Brad Hefta-Gaub
5bcce50b98
Merge pull request #5846 from bob-long/master
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Display the face blend coefficients and update the value in real time.
2015-09-22 14:56:56 -07:00
Andrew Meadows
3af1329be2
Merge pull request #5825 from thoys/20655
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CR for Job #20655 - Add ability to close one script from another script
2015-09-22 14:52:39 -07:00
Andrew Meadows
7060befd1c
Merge pull request #5862 from howard-stearns/user-specified-animation-graph
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user-specified animation graph
2015-09-22 10:48:28 -07:00
Philip Rosedale
c09ac51d75
Merge pull request #5871 from ctrlaltdavid/20688
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DO NOT MERGE - QA for 20688 - Fix 3rd person HMD view
2015-09-22 10:17:28 -07:00
Thijs Wenker
f38bb77d0a
less calls to QHash
2015-09-22 18:48:46 +02:00
Thijs Wenker
90b89cbb45
Merge branch 'master' of https://github.com/worklist/hifi into 20655
2015-09-22 18:44:25 +02:00
samcake
4513b64b00
fixing review comments
2015-09-21 22:42:24 -07:00
David Rowe
30dc07b621
Code tidying
2015-09-21 21:22:36 -07:00
David Rowe
0f85c28098
Fix HMD 3rd person view
2015-09-21 21:08:13 -07:00
samcake
910038cf82
Merging
2015-09-21 17:47:23 -07:00
Brad Davis
7b5cbbf758
Merge pull request #5868 from ctrlaltdavid/20687
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Fix HMD fullscreen mirror view
2015-09-21 17:07:31 -07:00
Brad Hefta-Gaub
ea141aae92
Merge pull request #5865 from jherico/bart
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Instancing work, second pass
2015-09-21 16:51:08 -07:00
samcake
a485d3d6de
Fixing the rendering of ProceduralSkybox
2015-09-21 15:21:48 -07:00
Howard Stearns
4dd95be8c4
Forgot to actually persist.
2015-09-21 15:06:11 -07:00
David Rowe
46524632fe
Fix eyeball directions in fullscreen HMD view
2015-09-21 14:18:33 -07:00
Bradley Austin Davis
0c0af812c2
CR comments
2015-09-21 14:16:56 -07:00
David Rowe
7ffde27224
Fix HMD fullscreen mirror view
2015-09-21 14:04:32 -07:00
Bradley Austin Davis
e12e4ece34
Fixing lighting and atmosphere
2015-09-21 13:51:08 -07:00
Bradley Austin Davis
e024d23366
Instancing work, second pass
2015-09-21 13:27:02 -07:00
samcake
43d96afc89
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-21 13:23:54 -07:00
samcake
d3b1bcb86d
Redistributing the files to create the model-networking lib and separate that from the redner-utils
2015-09-21 13:21:35 -07:00
Brad Hefta-Gaub
dc9c774eb5
merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 13:09:43 -07:00
Howard Stearns
237628e4cd
Merge branch 'master' of https://github.com/highfidelity/hifi into user-specified-animation-graph
2015-09-21 11:24:25 -07:00
Howard Stearns
8b701b8a5b
Provide a place in the advanced avatar section of preferences in which users can specify a different animation graph spec.
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Takes effect when you save (if you have enabled the anim graph under developer->avatar).
An empty string gives you the default behavior.
2015-09-21 10:26:04 -07:00
Stephen Birarda
5ebc8d6036
fix for file upload to ATP on Windows
2015-09-21 10:24:11 -07:00
samcake
d6d95ff86b
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-20 14:33:23 -07:00
samcake
c9cb768945
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-19 09:00:19 -07:00
samcake
8941741508
Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMap
2015-09-18 18:47:18 -07:00
Anthony J. Thibault
eadf212418
Updated avatar.json with talking idle animation.
2015-09-18 18:31:53 -07:00
Anthony J. Thibault
44eb448cbe
Hooked up isTalking flag to Rig and AnimGraph.
2015-09-18 18:05:51 -07:00
Brad Hefta-Gaub
416acb1d4a
remove call to _entities.render() in displaySide()
2015-09-18 12:03:58 -07:00
Brad Hefta-Gaub
0ba1e8c945
remove renderingInWorldInterface signals
2015-09-18 09:49:57 -07:00
Sam Gateau
d0f7ddd3a6
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-18 00:03:19 -07:00
Seth Alves
da74d4b1e1
Merge pull request #5830 from ZappoMan/entityScriptsReload
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add reload all support for entity scripts
2015-09-16 17:09:07 -07:00
Brad Hefta-Gaub
7840f122dc
add reload all support for entity scripts
2015-09-16 16:46:46 -07:00
Anthony J. Thibault
5aeebba90e
Renamed AnimController to AnimManipulator, Removed offsets on IK targets
2015-09-16 15:49:47 -07:00
Sam Gateau
d45547aa1a
Merge and update
2015-09-16 13:46:07 -07:00
Atlante45
9678e70444
Asset caching
2015-09-16 15:17:15 +02:00
Atlante45
eabee9857a
Enum coding standard
2015-09-16 15:17:14 +02:00
BOB LONG
efc321bc10
Display face blend coefficients
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Display the face blend coefficients and update the value in real time.
2015-09-16 00:40:26 -07:00
Anthony J. Thibault
70f5835278
Updated left hand point and grab State Machine and animations
2015-09-15 18:00:13 -07:00
Thijs Wenker
9992f4b5c5
Made stopping scripts by hash (path/url) more tolerable and fixed stopping script functionality in ScriptDiscoveryService:
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made stopScript(string) to stop script by url or path and stopScriptName(string) to stop by filename
2015-09-16 01:16:58 +02:00
Howard Stearns
848bb4fccb
Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
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Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Anthony J. Thibault
f13c839f4a
Removed comment
2015-09-15 15:19:11 -07:00
Anthony J. Thibault
1948829ca8
Improved state machine for right hand.
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The hand state machine has the following features
* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.
Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Anthony J. Thibault
90f46ba2c8
Added hand state machines to AnimGraph.
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* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
Brad Davis
d7a850d7be
Merge pull request #5638 from MarcelEdward/hifi-3DConnexion-cmake-fix
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Hifi 3 d connexion cmake fix
2015-09-14 18:53:39 -07:00