Elisa Lupin-Jimenez
3a7290c3ed
starting 2d image entity type
2018-02-02 10:08:39 -08:00
Olivier Prat
03daba9bac
Removed duplicate shader include
2018-02-02 18:18:24 +01:00
Olivier Prat
8a011036ef
Removed warnings on mac and ubuntu
2018-02-02 18:07:35 +01:00
Seth Alves
861497e907
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
2018-02-02 08:56:18 -08:00
Seth Alves
14d5029f4d
only update cauterization of child entities when something relevant changes
2018-02-02 08:56:11 -08:00
Olivier Prat
e9747e9d85
Small optimisations in shadow shader
2018-02-02 15:06:22 +01:00
Olivier Prat
ac92b3c130
Merge branch 'master' of http://github.com/highfidelity/hifi into scribe
2018-02-02 14:01:59 +01:00
Olivier Prat
234cb1e3e6
Added anti frustum test to remove lower cascade objects from higher shadow cascades
2018-02-02 12:15:43 +01:00
Olivier Prat
1f4671ba17
Cleaned up orthographic shadow culling functor
2018-02-02 11:09:28 +01:00
Olivier Prat
3804917cf4
Orthographic octree selection seems to be working
2018-02-02 09:40:57 +01:00
Olivier Prat
a44c5c9814
Merge branch 'master' of http://github.com/highfidelity/hifi into trnormalmap
2018-02-02 08:46:38 +01:00
John Conklin II
cbdbf51ccd
Merge pull request #12317 from hyperlogic/feature/remove-ik-hips-offset
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Removal of hips offset shifting from AnimInverseKinematics node
2018-02-01 15:30:08 -08:00
Seth Alves
53f536c476
Merge pull request #12320 from ctrlaltdavid/21731
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Bump avatar mixer packet version
2018-02-01 14:28:23 -08:00
Seth Alves
45ab2e9654
Merge pull request #12319 from hyperlogic/bug-fix/cauterization-on-rigid-bound-mesh
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Fix for rigidly bound mesh not being properly cauterized.
2018-02-01 13:44:27 -08:00
samcake
9867b479fd
APplying review feedback
2018-02-01 13:12:28 -08:00
David Rowe
f46362906d
Bump avatar mixer packet version
2018-02-02 10:02:20 +13:00
Seth Alves
0a94af53fc
Merge pull request #12314 from ctrlaltdavid/21731
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FBX fixes
2018-02-01 12:12:38 -08:00
Seth Alves
f7027b52e1
Merge pull request #12311 from ElderOrb/FB11511
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FB11511 - position of log windows should be persistent between invocations of interface
2018-02-01 12:11:30 -08:00
Seth Alves
bdf6736a54
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
2018-02-01 12:04:56 -08:00
Anthony J. Thibault
a1b67afabf
Fix for rigidly bound mesh not being properly cauterized.
...
For example, sometimes in first person view, you can see the back of your avatar's eyes or the brim of your avatar's hat.
2018-02-01 11:57:50 -08:00
MiladNazeri
a9c6af6b13
Merge pull request #12318 from Triplelexx/entity_serverscript_log_typo
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Fix typos for entity server script log
2018-02-01 10:55:29 -08:00
samcake
fd501cf3af
Addressing review comments
2018-02-01 10:37:54 -08:00
Dante Ruiz
ab20643ada
fix mistakes
2018-02-01 08:13:43 -08:00
Seth Alves
482be7ba4e
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
2018-02-01 06:36:04 -08:00
Sam Gateau
351f619555
Fixing a shader error on android
2018-01-31 23:35:16 -08:00
Sam Gateau
60238fa644
Fixing the android build
2018-01-31 23:15:19 -08:00
Triplelexx
a8d2be045c
fix typos
2018-02-01 07:09:24 +00:00
Sam Gateau
d4a3932549
Merge branch 'master' of https://github.com/highfidelity/hifi into pastel
2018-01-31 21:53:09 -08:00
Sam Gateau
edb416d24e
Fixing the program map sorting, good to go
2018-01-31 21:32:22 -08:00
Anthony J. Thibault
b23f98b311
Removal of hips offset shifting from AnimInverseKinematics node
...
With the addition of the hips IK target, the hips offset shifting code is no longer necessary.
This PR should not effect any behavior, but it removes this unused code from the animation system.
2018-01-31 17:56:33 -08:00
samcake
89f4fe1c04
Adding the map of existing shaders and programs and ways to identify them to avoid recompiling them
2018-01-31 17:28:45 -08:00
David Rowe
a7ec4501e6
FBX node IDs aren't alphanumerically ordered per logical structure
2018-02-01 13:43:14 +13:00
David Rowe
4cd130dd63
Don't reparent model node with clusters if it's a root node
2018-02-01 13:39:57 +13:00
Dante Ruiz
bd5fc65bfb
fix getDirtyFlags & getSpecialFlags function
2018-01-31 16:19:14 -08:00
John Conklin II
453d0038d6
Merge pull request #12297 from hyperlogic/bug-fix/hair-freakout
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Fix avatars with extra joints during mirrored animations
2018-01-31 15:33:34 -08:00
John Conklin II
fd92ef226a
Merge pull request #12274 from samcake/flash
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FIxing the dark ambient lighting on scattering surface
2018-01-31 15:32:29 -08:00
Dante Ruiz
f6029ed9dc
made requested changes
2018-01-31 15:21:22 -08:00
samcake
0885b00ab8
Merge branch 'master' of https://github.com/highfidelity/hifi into pastel
2018-01-31 14:18:38 -08:00
Brad Hefta-Gaub
f5614618b9
Merge pull request #12288 from ctrlaltdavid/21729
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Add location.domainID as a synonym for location.domainId
2018-01-31 13:50:48 -08:00
Alexander Ivash
579d9a8640
fix slots invocation
2018-02-01 00:48:03 +03:00
Bradley Austin Davis
f40d83381d
Merge pull request #12300 from jherico/fix/amd_crash
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Trying to fix AMD crash in QML rendering
2018-01-31 13:24:50 -08:00
Seth Alves
96b6e85745
formatting
2018-01-31 12:24:23 -08:00
Brad Davis
e5559fa865
Better fix for AMD crashing (hopefully
2018-01-31 12:10:06 -08:00
samcake
582ef2a8a2
MErging with master
2018-01-31 11:00:23 -08:00
Seth Alves
64a46bf5df
merge from upstream
2018-01-31 10:43:41 -08:00
Dante Ruiz
01f8227fa2
remove stray prints
2018-01-31 10:41:08 -08:00
Bradley Austin Davis
b97c938544
Merge pull request #12216 from thoys/feat/js-script-console-auto-complete
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JS scripting console auto-complete
2018-01-31 10:39:51 -08:00
Brad Davis
ef699c2a78
Better fix for AMD crashing (hopefully
2018-01-31 10:38:20 -08:00
Dante Ruiz
9ff6e079ee
fix functions
2018-01-31 10:09:23 -08:00
Sam Gateau
9a131cfab6
Merge pull request #12265 from SamGondelman/resourceCache
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Remove unnecessary invokeMethod from ResourceCache::getResource
2018-01-31 09:35:05 -08:00
John Conklin II
ece72501b9
Merge pull request #12279 from druiz17/fix-parenting-crash
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fix entity parenting crash
2018-01-31 09:32:52 -08:00
Dante Ruiz
c3b8565dea
min diff
2018-01-31 09:23:00 -08:00
Dante Ruiz
4429be23c0
add comment
2018-01-31 09:13:11 -08:00
Brad Davis
9893273d33
Trying to fix AMD crash in QML rendering
2018-01-31 08:36:52 -08:00
Olivier Prat
d422545c78
Changed shadow task to do a single octree query as well as pipeline/depth sort for all cascades. Still issue with disapearing objects from shadow map with viewpoint
2018-01-31 17:13:06 +01:00
Olivier Prat
3fa2babec2
Moved cascade frustum pre-computation to single ShadowSetup job
2018-01-31 11:55:46 +01:00
Olivier Prat
f344e44d26
Switched to a simpler manual fixed/slope based shadow bias system. Automatic stuff fail most of the time
2018-01-31 10:19:17 +01:00
samcake
062bfbd7b6
Merging with master
2018-01-30 18:33:34 -08:00
samcake
f044cf76d6
add the count of compilations of shaders to avoid recompiling them if ot needed
2018-01-30 18:31:30 -08:00
samcake
63371ff59c
Fix the android build
2018-01-30 17:17:22 -08:00
Anthony J. Thibault
ed67a5b408
Fix avatars with extra joints during mirrored animations
...
When the avatar is rotated it will play a mirrored and non mirrored versions of the rotation animation.
The mirrored version would also mirror extra joints on the model, yielding unexpected results.
This refines the logic that determines which joints are NOT mirrored, so that extra joints
remain unaffected by the mirrored animation playback.
2018-01-30 16:51:39 -08:00
Dante Ruiz
9c81909be5
restructures _dirtyFlags name and bits
2018-01-30 16:42:08 -08:00
Atlante45
bc819c698e
Merge branch 'stable' of https://github.com/highfidelity/hifi into merge-back
2018-01-30 16:09:30 -08:00
John Conklin II
215d03c4ce
Merge pull request #12269 from sethalves/backtrace-for-rc-63
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Backtrace for rc 63
2018-01-30 15:13:01 -08:00
samcake
f078ff611a
Refining the declaraion signatures and adding the binary capture
2018-01-30 15:10:52 -08:00
John Conklin II
eebbb7e563
Merge pull request #12276 from jherico/RC63_haze_hotfix
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RC63 Hotfix: Fix haze parameters uniform buffer size
2018-01-30 15:04:07 -08:00
samcake
d5e52834ef
cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation
2018-01-30 13:07:20 -08:00
samcake
2dcedf9f39
cherry picking Tony's fix for shader compilation time not taking soo long and adding better feedback from shader compilation
2018-01-30 12:52:05 -08:00
Atlante45
db08f1dda6
Move backtrace to interface
2018-01-30 11:39:48 -08:00
Anthony Thibault
b3798553ed
Merge pull request #12287 from Atlante45/fix/mac-builds
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Fix Mac dev builds
2018-01-30 10:50:54 -08:00
Seth Alves
c146a231fa
Merge pull request #12284 from ctrlaltdavid/21717
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FBX reader fixes
2018-01-30 10:49:02 -08:00
Anthony Thibault
1e8a5485c1
8x shader compilation optimization and watchdog disable
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addPlumberPipeline in RenderPipelines.cpp would recompile
a single program 7 more times then necessary. This was
causing startup times on Mac OS X to trigger the deadlock
watchdog.
Even with this fix, compiling shaders is still too slow,
As a workaround, we disable the watchdog thread during
rendering pipeline setup.
2018-01-30 10:27:06 -08:00
Dante Ruiz
4c0a173287
trying another solution
2018-01-30 10:23:19 -08:00
Dante Ruiz
bed2ea052d
better solution
2018-01-30 09:44:49 -08:00
Seth Alves
7d1eb5fef8
Merge branch 'RC63' of github.com:highfidelity/hifi into backtrace-for-rc-63
2018-01-30 09:13:02 -08:00
Dante Ruiz
eef2f656be
Merge branch 'master' of github.com:highfidelity/hifi into fix-parenting-crash
2018-01-30 08:43:35 -08:00
Olivier Prat
5e6300ce46
Merged with master
2018-01-30 09:52:30 +01:00
David Rowe
280264d7ed
Add location.domainID as a synonym for location.domainId
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And deprecate location.domainId.
2018-01-30 20:46:27 +13:00
Atlante45
cb6bebd824
Fix Mac dev builds
2018-01-29 19:47:36 -08:00
David Rowe
cadd4e61ad
Fix indent
2018-01-30 14:36:53 +13:00
David Rowe
09b92b93aa
Handle geometric offsets in FBX mesh extents calculations
2018-01-30 14:36:34 +13:00
MiladNazeri
3585bead96
Merge pull request #12037 from humbletim/Leopoly_Phase1_004_RayPick-Changes
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Leopoly_Phase1_004_RayPick-Changes
2018-01-29 14:02:38 -08:00
Seth Alves
98e0e663e7
Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1
2018-01-29 12:36:37 -08:00
John Conklin II
e01bbcf10b
Merge pull request #12264 from sethalves/warn-for-head-position-nan
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print warnings if head position contains not-a-number
2018-01-29 12:25:23 -08:00
samcake
1fd4c5c1a4
Integrating the tag flags to the render item key and adding configration of the render pipelien with the Tag information
2018-01-29 12:20:51 -08:00
Atlante45
061f9ea359
Don't run settings preroutine when not initialized
2018-01-29 12:09:16 -08:00
MiladNazeri
9baf02b7a1
Merge pull request #12036 from humbletim/Leopoly_Phase1_003_Asset-Request
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Leopoly_Phase1_003_Asset-Request
2018-01-29 11:40:41 -08:00
John Conklin II
92b9290294
Merge pull request #12267 from hyperlogic/bug-fix/rc63-neck-cauterization
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RC63: Bug fix for avatar neck cauterization
2018-01-29 10:52:10 -08:00
samcake
04efaa0f92
Merge branch 'master' of https://github.com/highfidelity/hifi into seth-branch
2018-01-29 10:28:45 -08:00
Dante Ruiz
68fd9eafa8
fix entity parenting crash
2018-01-29 10:23:24 -08:00
Olivier Prat
0324f41565
Trying to improve adaptive shadow bias
2018-01-29 17:23:35 +01:00
Olivier Prat
70a7ecc5f0
Fixed merge with remote trnormalmap
2018-01-29 10:50:17 +01:00
Olivier Prat
4cbfef55ef
Merged with master. Had to add back shaders and code
2018-01-29 10:33:16 +01:00
Brad Davis
0781d8eaf0
Remove some unneeded Qt dependencies
2018-01-28 22:18:24 -08:00
David Rowe
d334f1c35c
Don't append trailing FBX root nodes to the tail of the tree
2018-01-29 13:45:39 +13:00
Brad Davis
206927d72a
Fix haze parameters uniform buffer size
2018-01-27 12:05:29 -08:00
Brad Davis
08df262474
Fix haze parameters uniform buffer size
2018-01-27 11:42:17 -08:00
Sam Gateau
221475d7d9
FIxing the dark ambient lighting on scattering surface
2018-01-27 10:37:32 -08:00
Sam Gateau
3d9985fa67
FIx the scattering ambient lighting diffuse which was too dark (got divided by PI) comparedd to non scattering
2018-01-27 08:48:19 -08:00
Sam Gateau
e08e64b573
Merge branch 'master' of https://github.com/highfidelity/hifi into seth-branch
2018-01-26 19:43:07 -08:00
samcake
8dfa3aace3
cleaning en route
2018-01-26 17:34:37 -08:00
Anthony J. Thibault
3be857567b
updated Skinning.slh comment and constant.
...
(cherry picked from commit 43eaa02ef0
)
2018-01-26 14:02:18 -08:00
Seth Alves
78a5f535c1
Merge branch 'RC63' of github.com:highfidelity/hifi into backtrace-for-rc-63
2018-01-26 12:09:38 -08:00
Seth Alves
d73538f233
oops
2018-01-26 12:08:19 -08:00
Seth Alves
b7303414f2
unmangle merges
2018-01-26 11:57:30 -08:00
Seth Alves
3be42fe79a
Merge branch 'master' of github.com:highfidelity/hifi into warn-for-head-position-nan
2018-01-26 10:36:26 -08:00
Seth Alves
503175cd28
Merge branch 'RC63' of github.com:highfidelity/hifi into warn-for-head-position-nan-for-rc-63
2018-01-26 10:34:51 -08:00
Seth Alves
2962c8979c
print warnings if head position contains not-a-number
2018-01-26 09:49:21 -08:00
Seth Alves
dbe9fd290e
comment out code that would set annotations after StartHandler is called
2018-01-26 09:23:29 -08:00
Atlante45
df62ba88cb
Fix rebase error
2018-01-26 09:22:37 -08:00
Seth Alves
c02ab28c60
fix clang build
2018-01-26 09:22:28 -08:00
Atlante45
39f26e35f0
backtrace for rc-63
2018-01-26 09:22:14 -08:00
Seth Alves
6c04431636
call startCrashhandler from interface
2018-01-26 09:20:29 -08:00
Atlante45
ced5aad1d1
backtrace for rc-63
2018-01-26 09:20:07 -08:00
Thijs Wenker
08b712281f
Merge branch 'master' of github.com:highfidelity/hifi into feat/js-script-console-auto-complete
2018-01-26 18:10:47 +01:00
Olivier Prat
6b0b17ff63
Working on better adaptive bias algorithm for shadow
2018-01-26 17:57:20 +01:00
Sam Gateau
51dac04374
Introducing the tag in lieu of the vsisiblity mask
2018-01-26 02:59:43 -08:00
Sam Gateau
23b99f04cd
Merge branch 'master' of https://github.com/highfidelity/hifi into seth-branch
2018-01-25 18:33:37 -08:00
Anthony J. Thibault
1ad65b8da5
Bug fix for twisted knees on some avatars.
...
The FBXReader inverse bind pose calculation can sometimes introduce floating point fuzz into
the bottom row of the matrix. The Transform class checks this bottom row before doing decomposition
into translation, rotation and scale. If it detects that this row is not exactly (0, 0, 0, 1) it aborts.
And returns identity. To guarantee that it preforms the decomposition correctly slam the row to (0, 0, 0, 1),
before conversion to a Transform instance.
(cherry picked from commit 991ba7f195
)
2018-01-25 18:31:41 -08:00
Anthony J. Thibault
21c1e32490
Bug fix for avatar neck cauterization
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The basic dual-quaternion skinning algorithm does not handle non-rigid transformations like scale well.
Because we only use scaling for head cauterization, we special case this by passing in a cauterization factor,
as well as a cauterization position to the vertex shader. If a vertex is flagged as cauterized, we slam it to equal the cauterization position.
Although, not as smooth as the previous method, it seems to work well enough on the avatar's I've tested.
(cherry picked from commit faf8350369
)
2018-01-25 17:47:39 -08:00
samcake
2f4e61888f
Making it work maybe
2018-01-25 16:57:35 -08:00
SamGondelman
78d72a1703
remove unnecessary invokeMethod from ResourceCache::getResource
2018-01-25 16:07:26 -08:00
Dante Ruiz
3c12ed3b75
Merge branch 'master' of github.com:highfidelity/hifi into entity-joints
2018-01-25 16:03:15 -08:00
Seth Alves
b6f7d2eb89
print warnings if head position contains not-a-number
2018-01-25 15:15:59 -08:00
Thijs Wenker
45487a1e45
Merge branch 'master' of github.com:highfidelity/hifi into feat/js-script-console-auto-complete
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# Conflicts:
# interface/CMakeLists.txt
2018-01-25 22:51:35 +01:00
Thijs Wenker
ce50380698
fix JSAPI typo
2018-01-25 22:47:35 +01:00
Brad Davis
bde5282541
Fix loading of the render config JSON
2018-01-25 12:43:49 -08:00
Bradley Austin Davis
00538c69cd
Merge pull request #12257 from jherico/source_tree_qml
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Fix resource loading from source tree
2018-01-25 12:29:24 -08:00
Andrew Meadows
289356dfe7
Merge pull request #12227 from ZappoMan/sendDataDescription
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some settings cleanup
2018-01-25 11:30:14 -08:00
Brad Davis
3915a2d4ba
Fix resource loading from source tree
2018-01-25 11:07:39 -08:00
ZappoMan
cb01bd14b9
Merge branch 'master' of https://github.com/highfidelity/hifi into sendDataDescription
2018-01-25 10:39:43 -08:00
John Conklin II
1865432b47
Merge pull request #12180 from Zvork/locallights
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Local lights on translucent objects
2018-01-25 09:36:58 -08:00
Seth Alves
7c09b210c6
Merge pull request #12253 from hyperlogic/bug-fix/avatar-eye-offset
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Bug fix for incorrect positioned eyes on other peoples avatars
2018-01-25 07:51:35 -08:00
Anthony J. Thibault
58d3d8ef3d
Bug fix for incorrect positioned eyes on other peoples avatars
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There was a bug in writeBitVector(), where the last byte was not consistantly written into the destination buffer.
A unit test was added to verify that writeBitVector() and readBitVector() are correct.
(cherry picked from commit a252e90f96
)
2018-01-24 21:14:29 -08:00
Anthony J. Thibault
a252e90f96
Bug fix for incorrect positioned eyes on other peoples avatars
...
There was a bug in writeBitVector(), where the last byte was not consistantly written into the destination buffer.
A unit test was added to verify that writeBitVector() and readBitVector() are correct.
2018-01-24 18:58:08 -08:00
samcake
ae6a95ec0d
fixing my bugs on vissibility
2018-01-24 18:07:35 -08:00
John Conklin II
049cf43de0
Merge pull request #12242 from hyperlogic/bug-fix/twisted-knees
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Bug fix for twisted knees on some avatars.
2018-01-24 16:19:49 -08:00
John Conklin II
1529fea983
Revert "Display both lasers on tablet and Web surfaces"
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(cherry picked from commit 455090d2b9
)
2018-01-24 14:51:42 -08:00
humbletim
e8f0df4363
switch to bool per CR feedback
2018-01-24 14:28:22 -05:00
Dante Ruiz
b7ba7862aa
give animGrapgh loader a high priority
2018-01-24 11:18:42 -08:00
humbletim
3ebf322fcf
switch to foreach per CR feeddback
2018-01-24 14:13:34 -05:00
humbletim
63a226f999
make fromScriptValue logic easier to follow for CR; eliminate extra QByteArray conversion
2018-01-24 13:49:58 -05:00
MiladNazeri
3da8e5249c
Merge pull request #12226 from kencooke/audio-options-pitch
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Add "pitch" property to allow pitch shifting an audio effect
2018-01-24 10:38:24 -08:00
humbletim
c2ee13931e
changes per CR feedback; additional jsdoc
2018-01-24 13:38:10 -05:00
Olivier Prat
95882e0cde
Merged with master
2018-01-24 10:51:54 +01:00
Olivier Prat
d0f2138e87
Merged with master
2018-01-24 10:00:41 +01:00
Olivier Prat
c92a9975ba
Merged with master
2018-01-24 09:53:38 +01:00
Anthony J. Thibault
991ba7f195
Bug fix for twisted knees on some avatars.
...
The FBXReader inverse bind pose calculation can sometimes introduce floating point fuzz into
the bottom row of the matrix. The Transform class checks this bottom row before doing decomposition
into translation, rotation and scale. If it detects that this row is not exactly (0, 0, 0, 1) it aborts.
And returns identity. To guarantee that it preforms the decomposition correctly slam the row to (0, 0, 0, 1),
before conversion to a Transform instance.
2018-01-23 16:05:43 -08:00
Seth Alves
1cbc2e31cf
merge from upstream
2018-01-23 15:21:03 -08:00
Sam Gateau
7fe4f8480a
Merge pull request #12172 from highfidelity/android
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Android updates
2018-01-23 14:41:35 -08:00