Commit graph

55379 commits

Author SHA1 Message Date
Andrew Meadows
f7db877b7f payload keeps weak pointer to Model 2017-05-22 17:29:15 -07:00
seefo
a638704a8c Modified AccountManager code to better meet style guidelines 2017-05-22 17:01:37 -07:00
Liv
d50bdd6aa9 Initial check that the script url has a supported extension, currently JS only 2017-05-22 16:53:41 -07:00
samcake
e0487f7e04 Solving the size evaluation for compressed format 2017-05-22 16:51:54 -07:00
Brad Davis
3995f539cf Merge pull request #10500 from Atlante45/feat/bc7
Add BC7 compression support
2017-05-22 16:47:27 -07:00
David Kelly
ae54f9c80a Should fix crash in general setting dialog 2017-05-22 16:25:21 -07:00
Stephen Birarda
cecbf43129 make server entity scripts respect script whitelist 2017-05-22 16:17:01 -07:00
Ryan Huffman
3c9205d0b2 Remove invalid comment and unnecessary check from ScriptEngine
This removes an invalid comment - waitTillDoneRunning is not only called
from the main thread - and remove a check to make sure thread() is not
null because it should no longer be deleted before ScriptEngine.
2017-05-22 15:46:43 -07:00
samcake
e4f9f2935e Solving the size evaluation for compressed format 2017-05-22 15:42:18 -07:00
Stephen Birarda
841f8cb86b make sure AvatarData objects have the node session ID 2017-05-22 15:33:57 -07:00
Ryan Huffman
09c98b3ac3 Fix ScriptEngine thread being deleted too early
The thread appeared to be deleted before waitTillDoneRunning was
finished. This is a speculative fix. This ensures that the QThread isn't
deleted until after the ScriptEngine is deleted.
2017-05-22 15:31:11 -07:00
David Rowe
b0962865b2 Code review 2017-05-23 09:57:53 +12:00
David Rowe
9cb990a3aa Simplify head simulation methods 2017-05-23 09:53:42 +12:00
Brad Davis
a5112ce52a Merge pull request #10520 from jherico/texture_ping_pong
Prevent ping-ponging of texture quality when oversubscribed
2017-05-22 14:52:52 -07:00
seefo
e77e900812 Added refreshing of Account Manager's access token
Changed indentention style to match guidelines
2017-05-22 14:46:44 -07:00
Stephen Birarda
3e09c911f5 remove number of versions behind from the update dialog 2017-05-22 14:19:36 -07:00
David Rowe
9f83ca518f Merge branch 'master' into 21359 2017-05-23 09:18:10 +12:00
Seth Alves
3825830fac if something is locked but in motion, make it kinematic rather than static 2017-05-22 14:07:53 -07:00
anshuman64
bfb44693a3 Merge pull request #10482 from ctrlaltdavid/21361
Fix AC playback script not logging
2017-05-22 12:58:20 -07:00
Brad Davis
642ef7083b Merge pull request #10518 from ctrlaltdavid/add-unpublished-scripts
Add unpublishedScripts content to the JS project
2017-05-22 12:26:52 -07:00
samcake
f8c291ee78 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-22 10:56:00 -07:00
Andrew Meadows
a9665d1a25 Merge pull request #10519 from sethalves/locked-entities-are-static
treat locked like other properties that affect simulation
2017-05-22 10:43:52 -07:00
Brad Davis
afee753570 Prevent ping-ponging of texture quality when oversubscribed 2017-05-22 09:52:18 -07:00
Sam Cake
1f090d8148 Debugging the size problem and fixing the compression size evaluation 2017-05-22 01:00:34 -07:00
Seth Alves
4142d8c686 actions shouldn't change locked entities 2017-05-21 11:05:18 -07:00
Seth Alves
e7231dd1f9 Merge branch 'master' of github.com:highfidelity/hifi into locked-entities-are-static 2017-05-21 11:05:03 -07:00
Seth Alves
381de7a1e2 tabs 2017-05-21 08:42:53 -07:00
Seth Alves
c68efc2ed0 treat locked like other properties that affect simulation 2017-05-21 08:29:35 -07:00
Sam Cake
321f74c305 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-20 18:12:58 -07:00
David Rowe
727ba1320a Add unpublishedScripts content to the JS project 2017-05-21 11:15:51 +12:00
Brad Hefta-Gaub
c24561ec96 Merge pull request #10517 from sethalves/locked-entities-are-static
force locked entities to be static in bullet
2017-05-20 14:46:26 -07:00
Seth Alves
2512b39848 don't dirty motion-type if lock value isn't actually changing 2017-05-20 14:14:33 -07:00
Seth Alves
8f38ea8c6a force locked entities to be static in bullet 2017-05-20 11:54:42 -07:00
Seth Alves
a442181859 remove some redundancy 2017-05-20 08:51:44 -07:00
samcake
56e9b1bb37 Adding the populated counter 2017-05-19 18:46:19 -07:00
samcake
c5b5aa93b1 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-19 18:13:42 -07:00
David Rowe
a279d581ae Fix code order 2017-05-20 12:56:23 +12:00
samcake
c449229850 Cleaned up the counters for memory 2017-05-19 17:52:56 -07:00
David Rowe
768415695d Tidying 2017-05-20 12:43:47 +12:00
David Rowe
eef707e4e9 Simplify code 2017-05-20 12:42:40 +12:00
David Rowe
d9baa337d8 Fix call order 2017-05-20 12:41:50 +12:00
Seth Alves
a45b5599c9 Merge branch 'master' of github.com:highfidelity/hifi into fix-imported-children-querybox 2017-05-19 17:37:03 -07:00
Clément Brisset
6e89f7d2f9 Merge pull request #10512 from Atlante45/fix/running-marker
Fix "Reset Settings" window poping up every time
2017-05-19 17:36:00 -07:00
Seth Alves
40c8261111 Merge branch 'master' of github.com:highfidelity/hifi into fix-imported-children-querybox 2017-05-19 17:14:58 -07:00
Seth Alves
5c94147f40 children collision hulls appear to be in the right place, now 2017-05-19 17:09:42 -07:00
David Rowe
597312ff45 Reinstate missing guards 2017-05-20 12:08:01 +12:00
Chris Collins
22aca527af Merge pull request #10516 from zfox23/incrementAgentIdentitySequenceId
Increment _identitySequenceId before sending ID packet for agents
2017-05-19 17:04:37 -07:00
Zach Fox
487319f7ef Increment _identitySequenceId before sending ID packet for agents 2017-05-19 16:53:25 -07:00
Clément Brisset
fa3ef25f3e Merge pull request #10481 from marko8904/new_landing_in_welcome
changing the location in welcome to which a user is sent on the first run
2017-05-19 16:45:14 -07:00
Dante Ruiz
ffcc3c8df9 going back to old lost tracking method 2017-05-20 00:06:54 +01:00