luiscuenca
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04e6225a95
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Threshold back
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2018-09-14 11:22:47 -07:00 |
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luiscuenca
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8c9173b639
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Safe landing for discrepancies
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2018-09-14 11:06:30 -07:00 |
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luiscuenca
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fb37e13aae
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fix hat stand fail
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2018-09-13 18:21:22 -07:00 |
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luiscuenca
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c5669ef1f5
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better property names
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2018-09-13 15:22:18 -07:00 |
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luiscuenca
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6a9a898b62
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make updateCollisionCapsule private
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2018-09-13 15:07:34 -07:00 |
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luiscuenca
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ceccc6d6ec
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make getCollisionCapsule thread safe
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2018-09-13 14:49:35 -07:00 |
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luiscuenca
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b517808bc2
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Fix smaller size avatar capsule and land on detailed mesh
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2018-09-12 21:24:19 -07:00 |
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luiscuenca
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fa3c6932c6
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Merge branch 'stt_collision-group' of https://github.com/sabrina-shanman/hifi into stt_teleport_wip
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2018-09-12 11:47:18 -07:00 |
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sabrina-shanman
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d2c41f02e5
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Avoid unnecessary type conversion in CollisionPick::getHUDIntersection
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2018-09-12 10:36:00 -07:00 |
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sabrina-shanman
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87b5605d69
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Add normalOnPick to CollisionPickResult
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2018-09-12 10:36:00 -07:00 |
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luiscuenca
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fedea6e84d
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Comply with review comments
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2018-09-11 12:23:25 -07:00 |
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luiscuenca
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82b662d08e
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Add pick offset
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2018-09-11 09:34:36 -07:00 |
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luiscuenca
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13de22adb3
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Fix radius scale
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2018-09-11 07:22:59 -07:00 |
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luiscuenca
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9c6ee18db5
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Merge branch 'stt_collision-group' of https://github.com/sabrina-shanman/hifi into stt_teleport_wip
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2018-09-10 15:18:15 -07:00 |
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sabrina-shanman
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3b7dac9058
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Account for collisionGroup in CollisionRegion implementation
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2018-09-10 15:14:48 -07:00 |
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luiscuenca
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6f4e9ded09
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Merge branch 'stt_collision-group' of https://github.com/sabrina-shanman/hifi into stt_teleport_wip
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2018-09-10 14:42:02 -07:00 |
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sabrina-shanman
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9a86b7451b
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Add collision group parameter to collision pick and set my avatar as the default
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2018-09-10 14:35:04 -07:00 |
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luiscuenca
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a9f676354b
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Only invisible pointers and scale fix
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2018-09-10 08:54:53 -07:00 |
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luiscuenca
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d09391faa5
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Fix invisible error
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2018-09-07 12:17:40 -07:00 |
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luiscuenca
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02065518cb
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Merge branch 'master' of https://github.com/highfidelity/hifi into stt_teleport_wip
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2018-09-07 11:57:48 -07:00 |
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John Conklin II
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405e2da91e
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Merge pull request #13949 from sabrina-shanman/stt_parenting_scale
Scale Collision Pick to match parent
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2018-09-07 11:54:02 -07:00 |
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John Conklin II
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e578b047b0
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Merge pull request #13838 from danteruiz/fix-hmd-debug-window
fixing scripting window visiblity and size issues
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2018-09-07 11:47:44 -07:00 |
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John Conklin II
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2ac0377a6e
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Merge pull request #13952 from amantley/steppingReboot
Fix for lurching walk(case 16945), when walking in hmd.
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2018-09-07 11:43:03 -07:00 |
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Zach Fox
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d8c30ff769
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Merge pull request #13955 from zfox23/MS17877_connectionsSort
Fix MS17877: Persist Connections table sort choice
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2018-09-07 09:17:15 -07:00 |
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sabrina-shanman
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8d4c47cf8e
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Make template specialization of BaseNestableTransformNode explicit
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2018-09-07 08:49:44 -07:00 |
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sabrina-shanman
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52bc09cd2a
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Add override qualifier to BaseNestableTransformNode::getTransform
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2018-09-06 17:44:06 -07:00 |
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sabrina-shanman
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f40f40e135
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Use more reasonable value for BaseNestableTransformNode::_baseScale when given bad value
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2018-09-06 17:35:12 -07:00 |
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sabrina-shanman
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7a9480723e
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Remove unused variable in PickScriptingInterface::createTransformNode
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2018-09-06 17:30:29 -07:00 |
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sabrina-shanman
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23a6abbaca
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Update jsdocs to reflect new collision pick scaling behavior
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2018-09-06 16:47:09 -07:00 |
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sabrina-shanman
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836f810c41
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Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor code
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2018-09-06 16:33:29 -07:00 |
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Zach Fox
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0e785f9bdb
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Fix MS17877: Persist Connections table sort choice
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2018-09-06 15:35:26 -07:00 |
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John Conklin II
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7bbedf65c7
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Merge pull request #13950 from sethalves/overlay-set-name-crash
fix a crash related to setting an overlay's name
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2018-09-06 14:28:11 -07:00 |
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John Conklin II
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8c77749fb6
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Merge pull request #13947 from SamGondelman/perf
Fix blendshapes crash one last time, one last time
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2018-09-06 14:21:18 -07:00 |
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John Conklin II
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b486b6d148
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Merge pull request #13928 from AndrewMeadows/enable-workload-feedback
enable workload regulation by default
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2018-09-06 14:20:40 -07:00 |
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amantley
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c986d55d8b
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removed step script from repo
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2018-09-06 13:18:54 -07:00 |
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amantley
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90a51e6181
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added walk velocity threshold, this determines if we are in the walk state. when we are then we don't do cg leaning calculation. this will smooth out the walking in a large tracked area
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2018-09-06 13:12:48 -07:00 |
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John Conklin II
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152ec3d631
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Merge pull request #13945 from davidkelly/dk/17915
volume slider on individual users in PAL remembers setting now
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2018-09-06 12:55:46 -07:00 |
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sabrina-shanman
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714cfc5ef1
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Add scaling information to CollisionRegion jsdoc and missing info to CollisionPickProperties jsdoc
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2018-09-06 12:14:50 -07:00 |
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sabrina-shanman
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727b62144f
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Fix MyAvatarHeadTransformNode not using avatar scale
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2018-09-06 12:03:13 -07:00 |
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sabrina-shanman
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7839ba42db
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Make the Collision Pick threshold scale with the largest dimension of the parent
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2018-09-06 11:02:07 -07:00 |
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sabrina-shanman
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3f7a7fb11a
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Return early from AvatarTransformNode and similar when getTransform fails
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2018-09-06 10:29:01 -07:00 |
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sabrina-shanman
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e8ea95e375
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Use elseifs in PickScriptingInterface::createTransformNode
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2018-09-06 10:21:48 -07:00 |
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sabrina-shanman
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390e89a64d
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Fix missing NestableTransformNode import
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2018-09-06 10:20:26 -07:00 |
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Ryan Huffman
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80b5f90160
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Merge pull request #13857 from thoys/fix/interactiveWindows/onlyOnTopWhileMainWindowActive
MS17463: only show InteractiveWindow on top of interface window
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2018-09-06 10:15:20 -07:00 |
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sabrina-shanman
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f7226757ad
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Just import TransformNode in AvatarTransformNode.h and similar
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2018-09-06 10:03:05 -07:00 |
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luiscuenca
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01424b8179
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Head Collision Pick added
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2018-09-06 09:39:33 -07:00 |
|
Seth Alves
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042044ceaf
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dammit
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2018-09-06 09:38:12 -07:00 |
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Seth Alves
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5a0a259c21
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dammit
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2018-09-06 09:37:01 -07:00 |
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Seth Alves
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69ae04ab09
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protect Base3DOverlay::_name with a mutex
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2018-09-06 09:03:28 -07:00 |
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amantley
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6fb335429d
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starting to re-implement the walking state detection for smoothwalking
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2018-09-05 17:55:27 -07:00 |
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