Brad Davis
4c076d8b12
Disabling billboard rendering, source of the evil black rectangles
2015-11-03 11:34:05 -08:00
Andrew Meadows
12ff9734e0
init _bodySensorMatrix in ctor
2015-11-03 11:26:49 -08:00
Zach Pomerantz
6bf9a4518a
Bail early from ScriptEngine::run if stopped
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evaluate() bails anyway, so this will avoid the cost of init().
If run() is invoked from runInThread(), this may avoid a race
where _isRunning is set after it is checked because the check
occured during init().
2015-11-03 11:24:04 -08:00
Anthony J. Thibault
c139b62217
fps calculation now based on moving average
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fps stat is now calcualted the same way as simRate and avatarRate are calculated,
based on a moving average that is sampled once a second.
Also, Removed unused constants and renamed Application::checkFPS to Application::ping
2015-11-03 11:19:49 -08:00
Stephen Birarda
db7bb61209
Merge pull request #6288 from sethalves/fix-grab-some-more
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fix grab
2015-11-03 11:10:14 -08:00
Brad Davis
27551b8532
Merge pull request #6289 from thoys/patch-6
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Fix: Vec3.UP was pointed to Vectors::UNIT_X
2015-11-03 10:29:03 -08:00
samcake
78e3f8ebbc
Merge pull request #6281 from AlessandroSigna/master
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Vive - fix input drifting
2015-11-03 10:19:59 -08:00
Thijs Wenker
73d7fd4648
Fix: Vec3.UP was pointed to Vectors::UNIT_X
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This fixes the scripting property Vec3.UP to point to Vectors::UP which is equal to {X: 0, Y: 1, Z: 0}.
2015-11-03 19:19:12 +01:00
Seth Alves
27b239176f
fix grab
2015-11-03 10:16:56 -08:00
Howard Stearns
70b1165393
Merge branch 'master' of https://github.com/highfidelity/hifi into away
2015-11-03 10:01:36 -08:00
James B. Pollack
be33b40ced
Merge pull request #6287 from jherico/homer
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Removing iviewhmd due to broken production builds
2015-11-02 23:56:26 -08:00
Brad Davis
eeabc9b093
Removing iviewhmd due to broken production builds
2015-11-02 23:49:03 -08:00
EdgarPironti
5d695da630
Do not merge - Spacemouse
2015-11-02 23:31:10 -08:00
EdgarPironti
603405ad61
Do not merge - Spacemouse
2015-11-02 23:29:15 -08:00
Brad Hefta-Gaub
79f7284c32
Merge pull request #6285 from jherico/lisa
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Adding diagnostics to track down the 'black rectangles of death'
2015-11-02 22:18:16 -08:00
Brad Davis
764ecba2a8
Adding diagnostics to track down the 'black rectangles of death'
2015-11-02 21:55:35 -08:00
Howard Stearns
1b7ed3d847
away script
2015-11-02 20:40:40 -08:00
Howard Stearns
b74ed36883
Fix outro start times, and introduce away states (which are not used in C++ code, but are used in script).
2015-11-02 20:39:31 -08:00
Howard Stearns
94ae1ef638
Fix accumulateTime
2015-11-02 20:37:57 -08:00
James B. Pollack
192e4c8185
Merge pull request #6274 from ZappoMan/rightClickMenu
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add example of overriding default rightClick behavior
2015-11-02 18:58:12 -08:00
Anthony J. Thibault
0c12bb5a4e
Remove idleTimer and call idle directly from paintGL.
2015-11-02 18:47:18 -08:00
Philip Rosedale
61109d09af
Merge pull request #6277 from sethalves/adjust-distance-grab
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distance grab works better with hmd on
2015-11-02 16:36:32 -08:00
Seth Alves
fe2c0effd0
oops left debug on
2015-11-02 16:17:46 -08:00
Seth Alves
0a5f43bba7
fix up boolean test
2015-11-02 16:16:13 -08:00
James B. Pollack
9851ddb39c
Merge pull request #6270 from ericrius1/hoopName
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Removing bball hoop from reset scripts- will be saved in SVO instead
2015-11-02 16:14:15 -08:00
AlessandroSigna
b77945d430
Vive - fix input drifting
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Conflicts:
libraries/input-plugins/src/input-plugins/ViveControllerManager.cpp
2015-11-02 16:06:17 -08:00
Brad Davis
699a13b2a7
Merge pull request #6275 from ZappoMan/mappingTweaks
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Mapping tweaks to match Controllers spec
2015-11-02 16:06:08 -08:00
Brad Davis
5d957e6535
Merge pull request #6255 from samcake/controllers
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Controllers : Adding support for 'NOT' ito the conditional endpoint
2015-11-02 16:03:52 -08:00
Brad Hefta-Gaub
02288e84e8
CR feedback
2015-11-02 15:35:30 -08:00
samcake
3d2739c7b4
Merge branch 'master' of https://github.com/highfidelity/hifi into controllers
2015-11-02 15:34:57 -08:00
Brad Hefta-Gaub
f532607cca
add touch and other gestures to standard
2015-11-02 15:06:38 -08:00
samcake
0211e00c86
Cleaning the feature not conditional do the true design
2015-11-02 15:01:59 -08:00
Seth Alves
181901ed19
distance grab works better with hmd on
2015-11-02 14:42:28 -08:00
samcake
c2687b4998
Cleaning the feature not conditional do the true design
2015-11-02 14:17:07 -08:00
Brad Hefta-Gaub
5a93516330
Merge pull request #6276 from sethalves/lazy-smi-init
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don't initialize SMI sdk unless we need it
2015-11-02 14:05:38 -08:00
Seth Alves
310a5c9bfb
don't initialize SMI sdk unless we need it
2015-11-02 13:42:12 -08:00
Brad Hefta-Gaub
d359aa3b65
more tweaks
2015-11-02 13:41:16 -08:00
Brad Hefta-Gaub
46bedf7667
more tweaks to hydra mappings
2015-11-02 13:35:49 -08:00
Howard Stearns
cdd150f24e
Merge pull request #6158 from hyperlogic/tony/anim-sync-blend
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Synced blending for avatar movement animations
2015-11-02 12:59:38 -08:00
Brad Hefta-Gaub
354157ccec
Merge pull request #6272 from jherico/externals
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Try using the VS2010 build of the latest SDK.
2015-11-02 12:26:35 -08:00
Anthony J. Thibault
2236573a9d
Merge branch 'master' into tony/anim-sync-blend
2015-11-02 12:18:11 -08:00
Anthony Thibault
f896a84391
Merge pull request #6269 from AndrewMeadows/avatar-velocity
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proper avatar velocity for HMD motion
2015-11-02 12:16:48 -08:00
Brad Hefta-Gaub
b94258f953
add example of overriding default rightClick behavior
2015-11-02 11:55:50 -08:00
U-GAPOS\andrew
a77f888f15
more correct HMD offset correction velocity
2015-11-02 11:29:17 -08:00
Brad Davis
edf3e5b17a
Try using the VS2010 builds from the new Sixense SDKs
2015-11-02 11:15:51 -08:00
Eric Levin
7838683909
Merge pull request #6189 from imgntn/fjs
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Add functional.js library
2015-11-02 11:10:19 -08:00
ericrius1
3019886344
Removing basketball hoop from reset scripts
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Hoop will be saved in SVO instead
2015-11-02 11:08:06 -08:00
U-GAPOS\andrew
a545d770d8
fix bug preventing avatar motion in 2D mode
2015-11-02 11:07:43 -08:00
Andrew Meadows
9799693135
remove extra whitespace
2015-11-02 11:07:41 -08:00
Andrew Meadows
fd557c4e52
route HMD-following through the physics simulation
2015-11-02 11:07:40 -08:00