2016-04-07 13:20:59 -07:00 |
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Brad Davis
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85019b2b5e
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Fixing logging errors on initial load of controller routes
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2016-04-07 10:41:54 -07:00 |
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Brad Davis
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f651adbd24
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Correcting vive button naming
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2016-03-08 15:12:54 -08:00 |
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Brad Davis
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1312901f06
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Removing thumb mappings, using start/back for camera and menu
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2016-03-08 15:09:45 -08:00 |
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Brad Davis
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ac1ab4b5b7
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Map the primary thumbs to menu/camera as well as the secondary thumb
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2016-03-08 15:09:44 -08:00 |
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Howard Stearns
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6d70584b5a
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Change name and use only when in HMD.
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2016-02-16 18:09:56 -08:00 |
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howard-stearns
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4150d318d3
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"Leave it on by default" (and change name of route variable to SnapTurn).
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2016-02-15 13:39:53 -08:00 |
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Brad Davis
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900a0f7f08
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Trigger selection is too twitchy
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2016-01-05 09:16:44 -08:00 |
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Brad Davis
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000130617e
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Allow input devices to break up their mappings into multiple files
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2015-12-30 22:28:10 -08:00 |
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Brad Davis
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4c26627622
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Add navigation actions and wire them up in the standard controller
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2015-12-30 17:14:40 -08:00 |
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Anthony J. Thibault
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dcde640acd
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Stub Perception Neuron input plugin
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2015-12-21 10:06:36 -08:00 |
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Brad Hefta-Gaub
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3dcdfbc0f1
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first cut at simulating mouse/reticle behavior with input contorllers
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2015-12-15 13:59:22 -08:00 |
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Brad Hefta-Gaub
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c0bd54e8a2
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change hydra secondary thumb to 0 button
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2015-12-03 09:06:18 -08:00 |
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Brad Hefta-Gaub
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b122586ea5
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remove camera cycle and context menu from standard mapping
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2015-12-03 08:08:04 -08:00 |
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samcake
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b1d5a36dc6
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removing useless differences
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2015-11-06 16:40:46 -08:00 |
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samcake
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bc852d8eab
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removing useless differences
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2015-11-06 16:39:23 -08:00 |
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samcake
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5fb2c3ccd1
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resolve merge conflict
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2015-11-06 16:27:47 -08:00 |
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AlessandroSigna
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6d3a79af83
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changed the behaviour of Standard.LY input
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2015-11-06 12:46:08 -08:00 |
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samcake
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bc5e0b7b96
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Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
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2015-11-05 09:57:11 -08:00 |
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samcake
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00797b4dea
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Merge pull request #6314 from jherico/homer
Fixing step yaw to move by consistent amounts, be 'tappable'
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2015-11-04 23:33:45 -08:00 |
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Brad Davis
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86b852231e
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Merge pull request #6286 from EdgarPironti/master
Spacemouse migration
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2015-11-04 19:15:35 -08:00 |
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samcake
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f4c610a0f4
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Tuning the standard mapping for tbringin vertical axis
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2015-11-04 18:21:04 -08:00 |
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Brad Davis
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20d1035821
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Fixing step yaw to move by consistent amounts, be 'tappable'
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2015-11-04 15:54:50 -08:00 |
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samcake
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d4259931b2
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Setting the step yaw to 22.5 degrees
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2015-11-04 10:57:39 -08:00 |
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samcake
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ce5e89ce66
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removing the pulsing mechanism in MyAvatar and making a new stadnard.json mapping file
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2015-11-04 10:53:53 -08:00 |
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EdgarPironti
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ade0862948
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Spacemouse fixes
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2015-11-04 00:49:40 -08:00 |
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EdgarPironti
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1ab683643c
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2015-11-04 00:36:38 -08:00 |
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EdgarPironti
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7adf38f781
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Spacemouse migration
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2015-11-03 18:22:55 -08:00 |
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samcake
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4d62c532f5
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Removing dead config files
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2015-11-03 15:35:13 -08:00 |
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EdgarPironti
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d99838de9c
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2015-11-03 12:25:19 -08:00 |
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samcake
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78e3f8ebbc
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Merge pull request #6281 from AlessandroSigna/master
Vive - fix input drifting
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2015-11-03 10:19:59 -08:00 |
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EdgarPironti
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5d695da630
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Do not merge - Spacemouse
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2015-11-02 23:31:10 -08:00 |
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AlessandroSigna
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b77945d430
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Vive - fix input drifting
Conflicts:
libraries/input-plugins/src/input-plugins/ViveControllerManager.cpp
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2015-11-02 16:06:17 -08:00 |
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Brad Hefta-Gaub
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d359aa3b65
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more tweaks
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2015-11-02 13:41:16 -08:00 |
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Brad Hefta-Gaub
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46bedf7667
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more tweaks to hydra mappings
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2015-11-02 13:35:49 -08:00 |
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Brad Hefta-Gaub
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b00f572e1a
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add mouseClicked inputs vs mouseButton inputs, make right-click work without right button drag
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2015-11-02 09:21:15 -08:00 |
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Brad Hefta-Gaub
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70b9aa5ff1
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remove right click context menu until we can make it work with camera move better
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2015-11-02 07:42:52 -08:00 |
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Brad Hefta-Gaub
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e899229cde
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tweaks to how VrMenu is shown
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2015-11-01 09:55:30 -08:00 |
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Brad Hefta-Gaub
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77816d818a
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make RY map to jump
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2015-10-31 16:00:22 -07:00 |
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Brad Hefta-Gaub
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05dea847be
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add Actions.CycleCamera and wire up secondary thumb buttons to Actions.CycleCamera and Actions.ContextMenu
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2015-10-31 15:47:40 -07:00 |
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Brad Hefta-Gaub
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22324eb281
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more tweaking of keyboard input routes
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2015-10-30 14:55:33 -07:00 |
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Brad Hefta-Gaub
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ce7fed2292
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fix json
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2015-10-30 13:16:31 -07:00 |
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Brad Hefta-Gaub
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b2f27054f4
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Merge pull request #6239 from AlessandroSigna/controllers
ViveController - input mapping
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2015-10-30 10:39:26 -07:00 |
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Brad Hefta-Gaub
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70f3156328
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make sure CompositeEndpoints properly report readability more axis based keyboard inputs
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2015-10-29 22:37:12 -07:00 |
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Brad Hefta-Gaub
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8a03383adc
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use makeAxis for some keyboard support
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2015-10-29 22:19:33 -07:00 |
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AlessandroSigna
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01d3805148
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ViveController - mapping of buttons
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2015-10-29 18:44:43 -07:00 |
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Brad Hefta-Gaub
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b070306c2c
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tweak comfort mode filters
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2015-10-29 15:53:17 -07:00 |
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Brad Hefta-Gaub
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c962697b18
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Merge pull request #6230 from samcake/controllers
Controllers : Comfort mode is working through the stanadrd mapping
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2015-10-29 14:59:42 -07:00 |
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