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Merge pull request #12226 from kencooke/audio-options-pitch
Add "pitch" property to allow pitch shifting an audio effect
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commit
3da8e5249c
3 changed files with 45 additions and 25 deletions
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@ -427,28 +427,11 @@ AudioInjectorPointer AudioInjector::playSound(SharedSoundPointer sound, const fl
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options.stereo = sound->isStereo();
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options.position = position;
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options.volume = volume;
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options.pitch = 1.0f / stretchFactor;
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QByteArray samples = sound->getByteArray();
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if (stretchFactor == 1.0f) {
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return playSoundAndDelete(samples, options);
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}
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const int standardRate = AudioConstants::SAMPLE_RATE;
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const int resampledRate = standardRate * stretchFactor;
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const int channelCount = sound->isStereo() ? 2 : 1;
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AudioSRC resampler(standardRate, resampledRate, channelCount);
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const int nInputFrames = samples.size() / (channelCount * sizeof(int16_t));
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const int maxOutputFrames = resampler.getMaxOutput(nInputFrames);
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QByteArray resampled(maxOutputFrames * channelCount * sizeof(int16_t), '\0');
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int nOutputFrames = resampler.render(reinterpret_cast<const int16_t*>(samples.data()),
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reinterpret_cast<int16_t*>(resampled.data()),
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nInputFrames);
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Q_UNUSED(nOutputFrames);
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return playSoundAndDelete(resampled, options);
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return playSoundAndDelete(samples, options);
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}
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AudioInjectorPointer AudioInjector::playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options) {
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@ -461,12 +444,40 @@ AudioInjectorPointer AudioInjector::playSoundAndDelete(const QByteArray& buffer,
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return sound;
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}
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AudioInjectorPointer AudioInjector::playSound(const QByteArray& buffer, const AudioInjectorOptions options) {
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AudioInjectorPointer injector = AudioInjectorPointer::create(buffer, options);
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if (!injector->inject(&AudioInjectorManager::threadInjector)) {
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qWarning() << "AudioInjector::playSound failed to thread injector";
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if (options.pitch == 1.0f) {
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AudioInjectorPointer injector = AudioInjectorPointer::create(buffer, options);
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if (!injector->inject(&AudioInjectorManager::threadInjector)) {
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qWarning() << "AudioInjector::playSound failed to thread injector";
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}
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return injector;
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} else {
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const int standardRate = AudioConstants::SAMPLE_RATE;
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const int resampledRate = AudioConstants::SAMPLE_RATE / glm::clamp(options.pitch, 1/16.0f, 16.0f); // limit to 4 octaves
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const int numChannels = options.ambisonic ? AudioConstants::AMBISONIC :
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(options.stereo ? AudioConstants::STEREO : AudioConstants::MONO);
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AudioSRC resampler(standardRate, resampledRate, numChannels);
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// create a resampled buffer that is guaranteed to be large enough
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const int nInputFrames = buffer.size() / (numChannels * sizeof(int16_t));
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const int maxOutputFrames = resampler.getMaxOutput(nInputFrames);
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QByteArray resampledBuffer(maxOutputFrames * numChannels * sizeof(int16_t), '\0');
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resampler.render(reinterpret_cast<const int16_t*>(buffer.data()),
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reinterpret_cast<int16_t*>(resampledBuffer.data()),
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nInputFrames);
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AudioInjectorPointer injector = AudioInjectorPointer::create(resampledBuffer, options);
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if (!injector->inject(&AudioInjectorManager::threadInjector)) {
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qWarning() << "AudioInjector::playSound failed to thread pitch-shifted injector";
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}
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return injector;
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}
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return injector;
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}
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@ -26,7 +26,8 @@ AudioInjectorOptions::AudioInjectorOptions() :
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ambisonic(false),
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ignorePenumbra(false),
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localOnly(false),
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secondOffset(0.0f)
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secondOffset(0.0f),
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pitch(1.0f)
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{
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}
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@ -40,6 +41,7 @@ QScriptValue injectorOptionsToScriptValue(QScriptEngine* engine, const AudioInje
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obj.setProperty("ignorePenumbra", injectorOptions.ignorePenumbra);
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obj.setProperty("localOnly", injectorOptions.localOnly);
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obj.setProperty("secondOffset", injectorOptions.secondOffset);
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obj.setProperty("pitch", injectorOptions.pitch);
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return obj;
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}
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@ -87,6 +89,12 @@ void injectorOptionsFromScriptValue(const QScriptValue& object, AudioInjectorOpt
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} else {
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qCWarning(audio) << "Audio injector options: secondOffset is not a number";
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}
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} else if (it.name() == "pitch") {
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if (it.value().isNumber()) {
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injectorOptions.pitch = it.value().toNumber();
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} else {
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qCWarning(audio) << "Audio injector options: pitch is not a number";
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}
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} else {
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qCWarning(audio) << "Unknown audio injector option:" << it.name();
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}
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@ -29,6 +29,7 @@ public:
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bool ignorePenumbra;
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bool localOnly;
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float secondOffset;
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float pitch; // multiplier, where 2.0f shifts up one octave
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};
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Q_DECLARE_METATYPE(AudioInjectorOptions);
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