cleanup comments

This commit is contained in:
Andrew Meadows 2015-06-04 16:56:14 -07:00
parent 6b03e671d8
commit cd6bf9d461
2 changed files with 1 additions and 4 deletions

View file

@ -36,7 +36,7 @@ void PhysicalEntitySimulation::init(
// begin EntitySimulation overrides
void PhysicalEntitySimulation::updateEntitiesInternal(const quint64& now) {
// TODO: add back non-physical kinematic objects and step them forward here
// Do nothing here because the "internal" update the PhysicsEngine::stepSimualtion() which is done elsewhere.
}
void PhysicalEntitySimulation::addEntityInternal(EntityItemPointer entity) {

View file

@ -19,11 +19,8 @@
// translates between ShapeInfo and btShape
// TODO: rename this to ShapeFactory
namespace ShapeFactory {
btConvexHullShape* createConvexHull(const QVector<glm::vec3>& points);
btCollisionShape* createShapeFromInfo(const ShapeInfo& info);
};