Commit graph

1285 commits

Author SHA1 Message Date
samcake
80b6fd65ae Cleaning up counters and naming schemes... 2017-05-17 18:31:28 -07:00
samcake
bc41be7ec1 Introucing the BackgroundStage to manage the background / skybox in one place 2017-05-09 17:10:05 -07:00
Brad Davis
2d0bbf70ae Migrate core avatar rendering functionality to library 2017-05-04 14:08:59 -07:00
samcake
4514da2a09 Merge branch 'master' of https://github.com/highfidelity/hifi into ambient 2017-05-01 16:49:35 -07:00
Anthony J. Thibault
58de67ba11 Fix tests/controllers/src/main.cpp clang/gcc warnings 2017-04-28 14:12:00 -07:00
Atlante45
8269e01474 Fix atp-get compile error 2017-04-26 10:49:23 -07:00
Ryan Huffman
472c888529 Fix handling of failed ktx downloads 2017-04-26 10:48:24 -07:00
Atlante45
33f58f99d1 CR 2017-04-25 16:09:31 -07:00
Atlante45
fc1b920341 Add ability to disable texture compression 2017-04-25 15:56:23 -07:00
Atlante45
ad16a935e9 Texture::create returns shared pointer 2017-04-25 15:56:23 -07:00
Atlante45
d9a7615cc8 Add compression support for skyboxes 2017-04-25 15:56:23 -07:00
Atlante45
a450f52427 Start to setup image library 2017-04-25 15:56:22 -07:00
samcake
8e73fa3eb4 Separating the task classes in their own folder, and easing the declaration 2017-04-21 18:16:07 -07:00
Seth Alves
17b83dd64c Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-21 17:19:47 -07:00
samcake
63fe579022 simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead' 2017-04-18 17:05:40 -07:00
Seth Alves
371118a6c0 Merge branch 'master' of github.com:highfidelity/hifi into bullet-constraints-1 2017-04-14 16:26:30 -07:00
Seth Alves
74c0a70cb0 rename base action classes to dynamics, start on constraints 2017-04-11 20:39:13 -07:00
Sam Cake
b65448bcbe Trying to improve the Job/Task classes and testing it with the ZoneRenderer 2017-04-09 11:08:35 -07:00
samcake
6122155880 Renaming the PendingCHanges class to Transaction 2017-04-05 13:10:31 -07:00
samcake
a2b2e3e169 Revert "Revert "Don't hold KTX files open for longer than transfers require"" 2017-03-28 14:45:04 -07:00
samcake
08e1a2ba4c Revert "Don't hold KTX files open for longer than transfers require" 2017-03-28 14:06:09 -07:00
samcake
e42cb52bd1 Merge pull request #10020 from jherico/ktx_refactor
Don't hold KTX files open for longer than transfers require
2017-03-28 14:06:02 -07:00
Bradley Austin Davis
f764cd614b Don't hold KTX files open for longer than transfers require 2017-03-27 13:33:00 -07:00
samcake
25d39d2430 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-03-27 09:50:44 -07:00
Seth Alves
7455dcc2db Merge pull request #9985 from jherico/cmake_threads
Force thread linkage
2017-03-26 07:27:07 -08:00
samcake
a0488cfb91 Merge branch 'master' of https://github.com/highfidelity/hifi into brown 2017-03-24 09:41:09 -07:00
Brad Hefta-Gaub
9a38b36f59 Merge pull request #9970 from Triplelexx/21223
21223 - Quat functions have naming inconsistencies
2017-03-24 08:12:11 -07:00
samcake
618344fe98 Fixing the bug regarding the numMIps allocated by GLBackend and breaking the HalfRezDepthTexture 2017-03-23 18:10:09 -07:00
Brad Davis
5a5eb6e168 Still trying to fix build error 2017-03-23 14:09:34 -07:00
Triplelexx
216f20ed2c rename fronts to forwards 2017-03-22 19:03:39 +00:00
Brad Davis
8782fe1d93 Merge branch 'master' into smarter_textures
Conflicts:
	libraries/model-networking/src/model-networking/TextureCache.cpp
2017-03-06 15:29:41 -08:00
Ken Cooke
818425707b update unit tests 2017-03-04 16:14:31 -08:00
Bradley Austin Davis
9051c84b6d Fix warnings 2017-03-03 14:16:27 -08:00
Bradley Austin Davis
5b1cd5443d Fix KTX includes 2017-03-03 11:13:11 -08:00
sam
fbb0a24c4f FIxing the bug preventing to deserialize normals, clean up the ktx usage of the storage::Storage class and cleaning up somewhat the Qt pixel formats used 2017-02-23 02:08:46 -08:00
Brad Davis
62422690d0 More KTX testing, functionality 2017-02-22 15:44:06 -08:00
Brad Davis
a2269f488f Add some testing / validation for KTX 2017-02-22 13:29:09 -08:00
Brad Davis
27e8750b9b Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction 2017-02-19 18:11:56 -08:00
Brad Davis
d1b91cb436 Adding abstracted storage for in-memory or file backed data 2017-02-17 10:13:08 -08:00
Bradley Austin Davis
7fb7aa87eb Working on new texture management strategy 2017-02-17 07:53:16 -08:00
Anthony J. Thibault
a14dcbd513 Fix for findEntities not returning some entities that are within range.
This bug has been around a long time... introduced by commit 39ed7f7b in 2014.
This became apparent to me when testing the tablet-ui, there was a case where the
hand styluses were not appearing when close to a web entity.  Because findEntities
is such a fundamental feature used by handControllerGrab, this fix should make all
grabbing feel more consistent and predictable.

I added a unit test that reproduces the issue.
2017-02-06 15:13:25 -08:00
Zach Pomerantz
26cfc83e20 Merge branch 'master' into graphics/fetch-cull-sort 2017-01-03 14:04:39 -05:00
Brad Hefta-Gaub
84eca0159e Merge branch 'master' of https://github.com/highfidelity/hifi into improveInterval
Conflicts:
	tests/networking/src/ResourceTests.cpp
2016-12-29 16:42:52 -08:00
Zach Pomerantz
0e9da87549 FetchSortCull->FetchCullSort 2016-12-29 19:27:37 -05:00
Brad Hefta-Gaub
a72f60152b audit use of QTimer intervals to make sure we're using Qt::PreciseTimer when appropriate 2016-12-29 08:53:37 -08:00
Andrew Meadows
1e38170ba9 fix bitrot from AudioRingBuffer API change 2016-12-28 18:12:22 -08:00
Andrew Meadows
96a9ef8f44 fix bitrot after UDT overhaul 2016-12-28 18:11:54 -08:00
Andrew Meadows
39538db63a fix bitrot from changed glm::vec3 API? 2016-12-28 18:10:45 -08:00
Andrew Meadows
9763566bdb fix bitrot from April 2016 2016-12-28 18:09:31 -08:00
Andrew Meadows
522403cf48 fix build error on linux 2016-12-28 18:08:17 -08:00
Brad Davis
901c020aae Optimizations, SIMD and const correctness 2016-12-27 15:39:38 -08:00
Zach Pomerantz
ca1a14e5b0 add RenderFetchSortCull task 2016-12-23 15:54:22 -05:00
Brad Davis
e58623bcc0 Working on test/trace script interface 2016-12-22 11:46:40 -08:00
Brad Davis
30a9961362 tracing polish 2016-12-16 14:02:27 -08:00
Ryan Huffman
7bb2755913 Add chrome tracing support 2016-12-16 01:14:01 -08:00
Seth Alves
26639aac15 Merge pull request #8789 from Atlante45/fix/settings
Use JSON for application Settings
2016-12-15 07:00:46 -08:00
Brad Davis
5cbf7588ac Fixes for building on MSVC 2015 / Qt 5.8 2016-12-02 14:58:09 -08:00
Atlante45
e6b9d3604d Merge branch 'master' of https://github.com/highfidelity/hifi into fix/settings 2016-12-01 09:45:50 -08:00
Atlante45
1d8c97b337 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/settings 2016-11-30 10:22:16 -08:00
Brad Davis
3b07e31eab Working on OpenGL debuggability 2016-11-29 13:15:56 -08:00
samcake
d806b088a9 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-23 15:05:52 -08:00
Brad Davis
f2118614da Fix camera in render perf test 2016-11-23 10:30:52 -08:00
Atlante45
3035d43772 Merge branch 'master' of https://github.com/highfidelity/hifi into fix/settings 2016-11-21 13:05:08 -08:00
samcake
784a0540ed Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-11-10 10:05:03 -08:00
Bradley Austin Davis
9e929ca629 Re-enable downsampling for non-sparse textures 2016-11-09 12:09:24 -08:00
samcake
6926cd274c Merge with upstream 2016-11-02 18:15:08 -07:00
Seth Alves
3ad748cfe2 Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068 2016-10-28 16:41:39 -07:00
Zach Pomerantz
e2826d311f fix test interface 2016-10-28 14:57:18 -07:00
Seth Alves
edb3faac78 quiet warning 2016-10-27 12:55:32 -07:00
Seth Alves
ea3b513e71 quiet a couple warnings 2016-10-27 11:07:46 -07:00
Seth Alves
f47aeae2a7 stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
Brad Davis
4bb8d4e78e Force all loaded textures to sparse compatible sizes 2016-10-25 17:47:39 -07:00
Atlante45
bad96d54ea TCP congestion control first draft 2016-10-18 15:54:25 -07:00
Atlante45
d5429e76da Warnings fixes and cleanup 2016-10-12 10:20:19 -07:00
samcake
6f7f949343 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-10-06 09:35:48 -07:00
Clément Brisset
808419d988 Merge pull request #8740 from AndrewMeadows/fix-physics-unit-tests
fix CMAKE warning about un-unit-testable CPP file in physics unit tests
2016-10-05 16:22:26 -07:00
Andrew Meadows
7642e9fd1e remove cmake warning about untestable CPP file
also: fix some broken unit tests
2016-10-05 13:06:36 -07:00
Brad Davis
f3f55c9857 Fixing render-perf 2016-10-02 11:44:35 -07:00
Brad Davis
488d191428 Remove all oglplus usage and references 2016-10-02 11:44:34 -07:00
samcake
9b94a025fc Refining the voxelization of the sphere in the view frustum grid 2016-09-26 18:41:53 -07:00
Brad Davis
2dd93e0586 Disable debug command list 2016-09-23 12:05:14 -07:00
Brad Davis
2886c51a29 Fixing use of widgets in test app 2016-09-23 12:05:08 -07:00
Brad Davis
2de7f62b95 Fixing loop logic 2016-09-23 12:05:07 -07:00
Brad Davis
5dbaa671ca Add some more debugging in render perf test 2016-09-23 12:05:03 -07:00
Brad Davis
2a058fa419 Add file logging to perf tool 2016-09-23 12:04:59 -07:00
Brad Davis
f33d3a3b36 Migrate logging functionality to shared library 2016-09-23 12:04:58 -07:00
Brad Davis
0953027ef3 Identify pre-generated textures 2016-09-23 12:04:56 -07:00
Brad Davis
fa23fa7b2d Working on cubemap mip bug 2016-09-23 12:04:55 -07:00
Brad Davis
2b5ed86a62 Fixing warnings 2016-09-23 12:04:45 -07:00
Brad Davis
93b0364f73 Working on sparse stability 2016-09-23 12:04:43 -07:00
Brad Davis
a7f0ba24ed Dynamic texture memory management 2016-09-23 12:04:42 -07:00
samcake
3bcea4310d Fixing the vizualisation shader for world to cluster space 2016-09-10 10:41:18 -07:00
samcake
108910052a Adding the reverse transformation 2016-09-09 19:00:54 -07:00
Brad Davis
ecfe56085d GLM update and GLI integration 2016-09-09 10:18:15 -07:00
Brad Hefta-Gaub
b56ad737d4 Merge pull request #8567 from hyperlogic/feature/tablet-ui-foundation
Web Entities Virtual Keyboard + Event Bridge support
2016-09-08 18:36:46 -07:00
Brad Hefta-Gaub
3d54600843 Merge pull request #8513 from Atlante45/feat/network-port
Add settings to change local port
2016-09-08 18:10:32 -07:00
samcake
139ba1b71c REnaming the shaders correctly 2016-09-07 14:56:01 -07:00
Anthony J. Thibault
dc0d0c2d5c Merge branch 'master' into feature/tablet-ui-foundation 2016-09-07 09:49:55 -07:00
sam
248f172832 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-09-06 23:37:16 -07:00
SamGondelman
9d447d4dcc enabled qnetworkrequest redirects everywhere I could find them 2016-09-06 17:35:06 -07:00
Atlante45
eb007b24cd Use invalid port to signal no value passed 2016-09-06 11:59:07 -07:00
samcake
92a9037b07 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-09-06 09:20:25 -07:00
Brad Davis
13a4671705 Texture load profiling test 2016-09-02 17:45:26 -07:00
Anthony J. Thibault
9122a33fff only raise the webEntity virtual keyboard in HMD mode 2016-09-02 16:53:40 -07:00
samcake
560163bb75 removing a warning 2016-09-02 10:51:19 -07:00
samcake
354cbbc927 Investigate why the disable depth Bclamp doesn't work 2016-08-31 19:14:35 -07:00
Brad Davis
179e3565ef More render-perf tweaks 2016-08-29 11:22:56 -07:00
Brad Davis
617633b85c Moving to custom context creation 2016-08-29 11:21:54 -07:00
Brad Davis
0213dd0359 Don't bottleneck the render-perf tool on new frame creation 2016-08-26 19:08:50 -07:00
Andrew Meadows
cbacb02010 more unit tests for CollisionRenderMeshCache 2016-08-24 22:25:45 -07:00
Andrew Meadows
0d84e6ece5 first CollisionRenderMeshCache unit test 2016-08-24 22:25:45 -07:00
Andrew Meadows
c1216cbcaf stubbery for CollisionRenderMeshCacheTests 2016-08-24 22:25:45 -07:00
Andrew Meadows
e473edff4a fix shapeManagerTests 2016-08-24 22:25:45 -07:00
Zach Pomerantz
8c559bc65d use lights from nontextured skyboxes 2016-08-16 13:27:22 -07:00
Brad Davis
0c990c621d Fix perf tool build 2016-08-12 22:29:01 -07:00
Brad Davis
f9d522a1ae Re-remove web from render-perf tool, add frame timing stats 2016-08-12 22:28:55 -07:00
Brad Davis
d548da02d9 Expose whether nsight is running to the app, disable some stuff under nsight 2016-08-12 22:28:50 -07:00
Brad Davis
4795ddd014 Perf test improvments (skybox support) 2016-08-12 22:28:49 -07:00
Bradley Austin Davis
d2fd7f88fd Enabling OSX Oculus plugin 2016-08-12 22:28:43 -07:00
Brad Davis
c2509e9492 Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
SamGondelman
9b27f8bc0f Merge remote-tracking branch 'upstream/master' into loadingFade 2016-08-09 14:55:14 -07:00
Ryan Huffman
6854f9fda4 Remove stars shaders and renderable 2016-08-08 16:03:03 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Bradley Austin Davis
5bbcbbb811 Update render perf tool to use the new API 2016-07-26 17:06:44 -07:00
Brad Hefta-Gaub
43064807d1 Merge pull request #8292 from jherico/webui
Fix some UI elements triggered by WebViews
2016-07-23 13:47:04 -07:00
Brad Davis
4cbf804dd4 More work on perf testing 2016-07-21 22:32:13 -07:00
Brad Davis
faba1a4b4e Fix UI elements triggered by WebViews 2016-07-21 15:13:07 -07:00
samcake
744474982d Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-17 13:28:03 -07:00
Brad Hefta-Gaub
72739cb6d9 Merge pull request #8228 from jherico/render-perf-updates
More render performace testing work
2016-07-15 12:50:38 -07:00
samcake
219b41e813 Fix the mini mirror perf issue and improve the debugDeferredLighting script 2016-07-13 17:37:35 -07:00
samcake
8acc18ae8b Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-13 11:42:07 -07:00
samcake
9f91dd5bfc Cleaning the gpu-test app to work with the new deferred pipeline 2016-07-13 10:19:42 -07:00
Brad Davis
6336362d40 Fixing decoration inflation 2016-07-12 17:23:13 -07:00
Brad Davis
f2220288fb Expand frame decoration when mouse is over a window in HMD mode 2016-07-12 16:40:53 -07:00
Brad Davis
029251f293 More render performace testing work 2016-07-12 11:51:58 -07:00
samcake
5d4b55eeea Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-12 09:19:28 -07:00
samcake
ba7590712a BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore 2016-07-11 18:33:57 -07:00
Brad Hefta-Gaub
bcee128de0 Merge pull request #6959 from Triplelexx/20769
CR for Job #20769 - Touchscreen camera input for Interface
2016-07-11 14:24:52 -07:00
samcake
ed67fe4051 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
Brad Davis
dfdc1ca1c6 Ensuring render thread is highest priority 2016-07-07 11:14:56 -07:00
Brad Davis
5be238db08 Suppressing glew link warnings 2016-07-07 11:10:59 -07:00
Brad Davis
09f2a10613 Add rendering performance tool 2016-07-07 11:10:58 -07:00
samcake
7f6c441b22 COmpiling the test 2016-07-01 15:05:52 -07:00
samcake
ab98614dd4 Fixing the basic to compile the TestWindow 2016-07-01 14:39:32 -07:00
samcake
b37df393e2 Merging with the new GL45Backend 2016-06-29 10:40:28 -07:00
Brad Davis
b16812aa4d Adding GL 4.5 backend 2016-06-28 18:55:24 -07:00
samcake
ec68eba3cb Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-06-24 09:37:52 -07:00
Triplelexx
90cd335bda missed a brace 2016-06-24 10:48:25 +01:00
Triplelexx
fd4d9761ce merge master and resolve conflicts
* remove use of jointsCaptured flag in inputDevice update, TouchscreenDevice now locks the userInputMapper * resolve conflict in Application.cpp, userInputMapper no longer loads default mapping
2016-06-24 03:34:39 +01:00
Brad Hefta-Gaub
da74114b32 Merge pull request #8070 from AndrewMeadows/triangle-soup-4
support btBvhTriangleMeshShape for static mesh entities
2016-06-23 12:17:32 -07:00
samcake
90e5697940 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-06-22 09:06:47 -07:00
howard-stearns
8421931c56 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-21 14:47:45 -07:00
Brad Hefta-Gaub
c322317878 rework plugins to not depend on PluginContainer unless they want to 2016-06-21 12:07:05 -07:00
samcake
0c882832bf Bringing the Scattering type to the pixels and having a different shading during the lighting pass (for global right now) 2016-06-20 17:58:35 -07:00
Andrew Meadows
d64729372a ShapeInfo name changes 2016-06-20 17:29:20 -07:00
Brad Davis
37e9f66639 Additional toolbar work 2016-06-20 15:41:21 -07:00
samcake
37a6d29406 Finally clean the lighting pass for global and local lights, split it into global and locals and make it work with the stereo single drawcall 2016-06-17 17:19:49 -07:00
Bradley Austin Davis
ec615caa80 Support toolbar API 2016-06-17 13:06:42 -07:00
Brad Davis
b9ee0c087e Add a constant hud toggle button to the UI 2016-06-07 13:45:23 -07:00
Brad Davis
4e49f3f942 Fix browser and update dialogs 2016-06-02 19:54:25 -07:00
Brad Davis
8c13ff4ee1 Pinned UI support 2016-06-02 17:24:25 -07:00
Brad Hefta-Gaub
06cb625d09 Merge pull request #7959 from hyperlogic/tony/improved-avatar-mixer-precision
Improved Avatar Mixer Rotation Precision
2016-05-25 17:14:12 -07:00
David Rowe
b9aa667c55 Fix QML test environment 2016-05-25 10:37:30 +12:00
Brad Hefta-Gaub
b8b39b962d Merge pull request #7868 from jherico/entity_shape
Add a generic shape primitive
2016-05-24 08:40:58 -07:00
Brad Hefta-Gaub
49ded9c4df Merge pull request #7873 from ctrlaltdavid/20917
restyle file browser
2016-05-24 08:40:38 -07:00
David Rowe
504516b627 Merge branch 'master' into 20917 2016-05-24 08:03:54 +12:00
Anthony J. Thibault
a1c32f8c44 Merge branch 'master' into tony/improved-avatar-mixer-precision 2016-05-23 10:24:52 -07:00
Brad Davis
2c703e963c More shapes 2016-05-22 19:48:59 -07:00
Brad Davis
cd1e910844 Add a generic shape primitive 2016-05-21 23:46:44 -07:00
Seth Alves
40e862cf9e quiet gcc 5 warnings 2016-05-21 16:53:01 -07:00
Brad Davis
07562f72af Doing a pass over the input plugins and controller code 2016-05-20 14:50:23 -07:00
David Rowe
17b3101ca5 Merge branch 'master' into 20917 2016-05-20 18:50:01 +12:00
Atlante45
8be6bc6460 Add missing overrides 2016-05-19 22:00:22 -07:00
Anthony J. Thibault
818d1f4601 Added six byte quaternion compression routines & tests 2016-05-16 17:48:54 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00
David Rowe
88130ee5c8 Merge branch 'master' into 20917 2016-05-14 12:13:39 +12:00
Brad Davis
85272a87ba Merge pull request #7859 from samcake/lemon
Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
David Rowe
8f214a6b14 Merge branch 'master' into 99997 2016-05-12 17:50:34 +12:00
Brad Hefta-Gaub
d656f61c64 Merge pull request #7759 from jherico/app_plugin_type
Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
samcake
1ec9ef560e Fixing the srgb color format conversion for web entities 2016-05-11 10:46:54 -07:00
David Rowe
b8c0ec86af Hide file filter if only 1 file type 2016-05-10 15:09:13 +12:00
David Rowe
6e59abc8f6 Switch file selection dialog over to using UI Toolkit files 2016-05-10 12:13:46 +12:00
Brad Davis
c54d0bc993 Don't expose raw pointer to the display plugin 2016-05-08 10:35:31 -07:00
Atlante45
df2683d989 Fix compile error 2016-05-05 16:09:45 -07:00
Anthony J. Thibault
d9063b199e GeometryUtils: coneSphereAngle test 2016-04-26 13:31:06 -07:00
Brad Hefta-Gaub
c410242fb2 Merge pull request #7688 from jherico/texture_derez
Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
David Rowe
a7b82e8cae Decouple ui and shared libraries 2016-04-22 12:58:47 +12:00
Brad Davis
6c30194916 Support lowering the minimum mip of a texture at runtime 2016-04-21 14:46:12 -07:00
Brad Davis
b50f835d35 Warning and error fixes 2016-04-17 10:22:26 -07:00
Brad Davis
75c99fe416 Working on GPU library test code 2016-04-17 10:20:01 -07:00
Atlante45
afdfef1482 Make sure we don't use raw resource ptr 2016-04-12 13:51:11 -07:00
Zach Pomerantz
be489e8728 Codify qt qml version in one header 2016-04-07 17:35:31 -07:00
Triplelexx
11af0a421b Merge branch 'master' into 20769 2016-04-03 22:57:55 +01:00
David Rowe
2ac9f282c7 Merge branch 'master' into 20855 2016-03-31 17:00:09 +13:00
Anthony J. Thibault
f4d834b07b OctreeTests: added unit tests for EntityTreeElement child accessors 2016-03-30 16:15:29 -07:00
David Rowe
510d167c87 Merge branch 'master' into 20855 2016-03-31 08:43:35 +13:00
Anthony J. Thibault
c671fe7966 Updated AABox tests 2016-03-26 13:36:56 -07:00
Anthony J. Thibault
b4e70d9101 WIP: checkpoint
* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests;  NEED MORE
* Model: split collision and model mesh render items.
  Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
   * non-animated: use existing _localBound
   * rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
   * fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
David Rowe
9280443425 Merge branch 'master' into 20855 2016-03-25 09:06:20 +13:00
Andrew Meadows
ecfe198e35 patch btCompoundShape memory leak 2016-03-23 14:39:49 -07:00
Andrew Meadows
119ef24d5d cleanup ShapeManager API and fix bitrot in tests 2016-03-23 14:39:49 -07:00
Andrew Meadows
a52ac3cc50 remove excess whitespace 2016-03-23 14:39:49 -07:00
David Rowe
42b606c09d Merge branch 'master' into 20855 2016-03-22 18:51:07 +13:00
Anthony J. Thibault
df5afffc77 AnimUtil: prevent accumulateTime from looping forever
This might happen with large dts, large timeScales.
2016-03-21 11:58:13 -07:00
David Rowe
3fa678a652 Style tabs and background 2016-03-19 14:52:40 +13:00
Bradley Austin Davis
7045680bc7 Reduce crashes on switching display plugins 2016-03-17 10:13:52 -07:00
Andrew Meadows
71a81331d1 unit tests for dynamic twist limit adjustment 2016-03-11 14:47:48 -08:00
Andrew Meadows
749dcf2c1d dynamic adjustment for swing 2016-03-11 14:47:47 -08:00
Andrew Meadows
df9ccf76ab fix animation-tests 2016-03-11 14:47:47 -08:00
Zach Pomerantz
755efd1840 Update test shaders 2016-03-10 23:03:03 -08:00
Stephen Birarda
a9dd88d834 Merge pull request #7320 from zzmp/feat/shader-includes
Compile shaders into separate dir for inclusion
2016-03-10 21:07:49 -08:00
Zach Pomerantz
11867aa71d Compile shaders to their own folders 2016-03-10 20:10:54 -08:00
Anthony J. Thibault
4a78300607 MyAvatar: Allow user to raise hands directly overhead.
Previously we were using a infinitely tall vertical cylinder
to push hand IK targets out of the body, this had the
side-effect of preventing the hands from being raised over
the head.  Now, we collide against the same 3d capsule
used by the physics system for avatar collisions.
2016-03-10 10:20:17 -08:00
Brad Davis
d428f3b96f Working on crash bugs 2016-03-09 14:00:05 -08:00
Seth Alves
efdef52081 Merge pull request #7269 from ctrlaltdavid/20822
Restyle bookmark dialogs
2016-03-09 07:31:15 -08:00
David Rowe
edc50f102d Fix "duplicate bookmark" dialog 2016-03-09 11:55:09 +13:00
David Rowe
10e4e5e3a7 Use OffscreenUI icon enum instead of QMessageBox icon enum 2016-03-09 11:33:55 +13:00
David Rowe
03fb6b1444 Add ability to have icons in query dialogs
Add icon to bookmark dialogs' titles.
2016-03-09 10:45:14 +13:00
Brad Davis
28103cf5ef Migrate composition of the overlay and pointer to the present thread 2016-03-07 17:14:41 -08:00
David Rowe
ba1e8db34a Add QML UI test dialogs for creating and deleting bookmarks 2016-03-08 13:51:13 +13:00
David Rowe
c83ed578db Merge branch 'master' into 20812 2016-03-03 02:01:20 +13:00
David Rowe
247ba7d3dd Merge branch 'master' into 20812 2016-02-27 11:05:47 +13:00
samcake
3ee6f9d6f2 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-02-25 23:48:53 -08:00
Andrew Meadows
f964df6c97 final names for ViewFrustum intersection tests 2016-02-25 18:09:35 -08:00
Andrew Meadows
5d1e283508 namechange TouchesKeyhole to IntersectsKeyhole 2016-02-25 18:09:35 -08:00
Andrew Meadows
2591c5ee3e cleanup names that use "keyhole" 2016-02-25 18:09:35 -08:00
Andrew Meadows
9409339230 add ViewFrustum::cubeInKeyhole() 2016-02-25 18:09:35 -08:00
Andrew Meadows
669cc75596 adding ViewFrustumTests 2016-02-25 18:09:35 -08:00
Andrew Meadows
92581587b1 cleaned up AACubeTests, added AABoxTests 2016-02-25 18:09:35 -08:00
Andrew Meadows
5c11963de2 add unit tests for AACube 2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853 use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Andrew Meadows
8200babf78 fix warning about unused variable 2016-02-25 18:09:35 -08:00
David Rowe
4cc36d1df0 Update QML UI test environment for Settings > General dialog 2016-02-25 17:13:48 +13:00
samcake
ae6e625894 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-02-24 17:30:40 -08:00
samcake
a0d7ce145e Adding support for emissive and occlusion maps, on to pr land 2016-02-24 17:30:29 -08:00
David Rowe
49c229897f Give the "change avatar?" confirmation dialog a default action 2016-02-23 17:55:36 +13:00
David Rowe
26a46207c2 Set up QML tests for message box modal dialog restyling 2016-02-22 17:03:48 +13:00
samcake
39a7852979 MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders 2016-02-19 18:43:07 -08:00
Triplelexx
087e2e7f66 revise touchscreen camera control manipulation
Touchscreen camera control is now via a touchscreen device. Input must
be enabled with the menu option. Currently supports dragging and
gesturing to control avatar camera. Gesturing is handled by integration
of the Qt implementation.
2016-02-19 13:47:28 +00:00
David Rowe
54b27f3ac3 Merge branch 'master' into 20805 2016-02-18 23:35:37 +13:00
David Rowe
c07b1f9b1e Tidying 2016-02-18 23:06:26 +13:00
David Rowe
42a44e0f67 First pass at restyling dialog frame
"Pin" button is implemented but disabled (as it was before).
2016-02-13 15:15:01 +13:00
Anthony J. Thibault
111ed65bf8 Controller Pose values are relative to Avatar.
Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.

This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Chris Collins
c6bc91f8b2 Merge pull request #7084 from jherico/toolTabs
Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
David Rowe
b3233c2d21 Add Running Scripts dialog to UI tests 2016-02-12 10:13:28 +13:00
Brad Davis
2ee1f18e06 Allow closed tabs to delete properly 2016-02-11 10:27:24 -08:00
Brad Hefta-Gaub
d77d102384 add support for persisting the mono preview mode option 2016-02-10 22:01:17 -08:00
Brad Hefta-Gaub
d7db08d150 Merge pull request #7042 from howard-stearns/virtualBaton
Virtual baton
2016-02-10 13:48:34 -08:00
Howard Stearns
4241f4b305 Convert all simple one-liners containing ') { ' to instead take up three lines. 2016-02-10 12:03:07 -08:00
Chris Collins
e61636e8a7 Merge pull request #7028 from zzmp/fix/overlay
Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Howard Stearns
61e521bc63 Fix build (and remove unneeded test file). 2016-02-08 09:33:32 -08:00
Howard Stearns
4a50d7c456 Merge branch 'master' of https://github.com/highfidelity/hifi into virtualBaton 2016-02-07 18:41:04 -08:00
Howard Stearns
b08f364447 yes! 2016-02-07 18:29:10 -08:00
Bradley Austin Davis
dc0e038535 Add drive selection to the file dialog 2016-02-04 13:51:43 -08:00
Zach Pomerantz
d14ce8a9fe Pass an explicit pipeline to render.*Instance calls 2016-02-03 19:18:56 -08:00
Atlante45
72790d361b Update gpu-test 2016-02-01 18:50:01 +01:00
Atlante45
ccb183e518 Unify Named/Normal calls 2016-02-01 18:50:01 +01:00
Brad Hefta-Gaub
721a911cf1 Merge pull request #6972 from jherico/qml
Small QML Fixes
2016-01-29 09:57:15 -08:00
Brad Davis
afd3ddf534 Cleaning up message box 2016-01-28 21:17:05 -08:00
Brad Davis
5b817ccc21 Make all 2D overlays QML 2016-01-28 16:03:26 -08:00
Brad Davis
18d6a09dc9 Better preferences dialog initial state 2016-01-28 09:20:31 -08:00
Brad Davis
664100b9b1 Attachment dialog 2016-01-26 21:55:40 -08:00
Brad Davis
fee920723a Cleaning up test project 2016-01-26 17:25:20 -08:00
Brad Davis
e52e35df8c Better initial window positioning 2016-01-23 22:06:13 -08:00
Brad Davis
71ae36f5c0 Button prefs and conditionally enabled prefs 2016-01-22 19:06:30 -08:00
Brad Davis
858bbbf987 Adding OffscreenUI API for QInputDialog functionality 2016-01-22 17:31:03 -08:00
Brad Davis
c7186590ea Support for directory browsing 2016-01-22 17:30:09 -08:00
Brad Davis
205ab05506 First pass on preferences dialog
Conflicts:
	tests/ui/qmlscratch.pro
2016-01-22 17:30:07 -08:00
Anthony J. Thibault
8bfa80d5fc Merge remote-tracking branch 'upstream/master' into tony/hmd-recenter-on-rotation 2016-01-22 13:37:43 -08:00
Brad Davis
f343598d91 Focus hack for menu fix 2016-01-22 00:55:32 -08:00
Brad Davis
3d46eda165 Frame construction in onCompleted was messing up the browser keyboard focus 2016-01-22 00:55:31 -08:00
Brad Hefta-Gaub
e1c369dc10 Merge pull request #6766 from samcake/hdr
Ambient Occlusion
2016-01-21 18:10:52 -08:00
Anthony J. Thibault
ca8a832818 CharacterController: added hard limit to follow displacement
To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle.

Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions.
2016-01-21 17:27:45 -08:00
Anthony J. Thibault
a91c181a89 MyAvatar: Recenter when the head turns away from the hips
Compute HMD facing moving average.
When the moving average diverges from the hips by more then 45 degrees, recenter the body.

Also, the follow code has been changed, instead of a follow velocity being passed to the CharacterController
a desired target is passed.  The CharacterController homes toward it's target based on the time remaining.
Any follow deltas applied to move the avatar's position closer to it's target is stored and re-applied
to the bodySensorMatrix.  This centralizes the moving/homing code to one place, the CharacterContoller.

A new FollowHelper class was also introduced, it groups together the data and logic necessary to perform the
re-centering/follow procedure.  This "hopefully" makes it easier to maintain.
2016-01-21 16:38:42 -08:00
samcake
2471a88e85 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-21 15:53:25 -08:00
Brad Davis
f9f9ddd8bd Yet more atmosphere removal 2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196 Ignite the atmosphere 2016-01-21 15:15:15 -08:00
Leonardo Murillo
098b7a4ff3 Merge pull request #6870 from birarda/console
Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Brad Davis
d2900200a1 More cleanup & menu fixing 2016-01-20 11:23:56 -08:00
Stephen Birarda
8bc063e758 Merge branch 'master' of https://github.com/highfidelity/hifi into console 2016-01-19 16:21:19 -08:00
samcake
df496b065c Merging with master 2016-01-18 16:40:34 -08:00
Brad Davis
5aa8398adb Working on keyboard focus issues 2016-01-17 20:56:07 -08:00
Brad Davis
746c388f7a Cleanup of QML windowing and message boxes 2016-01-15 23:14:49 -08:00
samcake
577666da6e Merging upstream master 2016-01-14 15:10:54 -08:00
Atlante45
c30569cd55 Naming coding standard 2016-01-13 11:47:43 -08:00
Atlante45
205c14eb43 Remove unused headers 2016-01-13 11:47:43 -08:00
samcake
31bea5034c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-12 10:02:15 -08:00
Zach Pomerantz
801dde7950 Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape 2016-01-11 16:38:04 -08:00
Anthony J. Thibault
e4e4cb0110 Bug fix for Transform.postMult() with non-uniform scale.
Previously it would not flag the matrix as non-uniform, this would
cause some operations (such as inverse) to be incorrect.
2016-01-11 12:03:44 -08:00
Zach Pomerantz
d8ff133cc6 Fix include in gpu-test 2016-01-05 18:11:24 -08:00
Stephen Birarda
8d0478dbef remove ALL_TEST_TARGETS debug 2016-01-04 16:03:40 -08:00
samcake
387706ea64 Fix shader-test compilation 2016-01-04 19:45:43 -04:00
Andrew Meadows
ec27c75332 Merge pull request #6660 from hyperlogic/tony/anim-expressions
AnimExpression: boolean expression parser and evaluator
2015-12-30 08:36:44 -08:00
Anthony J. Thibault
5d596bcbc4 Added tests for GLMHelpers::safeEulerAngles.
To verify that converting to and from quats and eulers will use the same angle order.

Also I fixed some naming inconsistencies in GeometryUtilTests.
2015-12-29 10:07:38 -08:00
samcake
f9070ee989 Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore 2015-12-22 12:41:31 -08:00
samcake
1e8e3fec87 Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-19 11:38:20 -08:00
Brad Davis
6098c4a1d6 Revert "Revert "Migrate QML based web views to Qt WebEngine""
This reverts commit 1f3adeb666.
2015-12-18 17:18:46 -08:00
samcake
7e66515beb Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-18 17:13:48 -08:00