code review

This commit is contained in:
Seth Alves 2015-07-31 09:34:50 -07:00
parent c8f398024e
commit 5bae9843f5

View file

@ -12,7 +12,7 @@
#include <QVector>
#include "VHACDUtil.h"
const float collisionTetrahedronScale = 0.25f;
const float COLLISION_TETRAHEDRON_SCALE = 0.25f;
// FBXReader jumbles the order of the meshes by reading them back out of a hashtable. This will put
@ -132,9 +132,9 @@ void vhacd::VHACDUtil::fattenMeshes(const FBXMesh& mesh, FBXMesh& result,
dropAmount = glm::max(glm::length(p1 - p0), dropAmount);
dropAmount = glm::max(glm::length(p2 - p1), dropAmount);
dropAmount = glm::max(glm::length(p0 - p2), dropAmount);
dropAmount *= collisionTetrahedronScale;
dropAmount *= COLLISION_TETRAHEDRON_SCALE;
glm::vec3 p3 = av - glm::vec3(0, dropAmount, 0);
glm::vec3 p3 = av - glm::vec3(0.0f, dropAmount, 0.0f);
int index3 = result.vertices.size();
result.vertices << p3; // add the new point to the result mesh