Commit graph

68 commits

Author SHA1 Message Date
Brad Hefta-Gaub
5287c174b4 Merge pull request #7605 from jherico/route_log_errors
Fixing logging errors on initial load of controller routes
2016-04-07 17:13:13 -07:00
Brad Davis
2f28c64edb Fixing menu navigation in oculus remote 2016-04-07 13:21:00 -07:00
Brad Davis
a58a627fdf Support oculus remote input 2016-04-07 13:20:59 -07:00
Brad Davis
85019b2b5e Fixing logging errors on initial load of controller routes 2016-04-07 10:41:54 -07:00
Brad Davis
f651adbd24 Correcting vive button naming 2016-03-08 15:12:54 -08:00
Brad Davis
1312901f06 Removing thumb mappings, using start/back for camera and menu 2016-03-08 15:09:45 -08:00
Brad Davis
ac1ab4b5b7 Map the primary thumbs to menu/camera as well as the secondary thumb 2016-03-08 15:09:44 -08:00
Howard Stearns
6d70584b5a Change name and use only when in HMD. 2016-02-16 18:09:56 -08:00
howard-stearns
4150d318d3 "Leave it on by default" (and change name of route variable to SnapTurn). 2016-02-15 13:39:53 -08:00
Brad Davis
900a0f7f08 Trigger selection is too twitchy 2016-01-05 09:16:44 -08:00
Brad Davis
000130617e Allow input devices to break up their mappings into multiple files 2015-12-30 22:28:10 -08:00
Brad Davis
4c26627622 Add navigation actions and wire them up in the standard controller 2015-12-30 17:14:40 -08:00
Anthony J. Thibault
dcde640acd Stub Perception Neuron input plugin 2015-12-21 10:06:36 -08:00
Brad Hefta-Gaub
3dcdfbc0f1 first cut at simulating mouse/reticle behavior with input contorllers 2015-12-15 13:59:22 -08:00
Brad Hefta-Gaub
c0bd54e8a2 change hydra secondary thumb to 0 button 2015-12-03 09:06:18 -08:00
Brad Hefta-Gaub
b122586ea5 remove camera cycle and context menu from standard mapping 2015-12-03 08:08:04 -08:00
samcake
b1d5a36dc6 removing useless differences 2015-11-06 16:40:46 -08:00
samcake
bc852d8eab removing useless differences 2015-11-06 16:39:23 -08:00
samcake
5fb2c3ccd1 resolve merge conflict 2015-11-06 16:27:47 -08:00
AlessandroSigna
6d3a79af83 changed the behaviour of Standard.LY input 2015-11-06 12:46:08 -08:00
samcake
bc5e0b7b96 Merge branch 'master' of https://github.com/highfidelity/hifi into controllers 2015-11-05 09:57:11 -08:00
samcake
00797b4dea Merge pull request #6314 from jherico/homer
Fixing step yaw to move by consistent amounts, be 'tappable'
2015-11-04 23:33:45 -08:00
Brad Davis
86b852231e Merge pull request #6286 from EdgarPironti/master
Spacemouse migration
2015-11-04 19:15:35 -08:00
samcake
f4c610a0f4 Tuning the standard mapping for tbringin vertical axis 2015-11-04 18:21:04 -08:00
Brad Davis
20d1035821 Fixing step yaw to move by consistent amounts, be 'tappable' 2015-11-04 15:54:50 -08:00
samcake
d4259931b2 Setting the step yaw to 22.5 degrees 2015-11-04 10:57:39 -08:00
samcake
ce5e89ce66 removing the pulsing mechanism in MyAvatar and making a new stadnard.json mapping file 2015-11-04 10:53:53 -08:00
EdgarPironti
ade0862948 Spacemouse fixes 2015-11-04 00:49:40 -08:00
EdgarPironti
1ab683643c Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-04 00:36:38 -08:00
EdgarPironti
7adf38f781 Spacemouse migration 2015-11-03 18:22:55 -08:00
samcake
4d62c532f5 Removing dead config files 2015-11-03 15:35:13 -08:00
EdgarPironti
d99838de9c Merge branch 'master' of https://github.com/highfidelity/hifi 2015-11-03 12:25:19 -08:00
samcake
78e3f8ebbc Merge pull request #6281 from AlessandroSigna/master
Vive - fix input drifting
2015-11-03 10:19:59 -08:00
EdgarPironti
5d695da630 Do not merge - Spacemouse 2015-11-02 23:31:10 -08:00
AlessandroSigna
b77945d430 Vive - fix input drifting
Conflicts:
	libraries/input-plugins/src/input-plugins/ViveControllerManager.cpp
2015-11-02 16:06:17 -08:00
Brad Hefta-Gaub
d359aa3b65 more tweaks 2015-11-02 13:41:16 -08:00
Brad Hefta-Gaub
46bedf7667 more tweaks to hydra mappings 2015-11-02 13:35:49 -08:00
Brad Hefta-Gaub
b00f572e1a add mouseClicked inputs vs mouseButton inputs, make right-click work without right button drag 2015-11-02 09:21:15 -08:00
Brad Hefta-Gaub
70b9aa5ff1 remove right click context menu until we can make it work with camera move better 2015-11-02 07:42:52 -08:00
Brad Hefta-Gaub
e899229cde tweaks to how VrMenu is shown 2015-11-01 09:55:30 -08:00
Brad Hefta-Gaub
77816d818a make RY map to jump 2015-10-31 16:00:22 -07:00
Brad Hefta-Gaub
05dea847be add Actions.CycleCamera and wire up secondary thumb buttons to Actions.CycleCamera and Actions.ContextMenu 2015-10-31 15:47:40 -07:00
Brad Hefta-Gaub
22324eb281 more tweaking of keyboard input routes 2015-10-30 14:55:33 -07:00
Brad Hefta-Gaub
ce7fed2292 fix json 2015-10-30 13:16:31 -07:00
Brad Hefta-Gaub
b2f27054f4 Merge pull request #6239 from AlessandroSigna/controllers
ViveController - input mapping
2015-10-30 10:39:26 -07:00
Brad Hefta-Gaub
70f3156328 make sure CompositeEndpoints properly report readability more axis based keyboard inputs 2015-10-29 22:37:12 -07:00
Brad Hefta-Gaub
8a03383adc use makeAxis for some keyboard support 2015-10-29 22:19:33 -07:00
AlessandroSigna
01d3805148 ViveController - mapping of buttons 2015-10-29 18:44:43 -07:00
Brad Hefta-Gaub
b070306c2c tweak comfort mode filters 2015-10-29 15:53:17 -07:00
Brad Hefta-Gaub
c962697b18 Merge pull request #6230 from samcake/controllers
Controllers : Comfort mode is working through the stanadrd mapping
2015-10-29 14:59:42 -07:00