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Vive - fix input drifting
Conflicts: libraries/input-plugins/src/input-plugins/ViveControllerManager.cpp
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1 changed files with 4 additions and 4 deletions
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@ -1,15 +1,15 @@
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{
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"name": "Vive to Standard",
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"channels": [
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{ "from": "Vive.LY", "filters": [ "invert", { "type": "deadZone", "min": 0.7 } ], "to": "Standard.LY" },
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{ "from": "Vive.LX", "filters": { "type": "deadZone", "min": 0.7 }, "to": "Standard.LX" },
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{ "from": "Vive.LY", "when": "Vive.LS", "filters": "invert", "to": "Standard.LY" },
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{ "from": "Vive.LX", "when": "Vive.LS", "to": "Standard.LX" },
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{ "from": "Vive.LT", "to": "Standard.LT" },
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{ "from": "Vive.LB", "to": "Standard.LB" },
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{ "from": "Vive.LS", "to": "Standard.LS" },
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{ "from": "Vive.RY", "filters": "invert", "to": "Standard.RY" },
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{ "from": "Vive.RX", "to": "Standard.RX" },
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{ "from": "Vive.RY", "when": "Vive.RS", "filters": "invert", "to": "Standard.RY" },
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{ "from": "Vive.RX", "when": "Vive.RS", "to": "Standard.RX" },
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{ "from": "Vive.RT", "to": "Standard.RT" },
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{ "from": "Vive.RB", "to": "Standard.RB" },
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