MErging maybe finally ??????

This commit is contained in:
samcake 2015-10-15 14:43:15 -07:00
commit 2ad6c2067b
34 changed files with 922 additions and 198 deletions

View file

@ -27,6 +27,10 @@
AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) : AssignmentClientApp::AssignmentClientApp(int argc, char* argv[]) :
QCoreApplication(argc, argv) QCoreApplication(argc, argv)
{ {
// to work around the Qt constant wireless scanning, set the env for polling interval very high
const QByteArray EXTREME_BEARER_POLL_TIMEOUT = QString::number(INT_MAX).toLocal8Bit();
qputenv("QT_BEARER_POLL_TIMEOUT", EXTREME_BEARER_POLL_TIMEOUT);
# ifndef WIN32 # ifndef WIN32
setvbuf(stdout, NULL, _IOLBF, 0); setvbuf(stdout, NULL, _IOLBF, 0);
# endif # endif

View file

@ -62,6 +62,10 @@ DomainServer::DomainServer(int argc, char* argv[]) :
LogUtils::init(); LogUtils::init();
Setting::init(); Setting::init();
// to work around the Qt constant wireless scanning, set the env for polling interval very high
const QByteArray EXTREME_BEARER_POLL_TIMEOUT = QString::number(INT_MAX).toLocal8Bit();
qputenv("QT_BEARER_POLL_TIMEOUT", EXTREME_BEARER_POLL_TIMEOUT);
connect(this, &QCoreApplication::aboutToQuit, this, &DomainServer::aboutToQuit); connect(this, &QCoreApplication::aboutToQuit, this, &DomainServer::aboutToQuit);

View file

@ -82,7 +82,7 @@ Avatar = function() {
// only need to zero right leg IK chain and hips // only need to zero right leg IK chain and hips
if (IKChain === "RightLeg" || joint === "Hips" ) { if (IKChain === "RightLeg" || joint === "Hips" ) {
MyAvatar.setJointData(joint, Quat.fromPitchYawRollDegrees(0, 0, 0)); MyAvatar.setJointRotation(joint, Quat.fromPitchYawRollDegrees(0, 0, 0));
} }
} }
this.calibration.hipsToFeet = MyAvatar.getJointPosition("Hips").y - MyAvatar.getJointPosition("RightToeBase").y; this.calibration.hipsToFeet = MyAvatar.getJointPosition("Hips").y - MyAvatar.getJointPosition("RightToeBase").y;
@ -112,16 +112,16 @@ Avatar = function() {
this.poseFingers = function() { this.poseFingers = function() {
for (knuckle in walkAssets.animationReference.leftHand) { for (knuckle in walkAssets.animationReference.leftHand) {
if (walkAssets.animationReference.leftHand[knuckle].IKChain === "LeftHandThumb") { if (walkAssets.animationReference.leftHand[knuckle].IKChain === "LeftHandThumb") {
MyAvatar.setJointData(knuckle, Quat.fromPitchYawRollDegrees(0, 0, -4)); MyAvatar.setJointRotation(knuckle, Quat.fromPitchYawRollDegrees(0, 0, -4));
} else { } else {
MyAvatar.setJointData(knuckle, Quat.fromPitchYawRollDegrees(16, 0, 5)); MyAvatar.setJointRotation(knuckle, Quat.fromPitchYawRollDegrees(16, 0, 5));
} }
} }
for (knuckle in walkAssets.animationReference.rightHand) { for (knuckle in walkAssets.animationReference.rightHand) {
if (walkAssets.animationReference.rightHand[knuckle].IKChain === "RightHandThumb") { if (walkAssets.animationReference.rightHand[knuckle].IKChain === "RightHandThumb") {
MyAvatar.setJointData(knuckle, Quat.fromPitchYawRollDegrees(0, 0, 4)); MyAvatar.setJointRotation(knuckle, Quat.fromPitchYawRollDegrees(0, 0, 4));
} else { } else {
MyAvatar.setJointData(knuckle, Quat.fromPitchYawRollDegrees(16, 0, -5)); MyAvatar.setJointRotation(knuckle, Quat.fromPitchYawRollDegrees(16, 0, -5));
} }
} }
}; };

View file

@ -449,6 +449,6 @@ function renderMotion() {
} }
// apply rotations // apply rotations
MyAvatar.setJointData(jointName, Quat.fromVec3Degrees(jointRotations)); MyAvatar.setJointRotation(jointName, Quat.fromVec3Degrees(jointRotations));
} }
} }

View file

@ -373,7 +373,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
thread()->setObjectName("Main Thread"); thread()->setObjectName("Main Thread");
setInstance(this); setInstance(this);
// to work around the Qt constant wireless scanning, set the env for polling interval very high
const QByteArray EXTREME_BEARER_POLL_TIMEOUT = QString::number(INT_MAX).toLocal8Bit();
qputenv("QT_BEARER_POLL_TIMEOUT", EXTREME_BEARER_POLL_TIMEOUT);
_entityClipboard->createRootElement(); _entityClipboard->createRootElement();
_pluginContainer = new PluginContainerProxy(); _pluginContainer = new PluginContainerProxy();
@ -1109,13 +1113,10 @@ void Application::paintGL() {
} }
} else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) { } else if (_myCamera.getMode() == CAMERA_MODE_THIRD_PERSON) {
if (isHMDMode()) { if (isHMDMode()) {
glm::quat hmdRotation = extractRotation(myAvatar->getHMDSensorMatrix()); auto hmdWorldMat = myAvatar->getSensorToWorldMatrix() * myAvatar->getHMDSensorMatrix();
_myCamera.setRotation(myAvatar->getWorldAlignedOrientation() * hmdRotation); _myCamera.setRotation(glm::normalize(glm::quat_cast(hmdWorldMat)));
// Ignore MenuOption::CenterPlayerInView in HMD view auto worldBoomOffset = myAvatar->getOrientation() * (myAvatar->getScale() * myAvatar->getBoomLength() * glm::vec3(0.0f, 0.0f, 1.0f));
glm::vec3 hmdOffset = extractTranslation(myAvatar->getHMDSensorMatrix()); _myCamera.setPosition(extractTranslation(hmdWorldMat) + worldBoomOffset);
_myCamera.setPosition(myAvatar->getDefaultEyePosition()
+ myAvatar->getOrientation()
* (myAvatar->getScale() * myAvatar->getBoomLength() * glm::vec3(0.0f, 0.0f, 1.0f) + hmdOffset));
} else { } else {
_myCamera.setRotation(myAvatar->getHead()->getOrientation()); _myCamera.setRotation(myAvatar->getHead()->getOrientation());
if (Menu::getInstance()->isOptionChecked(MenuOption::CenterPlayerInView)) { if (Menu::getInstance()->isOptionChecked(MenuOption::CenterPlayerInView)) {

View file

@ -24,6 +24,7 @@
#include "Application.h" #include "Application.h"
#include "AccountManager.h" #include "AccountManager.h"
#include "assets/ATPAssetMigrator.h"
#include "audio/AudioScope.h" #include "audio/AudioScope.h"
#include "avatar/AvatarManager.h" #include "avatar/AvatarManager.h"
#include "devices/DdeFaceTracker.h" #include "devices/DdeFaceTracker.h"
@ -354,7 +355,7 @@ Menu::Menu() {
MenuWrapper* assetDeveloperMenu = developerMenu->addMenu("Assets"); MenuWrapper* assetDeveloperMenu = developerMenu->addMenu("Assets");
auto& assetDialogFactory = AssetUploadDialogFactory::getInstance(); auto& assetDialogFactory = AssetUploadDialogFactory::getInstance();
assetDialogFactory.setParent(this); assetDialogFactory.setDialogParent(this);
QAction* assetUpload = addActionToQMenuAndActionHash(assetDeveloperMenu, QAction* assetUpload = addActionToQMenuAndActionHash(assetDeveloperMenu,
MenuOption::UploadAsset, MenuOption::UploadAsset,
@ -365,6 +366,13 @@ Menu::Menu() {
// disable the asset upload action by default - it gets enabled only if asset server becomes present // disable the asset upload action by default - it gets enabled only if asset server becomes present
assetUpload->setEnabled(false); assetUpload->setEnabled(false);
auto& atpMigrator = ATPAssetMigrator::getInstance();
atpMigrator.setDialogParent(this);
QAction* assetMigration = addActionToQMenuAndActionHash(assetDeveloperMenu, MenuOption::AssetMigration,
0, &atpMigrator,
SLOT(loadEntityServerFile()));
MenuWrapper* avatarDebugMenu = developerMenu->addMenu("Avatar"); MenuWrapper* avatarDebugMenu = developerMenu->addMenu("Avatar");
MenuWrapper* faceTrackingMenu = avatarDebugMenu->addMenu("Face Tracking"); MenuWrapper* faceTrackingMenu = avatarDebugMenu->addMenu("Face Tracking");

View file

@ -135,6 +135,7 @@ namespace MenuOption {
const QString AnimDebugDrawAnimPose = "Debug Draw Animation"; const QString AnimDebugDrawAnimPose = "Debug Draw Animation";
const QString AnimDebugDrawBindPose = "Debug Draw Bind Pose"; const QString AnimDebugDrawBindPose = "Debug Draw Bind Pose";
const QString Antialiasing = "Antialiasing"; const QString Antialiasing = "Antialiasing";
const QString AssetMigration = "ATP Asset Migration";
const QString Atmosphere = "Atmosphere"; const QString Atmosphere = "Atmosphere";
const QString Attachments = "Attachments..."; const QString Attachments = "Attachments...";
const QString AudioNoiseReduction = "Audio Noise Reduction"; const QString AudioNoiseReduction = "Audio Noise Reduction";

View file

@ -0,0 +1,273 @@
//
// ATPAssetMigrator.cpp
// interface/src/assets
//
// Created by Stephen Birarda on 2015-10-12.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "ATPAssetMigrator.h"
#include <QtCore/QDebug>
#include <QtCore/QJsonDocument>
#include <QtCore/QJsonObject>
#include <QtCore/QLoggingCategory>
#include <QtCore/QTemporaryFile>
#include <QtWidgets/QFileDialog>
#include <QtWidgets/QMessageBox>
#include <Gzip.h>
#include <AssetClient.h>
#include <AssetUpload.h>
#include <ResourceManager.h>
#include "../ui/AssetUploadDialogFactory.h"
Q_DECLARE_LOGGING_CATEGORY(asset_migrator);
Q_LOGGING_CATEGORY(asset_migrator, "hf.asset_migrator");
ATPAssetMigrator& ATPAssetMigrator::getInstance() {
static ATPAssetMigrator instance;
return instance;
}
static const QString ENTITIES_OBJECT_KEY = "Entities";
static const QString MODEL_URL_KEY = "modelURL";
static const QString MESSAGE_BOX_TITLE = "ATP Asset Migration";
void ATPAssetMigrator::loadEntityServerFile() {
auto filename = QFileDialog::getOpenFileName(_dialogParent, "Select an entity-server content file to migrate",
QString(), QString("Entity-Server Content (*.gz)"));
if (!filename.isEmpty()) {
qCDebug(asset_migrator) << "Selected filename for ATP asset migration: " << filename;
static const QString MIGRATION_CONFIRMATION_TEXT {
"The ATP Asset Migration process will scan the selected entity-server file, upload discovered resources to the"\
" current asset-server and then save a new entity-server file with the ATP URLs.\n\nAre you ready to"\
" continue?\n\nMake sure you are connected to the right domain."
};
auto button = QMessageBox::question(_dialogParent, MESSAGE_BOX_TITLE, MIGRATION_CONFIRMATION_TEXT,
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (button == QMessageBox::No) {
return;
}
// try to open the file at the given filename
QFile modelsFile { filename };
if (modelsFile.open(QIODevice::ReadOnly)) {
QByteArray compressedJsonData = modelsFile.readAll();
QByteArray jsonData;
if (!gunzip(compressedJsonData, jsonData)) {
QMessageBox::warning(_dialogParent, "Error", "The file at" + filename + "was not in gzip format.");
}
QJsonDocument modelsJSON = QJsonDocument::fromJson(jsonData);
_entitiesArray = modelsJSON.object()["Entities"].toArray();
for (auto jsonValue : _entitiesArray) {
QJsonObject entityObject = jsonValue.toObject();
QString modelURLString = entityObject.value(MODEL_URL_KEY).toString();
if (!modelURLString.isEmpty()) {
QUrl modelURL = QUrl(modelURLString);
if (!_ignoredUrls.contains(modelURL)
&& (modelURL.scheme() == URL_SCHEME_HTTP || modelURL.scheme() == URL_SCHEME_HTTPS
|| modelURL.scheme() == URL_SCHEME_FILE || modelURL.scheme() == URL_SCHEME_FTP)) {
if (_pendingReplacements.contains(modelURL)) {
// we already have a request out for this asset, just store the QJsonValueRef
// so we can do the hash replacement when the request comes back
_pendingReplacements.insert(modelURL, jsonValue);
} else if (_uploadedAssets.contains(modelURL)) {
// we already have a hash for this asset
// so just do the replacement immediately
entityObject[MODEL_URL_KEY] = _uploadedAssets.value(modelURL).toString();
jsonValue = entityObject;
} else if (wantsToMigrateResource(modelURL)) {
auto request = ResourceManager::createResourceRequest(this, modelURL);
if (request) {
qCDebug(asset_migrator) << "Requesting" << modelURL << "for ATP asset migration";
// add this combination of QUrl and QJsonValueRef to our multi hash so we can change the URL
// to an ATP one once ready
_pendingReplacements.insert(modelURL, jsonValue);
connect(request, &ResourceRequest::finished, this, [=]() {
if (request->getResult() == ResourceRequest::Success) {
migrateResource(request);
} else {
QMessageBox::warning(_dialogParent, "Error",
QString("Could not retrieve asset at %1").arg(modelURL.toString()));
}
request->deleteLater();
});
request->send();
} else {
QMessageBox::warning(_dialogParent, "Error",
QString("Could not create request for asset at %1").arg(modelURL.toString()));
}
} else {
_ignoredUrls.insert(modelURL);
}
}
}
}
_doneReading = true;
} else {
QMessageBox::warning(_dialogParent, "Error",
"There was a problem loading that entity-server file for ATP asset migration. Please try again");
}
}
}
void ATPAssetMigrator::migrateResource(ResourceRequest* request) {
// use an asset client to upload the asset
auto assetClient = DependencyManager::get<AssetClient>();
QFileInfo assetInfo { request->getUrl().fileName() };
auto upload = assetClient->createUpload(request->getData(), assetInfo.completeSuffix());
if (upload) {
// add this URL to our hash of AssetUpload to original URL
_originalURLs.insert(upload, request->getUrl());
qCDebug(asset_migrator) << "Starting upload of asset from" << request->getUrl();
// connect to the finished signal so we know when the AssetUpload is done
QObject::connect(upload, &AssetUpload::finished, this, &ATPAssetMigrator::assetUploadFinished);
// start the upload now
upload->start();
} else {
// show a QMessageBox to say that there is no local asset server
QString messageBoxText = QString("Could not upload \n\n%1\n\nbecause you are currently not connected" \
" to a local asset-server.").arg(assetInfo.fileName());
QMessageBox::information(_dialogParent, "Failed to Upload", messageBoxText);
}
}
void ATPAssetMigrator::assetUploadFinished(AssetUpload *upload, const QString& hash) {
if (upload->getError() == AssetUpload::NoError) {
const auto& modelURL = _originalURLs[upload];
// successfully uploaded asset - make any required replacements found in the pending replacements
auto values = _pendingReplacements.values(modelURL);
QString atpURL = getATPUrl(hash, upload->getExtension()).toString();
for (auto value : values) {
// replace the modelURL in this QJsonValueRef with the hash
QJsonObject valueObject = value.toObject();
valueObject[MODEL_URL_KEY] = atpURL;
value = valueObject;
}
// add this URL to our list of uploaded assets
_uploadedAssets.insert(modelURL, atpURL);
// pull the replaced models from _pendingReplacements
_pendingReplacements.remove(modelURL);
// are we out of pending replacements? if so it is time to save the entity-server file
if (_doneReading && _pendingReplacements.empty()) {
saveEntityServerFile();
// reset after the attempted save, success or fail
reset();
}
} else {
AssetUploadDialogFactory::showErrorDialog(upload, _dialogParent);
}
upload->deleteLater();
}
bool ATPAssetMigrator::wantsToMigrateResource(const QUrl& url) {
static bool hasAskedForCompleteMigration { false };
static bool wantsCompleteMigration { false };
if (!hasAskedForCompleteMigration) {
// this is the first resource migration - ask the user if they just want to migrate everything
static const QString COMPLETE_MIGRATION_TEXT { "Do you want to migrate all assets found in this entity-server file?\n\n"\
"Select \"Yes\" to upload all discovered assets to the current asset-server immediately.\n\n"\
"Select \"No\" to be prompted for each discovered asset."
};
auto button = QMessageBox::question(_dialogParent, MESSAGE_BOX_TITLE, COMPLETE_MIGRATION_TEXT,
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
if (button == QMessageBox::Yes) {
wantsCompleteMigration = true;
}
hasAskedForCompleteMigration = true;
}
if (wantsCompleteMigration) {
return true;
} else {
// present a dialog asking the user if they want to migrate this specific resource
auto button = QMessageBox::question(_dialogParent, MESSAGE_BOX_TITLE,
"Would you like to migrate the following resource?\n" + url.toString(),
QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes);
return button == QMessageBox::Yes;
}
}
void ATPAssetMigrator::saveEntityServerFile() {
// show a dialog to ask the user where they want to save the file
QString saveName = QFileDialog::getSaveFileName(_dialogParent, "Save Migrated Entities File");
QFile saveFile { saveName };
if (saveFile.open(QIODevice::WriteOnly)) {
QJsonObject rootObject;
rootObject[ENTITIES_OBJECT_KEY] = _entitiesArray;
QJsonDocument newDocument { rootObject };
QByteArray jsonDataForFile;
if (gzip(newDocument.toJson(), jsonDataForFile, -1)) {
saveFile.write(jsonDataForFile);
saveFile.close();
QMessageBox::information(_dialogParent, "Success",
QString("Your new entities file has been saved at %1").arg(saveName));
} else {
QMessageBox::warning(_dialogParent, "Error", "Could not gzip JSON data for new entities file.");
}
} else {
QMessageBox::warning(_dialogParent, "Error",
QString("Could not open file at %1 to write new entities file to.").arg(saveName));
}
}
void ATPAssetMigrator::reset() {
_entitiesArray = QJsonArray();
_doneReading = false;
_pendingReplacements.clear();
_uploadedAssets.clear();
_originalURLs.clear();
_ignoredUrls.clear();
}

View file

@ -0,0 +1,55 @@
//
// ATPAssetMigrator.h
// interface/src/assets
//
// Created by Stephen Birarda on 2015-10-12.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#ifndef hifi_ATPAssetMigrator_h
#define hifi_ATPAssetMigrator_h
#include <QtCore/QJsonArray>
#include <QtCore/QObject>
#include <QtCore/QMultiHash>
#include <QtCore/QSet>
class AssetUpload;
class ResourceRequest;
class ATPAssetMigrator : public QObject {
Q_OBJECT
public:
static ATPAssetMigrator& getInstance();
void setDialogParent(QWidget* dialogParent) { _dialogParent = dialogParent; }
public slots:
void loadEntityServerFile();
private slots:
void assetUploadFinished(AssetUpload* upload, const QString& hash);
private:
void migrateResource(ResourceRequest* request);
void saveEntityServerFile();
void reset();
bool wantsToMigrateResource(const QUrl& url);
QWidget* _dialogParent = nullptr;
QJsonArray _entitiesArray;
bool _doneReading { false };
QMultiHash<QUrl, QJsonValueRef> _pendingReplacements;
QHash<QUrl, QUrl> _uploadedAssets;
QHash<AssetUpload*, QUrl> _originalURLs;
QSet<QUrl> _ignoredUrls;
};
#endif // hifi_ATPAssetMigrator_h

View file

@ -326,6 +326,7 @@ static bool capsuleCheck(const glm::vec3& pos, float capsuleLen, float capsuleRa
// as it moves through the world. // as it moves through the world.
void MyAvatar::updateFromHMDSensorMatrix(const glm::mat4& hmdSensorMatrix) { void MyAvatar::updateFromHMDSensorMatrix(const glm::mat4& hmdSensorMatrix) {
// calc deltaTime
auto now = usecTimestampNow(); auto now = usecTimestampNow();
auto deltaUsecs = now - _lastUpdateFromHMDTime; auto deltaUsecs = now - _lastUpdateFromHMDTime;
_lastUpdateFromHMDTime = now; _lastUpdateFromHMDTime = now;
@ -340,21 +341,61 @@ void MyAvatar::updateFromHMDSensorMatrix(const glm::mat4& hmdSensorMatrix) {
bool hmdIsAtRest = _hmdAtRestDetector.update(deltaTime, _hmdSensorPosition, _hmdSensorOrientation); bool hmdIsAtRest = _hmdAtRestDetector.update(deltaTime, _hmdSensorPosition, _hmdSensorOrientation);
const float STRAIGHTENING_LEAN_DURATION = 0.5f; // seconds // It can be more accurate/smooth to use velocity rather than position,
// but some modes (e.g., hmd standing) update position without updating velocity.
// So, let's create our own workingVelocity from the worldPosition...
glm::vec3 positionDelta = getPosition() - _lastPosition;
glm::vec3 workingVelocity = positionDelta / deltaTime;
_lastPosition = getPosition();
const float MOVE_ENTER_SPEED_THRESHOLD = 0.2f; // m/sec
const float MOVE_EXIT_SPEED_THRESHOLD = 0.07f; // m/sec
bool isMoving;
if (_lastIsMoving) {
isMoving = glm::length(workingVelocity) >= MOVE_EXIT_SPEED_THRESHOLD;
} else {
isMoving = glm::length(workingVelocity) > MOVE_ENTER_SPEED_THRESHOLD;
}
bool justStartedMoving = (_lastIsMoving != isMoving) && isMoving;
_lastIsMoving = isMoving;
if (shouldBeginStraighteningLean() || hmdIsAtRest || justStartedMoving) {
beginStraighteningLean();
}
processStraighteningLean(deltaTime);
}
void MyAvatar::beginStraighteningLean() {
// begin homing toward derived body position.
if (!_straighteningLean) {
_straighteningLean = true;
_straighteningLeanAlpha = 0.0f;
}
}
bool MyAvatar::shouldBeginStraighteningLean() const {
// define a vertical capsule // define a vertical capsule
const float STRAIGHTENING_LEAN_CAPSULE_RADIUS = 0.2f; // meters const float STRAIGHTENING_LEAN_CAPSULE_RADIUS = 0.2f; // meters
const float STRAIGHTENING_LEAN_CAPSULE_LENGTH = 0.05f; // length of the cylinder part of the capsule in meters. const float STRAIGHTENING_LEAN_CAPSULE_LENGTH = 0.05f; // length of the cylinder part of the capsule in meters.
// detect if the derived body position is outside of a capsule around the _bodySensorMatrix
auto newBodySensorMatrix = deriveBodyFromHMDSensor(); auto newBodySensorMatrix = deriveBodyFromHMDSensor();
glm::vec3 diff = extractTranslation(newBodySensorMatrix) - extractTranslation(_bodySensorMatrix); glm::vec3 diff = extractTranslation(newBodySensorMatrix) - extractTranslation(_bodySensorMatrix);
if (!_straighteningLean && (capsuleCheck(diff, STRAIGHTENING_LEAN_CAPSULE_LENGTH, STRAIGHTENING_LEAN_CAPSULE_RADIUS) || hmdIsAtRest)) { bool isBodyPosOutsideCapsule = capsuleCheck(diff, STRAIGHTENING_LEAN_CAPSULE_LENGTH, STRAIGHTENING_LEAN_CAPSULE_RADIUS);
// begin homing toward derived body position. if (isBodyPosOutsideCapsule) {
_straighteningLean = true; return true;
_straighteningLeanAlpha = 0.0f; } else {
return false;
}
}
} else if (_straighteningLean) { void MyAvatar::processStraighteningLean(float deltaTime) {
if (_straighteningLean) {
const float STRAIGHTENING_LEAN_DURATION = 0.5f; // seconds
auto newBodySensorMatrix = deriveBodyFromHMDSensor(); auto newBodySensorMatrix = deriveBodyFromHMDSensor();
auto worldBodyMatrix = _sensorToWorldMatrix * newBodySensorMatrix; auto worldBodyMatrix = _sensorToWorldMatrix * newBodySensorMatrix;
@ -1160,32 +1201,41 @@ void MyAvatar::setJointTranslations(QVector<glm::vec3> jointTranslations) {
} }
void MyAvatar::setJointData(int index, const glm::quat& rotation, const glm::vec3& translation) { void MyAvatar::setJointData(int index, const glm::quat& rotation, const glm::vec3& translation) {
if (QThread::currentThread() == thread()) { if (QThread::currentThread() != thread()) {
// HACK: ATM only JS scripts call setJointData() on MyAvatar so we hardcode the priority QMetaObject::invokeMethod(this, "setJointData", Q_ARG(int, index), Q_ARG(const glm::quat&, rotation),
_rig->setJointState(index, true, rotation, translation, SCRIPT_PRIORITY); Q_ARG(const glm::vec3&, translation));
return;
} }
// HACK: ATM only JS scripts call setJointData() on MyAvatar so we hardcode the priority
_rig->setJointState(index, true, rotation, translation, SCRIPT_PRIORITY);
} }
void MyAvatar::setJointRotation(int index, const glm::quat& rotation) { void MyAvatar::setJointRotation(int index, const glm::quat& rotation) {
if (QThread::currentThread() == thread()) { if (QThread::currentThread() != thread()) {
// HACK: ATM only JS scripts call setJointData() on MyAvatar so we hardcode the priority QMetaObject::invokeMethod(this, "setJointRotation", Q_ARG(int, index), Q_ARG(const glm::quat&, rotation));
_rig->setJointRotation(index, true, rotation, SCRIPT_PRIORITY); return;
} }
// HACK: ATM only JS scripts call setJointData() on MyAvatar so we hardcode the priority
_rig->setJointRotation(index, true, rotation, SCRIPT_PRIORITY);
} }
void MyAvatar::setJointTranslation(int index, const glm::vec3& translation) { void MyAvatar::setJointTranslation(int index, const glm::vec3& translation) {
if (QThread::currentThread() == thread()) { if (QThread::currentThread() != thread()) {
// HACK: ATM only JS scripts call setJointData() on MyAvatar so we hardcode the priority QMetaObject::invokeMethod(this, "setJointTranslation", Q_ARG(int, index), Q_ARG(const glm::vec3&, translation));
_rig->setJointTranslation(index, true, translation, SCRIPT_PRIORITY); return;
} }
// HACK: ATM only JS scripts call setJointData() on MyAvatar so we hardcode the priority
_rig->setJointTranslation(index, true, translation, SCRIPT_PRIORITY);
} }
void MyAvatar::clearJointData(int index) { void MyAvatar::clearJointData(int index) {
if (QThread::currentThread() == thread()) { if (QThread::currentThread() != thread()) {
// HACK: ATM only JS scripts call clearJointData() on MyAvatar so we hardcode the priority QMetaObject::invokeMethod(this, "clearJointData", Q_ARG(int, index));
_rig->setJointState(index, false, glm::quat(), glm::vec3(), 0.0f); return;
_rig->clearJointAnimationPriority(index);
} }
// HACK: ATM only JS scripts call clearJointData() on MyAvatar so we hardcode the priority
_rig->setJointState(index, false, glm::quat(), glm::vec3(), 0.0f);
_rig->clearJointAnimationPriority(index);
} }
void MyAvatar::clearJointsData() { void MyAvatar::clearJointsData() {

View file

@ -271,6 +271,10 @@ private:
const RecorderPointer getRecorder() const { return _recorder; } const RecorderPointer getRecorder() const { return _recorder; }
const PlayerPointer getPlayer() const { return _player; } const PlayerPointer getPlayer() const { return _player; }
void beginStraighteningLean();
bool shouldBeginStraighteningLean() const;
void processStraighteningLean(float deltaTime);
bool cameraInsideHead() const; bool cameraInsideHead() const;
// These are made private for MyAvatar so that you will use the "use" methods instead // These are made private for MyAvatar so that you will use the "use" methods instead
@ -366,6 +370,8 @@ private:
quint64 _lastUpdateFromHMDTime = usecTimestampNow(); quint64 _lastUpdateFromHMDTime = usecTimestampNow();
AtRestDetector _hmdAtRestDetector; AtRestDetector _hmdAtRestDetector;
glm::vec3 _lastPosition;
bool _lastIsMoving = false;
}; };
QScriptValue audioListenModeToScriptValue(QScriptEngine* engine, const AudioListenerMode& audioListenerMode); QScriptValue audioListenModeToScriptValue(QScriptEngine* engine, const AudioListenerMode& audioListenerMode);

View file

@ -30,7 +30,7 @@ AssetUploadDialogFactory& AssetUploadDialogFactory::getInstance() {
return staticInstance; return staticInstance;
} }
static const QString PERMISSION_DENIED_ERROR = "You do not have permission to upload content to this asset-server.";
void AssetUploadDialogFactory::showDialog() { void AssetUploadDialogFactory::showDialog() {
auto nodeList = DependencyManager::get<NodeList>(); auto nodeList = DependencyManager::get<NodeList>();
@ -60,7 +60,7 @@ void AssetUploadDialogFactory::showDialog() {
} }
} else { } else {
// we don't have permission to upload to asset server in this domain - show the permission denied error // we don't have permission to upload to asset server in this domain - show the permission denied error
showErrorDialog(QString(), PERMISSION_DENIED_ERROR); showErrorDialog(nullptr, _dialogParent, AssetUpload::PERMISSION_DENIED_ERROR);
} }
} }
@ -118,42 +118,33 @@ void AssetUploadDialogFactory::handleUploadFinished(AssetUpload* upload, const Q
// show the new dialog // show the new dialog
hashCopyDialog->show(); hashCopyDialog->show();
} else { } else {
// figure out the right error message for the message box
QString additionalError;
switch (upload->getError()) {
case AssetUpload::PermissionDenied:
additionalError = PERMISSION_DENIED_ERROR;
break;
case AssetUpload::TooLarge:
additionalError = "The uploaded content was too large and could not be stored in the asset-server.";
break;
case AssetUpload::FileOpenError:
additionalError = "The file could not be opened. Please check your permissions and try again.";
break;
case AssetUpload::NetworkError:
additionalError = "The file could not be opened. Please check your network connectivity.";
break;
default:
// not handled, do not show a message box
return;
}
// display a message box with the error // display a message box with the error
showErrorDialog(QFileInfo(upload->getFilename()).fileName(), additionalError); showErrorDialog(upload, _dialogParent);
} }
upload->deleteLater(); upload->deleteLater();
} }
void AssetUploadDialogFactory::showErrorDialog(const QString& filename, const QString& additionalError) { void AssetUploadDialogFactory::showErrorDialog(AssetUpload* upload, QWidget* dialogParent, const QString& overrideMessage) {
QString errorMessage; QString filename;
if (!filename.isEmpty()) { if (upload) {
errorMessage += QString("Failed to upload %1.\n\n").arg(filename); filename = QFileInfo { upload->getFilename() }.fileName();
} }
errorMessage += additionalError; QString errorMessage = overrideMessage;
QMessageBox::warning(_dialogParent, "Failed Upload", errorMessage); if (errorMessage.isEmpty() && upload) {
errorMessage = upload->getErrorString();
}
QString dialogMessage;
if (upload) {
dialogMessage += QString("Failed to upload %1.\n\n").arg(filename);
}
dialogMessage += errorMessage;
QMessageBox::warning(dialogParent, "Failed Upload", dialogMessage);
} }

View file

@ -25,6 +25,7 @@ public:
AssetUploadDialogFactory& operator=(const AssetUploadDialogFactory& rhs) = delete; AssetUploadDialogFactory& operator=(const AssetUploadDialogFactory& rhs) = delete;
static AssetUploadDialogFactory& getInstance(); static AssetUploadDialogFactory& getInstance();
static void showErrorDialog(AssetUpload* upload, QWidget* dialogParent, const QString& overrideMessage = QString());
void setDialogParent(QWidget* dialogParent) { _dialogParent = dialogParent; } void setDialogParent(QWidget* dialogParent) { _dialogParent = dialogParent; }
@ -35,7 +36,7 @@ public slots:
private: private:
AssetUploadDialogFactory() = default; AssetUploadDialogFactory() = default;
void showErrorDialog(const QString& filename, const QString& additionalError);
QWidget* _dialogParent { nullptr }; QWidget* _dialogParent { nullptr };
}; };

View file

@ -93,7 +93,7 @@ void AnimStateMachine::switchState(const AnimVariantMap& animVars, State::Pointe
const float dt = 0.0f; const float dt = 0.0f;
Triggers triggers; Triggers triggers;
_nextPoses = nextStateNode->evaluate(animVars, dt, triggers); _nextPoses = nextStateNode->evaluate(animVars, dt, triggers);
#if WANT_DEBUGa #if WANT_DEBUG
qCDebug(animation) << "AnimStateMachine::switchState:" << _currentState->getID() << "->" << desiredState->getID() << "duration =" << duration << "targetFrame =" << desiredState->_interpTarget; qCDebug(animation) << "AnimStateMachine::switchState:" << _currentState->getID() << "->" << desiredState->getID() << "duration =" << duration << "targetFrame =" << desiredState->_interpTarget;
#endif #endif
_currentState = desiredState; _currentState = desiredState;

View file

@ -437,16 +437,6 @@ void Rig::computeMotionAnimationState(float deltaTime, const glm::vec3& worldPos
static float t = 0.0f; static float t = 0.0f;
_animVars.set("sine", static_cast<float>(0.5 * sin(t) + 0.5)); _animVars.set("sine", static_cast<float>(0.5 * sin(t) + 0.5));
// default anim vars to notMoving and notTurning
_animVars.set("isMovingForward", false);
_animVars.set("isMovingBackward", false);
_animVars.set("isMovingLeft", false);
_animVars.set("isMovingRight", false);
_animVars.set("isNotMoving", true);
_animVars.set("isTurningLeft", false);
_animVars.set("isTurningRight", false);
_animVars.set("isNotTurning", true);
const float ANIM_WALK_SPEED = 1.4f; // m/s const float ANIM_WALK_SPEED = 1.4f; // m/s
_animVars.set("walkTimeScale", glm::clamp(0.5f, 2.0f, glm::length(localVel) / ANIM_WALK_SPEED)); _animVars.set("walkTimeScale", glm::clamp(0.5f, 2.0f, glm::length(localVel) / ANIM_WALK_SPEED));
@ -470,47 +460,102 @@ void Rig::computeMotionAnimationState(float deltaTime, const glm::vec3& worldPos
} }
if (glm::length(localVel) > moveThresh) { if (glm::length(localVel) > moveThresh) {
if (fabsf(forwardSpeed) > 0.5f * fabsf(lateralSpeed)) { if (_desiredState != RigRole::Move) {
if (forwardSpeed > 0.0f) { _desiredStateAge = 0.0f;
// forward
_animVars.set("isMovingForward", true);
_animVars.set("isNotMoving", false);
} else {
// backward
_animVars.set("isMovingBackward", true);
_animVars.set("isNotMoving", false);
}
} else {
if (lateralSpeed > 0.0f) {
// right
_animVars.set("isMovingRight", true);
_animVars.set("isNotMoving", false);
} else {
// left
_animVars.set("isMovingLeft", true);
_animVars.set("isNotMoving", false);
}
} }
_state = RigRole::Move; _desiredState = RigRole::Move;
} else { } else {
if (fabsf(turningSpeed) > turnThresh) { if (fabsf(turningSpeed) > turnThresh) {
if (turningSpeed > 0.0f) { if (_desiredState != RigRole::Turn) {
// turning right _desiredStateAge = 0.0f;
_animVars.set("isTurningRight", true);
_animVars.set("isNotTurning", false);
} else {
// turning left
_animVars.set("isTurningLeft", true);
_animVars.set("isNotTurning", false);
} }
_state = RigRole::Turn; _desiredState = RigRole::Turn;
} else { } else { // idle
// idle if (_desiredState != RigRole::Idle) {
_state = RigRole::Idle; _desiredStateAge = 0.0f;
}
_desiredState = RigRole::Idle;
} }
} }
const float STATE_CHANGE_HYSTERESIS_TIMER = 0.1f;
if ((_desiredStateAge >= STATE_CHANGE_HYSTERESIS_TIMER) && _desiredState != _state) {
_state = _desiredState;
_desiredStateAge = 0.0f;
}
_desiredStateAge += deltaTime;
if (_state == RigRole::Move) {
if (glm::length(localVel) > MOVE_ENTER_SPEED_THRESHOLD) {
if (fabsf(forwardSpeed) > 0.5f * fabsf(lateralSpeed)) {
if (forwardSpeed > 0.0f) {
// forward
_animVars.set("isMovingForward", true);
_animVars.set("isMovingBackward", false);
_animVars.set("isMovingRight", false);
_animVars.set("isMovingLeft", false);
_animVars.set("isNotMoving", false);
} else {
// backward
_animVars.set("isMovingBackward", true);
_animVars.set("isMovingForward", false);
_animVars.set("isMovingRight", false);
_animVars.set("isMovingLeft", false);
_animVars.set("isNotMoving", false);
}
} else {
if (lateralSpeed > 0.0f) {
// right
_animVars.set("isMovingRight", true);
_animVars.set("isMovingLeft", false);
_animVars.set("isMovingForward", false);
_animVars.set("isMovingBackward", false);
_animVars.set("isNotMoving", false);
} else {
// left
_animVars.set("isMovingLeft", true);
_animVars.set("isMovingRight", false);
_animVars.set("isMovingForward", false);
_animVars.set("isMovingBackward", false);
_animVars.set("isNotMoving", false);
}
}
_animVars.set("isTurningLeft", false);
_animVars.set("isTurningRight", false);
_animVars.set("isNotTurning", true);
}
} else if (_state == RigRole::Turn) {
if (turningSpeed > 0.0f) {
// turning right
_animVars.set("isTurningRight", true);
_animVars.set("isTurningLeft", false);
_animVars.set("isNotTurning", false);
} else {
// turning left
_animVars.set("isTurningLeft", true);
_animVars.set("isTurningRight", false);
_animVars.set("isNotTurning", false);
}
_animVars.set("isMovingForward", false);
_animVars.set("isMovingBackward", false);
_animVars.set("isMovingRight", false);
_animVars.set("isMovingLeft", false);
_animVars.set("isNotMoving", true);
} else {
// default anim vars to notMoving and notTurning
_animVars.set("isMovingForward", false);
_animVars.set("isMovingBackward", false);
_animVars.set("isMovingLeft", false);
_animVars.set("isMovingRight", false);
_animVars.set("isNotMoving", true);
_animVars.set("isTurningLeft", false);
_animVars.set("isTurningRight", false);
_animVars.set("isNotTurning", true);
}
t += deltaTime; t += deltaTime;
} }

View file

@ -236,6 +236,8 @@ public:
Move Move
}; };
RigRole _state = RigRole::Idle; RigRole _state = RigRole::Idle;
RigRole _desiredState = RigRole::Idle;
float _desiredStateAge = 0.0f;
float _leftHandOverlayAlpha = 0.0f; float _leftHandOverlayAlpha = 0.0f;
float _rightHandOverlayAlpha = 0.0f; float _rightHandOverlayAlpha = 0.0f;
}; };

View file

@ -1032,13 +1032,30 @@ glm::vec3 AvatarData::getJointTranslation(const QString& name) const {
void AvatarData::setJointData(const QString& name, const glm::quat& rotation, const glm::vec3& translation) { void AvatarData::setJointData(const QString& name, const glm::quat& rotation, const glm::vec3& translation) {
if (QThread::currentThread() != thread()) { if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setJointData", Q_ARG(const QString&, name), QMetaObject::invokeMethod(this, "setJointData", Q_ARG(const QString&, name), Q_ARG(const glm::quat&, rotation),
Q_ARG(const glm::quat&, rotation)); Q_ARG(const glm::vec3&, translation));
return; return;
} }
setJointData(getJointIndex(name), rotation, translation); setJointData(getJointIndex(name), rotation, translation);
} }
void AvatarData::setJointRotation(const QString& name, const glm::quat& rotation) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setJointRotation", Q_ARG(const QString&, name), Q_ARG(const glm::quat&, rotation));
return;
}
setJointRotation(getJointIndex(name), rotation);
}
void AvatarData::setJointTranslation(const QString& name, const glm::vec3& translation) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setJointTranslation", Q_ARG(const QString&, name),
Q_ARG(const glm::vec3&, translation));
return;
}
setJointTranslation(getJointIndex(name), translation);
}
void AvatarData::setJointRotation(int index, const glm::quat& rotation) { void AvatarData::setJointRotation(int index, const glm::quat& rotation) {
if (index == -1) { if (index == -1) {
return; return;

View file

@ -251,6 +251,8 @@ public:
Q_INVOKABLE virtual glm::vec3 getJointTranslation(int index) const; Q_INVOKABLE virtual glm::vec3 getJointTranslation(int index) const;
Q_INVOKABLE void setJointData(const QString& name, const glm::quat& rotation, const glm::vec3& translation); Q_INVOKABLE void setJointData(const QString& name, const glm::quat& rotation, const glm::vec3& translation);
Q_INVOKABLE void setJointRotation(const QString& name, const glm::quat& rotation);
Q_INVOKABLE void setJointTranslation(const QString& name, const glm::vec3& translation);
Q_INVOKABLE void clearJointData(const QString& name); Q_INVOKABLE void clearJointData(const QString& name);
Q_INVOKABLE bool isJointDataValid(const QString& name) const; Q_INVOKABLE bool isJointDataValid(const QString& name) const;
Q_INVOKABLE glm::quat getJointRotation(const QString& name) const; Q_INVOKABLE glm::quat getJointRotation(const QString& name) const;

View file

@ -93,6 +93,177 @@ QVector<QString> UserInputMapper::getDeviceNames() {
} }
UserInputMapper::Input UserInputMapper::findDeviceInput(const QString& inputName) const { UserInputMapper::Input UserInputMapper::findDeviceInput(const QString& inputName) const {
/*=======
// Default contruct allocate the poutput size with the current hardcoded action channels
UserInputMapper::UserInputMapper() {
registerStandardDevice();
assignDefaulActionScales();
createActionNames();
}
UserInputMapper::~UserInputMapper() {
}
int UserInputMapper::recordDeviceOfType(const QString& deviceName) {
if (!_deviceCounts.contains(deviceName)) {
_deviceCounts[deviceName] = 0;
}
_deviceCounts[deviceName] += 1;
return _deviceCounts[deviceName];
}
bool UserInputMapper::registerDevice(uint16 deviceID, const DeviceProxy::Pointer& proxy) {
int numberOfType = recordDeviceOfType(proxy->_name);
if (numberOfType > 1) {
proxy->_name += QString::number(numberOfType);
}
_registeredDevices[deviceID] = proxy;
return true;
}
UserInputMapper::DeviceProxy::Pointer UserInputMapper::getDeviceProxy(const Input& input) {
auto device = _registeredDevices.find(input.getDevice());
if (device != _registeredDevices.end()) {
return (device->second);
} else {
return DeviceProxy::Pointer();
}
}
QString UserInputMapper::getDeviceName(uint16 deviceID) {
if (_registeredDevices.find(deviceID) != _registeredDevices.end()) {
return _registeredDevices[deviceID]->_name;
}
return QString("unknown");
}
void UserInputMapper::resetAllDeviceBindings() {
for (auto device : _registeredDevices) {
device.second->resetDeviceBindings();
}
}
void UserInputMapper::resetDevice(uint16 deviceID) {
auto device = _registeredDevices.find(deviceID);
if (device != _registeredDevices.end()) {
device->second->resetDeviceBindings();
}
}
int UserInputMapper::findDevice(QString name) {
for (auto device : _registeredDevices) {
if (device.second->_name.split(" (")[0] == name) {
return device.first;
}
}
return 0;
}
QVector<QString> UserInputMapper::getDeviceNames() {
QVector<QString> result;
for (auto device : _registeredDevices) {
QString deviceName = device.second->_name.split(" (")[0];
result << deviceName;
}
return result;
}
bool UserInputMapper::addInputChannel(Action action, const Input& input, float scale) {
return addInputChannel(action, input, Input(), scale);
}
bool UserInputMapper::addInputChannel(Action action, const Input& input, const Input& modifier, float scale) {
// Check that the device is registered
if (!getDeviceProxy(input)) {
qDebug() << "UserInputMapper::addInputChannel: The input comes from a device #" << input.getDevice() << "is unknown. no inputChannel mapped.";
return false;
}
auto inputChannel = InputChannel(input, modifier, action, scale);
// Insert or replace the input to modifiers
if (inputChannel.hasModifier()) {
auto& modifiers = _inputToModifiersMap[input.getID()];
modifiers.push_back(inputChannel._modifier);
std::sort(modifiers.begin(), modifiers.end());
}
// Now update the action To Inputs side of things
_actionToInputsMap.insert(ActionToInputsMap::value_type(action, inputChannel));
return true;
}
int UserInputMapper::addInputChannels(const InputChannels& channels) {
int nbAdded = 0;
for (auto& channel : channels) {
nbAdded += addInputChannel(channel._action, channel._input, channel._modifier, channel._scale);
}
return nbAdded;
}
bool UserInputMapper::removeInputChannel(InputChannel inputChannel) {
// Remove from Input to Modifiers map
if (inputChannel.hasModifier()) {
_inputToModifiersMap.erase(inputChannel._input.getID());
}
// Remove from Action to Inputs map
std::pair<ActionToInputsMap::iterator, ActionToInputsMap::iterator> ret;
ret = _actionToInputsMap.equal_range(inputChannel._action);
for (ActionToInputsMap::iterator it=ret.first; it!=ret.second; ++it) {
if (it->second == inputChannel) {
_actionToInputsMap.erase(it);
return true;
}
}
return false;
}
void UserInputMapper::removeAllInputChannels() {
_inputToModifiersMap.clear();
_actionToInputsMap.clear();
}
void UserInputMapper::removeAllInputChannelsForDevice(uint16 device) {
QVector<InputChannel> channels = getAllInputsForDevice(device);
for (auto& channel : channels) {
removeInputChannel(channel);
}
}
void UserInputMapper::removeDevice(int device) {
removeAllInputChannelsForDevice((uint16) device);
_registeredDevices.erase(device);
}
int UserInputMapper::getInputChannels(InputChannels& channels) const {
for (auto& channel : _actionToInputsMap) {
channels.push_back(channel.second);
}
return _actionToInputsMap.size();
}
QVector<UserInputMapper::InputChannel> UserInputMapper::getAllInputsForDevice(uint16 device) {
InputChannels allChannels;
getInputChannels(allChannels);
QVector<InputChannel> channels;
for (InputChannel inputChannel : allChannels) {
if (inputChannel._input._device == device) {
channels.push_back(inputChannel);
}
}
>>>>>>> 80cffdb764d3faa5516c8b0eb0a49d84cc395416*/
// Split the full input name as such: deviceName.inputName // Split the full input name as such: deviceName.inputName
auto names = inputName.split('.'); auto names = inputName.split('.');

View file

@ -136,6 +136,7 @@ public:
}; };
// GetFreeDeviceID should be called before registering a device to use an ID not used by a different device. // GetFreeDeviceID should be called before registering a device to use an ID not used by a different device.
uint16 getFreeDeviceID() { return _nextFreeDeviceID++; } uint16 getFreeDeviceID() { return _nextFreeDeviceID++; }
bool registerDevice(uint16 deviceID, const DeviceProxy::Pointer& device); bool registerDevice(uint16 deviceID, const DeviceProxy::Pointer& device);
bool registerStandardDevice(const DeviceProxy::Pointer& device) { _standardDevice = device; return true; } bool registerStandardDevice(const DeviceProxy::Pointer& device) { _standardDevice = device; return true; }
DeviceProxy::Pointer getDeviceProxy(const Input& input); DeviceProxy::Pointer getDeviceProxy(const Input& input);
@ -299,6 +300,9 @@ protected:
std::vector<PoseValue> _poseStates = std::vector<PoseValue>(NUM_ACTIONS); std::vector<PoseValue> _poseStates = std::vector<PoseValue>(NUM_ACTIONS);
glm::mat4 _sensorToWorldMat; glm::mat4 _sensorToWorldMat;
int recordDeviceOfType(const QString& deviceName);
QHash<const QString&, int> _deviceCounts;
}; };
Q_DECLARE_METATYPE(UserInputMapper::InputPair) Q_DECLARE_METATYPE(UserInputMapper::InputPair)

View file

@ -11,6 +11,8 @@
#include "OculusHelpers.h" #include "OculusHelpers.h"
#include <plugins/PluginContainer.h>
#if (OVR_MAJOR_VERSION >= 6) #if (OVR_MAJOR_VERSION >= 6)
// A base class for FBO wrappers that need to use the Oculus C // A base class for FBO wrappers that need to use the Oculus C
@ -135,6 +137,19 @@ const QString & OculusDisplayPlugin::getName() const {
return NAME; return NAME;
} }
static const QString MONO_PREVIEW = "Mono Preview";
static const QString FRAMERATE = DisplayPlugin::MENU_PATH() + ">Framerate";
void OculusDisplayPlugin::activate() {
CONTAINER->addMenuItem(MENU_PATH(), MONO_PREVIEW,
[this](bool clicked) {
_monoPreview = clicked;
}, true, true);
CONTAINER->removeMenu(FRAMERATE);
OculusBaseDisplayPlugin::activate();
}
void OculusDisplayPlugin::customizeContext() { void OculusDisplayPlugin::customizeContext() {
WindowOpenGLDisplayPlugin::customizeContext(); WindowOpenGLDisplayPlugin::customizeContext();
#if (OVR_MAJOR_VERSION >= 6) #if (OVR_MAJOR_VERSION >= 6)
@ -149,7 +164,7 @@ void OculusDisplayPlugin::customizeContext() {
#endif #endif
enableVsync(false); enableVsync(false);
// Only enable mirroring if we know vsync is disabled // Only enable mirroring if we know vsync is disabled
_enableMirror = !isVsyncEnabled(); _enablePreview = !isVsyncEnabled();
} }
void OculusDisplayPlugin::deactivate() { void OculusDisplayPlugin::deactivate() {
@ -169,10 +184,15 @@ void OculusDisplayPlugin::display(GLuint finalTexture, const glm::uvec2& sceneSi
// controlling vsync // controlling vsync
wglSwapIntervalEXT(0); wglSwapIntervalEXT(0);
// screen mirroring // screen preview mirroring
if (_enableMirror) { if (_enablePreview) {
auto windowSize = toGlm(_window->size()); auto windowSize = toGlm(_window->size());
Context::Viewport(windowSize.x, windowSize.y); if (_monoPreview) {
Context::Viewport(windowSize.x * 2, windowSize.y);
Context::Scissor(0, windowSize.y, windowSize.x, windowSize.y);
} else {
Context::Viewport(windowSize.x, windowSize.y);
}
glBindTexture(GL_TEXTURE_2D, finalTexture); glBindTexture(GL_TEXTURE_2D, finalTexture);
GLenum err = glGetError(); GLenum err = glGetError();
Q_ASSERT(0 == err); Q_ASSERT(0 == err);
@ -216,7 +236,7 @@ void OculusDisplayPlugin::display(GLuint finalTexture, const glm::uvec2& sceneSi
otherwise the swapbuffer delay will interefere with the framerate of the headset otherwise the swapbuffer delay will interefere with the framerate of the headset
*/ */
void OculusDisplayPlugin::finishFrame() { void OculusDisplayPlugin::finishFrame() {
if (_enableMirror) { if (_enablePreview) {
swapBuffers(); swapBuffers();
} }
doneCurrent(); doneCurrent();

View file

@ -14,6 +14,7 @@ using SwapFboPtr = QSharedPointer<SwapFramebufferWrapper>;
class OculusDisplayPlugin : public OculusBaseDisplayPlugin { class OculusDisplayPlugin : public OculusBaseDisplayPlugin {
public: public:
virtual void activate() override;
virtual void deactivate() override; virtual void deactivate() override;
virtual const QString & getName() const override; virtual const QString & getName() const override;
@ -25,7 +26,8 @@ protected:
private: private:
static const QString NAME; static const QString NAME;
bool _enableMirror{ false }; bool _enablePreview { false };
bool _monoPreview { true };
#if (OVR_MAJOR_VERSION >= 6) #if (OVR_MAJOR_VERSION >= 6)
SwapFboPtr _sceneFbo; SwapFboPtr _sceneFbo;

View file

@ -61,6 +61,8 @@ glm::mat4 StereoDisplayPlugin::getProjection(Eye eye, const glm::mat4& baseProje
return eyeProjection; return eyeProjection;
} }
static const QString FRAMERATE = DisplayPlugin::MENU_PATH() + ">Framerate";
std::vector<QAction*> _screenActions; std::vector<QAction*> _screenActions;
void StereoDisplayPlugin::activate() { void StereoDisplayPlugin::activate() {
auto screens = qApp->screens(); auto screens = qApp->screens();
@ -76,6 +78,9 @@ void StereoDisplayPlugin::activate() {
[this](bool clicked) { updateScreen(); }, true, checked, "Screens"); [this](bool clicked) { updateScreen(); }, true, checked, "Screens");
_screenActions[i] = action; _screenActions[i] = action;
} }
CONTAINER->removeMenu(FRAMERATE);
CONTAINER->setFullscreen(qApp->primaryScreen()); CONTAINER->setFullscreen(qApp->primaryScreen());
WindowOpenGLDisplayPlugin::activate(); WindowOpenGLDisplayPlugin::activate();
} }

View file

@ -122,6 +122,7 @@ void SixenseManager::activate() {
#endif #endif
loadSettings(); loadSettings();
sixenseInit(); sixenseInit();
_activated = true;
#endif #endif
} }
@ -138,6 +139,7 @@ void SixenseManager::deactivate() {
#endif #endif
sixenseExit(); sixenseExit();
_activated = false;
#ifdef __APPLE__ #ifdef __APPLE__
delete _sixenseLibrary; delete _sixenseLibrary;
@ -157,6 +159,12 @@ void SixenseManager::setSixenseFilter(bool filter) {
} }
void SixenseManager::update(float deltaTime, bool jointsCaptured) { void SixenseManager::update(float deltaTime, bool jointsCaptured) {
// FIXME - Some of the code in update() will crash if you haven't actually activated the
// plugin. But we want register with the UserInputMapper if we don't call this.
// We need to clean this up.
//if (!_activated) {
// return;
//}
#ifdef HAVE_SIXENSE #ifdef HAVE_SIXENSE
_buttonPressedMap.clear(); _buttonPressedMap.clear();

View file

@ -118,6 +118,9 @@ private:
static const QString NAME; static const QString NAME;
static const QString HYDRA_ID_STRING; static const QString HYDRA_ID_STRING;
bool _activated = false;
}; };
#endif // hifi_SixenseManager_h #endif // hifi_SixenseManager_h

View file

@ -65,43 +65,65 @@ void AssetClient::init() {
} }
} }
bool haveAssetServer() {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (!assetServer) {
qCWarning(asset_client) << "Could not complete AssetClient operation "
<< "since you are not currently connected to an asset-server.";
return false;
}
return true;
}
AssetRequest* AssetClient::createRequest(const QString& hash, const QString& extension) { AssetRequest* AssetClient::createRequest(const QString& hash, const QString& extension) {
if (hash.length() != SHA256_HASH_HEX_LENGTH) { if (hash.length() != SHA256_HASH_HEX_LENGTH) {
qCWarning(asset_client) << "Invalid hash size"; qCWarning(asset_client) << "Invalid hash size";
return nullptr; return nullptr;
} }
auto nodeList = DependencyManager::get<NodeList>(); if (haveAssetServer()) {
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer); auto request = new AssetRequest(hash, extension);
if (!assetServer) { // Move to the AssetClient thread in case we are not currently on that thread (which will usually be the case)
qCWarning(asset_client).nospace() << "Could not request " << hash << "." << extension request->moveToThread(thread());
<< " since you are not currently connected to an asset-server."; request->setParent(this);
return request;
} else {
return nullptr; return nullptr;
} }
auto request = new AssetRequest(hash, extension);
// Move to the AssetClient thread in case we are not currently on that thread (which will usually be the case)
request->moveToThread(thread());
return request;
} }
AssetUpload* AssetClient::createUpload(const QString& filename) { AssetUpload* AssetClient::createUpload(const QString& filename) {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (!assetServer) { if (haveAssetServer()) {
qCWarning(asset_client) << "Could not upload" << filename << "since you are not currently connected to an asset-server."; auto upload = new AssetUpload(filename);
upload->moveToThread(thread());
upload->setParent(this);
return upload;
} else {
return nullptr; return nullptr;
} }
}
auto upload = new AssetUpload(this, filename);
upload->moveToThread(thread()); AssetUpload* AssetClient::createUpload(const QByteArray& data, const QString& extension) {
if (haveAssetServer()) {
return upload; auto upload = new AssetUpload(data, extension);
upload->moveToThread(thread());
upload->setParent(this);
return upload;
} else {
return nullptr;
}
} }
bool AssetClient::getAsset(const QString& hash, const QString& extension, DataOffset start, DataOffset end, bool AssetClient::getAsset(const QString& hash, const QString& extension, DataOffset start, DataOffset end,

View file

@ -45,6 +45,7 @@ public:
Q_INVOKABLE AssetRequest* createRequest(const QString& hash, const QString& extension); Q_INVOKABLE AssetRequest* createRequest(const QString& hash, const QString& extension);
Q_INVOKABLE AssetUpload* createUpload(const QString& filename); Q_INVOKABLE AssetUpload* createUpload(const QString& filename);
Q_INVOKABLE AssetUpload* createUpload(const QByteArray& data, const QString& extension);
private slots: private slots:
void handleAssetGetInfoReply(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode); void handleAssetGetInfoReply(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode);

View file

@ -127,8 +127,3 @@ void AssetRequest::start() {
}); });
}); });
} }
QUrl AssetRequest::getUrl() const {
return ::getUrl(_hash, _extension);
}

View file

@ -46,7 +46,7 @@ public:
const QByteArray& getData() const { return _data; } const QByteArray& getData() const { return _data; }
const State& getState() const { return _state; } const State& getState() const { return _state; }
const Error& getError() const { return _error; } const Error& getError() const { return _error; }
QUrl getUrl() const; QUrl getUrl() const { return ::getATPUrl(_hash, _extension); }
signals: signals:
void finished(AssetRequest* thisRequest); void finished(AssetRequest* thisRequest);

View file

@ -17,65 +17,94 @@
#include "AssetClient.h" #include "AssetClient.h"
#include "NetworkLogging.h" #include "NetworkLogging.h"
AssetUpload::AssetUpload(QObject* object, const QString& filename) : const QString AssetUpload::PERMISSION_DENIED_ERROR = "You do not have permission to upload content to this asset-server.";
AssetUpload::AssetUpload(const QByteArray& data, const QString& extension) :
_data(data),
_extension(extension)
{
}
AssetUpload::AssetUpload(const QString& filename) :
_filename(filename) _filename(filename)
{ {
} }
QString AssetUpload::getErrorString() const {
// figure out the right error message for error
switch (_error) {
case AssetUpload::PermissionDenied:
return PERMISSION_DENIED_ERROR;
case AssetUpload::TooLarge:
return "The uploaded content was too large and could not be stored in the asset-server.";
case AssetUpload::FileOpenError:
return "The file could not be opened. Please check your permissions and try again.";
case AssetUpload::NetworkError:
return "The file could not be opened. Please check your network connectivity.";
default:
// not handled, do not show a message box
return QString();
}
}
void AssetUpload::start() { void AssetUpload::start() {
if (QThread::currentThread() != thread()) { if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "start"); QMetaObject::invokeMethod(this, "start");
return; return;
} }
// try to open the file at the given filename if (_data.isEmpty() && !_filename.isEmpty()) {
QFile file { _filename }; // try to open the file at the given filename
QFile file { _filename };
if (file.open(QIODevice::ReadOnly)) {
// file opened, read the data and grab the extension if (file.open(QIODevice::ReadOnly)) {
_extension = QFileInfo(_filename).suffix();
_data = file.readAll();
// ask the AssetClient to upload the asset and emit the proper signals from the passed callback
auto assetClient = DependencyManager::get<AssetClient>();
qCDebug(asset_client) << "Attempting to upload" << _filename << "to asset-server.";
assetClient->uploadAsset(_data, _extension, [this](bool responseReceived, AssetServerError error,
const QString& hash){
if (!responseReceived) {
_error = NetworkError;
} else {
switch (error) {
case AssetServerError::NoError:
_error = NoError;
break;
case AssetServerError::AssetTooLarge:
_error = TooLarge;
break;
case AssetServerError::PermissionDenied:
_error = PermissionDenied;
break;
default:
_error = FileOpenError;
break;
}
}
if (_error == NoError && hash == hashData(_data).toHex()) { // file opened, read the data and grab the extension
saveToCache(getUrl(hash, _extension), _data); _extension = QFileInfo(_filename).suffix();
}
emit finished(this, hash); _data = file.readAll();
}); } else {
} else { // we couldn't open the file - set the error result
// we couldn't open the file - set the error result _error = FileOpenError;
_error = FileOpenError;
// emit that we are done
// emit that we are done emit finished(this, QString());
emit finished(this, QString()); }
} }
// ask the AssetClient to upload the asset and emit the proper signals from the passed callback
auto assetClient = DependencyManager::get<AssetClient>();
if (!_filename.isEmpty()) {
qCDebug(asset_client) << "Attempting to upload" << _filename << "to asset-server.";
}
assetClient->uploadAsset(_data, _extension, [this](bool responseReceived, AssetServerError error, const QString& hash){
if (!responseReceived) {
_error = NetworkError;
} else {
switch (error) {
case AssetServerError::NoError:
_error = NoError;
break;
case AssetServerError::AssetTooLarge:
_error = TooLarge;
break;
case AssetServerError::PermissionDenied:
_error = PermissionDenied;
break;
default:
_error = FileOpenError;
break;
}
}
if (_error == NoError && hash == hashData(_data).toHex()) {
saveToCache(getATPUrl(hash, _extension), _data);
}
emit finished(this, hash);
});
} }

View file

@ -35,13 +35,17 @@ public:
FileOpenError FileOpenError
}; };
AssetUpload(QObject* parent, const QString& filename); static const QString PERMISSION_DENIED_ERROR;
AssetUpload(const QString& filename);
AssetUpload(const QByteArray& data, const QString& extension);
Q_INVOKABLE void start(); Q_INVOKABLE void start();
const QString& getFilename() const { return _filename; } const QString& getFilename() const { return _filename; }
const QString& getExtension() const { return _extension; } const QString& getExtension() const { return _extension; }
const Error& getError() const { return _error; } const Error& getError() const { return _error; }
QString getErrorString() const;
signals: signals:
void finished(AssetUpload* upload, const QString& hash); void finished(AssetUpload* upload, const QString& hash);
@ -49,8 +53,8 @@ signals:
private: private:
QString _filename; QString _filename;
QString _extension;
QByteArray _data; QByteArray _data;
QString _extension;
Error _error; Error _error;
}; };

View file

@ -19,7 +19,7 @@
#include "ResourceManager.h" #include "ResourceManager.h"
QUrl getUrl(const QString& hash, const QString& extension) { QUrl getATPUrl(const QString& hash, const QString& extension) {
if (!extension.isEmpty()) { if (!extension.isEmpty()) {
return QUrl(QString("%1:%2.%3").arg(URL_SCHEME_ATP, hash, extension)); return QUrl(QString("%1:%2.%3").arg(URL_SCHEME_ATP, hash, extension));
} else { } else {
@ -66,4 +66,4 @@ bool saveToCache(const QUrl& url, const QByteArray& file) {
qCWarning(asset_client) << "No disk cache to save assets to."; qCWarning(asset_client) << "No disk cache to save assets to.";
} }
return false; return false;
} }

View file

@ -32,7 +32,7 @@ enum AssetServerError : uint8_t {
PermissionDenied PermissionDenied
}; };
QUrl getUrl(const QString& hash, const QString& extension = QString()); QUrl getATPUrl(const QString& hash, const QString& extension = QString());
QByteArray hashData(const QByteArray& data); QByteArray hashData(const QByteArray& data);

View file

@ -45,7 +45,7 @@ bool ReceivedPacketProcessor::process() {
float incomingPacketsPerSecondInWindow = (float)_lastWindowIncomingPackets / secondsSinceLastWindow; float incomingPacketsPerSecondInWindow = (float)_lastWindowIncomingPackets / secondsSinceLastWindow;
_incomingPPS.updateAverage(incomingPacketsPerSecondInWindow); _incomingPPS.updateAverage(incomingPacketsPerSecondInWindow);
float processedPacketsPerSecondInWindow = (float)_lastWindowIncomingPackets / secondsSinceLastWindow; float processedPacketsPerSecondInWindow = (float)_lastWindowProcessedPackets / secondsSinceLastWindow;
_processedPPS.updateAverage(processedPacketsPerSecondInWindow); _processedPPS.updateAverage(processedPacketsPerSecondInWindow);
_lastWindowAt = now; _lastWindowAt = now;