Seth Alves
7ff576ef18
add memory-debugging macro to some cmake files
2017-06-22 10:07:39 -07:00
Seth Alves
a1cab2c0d1
working toward fixing compound hulls
2017-04-09 17:23:56 -07:00
Seth Alves
8d00f0ab8f
allow obj reader to either combine meshes or keep parts separate
2017-04-07 15:59:01 -07:00
Seth Alves
1cb330057e
fix a crash and a memory leak in vhacd-util
2016-12-23 13:05:57 -08:00
Seth Alves
87dbfa7e47
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
Bradley Austin Davis
d2fd7f88fd
Enabling OSX Oculus plugin
2016-08-12 22:28:43 -07:00
Andrew Meadows
1eb0b6a231
apply FBXGeometry.scaleOffset to mesh vertices
2016-05-31 11:38:58 -07:00
Andrew Meadows
402b7f2282
address review feedback
2016-05-25 20:53:43 -07:00
Andrew Meadows
2efec2a878
fix warning on windows about 64 to 32 bit cast
2016-05-25 19:31:21 -07:00
Andrew Meadows
e8e059c637
better variable names and fewer magic numbers
2016-05-25 19:31:21 -07:00
Andrew Meadows
21ef30d410
fix warning on windows build
2016-05-25 19:31:21 -07:00
Andrew Meadows
7ee4dea4ca
remove magic number
2016-05-25 19:31:21 -07:00
Andrew Meadows
78357057b6
return non-zero on error, add verbose option
2016-05-25 19:31:21 -07:00
Andrew Meadows
7d7c991447
connect progress callback
2016-05-25 19:31:21 -07:00
Andrew Meadows
0647f5b2d0
attempt to close open mesh parts
2016-05-25 19:31:21 -07:00
Andrew Meadows
f8e2cf8064
cleanup vhacd-util logging and variable names
2016-05-25 19:31:21 -07:00
howard-stearns
51a4154ae7
Check results of qUncompress, and catch fbx reader throws in utility
...
programs.
2016-03-30 16:56:39 -07:00
Atlante45
ce51350b65
Fix warnings on windows 64bit
2015-12-11 15:42:15 -08:00
Atlante45
47d8afa6a8
Fix vhacd for models with quads
2015-10-19 15:22:10 -07:00
Seth Alves
695ffa29c7
call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
2015-08-26 11:09:59 -07:00
Brad Davis
380b0cb23c
Removing tabs from our javascript and C++
2015-08-24 15:26:46 -07:00
Brad Davis
c3991dbb8c
Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor
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ResourceCache, NetworkGeometry and Model refactoring and optimizations.
2015-08-20 23:57:16 -07:00
Anthony J. Thibault
1b3d7fabc8
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
...
* Removed validation logic from Resource class, Qt does this internally and is more
standards compliant. This should result in more accurate caching and faster resource
fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.
* NetworkGeometry now uses multiple Resource objects to download
the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
have to poll it to determine when loading is complete (except for textures *sigh*)
Some functionality was removed
* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.
* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
This can result in a pop when switching avatars, and there's no longer a default
if avatar loading fails.
2015-08-20 18:59:51 -07:00
Seth Alves
c25082d86f
use -fsanitize=address in all code rather than just the top-level links
2015-08-20 10:14:16 -07:00
Philip Rosedale
761f638ce3
Merge pull request #5466 from sethalves/vhacd-improvements
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vhacd tool -- make the height of the tetrahedrons in 'fatten' mode less tall.
2015-08-03 11:18:37 -07:00
Seth Alves
5bae9843f5
code review
2015-07-31 09:34:50 -07:00
Seth Alves
c8f398024e
replace a magic number with a constant
2015-07-30 21:16:07 -07:00
Seth Alves
0bc94158a8
make the height of the tetrahedrons in 'fatten' mode less tall.
2015-07-30 21:09:14 -07:00
Howard Stearns
06aa107762
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-30 09:57:02 -07:00
Brad Hefta-Gaub
b95e4e1e93
Merge pull request #5323 from MarcelEdward/20605
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Removed the line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
Howard Stearns
1663d095a1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
Seth Alves
6ba135de09
when creating a walking surface collision hull from a flat mesh, ignore triangles with a normal that's not mostly up or down
2015-07-24 07:16:40 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Marcel Verhagen
8f0893ba21
Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives.
...
Added the url of the fix file to extractFBXGeometry and readFBX and updated the calls to readFBX to include the url of the fix file.
So it now does not break existing content.
Found a second place in the FBXReader.cpp where the RelativeFileName stripped out the dir location.
2015-07-22 22:34:45 +02:00
Seth Alves
b258aeaa3d
merge from master
2015-06-18 10:04:14 -07:00
ZappoMan
58ee5217e3
fix some warnings
2015-06-17 14:08:02 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
David Rowe
a01830f8f8
Fix some double to float conversion warnings in Windows builds
2015-05-22 12:32:02 -07:00
Howard Stearns
4090f892b2
Merge remote-tracking branch 'upstream/master' into objReader
2015-05-05 14:58:18 -07:00
Seth Alves
b2583298a9
Merge branch 'master' of github.com:highfidelity/hifi into island
2015-05-03 10:45:55 -07:00
Howard Stearns
242001a589
Restore some very odd modularity used by VHACDUtil.
2015-04-29 22:17:44 -07:00
Stephen Birarda
1058a61ddd
only look for OpenMP on UNIX
2015-04-15 15:21:35 -07:00
Stephen Birarda
134704412a
check for OpenMP on non Win32 platforms
2015-04-15 15:13:39 -07:00
Stephen Birarda
6d53bb2809
remove extra directives from vhacd-util cmake
2015-04-15 14:48:42 -07:00
Stephen Birarda
03129f98d4
make VHACD an external project
2015-04-15 13:51:51 -07:00