Commit graph

111 commits

Author SHA1 Message Date
SamGondelman
b189433855 merge 2018-02-15 15:50:36 -08:00
SamGondelman
2d754edf74 CR 2018-02-15 15:48:41 -08:00
Sam Gondelman
15cdfef16a
Merge branch 'master' into decals 2018-02-14 17:33:01 -08:00
SamGondelman
324eefc914 remove fresnel, add unlit, fix overlays, cleanup 2018-02-14 17:02:07 -08:00
samcake
1d3ae1b187 Work in progress to get the render items beeing tagged correctly for groupCulled 2018-02-13 17:50:01 -08:00
SamGondelman
9e8aa1898c warnings, load material from URL, shapeID -> parentMaterialID 2018-02-12 12:50:09 -08:00
SamGondelman
5337377ef5 Merge remote-tracking branch 'upstream/master' into decals 2018-02-09 14:40:20 -08:00
SamGondelman
84cd0e1529 wip live material swapping on model entities, model overlays, avatars,
and albedo swap on shape entities
2018-02-09 12:00:08 -08:00
Seth Alves
64a46bf5df merge from upstream 2018-01-31 10:43:41 -08:00
Sam Gateau
51dac04374 Introducing the tag in lieu of the vsisiblity mask 2018-01-26 02:59:43 -08:00
samcake
ae6a95ec0d fixing my bugs on vissibility 2018-01-24 18:07:35 -08:00
samcake
38242072e5 Merge branch 'cauterize-head-av-entities-1' of https://github.com/sethalves/hifi into seth-branch 2018-01-23 16:30:54 -08:00
Seth Alves
1cbc2e31cf merge from upstream 2018-01-23 15:21:03 -08:00
humbletim
65455e7b50 Merge remote-tracking branch 'upstream/master' into Leopoly_Phase1_004_RayPick-Changes 2018-01-23 14:57:33 -05:00
John Conklin II
4697c5f92c
Merge pull request #12225 from hyperlogic/bug-fix/sassy-avatar
Fix for avatars with crooked spine/head when exiting HMD mode
2018-01-22 11:50:44 -08:00
Sam Gateau
d38d13cbb9 Trying to address the overlays to not be visisble in 2nd camera 2018-01-21 23:47:45 -08:00
Anthony J. Thibault
cd4d9255bd Added defaultPoseFlags to avatar protocol
Change rotationSet to rotationIsDefaultPose for JointData
Also for translation.  Fixed all code to flip boolean value.
Created EntityJointData so that the ModelEntity stuff doesn't need to change.
2018-01-19 15:34:27 -08:00
Seth Alves
bce9b5f459 Merge branch 'master' of github.com:highfidelity/hifi into cauterize-head-av-entities-1 2018-01-19 09:53:54 -08:00
Seth Alves
7c32d3c536 flip logic back around 2018-01-18 13:49:17 -08:00
Seth Alves
fb974b0b9c attempt to straighten out use of view-visibility masks 2018-01-18 10:09:23 -08:00
David Rowe
9b0fb19cfa Remove unused "anchor" Overlays property 2018-01-12 12:16:58 +13:00
David Rowe
3d9d2a1859 Filed overlay property has been removed 2018-01-09 14:35:02 +13:00
SamGondelman
6a19b0e0b6 update render items on texture load 2018-01-04 13:10:46 -08:00
humbletim
a146b778f7 support additional .extraInfo for ray intersections 2017-12-21 12:35:13 -05:00
SamGondelman
bd06dc6443 cleaning up modelmeshpartpayload 2017-12-20 11:00:14 -08:00
David Rowe
578c42b4ea Merge branch 'master' into 21624 2017-12-13 09:41:09 +13:00
Sam Gateau
d1cd9f5c6b adding correct support for the meta item fetch subItems for Overlays and specifically for ModelOverlay which fixes the highlight on Overlays 2017-12-11 02:21:09 -08:00
David Rowe
0146eca315 JSDoc review 2017-12-07 10:09:05 +13:00
David Rowe
cafebf6a7e Fix Unix build warnings and tidy initializers 2017-12-06 13:38:42 +13:00
David Rowe
2752dc7cac Fix dimensions of cloned cube, sphere, shape, and model overlays 2017-12-06 12:28:55 +13:00
David Rowe
cd2922a560 Merge branch '21602' into 21624
# Conflicts:
#	tools/jsdoc/plugins/hifi.js
2017-11-28 17:04:59 +13:00
David Rowe
4b5aa9bdec Add Overlays API functionality JSDoc 2017-11-25 16:18:14 +13:00
David Rowe
3535071178 Add "size" as synonym for "dimensions" in model overlay property setter 2017-11-22 21:04:04 +13:00
ZappoMan
f63db42c0e migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
SamGondelman
7e6d5d9d98 merge with master 2017-10-06 14:57:08 -07:00
SamGondelman
477dfdff1e wip hud layering and fix crashes 2017-10-04 11:45:21 -07:00
Brad Hefta-Gaub
a1979a2600 Merge branch 'master' into RC-56 2017-10-03 18:16:21 -07:00
SamGondelman
572986bfad fix modeloverlay visible change
(cherry picked from commit 0bb27a7165)
2017-10-01 13:40:00 -07:00
SamGondelman
0bb27a7165 fix modeloverlay visible change 2017-09-29 17:48:59 -07:00
ZappoMan
9c81bc5479 CR fixes 2017-09-29 09:52:30 -07:00
ZappoMan
be7729b276 support animation of model overlays 2017-09-28 15:14:59 -07:00
samcake
510b446409 mergine with master, resolving conflict 2017-09-26 13:13:46 -07:00
samcake
d112ffd8d6 Moving all the 3D overlay transform evaluation out of the render thread to the game loop, need to do something for the line3d 2017-09-20 18:06:49 -07:00
Anthony J. Thibault
a8a5138c18 remove USE_N_SCALE preprocessor check 2017-09-20 09:23:13 -07:00
Anthony J. Thibault
0757f513af Merge branch 'master' into feature/ant-man 2017-09-18 11:36:39 -07:00
samcake
524c94cdd4 Adding more comments for future fixmes 2017-09-15 14:35:45 -07:00
Anthony J. Thibault
6e6687c3a6 Change tablet dimensions as sensorToWorldScale changes 2017-08-30 18:21:25 -07:00
Anthony J. Thibault
c9cdaadeb5 Better scale support in SpatiallyNestable class.
Previously avatar used SpatiallyNestable scale to keep track of model rendering scale.
It now uses a new member variable _modelScale instead. This is important because the
notion of "Avatar" space does NOT include scale, so this is now reflected correctly in
the SpatiallyNestable class.

Similarly, EntityItems no longer stuff dimensions into the SpatiallyNestable scale
field.  a new _dimensions member variable is used instead.  The SpatiallyNestable scale
field for entities should always be one.

Parent joints can now have scale if getAbsoluteJointScaleInObjectFrame() returns a non-zero scale.
This is used in the case of the faux SENSOR_TO_WORLD_MATRIX_INDEX joint.

Overlays now ignore the SpatiallyNestable scale, and render using only orientation, position and dimensions.

Added qDebug stream support for Transform class.
2017-08-30 15:46:36 -07:00
Andrew Meadows
7b879a7964 Model has a Rig rather than a RigPointer 2017-05-19 13:24:16 -07:00