overte/libraries/networking/src/AssetClient.cpp
2015-10-13 10:38:52 -07:00

370 lines
12 KiB
C++

//
// AssetClient.cpp
// libraries/networking/src
//
// Created by Ryan Huffman on 2015/07/21
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AssetClient.h"
#include <cstdint>
#include <QtCore/QBuffer>
#include <QtCore/QStandardPaths>
#include <QtCore/QThread>
#include <QtNetwork/QNetworkDiskCache>
#include "AssetRequest.h"
#include "AssetUpload.h"
#include "AssetUtils.h"
#include "NetworkAccessManager.h"
#include "NetworkLogging.h"
#include "NodeList.h"
#include "PacketReceiver.h"
#include "ResourceCache.h"
MessageID AssetClient::_currentID = 0;
AssetClient::AssetClient() {
setCustomDeleter([](Dependency* dependency){
static_cast<AssetClient*>(dependency)->deleteLater();
});
auto nodeList = DependencyManager::get<NodeList>();
auto& packetReceiver = nodeList->getPacketReceiver();
packetReceiver.registerListener(PacketType::AssetGetInfoReply, this, "handleAssetGetInfoReply");
packetReceiver.registerMessageListener(PacketType::AssetGetReply, this, "handleAssetGetReply");
packetReceiver.registerListener(PacketType::AssetUploadReply, this, "handleAssetUploadReply");
connect(nodeList.data(), &LimitedNodeList::nodeKilled, this, &AssetClient::handleNodeKilled);
}
void AssetClient::init() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "init", Qt::BlockingQueuedConnection);
}
// Setup disk cache if not already
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
if (!networkAccessManager.cache()) {
QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
cachePath = !cachePath.isEmpty() ? cachePath : "interfaceCache";
QNetworkDiskCache* cache = new QNetworkDiskCache();
cache->setMaximumCacheSize(MAXIMUM_CACHE_SIZE);
cache->setCacheDirectory(cachePath);
networkAccessManager.setCache(cache);
qCDebug(asset_client) << "AssetClient disk cache setup at" << cachePath
<< "(size:" << MAXIMUM_CACHE_SIZE / BYTES_PER_GIGABYTES << "GB)";
}
}
bool haveAssetServer() {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (!assetServer) {
qCWarning(asset_client) << "Could not complete AssetClient operation "
<< "since you are not currently connected to an asset-server.";
return false;
}
return true;
}
AssetRequest* AssetClient::createRequest(const QString& hash, const QString& extension) {
if (hash.length() != SHA256_HASH_HEX_LENGTH) {
qCWarning(asset_client) << "Invalid hash size";
return nullptr;
}
if (haveAssetServer()) {
auto request = new AssetRequest(hash, extension);
// Move to the AssetClient thread in case we are not currently on that thread (which will usually be the case)
request->moveToThread(thread());
request->setParent(this);
return request;
} else {
return nullptr;
}
}
AssetUpload* AssetClient::createUpload(const QString& filename) {
if (haveAssetServer()) {
auto upload = new AssetUpload(filename);
upload->moveToThread(thread());
upload->setParent(this);
return upload;
} else {
return nullptr;
}
}
AssetUpload* AssetClient::createUpload(const QByteArray& data, const QString& extension) {
if (haveAssetServer()) {
auto upload = new AssetUpload(data, extension);
upload->moveToThread(thread());
upload->setParent(this);
return upload;
} else {
return nullptr;
}
}
bool AssetClient::getAsset(const QString& hash, const QString& extension, DataOffset start, DataOffset end,
ReceivedAssetCallback callback) {
if (hash.length() != SHA256_HASH_HEX_LENGTH) {
qCWarning(asset_client) << "Invalid hash size";
return false;
}
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto messageID = ++_currentID;
auto payloadSize = sizeof(messageID) + SHA256_HASH_LENGTH + sizeof(uint8_t) + extension.length()
+ sizeof(start) + sizeof(end);
auto packet = NLPacket::create(PacketType::AssetGet, payloadSize, true);
qCDebug(asset_client) << "Requesting data from" << start << "to" << end << "of" << hash << "from asset-server.";
packet->writePrimitive(messageID);
packet->write(QByteArray::fromHex(hash.toLatin1()));
packet->writePrimitive(uint8_t(extension.length()));
packet->write(extension.toLatin1());
packet->writePrimitive(start);
packet->writePrimitive(end);
nodeList->sendPacket(std::move(packet), *assetServer);
_pendingRequests[assetServer][messageID] = callback;
return true;
}
return false;
}
bool AssetClient::getAssetInfo(const QString& hash, const QString& extension, GetInfoCallback callback) {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto messageID = ++_currentID;
auto payloadSize = sizeof(messageID) + SHA256_HASH_LENGTH + sizeof(uint8_t) + extension.length();
auto packet = NLPacket::create(PacketType::AssetGetInfo, payloadSize, true);
packet->writePrimitive(messageID);
packet->write(QByteArray::fromHex(hash.toLatin1()));
packet->writePrimitive(uint8_t(extension.length()));
packet->write(extension.toLatin1());
nodeList->sendPacket(std::move(packet), *assetServer);
_pendingInfoRequests[assetServer][messageID] = callback;
return true;
}
return false;
}
void AssetClient::handleAssetGetInfoReply(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode) {
MessageID messageID;
packet->readPrimitive(&messageID);
auto assetHash = packet->read(SHA256_HASH_LENGTH);
AssetServerError error;
packet->readPrimitive(&error);
AssetInfo info { assetHash.toHex(), 0 };
if (error == AssetServerError::NoError) {
packet->readPrimitive(&info.size);
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingInfoRequests.find(senderNode);
if (messageMapIt != _pendingInfoRequests.end()) {
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt != messageCallbackMap.end()) {
auto callback = requestIt->second;
callback(true, error, info);
messageCallbackMap.erase(requestIt);
}
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
}
}
void AssetClient::handleAssetGetReply(QSharedPointer<NLPacketList> packetList, SharedNodePointer senderNode) {
QByteArray data = packetList->getMessage();
QBuffer packet { &data };
packet.open(QIODevice::ReadOnly);
auto assetHash = packet.read(SHA256_HASH_LENGTH);
qCDebug(asset_client) << "Got reply for asset: " << assetHash.toHex();
MessageID messageID;
packet.read(reinterpret_cast<char*>(&messageID), sizeof(messageID));
AssetServerError error;
packet.read(reinterpret_cast<char*>(&error), sizeof(AssetServerError));
QByteArray assetData;
if (!error) {
DataOffset length;
packet.read(reinterpret_cast<char*>(&length), sizeof(DataOffset));
data = packet.read(length);
} else {
qCWarning(asset_client) << "Failure getting asset: " << error;
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingRequests.find(senderNode);
if (messageMapIt != _pendingRequests.end()) {
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt != messageCallbackMap.end()) {
auto callback = requestIt->second;
callback(true, error, data);
messageCallbackMap.erase(requestIt);
}
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
}
}
bool AssetClient::uploadAsset(const QByteArray& data, const QString& extension, UploadResultCallback callback) {
auto nodeList = DependencyManager::get<NodeList>();
SharedNodePointer assetServer = nodeList->soloNodeOfType(NodeType::AssetServer);
if (assetServer) {
auto packetList = NLPacketList::create(PacketType::AssetUpload, QByteArray(), true, true);
auto messageID = ++_currentID;
packetList->writePrimitive(messageID);
packetList->writePrimitive(static_cast<uint8_t>(extension.length()));
packetList->write(extension.toLatin1().constData(), extension.length());
uint64_t size = data.length();
packetList->writePrimitive(size);
packetList->write(data.constData(), size);
nodeList->sendPacketList(std::move(packetList), *assetServer);
_pendingUploads[assetServer][messageID] = callback;
return true;
}
return false;
}
void AssetClient::handleAssetUploadReply(QSharedPointer<NLPacket> packet, SharedNodePointer senderNode) {
MessageID messageID;
packet->readPrimitive(&messageID);
AssetServerError error;
packet->readPrimitive(&error);
QString hashString;
if (error) {
qCWarning(asset_client) << "Error uploading file to asset server";
} else {
auto hash = packet->read(SHA256_HASH_LENGTH);
hashString = hash.toHex();
qCDebug(asset_client) << "Successfully uploaded asset to asset-server - SHA256 hash is " << hashString;
}
// Check if we have any pending requests for this node
auto messageMapIt = _pendingUploads.find(senderNode);
if (messageMapIt != _pendingUploads.end()) {
// Found the node, get the MessageID -> Callback map
auto& messageCallbackMap = messageMapIt->second;
// Check if we have this pending request
auto requestIt = messageCallbackMap.find(messageID);
if (requestIt != messageCallbackMap.end()) {
auto callback = requestIt->second;
callback(true, error, hashString);
messageCallbackMap.erase(requestIt);
}
// Although the messageCallbackMap may now be empty, we won't delete the node until we have disconnected from
// it to avoid constantly creating/deleting the map on subsequent requests.
}
}
void AssetClient::handleNodeKilled(SharedNodePointer node) {
if (node->getType() != NodeType::AssetServer) {
return;
}
{
auto messageMapIt = _pendingRequests.find(node);
if (messageMapIt != _pendingRequests.end()) {
for (const auto& value : messageMapIt->second) {
value.second(false, AssetServerError::NoError, QByteArray());
}
messageMapIt->second.clear();
}
}
{
auto messageMapIt = _pendingInfoRequests.find(node);
if (messageMapIt != _pendingInfoRequests.end()) {
AssetInfo info { "", 0 };
for (const auto& value : messageMapIt->second) {
value.second(false, AssetServerError::NoError, info);
}
messageMapIt->second.clear();
}
}
{
auto messageMapIt = _pendingUploads.find(node);
if (messageMapIt != _pendingUploads.end()) {
for (const auto& value : messageMapIt->second) {
value.second(false, AssetServerError::NoError, "");
}
messageMapIt->second.clear();
}
}
}