Merge pull request #12331 from ctrlaltdavid/21732

Fix scaling of avatar submeshes attached to joints
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Anthony Thibault 2018-02-05 10:19:18 -08:00 committed by GitHub
commit 819af96fcc
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@ -1754,7 +1754,6 @@ void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
const AnimPoseVec& relativeDefaultPoses = _animSkeleton->getRelativeDefaultPoses();
for (int i = 0; i < numJoints; i++) {
const JointData& data = jointDataVec.at(i);
_internalPoseSet._relativePoses[i].scale() = Vectors::ONE;
_internalPoseSet._relativePoses[i].rot() = rotations[i];
if (data.translationIsDefaultPose) {
_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();