From cd6bf9d46109579981dab22fa22734d6fb0e9e03 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Thu, 4 Jun 2015 16:56:14 -0700 Subject: [PATCH] cleanup comments --- libraries/physics/src/PhysicalEntitySimulation.cpp | 2 +- libraries/physics/src/ShapeFactory.h | 3 --- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/libraries/physics/src/PhysicalEntitySimulation.cpp b/libraries/physics/src/PhysicalEntitySimulation.cpp index b615cf0c77..70853fb5f6 100644 --- a/libraries/physics/src/PhysicalEntitySimulation.cpp +++ b/libraries/physics/src/PhysicalEntitySimulation.cpp @@ -36,7 +36,7 @@ void PhysicalEntitySimulation::init( // begin EntitySimulation overrides void PhysicalEntitySimulation::updateEntitiesInternal(const quint64& now) { - // TODO: add back non-physical kinematic objects and step them forward here + // Do nothing here because the "internal" update the PhysicsEngine::stepSimualtion() which is done elsewhere. } void PhysicalEntitySimulation::addEntityInternal(EntityItemPointer entity) { diff --git a/libraries/physics/src/ShapeFactory.h b/libraries/physics/src/ShapeFactory.h index 699b8a0475..f6a6dfb3e6 100644 --- a/libraries/physics/src/ShapeFactory.h +++ b/libraries/physics/src/ShapeFactory.h @@ -19,11 +19,8 @@ // translates between ShapeInfo and btShape -// TODO: rename this to ShapeFactory namespace ShapeFactory { - btConvexHullShape* createConvexHull(const QVector& points); - btCollisionShape* createShapeFromInfo(const ShapeInfo& info); };