Commit graph

5527 commits

Author SHA1 Message Date
Andrzej Kapolka
11fea386b6 First stab at chat circling mechanism. 2013-10-16 14:07:36 -07:00
Philip Rosedale
67e035ee95 Merge pull request #1065 from machinelevel/dev4
Add left-arm movement to remote avatars without changing network packet structure
2013-10-16 09:29:01 -07:00
Eric Johnston
36f06720d0 Add left-arm movement to remote avatars without changing network packet structure.
Move MyAvatar leap hand arm-movement into Avatar::updateLeapHandPositions(), to enable remote avatars to position fingertips and IK-arms based on Leap hand data.
2013-10-16 08:21:35 -07:00
Andrzej Kapolka
ba25087b3e Support for multiple mesh "parts" (with different materials), fix for
untextured meshes.
2013-10-15 15:58:34 -07:00
Andrzej Kapolka
66250ed488 Eye tweak. 2013-10-15 13:43:27 -07:00
Andrzej Kapolka
ce0d13feb4 Working on the neck transform. 2013-10-15 12:59:52 -07:00
Andrzej Kapolka
d06acdd169 Per-pixel shading, material tweaks. 2013-10-15 11:50:29 -07:00
Andrzej Kapolka
e97cfb8cf8 Per-pixel specular for blend faces. 2013-10-14 19:59:13 -07:00
Andrzej Kapolka
124966d2e4 More progress on skinning. 2013-10-14 18:39:19 -07:00
Andrzej Kapolka
db30e729d4 More work towards skinning. 2013-10-14 16:46:17 -07:00
Andrzej Kapolka
ed0acd24f7 Merge branch 'master' of https://github.com/worklist/hifi into skinny 2013-10-14 10:40:30 -07:00
Eric Johnston
d5885acd75 Cleanup and simplification per feedback 2013-10-14 10:09:08 -07:00
Eric Johnston
7bc2cf6fa9 Leap interface and Avatar: left-hand IK works for Leap interface.
This is in and smooth, and there's a decision to be made:
In the case where only one hand is visible, we have to decide if it's the left or right hand. Currently it's simple, based on which side it's detected on.
So far this seems to work best, in the (very) common case where hands go in/out of the sensor's field frequently.
We could also use a history-based heuristic to hold one hand as left/right, but that means that when it guesses wrong the error lingers.
Detecting handedness based on where the thumbs are would be better, but is unreliable on the Leap.
I went for the simple/clear version, but we can do whatever we want.
2013-10-14 09:01:50 -07:00
Andrzej Kapolka
adc5d4d256 Merge branch 'master' of https://github.com/worklist/hifi into skinny 2013-10-11 17:55:38 -07:00
Andrzej Kapolka
cec0ee0b22 Working on processing the cluster/skin information. 2013-10-11 17:51:29 -07:00
Stephen Birarda
dc4548a91b Merge pull request #1054 from PhilipRosedale/i-can-always-move
better movement near others
2013-10-11 17:49:52 -07:00
Philip Rosedale
6281a28f69 better movement near others 2013-10-11 17:00:25 -07:00
stojce
355a1f3da3 Merge branch 'master' of https://github.com/worklist/hifi into 19435
Conflicts:
	interface/src/avatar/Head.cpp
	interface/src/avatar/Head.h
2013-10-11 22:54:59 +02:00
Philip Rosedale
bf3f507301 Merge pull request #1043 from birarda/master
fix domain jumping with goToUser, remove planet environments
2013-10-10 17:25:43 -07:00
ZappoMan
fbcf66b232 Merge branch 'master' of https://github.com/worklist/hifi into keep_local_voxels
Conflicts:
	interface/src/Menu.h
2013-10-10 16:37:07 -07:00
Stephen Birarda
aa0a97b959 use deleteLater to ensure that AvatarVoxelSystem delete is on correct thread 2013-10-10 16:23:22 -07:00
Philip Rosedale
43e01ee105 Merge pull request #1039 from birarda/data-server
add ability to jump to a user's domain and location
2013-10-10 15:37:21 -07:00
Andrzej Kapolka
4c073426c8 Ball and cone color from average geometry colors. 2013-10-10 13:41:50 -07:00
Andrzej Kapolka
14dfa72284 Rotation fix. 2013-10-10 11:25:11 -07:00
Andrzej Kapolka
052c8246fa Let's use the "eye level" position. 2013-10-10 10:49:19 -07:00
Philip Rosedale
27a892fa55 Removed old head rotation code, menu items, added ability to turn off faceshift head rotation 2013-10-09 22:46:34 -07:00
Stephen Birarda
3231776e76 add API for Profile userString and multiple value requests 2013-10-09 16:45:02 -07:00
Andrzej Kapolka
083c5e34b2 Fix for non-Faceshift eye and mouth movement. 2013-10-09 15:11:14 -07:00
Stephen Birarda
d3b95d19a1 send the user's last domain and position to data-server 2013-10-09 15:09:57 -07:00
ZappoMan
d939d3aaae Merge branch 'master' of https://github.com/worklist/hifi into keep_local_voxels 2013-10-09 14:02:40 -07:00
ZappoMan
c25b03dd58 first cut at keeping local voxels 2013-10-09 14:02:31 -07:00
Stephen Birarda
9112efaa36 move username change to Login, add lastPosition and lastDomain 2013-10-09 13:00:05 -07:00
Andrzej Kapolka
604d6399eb Fix for grow/shrink rates. 2013-10-09 11:58:27 -07:00
Andrzej Kapolka
5511c02449 Merge branch 'master' of https://github.com/worklist/hifi 2013-10-09 11:53:08 -07:00
Andrzej Kapolka
0a54c2f1e9 Tweaking the growing heads. 2013-10-09 11:52:56 -07:00
Andrzej Kapolka
a679517596 Fix for jaundiced eyes. 2013-10-09 11:10:51 -07:00
Stephen Birarda
f09888dd1b Merge branch 'master' of github.com:worklist/hifi into nameserver 2013-10-09 10:21:25 -07:00
Andrzej Kapolka
1b4daa8eb9 No glow on own avatar, only on others when farther than five units away. 2013-10-09 10:17:41 -07:00
Stephen Birarda
9c6cdcc70b complete setting of user model from data-server 2013-10-08 15:39:04 -07:00
Andrzej Kapolka
87bdd2fb1a When in mirror mode and using a blend face, try to position the camera so as
to look directly into the face's eyes.
2013-10-08 15:09:56 -07:00
Stephen Birarda
233c1599bd leverage existing URL update rate for interim face model update solution 2013-10-08 14:25:53 -07:00
Andrzej Kapolka
3cca3dc894 Reset fix. 2013-10-08 14:06:04 -07:00
Stephen Birarda
10f29dfe90 ask the data-server for a face mesh on UUID change 2013-10-08 14:02:57 -07:00
Stephen Birarda
15ddd9989b ovverride UUID setter in Avatar for DataServerClient get request 2013-10-08 13:59:28 -07:00
Andrzej Kapolka
15f7b70269 Let's actually use the transform we constructed. 2013-10-08 13:54:54 -07:00
Stephen Birarda
b17e12460c shift get/set of face model URL to Profile class 2013-10-08 13:52:04 -07:00
Stephen Birarda
8bac70e4a5 pass UUID from data-server to avatar-mixer 2013-10-08 13:43:31 -07:00
Andrzej Kapolka
60306af3e9 Default springiness, allow springiness on non-blended meshes. 2013-10-08 13:35:02 -07:00
Stephen Birarda
6bd71da84e pack the UUID with the avatar data 2013-10-08 13:31:39 -07:00
Stephen Birarda
97966592e1 Merge branch 'master' of github.com:worklist/hifi into nameserver 2013-10-08 13:19:55 -07:00
Stephen Birarda
d843285db7 save profile to settings, fix UUID storage 2013-10-08 12:40:09 -07:00
Stephen Birarda
85edb93710 add a Profile class to hold user data from data-server 2013-10-08 12:13:45 -07:00
Andrzej Kapolka
506f667083 More springy, more damp. Removed unused variable. 2013-10-08 11:26:15 -07:00
Andrzej Kapolka
e3436eed91 Fixes for eyes rolling back in head, macaw head without mapping file. 2013-10-08 11:18:12 -07:00
Andrzej Kapolka
b22334730d Fix for eyes rolling back in head. 2013-10-08 11:01:31 -07:00
stojce
a795a5b88f #19435 - Remove 'Perlin Face' option from menus and code 2013-10-08 18:23:51 +02:00
Andrzej Kapolka
b0bc122a48 Got some actual damped oscillation going. 2013-10-07 18:02:03 -07:00
Andrzej Kapolka
3448ceccd2 Progress towards a spring-mass model. 2013-10-07 17:25:46 -07:00
Stephen Birarda
e9e77d8276 set username instead of UUID in Interface preferences 2013-10-07 13:35:16 -07:00
Stephen Birarda
f36fd47ef7 store username and not UUID for MyAvatar 2013-10-07 12:17:47 -07:00
Stephen Birarda
98f435ccc2 link mesh URL and UUID in prefs to data server client 2013-10-07 12:03:04 -07:00
Andrzej Kapolka
325ac73d0a Apply color to ambient material property, too. 2013-10-04 17:04:50 -07:00
Andrzej Kapolka
5f26177560 Fix for URLs' not being sent: setting the scale calls createMohawk, which
reseeds the random number generator, breaking "shouldDo."
2013-10-04 13:42:03 -07:00
Andrzej Kapolka
b281facf45 Remove references to ambient, use the requested alpha. 2013-10-04 10:53:19 -07:00
Andrzej Kapolka
51c868fd28 Apply (some) FBX material properties to rendered meshes. 2013-10-03 18:12:58 -07:00
Andrzej Kapolka
1994f9cc91 Missed a spot. 2013-10-02 15:10:35 -07:00
Andrzej Kapolka
97762b21c4 Change order of transformations so that head offset is consistent with scale. 2013-10-02 15:03:33 -07:00
Andrzej Kapolka
c98dec8a65 Dilate our network-downloaded textures. 2013-10-02 11:59:14 -07:00
Andrzej Kapolka
d87fe204e0 Merge branch 'master' of https://github.com/worklist/hifi 2013-10-02 10:23:43 -07:00
Andrzej Kapolka
3c6fb2914f Use inheritance type flags. Getting closer to the correct transforms. 2013-10-01 15:03:29 -07:00
Philip Rosedale
64151975f2 Merge pull request #1002 from ZappoMan/voxel_render_pipeline_improvement
Voxel render pipeline improvement
2013-10-01 13:13:11 -07:00
Andrzej Kapolka
3c3cf0b002 Basic geometry sharing/texture loading. 2013-10-01 10:50:09 -07:00
ZappoMan
793a14e25a first cut at new faster voxel pipeline 2013-10-01 10:37:14 -07:00
Stephen Birarda
ca68846c1b some deletions and cleanup based on Xcode analysis 2013-09-30 15:36:23 -07:00
Stephen Birarda
617b905385 Merge pull request #996 from ey6es/master
Transformation rejiggery to support Ryan's alien model.
2013-09-30 14:34:26 -07:00
Andrzej Kapolka
71d68796f3 Remove whitespace. 2013-09-30 13:27:10 -07:00
Andrzej Kapolka
5dc7b64c03 Merge branch 'master' of https://github.com/worklist/hifi 2013-09-30 13:22:59 -07:00
Andrzej Kapolka
40d195595f Include the neck pivot when we get the eye locations. 2013-09-30 13:20:28 -07:00
Andrzej Kapolka
d4c4cbc981 Get the neck joint and position blend face relative to that. 2013-09-30 13:15:59 -07:00
Philip Rosedale
f30ff1704a Fix to make touch-look MUCH smoother for flying around 2013-09-30 12:43:25 -07:00
Andrzej Kapolka
d4203ff3d3 Pivot fix. 2013-09-30 12:01:27 -07:00
Andrzej Kapolka
1592aac177 Getting closer to the correct set of transforms. 2013-09-30 11:24:41 -07:00
Philip Rosedale
9645cd9831 Click on voxels as way of moving around 2013-09-28 15:18:59 -07:00
Andrzej Kapolka
f8d26f207d Include the local transforms from the FBX file when rendering meshes. 2013-09-27 17:57:18 -07:00
Freddy
c78aa591c5 Fix spinning while flying, top speed now about Mach 1 2013-09-27 15:08:10 -07:00
Freddy
f88a3633a5 Slow down when near other avatars for easier positioning 2013-09-27 00:40:41 -07:00
Freddy
6b0f9314ba Faceshift drives body rotation, remove gyro-driven rotation 2013-09-26 23:52:44 -07:00
Andrzej Kapolka
91999dfe1f Pupil dilation. 2013-09-26 15:48:11 -07:00
Andrzej Kapolka
4dec183262 Enlarge heads when they're moused over. 2013-09-26 12:07:13 -07:00
Andrzej Kapolka
736dae0c81 Use shaders for eyes (like the ones for the iris). 2013-09-25 15:26:29 -07:00
Andrzej Kapolka
402f65fc00 Use the blend face eye locations for the eye vectors, when possible. 2013-09-25 14:12:50 -07:00
Andrzej Kapolka
9a16d44a47 Render the eye textures. 2013-09-25 13:47:03 -07:00
Andrzej Kapolka
85ab9b7576 Use the texture coordinates when rendering the eyes. 2013-09-25 11:35:02 -07:00
Andrzej Kapolka
71ec6f75e5 Move the eyeball meshes according to the lookat direction (not really visible
yet since the eyeballs have no textures).
2013-09-24 18:57:37 -07:00
Andrzej Kapolka
b44e962ac7 Merge branch 'master' of https://github.com/worklist/hifi into blendface 2013-09-24 14:30:57 -07:00
Andrzej Kapolka
1b9444cb39 As a temporary hack, render the mesh with the most blendshapes with the head
color (other meshes white).
2013-09-24 14:22:01 -07:00
Andrzej Kapolka
fd41a075ed Added support for multiple blended meshes. 2013-09-24 13:53:19 -07:00
Freddy
6bbe34a8c4 missing space 2013-09-23 23:06:32 -07:00
Freddy
027811e37c Increase thrust while holding keys down to allow very fast speeds 2013-09-23 22:53:35 -07:00
Andrzej Kapolka
aa6eb7b3d8 Render the "other" meshes as separate, static, white. 2013-09-23 16:34:28 -07:00
Andrzej Kapolka
255e5179ae Let's actually use the variable we initialized. 2013-09-23 13:02:00 -07:00
Andrzej Kapolka
1a55c64299 Scale the normal contributions down. For some reason, their magnitudes are
higher than one would expect.
2013-09-23 12:42:58 -07:00
Andrzej Kapolka
807f6aaf14 Temporarily render the normals for debugging. 2013-09-23 12:20:19 -07:00
Andrzej Kapolka
c7bb523fc5 Apply the skin color to the blend face. 2013-09-23 12:15:02 -07:00
Andrzej Kapolka
1893fdba29 Revert "Trying a different method of updating the normals."
This reverts commit 8e2be380f6.
2013-09-23 11:47:59 -07:00
Andrzej Kapolka
8e2be380f6 Trying a different method of updating the normals. 2013-09-23 11:17:12 -07:00
Andrzej Kapolka
0fa2eca02d Remove option to use Faceshift rig (using the "macaw" model has much the same
result, and it lets other people see it).
2013-09-23 10:43:20 -07:00
Andrzej Kapolka
8c963ed6a7 Blend the normals, too. 2013-09-23 10:30:03 -07:00
Andrzej Kapolka
24bf1e2036 Don't render neck/neck base when blend face is active. 2013-09-20 17:55:31 -07:00
Andrzej Kapolka
133ba3a00a Set normals based on indices, cache face models. 2013-09-20 17:40:15 -07:00
Stephen Birarda
f8f0e3db1b remove the sphere from the ground plane 2013-09-20 14:04:18 -07:00
Andrzej Kapolka
fe0d93102e Another slight face fix: clear the face when set, before loading the new one. 2013-09-20 13:46:29 -07:00
Andrzej Kapolka
df0b2f4eec Fix for face model sending. 2013-09-20 13:28:50 -07:00
Andrzej Kapolka
2f5a5a4b27 Remove unnecessary, unlucky "13," add note explaining arbitrary translation. 2013-09-20 09:52:15 -07:00
Andrzej Kapolka
a04ced633e Include the face model URL in the same packet as the avatar voxel URL. 2013-09-19 16:35:25 -07:00
Andrzej Kapolka
fff10375a9 Map the blendshapes by name. 2013-09-19 15:48:33 -07:00
Andrzej Kapolka
116a4e0bad Subtract the deltas. 2013-09-19 15:18:45 -07:00
Andrzej Kapolka
09fa782c61 More work on FBX reading. 2013-09-19 15:05:17 -07:00
Andrzej Kapolka
dfea69ab8f Basic FBX parser. 2013-09-18 16:26:35 -07:00
Andrzej Kapolka
6be03ac3df Working on downloading the faces. 2013-09-18 10:10:24 -07:00
Andrzej Kapolka
596d0ac471 Subtract the neutral position from the blendshapes. 2013-09-17 17:01:17 -07:00
Andrzej Kapolka
617b3d67cf I think we need to treat the blend shapes as offsets from neutral. 2013-09-17 16:11:07 -07:00
Andrzej Kapolka
558d3d41a6 First attempt at blending. 2013-09-17 15:22:06 -07:00
Andrzej Kapolka
1afece81c5 Use quads as well as triangles, apply scale. 2013-09-17 11:49:50 -07:00
Andrzej Kapolka
b4ca66eb68 Merge branch 'master' of https://github.com/worklist/hifi into blendface
Conflicts:
	interface/src/devices/Faceshift.cpp
2013-09-17 11:05:11 -07:00
Andrzej Kapolka
262365f15f Only render the Perlin face for the local user. 2013-09-17 10:51:33 -07:00
Andrzej Kapolka
1fce6c717b Working on shipping around the complete set of blendshape coefficients. 2013-09-16 17:28:04 -07:00
Andrzej Kapolka
f9426cbecc Working on reading and rendering the rig from Faceshift. 2013-09-16 15:49:40 -07:00
atlante45
ac0ee6c7d6 another merge commit 2013-09-14 14:41:03 -07:00
atlante45
d6981bfa20 Andrejz Faceshift modif merge 2013-09-13 18:18:41 -07:00
atlante45
7a2a79f6f5 Temp code for Brad to look at 2013-09-13 15:17:17 -07:00
atlante45
683cfd6c8b Fixed Eye Open 2013-09-13 11:21:13 -07:00
atlante45
87b4528e2c removed unmeant committed files 2013-09-12 17:54:57 -07:00
atlante45
7cd2f2b06b send faceshift data to avatar mixer 2013-09-12 17:41:26 -07:00
atlante45
64b462a4f0 Improved smile 2013-09-11 15:19:01 -07:00
atlante45
88e8ef7c7c eye opening and some better memory handling 2013-09-11 12:57:58 -07:00
atlante45
5618a784c7 Fixed perlin's face eyes 2013-09-11 10:51:31 -07:00
Andrzej Kapolka
feecb4fa25 Fix for eyelids, change Faceshift menu option to indicate that it applies
specifically to TCP connection.
2013-09-11 10:44:38 -07:00
atlante45
ae5173a730 Added Jaw 2013-09-10 18:32:39 -07:00
atlante45
117565934c added smooth normals for lighting 2013-09-10 17:54:59 -07:00
RyanDowne
13c228e796 Added Smile 2013-09-10 17:33:22 -07:00
atlante45
61f9088d3e eyelib handling for faceshift 2013-09-10 16:35:14 -07:00
atlante45
85c3d54718 mouth handling on perlin faces 2013-09-10 15:33:09 -07:00
atlante45
4e3484021e PerlinFace implementation 2013-09-10 15:31:58 -07:00
Andrzej Kapolka
cea645dfc7 Tweak to blink angles. 2013-09-10 12:34:41 -07:00
Andrzej Kapolka
6614a13c64 Align the eyelids to the top of the iris. 2013-09-10 11:58:45 -07:00
Andrzej Kapolka
db8575b59a Reduced the restore rate. 2013-09-10 11:25:30 -07:00
Andrzej Kapolka
c56778c3bf When devices become inactive (including when Faceshift reports loss of
tracking), smoothly restore neutral head rotation/lean.
2013-09-10 11:14:36 -07:00
Andrzej Kapolka
8fec78d82a Disable random saccades for own eyes. 2013-09-09 13:48:46 -07:00
Andrzej Kapolka
03ead34642 Code review cleanup. 2013-09-05 10:34:43 -07:00
Andrzej Kapolka
834b671f5a Merge branch 'master' of https://github.com/worklist/hifi into shifty 2013-09-04 15:32:15 -07:00
atlante45
b8c18bee2d merge 2013-09-04 15:31:12 -07:00
atlante45
5da525fc3e memory wastes and code cleaning PR comments 2013-09-04 15:12:24 -07:00
Andrzej Kapolka
0a9db6a5ee Moved device-related files to "devices" folder. 2013-09-04 12:15:36 -07:00
Andrzej Kapolka
5e23c79192 Tweaked feature scales, send recalibrate request on reset. 2013-09-04 11:55:55 -07:00
Andrzej Kapolka
679926ce42 Working on brow/mouth mapping. 2013-09-04 11:40:53 -07:00
Andrzej Kapolka
f84d6f4f37 Fix for eye pitch, track blinking locally. 2013-09-04 10:59:53 -07:00
Andrzej Kapolka
734cb83e81 Read Faceshift head translation/rotation. 2013-09-03 13:56:04 -07:00
atlante45
7688dc4779 Fixed renderer related files memory wastes 2013-09-03 13:50:01 -07:00
atlante45
688bc17954 Fixed avatar related files memory wastes 2013-09-03 13:37:25 -07:00
Andrzej Kapolka
86561b98cc Merge branch 'master' of https://github.com/worklist/hifi into led 2013-08-30 15:16:22 -07:00
Stephen Birarda
b46bd1fd41 display the Avatar's hand in first person 2013-08-30 10:28:30 -07:00
Andrzej Kapolka
799d2b487f Initialization order fix. 2013-08-26 16:53:12 -07:00
Andrzej Kapolka
8d8ba532e1 These initializers are in the wrong order. 2013-08-26 14:52:21 -07:00
Andrzej Kapolka
28ffd8eca7 Render the ball heads with the voxeltar bodies. 2013-08-23 14:22:00 -07:00
Andrzej Kapolka
2cff4b6b3a "Laser pointer" for transmitter. 2013-08-22 17:09:23 -07:00
Andrzej Kapolka
3dfefefeae Make the surrounding spheres glow when moving, too. 2013-08-22 14:00:50 -07:00
Andrzej Kapolka
2eaaee673f Argh, forgot to return the result of the superclass implementation. 2013-08-22 13:52:10 -07:00
Andrzej Kapolka
7da9556815 Glow when moving. 2013-08-22 11:23:28 -07:00
Andrzej Kapolka
ff245427fd Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/avatar/Avatar.cpp
2013-08-22 10:40:15 -07:00
Andrzej Kapolka
165342bcc3 Have the local avatar glow when moving. 2013-08-22 10:35:21 -07:00
Stephen Birarda
6206d9e8db fix for collisions when wearing Oculus 2013-08-21 17:42:13 -07:00
ZappoMan
69842ef82f Merge pull request #878 from LionTurtle/master
Add MyAvatar class, subclass of Avatar class.
2013-08-21 16:55:24 -07:00
LionTurtle
3eb0a1a190 Magic number removal... 2013-08-21 16:35:16 -07:00
LionTurtle
e252d3b2ac Style and spacing changes in MyAvatar/Avatar classes. 2013-08-21 16:32:06 -07:00
LionTurtle
a6109d411b Remove unnecessary comments and spaces. 2013-08-21 13:47:19 -07:00
LionTurtle
bb9af3103c Remove unused setNoise() function in MyAvatar.h that was causing
build error.
2013-08-21 13:44:01 -07:00
LionTurtle
de9bd9e1b8 Add MyAvatar and resolve merge conflicts. 2013-08-21 13:38:23 -07:00
LionTurtle
1300bf7de2 Merge remote-tracking branch 'upstream/master'
Conflicts:
	interface/src/avatar/Avatar.cpp
	interface/src/avatar/Avatar.h
2013-08-21 13:36:28 -07:00
LionTurtle
f4109b3fb4 Add MyAvatar subclass. For functions such as render() and simulate(),
they have been edited so that there are MyAvatar and Avatar specific
versions in their respective classes. isMyAvatar() has been removed.
2013-08-21 13:24:54 -07:00
Andrzej Kapolka
f39050ae28 Enable lookat vectors by default and make them glow. 2013-08-21 11:37:57 -07:00
Andrzej Kapolka
222e026662 Use a small default lean scale. 2013-08-19 13:18:20 -07:00
Andrzej Kapolka
8d65323345 Restore the gyro-only lean behavior based on linear accelerometer data. 2013-08-19 13:14:35 -07:00
Stephen Birarda
d4951b0223 fix getter for Hand and Head 2013-08-15 16:09:44 -07:00
Stephen Birarda
9816e1d9a8 some spacing cleanup in Head 2013-08-15 16:09:00 -07:00
Stephen Birarda
6cbe0ca3d0 some spacing cleanup in Avatar header 2013-08-15 16:04:42 -07:00
Stephen Birarda
811fc87294 move avatar size changes to Avatar slots 2013-08-15 12:18:19 -07:00
Stephen Birarda
bbe239694e move Avatar goHome to Avatar slot 2013-08-15 11:36:12 -07:00
Stephen Birarda
f5079374f3 fix hooks for skeleton tracking and collisions 2013-08-15 11:29:10 -07:00
Stephen Birarda
10109fff10 inlined spacing cleanup in Head, remove noise 2013-08-15 11:04:18 -07:00
Stephen Birarda
46b064b7d6 initial decoupling of menu from Application 2013-08-15 10:46:51 -07:00
atlante45
521eb19625 PR comments + Changed MIN and MAX scale 2013-08-08 16:22:26 -07:00
atlante45
f5fe965093 Position based follow mode whith head movement 2013-08-08 15:49:35 -07:00
Eric Johnston
a20668951a Merge branch 'master' of git://github.com/worklist/hifi into dev4 2013-08-07 17:06:43 -07:00
Stephen Birarda
655a27b257 Merge pull request #825 from Atlante45/master
Fix other avatar not rendered in first person
2013-08-07 16:44:23 -07:00
atlante45
4449b46466 Fix other avatar not rendered in first person 2013-08-07 16:38:02 -07:00
Eric Johnston
524e5dd130 Fixed fencepost error to make trails slightly cleaner 2013-08-07 16:33:38 -07:00
Eric Johnston
a01b36c7a5 Merge branch 'master' of git://github.com/worklist/hifi into dev4 2013-08-07 16:22:21 -07:00
Eric Johnston
52b33cb466 Rave tweaks: Improvements to finger trails and hand rendering 2013-08-07 16:19:54 -07:00
ZappoMan
9f5f7d96da Merge pull request #820 from Atlante45/master
Display leap hand and rave glove in first person mode
2013-08-07 16:17:37 -07:00
ZappoMan
85d5f86046 Merge pull request #821 from PhilipRosedale/master
Rotation stops faster
2013-08-07 16:16:54 -07:00
Hifi Test Account
38651a6a40 Translate half cylinder backing rather than rotate a 2nd one. 2013-08-07 16:04:45 -07:00
Hifi Test Account
8cadca4ce7 Resize half cylinder backing to texture in full frame mode. 2013-08-07 15:35:12 -07:00
atlante45
b6adb14a16 Merge branch 'master' of https://github.com/worklist/hifi 2013-08-07 14:51:09 -07:00
atlante45
20fea6b0ad Height relative collision rdius when not in first person 2013-08-07 14:50:35 -07:00
Philip Rosedale
a4d1bc5b6e Merge branch 'master' of https://github.com/worklist/hifi 2013-08-07 14:43:49 -07:00
Andrzej Kapolka
a8099c93c0 Merge pull request #806 from LionTurtle/master
Add renderHalfCylinder function and render a static half cylinder behind the face in full frame mode.
2013-08-07 14:43:04 -07:00
Philip Rosedale
0445da3221 Stop rotating more quickly, display avatar position and yaw stats 2013-08-07 14:42:57 -07:00
atlante45
c48652c2c3 Display leap hand and rave glove in first person mode 2013-08-07 14:28:21 -07:00
atlante45
81446f13d5 Fix head not colliding with voxels and environement 2013-08-07 14:18:02 -07:00
Philip Rosedale
0d26bb4266 Camera always stops moving when using gyro's 2013-08-07 14:08:30 -07:00
Hifi Test Account
cd8047b01a Remove unused vars in Face class. 2013-08-07 13:54:38 -07:00
atlante45
3bc9dd116e - Compute collisions radius only when collisions are on 2013-08-07 12:31:31 -07:00
Hifi Test Account
5f90e1a4e9 Fix the last commit. Remove compile error and increased buffer size to
to account for the increased size of vertexData.
2013-08-07 12:30:45 -07:00
atlante45
35557e1973 - Change collision radius according to near clip so nothing comes inside 2013-08-07 12:25:31 -07:00
Hifi Test Account
edf4579d0e Merge remote-tracking branch 'upstream/master' 2013-08-07 12:08:43 -07:00
Hifi Test Account
1e7dbbbccd Fix renderHalfCylinder so that normals are correct now. Add facePosition and faceRotation storage to Face class. 2013-08-07 12:07:41 -07:00
ZappoMan
11b7e84a80 Merge pull request #811 from ey6es/master
Several minor fixes for depth camera code.
2013-08-07 12:01:01 -07:00
Andrzej Kapolka
e17149a49d Merge pull request #812 from Atlante45/master
Rendering changes
2013-08-07 11:46:43 -07:00
Andrzej Kapolka
377adb30ae Merge branch 'master' of https://github.com/worklist/hifi 2013-08-07 11:14:48 -07:00
Eric Johnston
5373f85d30 Merge branch 'master' of https://github.com/worklist/hifi into dev4 2013-08-07 11:13:42 -07:00
atlante45
08309e3aac Merge branch 'master' of https://github.com/worklist/hifi 2013-08-07 11:11:29 -07:00
Eric Johnston
10e4174ce3 Rave tweak: keep the right arm on the right-most Leap hand. 2013-08-07 11:08:14 -07:00
atlante45
dcdae6c6a0 - Add a translucide sphere around avatars far away with radius relative to average loudness 2013-08-07 11:00:20 -07:00
atlante45
414af9811a - Add fading to lookAt vectors 2013-08-07 10:54:52 -07:00
ZappoMan
d893d4cf16 Merge pull request #807 from machinelevel/dev4
Rave tweaks: change the look of the hands, fix screen-darken
2013-08-07 10:49:59 -07:00
Eric Johnston
1fc4f17f7a Rave tweaks: change the look of the hands, fix screen-darken
Screen-darken is now a simple fullscreen draw
Leap hands are now visible and match body lighting
Fingertips are hidden and hand coloring matches body and arm
"fake hands" aren't active unless they're chosen from the Debug menu.
2013-08-07 10:29:31 -07:00
Jeffrey Ventrella
6997d0174a clean up in mohawk code 2013-08-07 10:24:21 -07:00
Andrzej Kapolka
ca939fb6b8 Merge branch 'master' of https://github.com/worklist/hifi 2013-08-07 10:18:45 -07:00
Jeffrey Ventrella
b007ab11d4 Merge remote-tracking branch 'upstream/master' into particles 2013-08-07 10:18:32 -07:00
Jeffrey Ventrella
253154ce6d fixed mohawk physics bug 2013-08-07 10:17:53 -07:00
Andrzej Kapolka
f20ac7f4bc Include received video data in bandwidth usage, clear webcam bits when it's
been turned off.
2013-08-07 10:17:04 -07:00
Hifi Test Account
988faeff54 Render static halfCylinder backing to face in full frame mode. 2013-08-07 10:14:35 -07:00
Hifi Test Account
05d933bf33 Successful static half cylinder backing. 2013-08-06 18:38:41 -07:00
Eric Johnston
35465686db Rave tweaks: Use separate light settings for avatars and particles 2013-08-06 17:39:56 -07:00
Philip Rosedale
7583e1cd14 Merge pull request #802 from ey6es/master
Added a textured rendering mode for depth data that doesn't use video input; rather, it computes normals from the depth and uses local lighting.
2013-08-06 17:13:50 -07:00
Eric Johnston
378cb343ae Rave tweaks per Ryan's request: Mood lighting for the avatars. This also sets us up to have light coming from the effects, if we want. 2013-08-06 16:45:15 -07:00
Andrzej Kapolka
2f2eaf8ae5 Merge branch 'master' of https://github.com/worklist/hifi 2013-08-06 16:28:22 -07:00
Andrzej Kapolka
63aeb4df75 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	interface/src/Application.cpp
2013-08-06 16:28:14 -07:00
Andrzej Kapolka
bd3c235fe4 Switching between textured and untextured modes. 2013-08-06 16:23:58 -07:00
atlante45
558255ca3d - Made collision On by default 2013-08-06 16:13:31 -07:00
ZappoMan
634b69b545 Merge pull request #797 from machinelevel/dev4
Rave demo changes per Ryan's request: Darken the world when you're in ra...
2013-08-06 15:00:26 -07:00
ZappoMan
05452dc2aa Merge pull request #796 from PhilipRosedale/touchLook
Tune gyros, always fly in direction of sight, head always moves with gyros, adjustable view sensitivity
2013-08-06 14:59:28 -07:00
Eric Johnston
2e5dade413 Rave demo changes per Ryan's request: Darken the world when you're in rave mode, but leave the avatars and effects un-darkened.
Also fixed a warning in AvatarData.cpp initialization
2013-08-06 14:29:30 -07:00
ZappoMan
fb2a1cce50 Merge pull request #795 from machinelevel/dev4
Rave glove adjustments per Ryan's requests: hide fingers and arms when r...
2013-08-06 13:45:42 -07:00
Andrzej Kapolka
720ae561df Working on support for a textured face mode that doesn't rely on the video
stream.
2013-08-06 13:27:54 -07:00
Eric Johnston
9a4a0e2819 Rave glove adjustments per Ryan's requests: hide fingers and arms when raving, center hands in front of face. 2013-08-06 12:44:29 -07:00
Philip Rosedale
ebd5c4832a Merge branch 'master' of https://github.com/worklist/hifi into touchLook 2013-08-06 12:34:55 -07:00
Philip Rosedale
120bbbd506 Tuned gyro look, added better preferences 2013-08-06 12:34:45 -07:00
ZappoMan
c93ed450a2 Merge pull request #791 from Atlante45/stalking_indicator
Stalking indicator
2013-08-06 12:33:26 -07:00
Philip Rosedale
abf64f3e7f Merge pull request #792 from Atlante45/turn_off_collisions
Add option to turn collisions on and off
2013-08-06 12:27:27 -07:00
Philip Rosedale
bb15eb664c Merge pull request #793 from machinelevel/dev4
Rave glove: Fix initialization issues and activate mode switch.
2013-08-06 12:15:01 -07:00
Eric Johnston
ab31c3f82d Rave glove: Fix initialization issues and activate mode switch.
Note that this change will have no effect until the Avatar Mixer gets it, because the mixer will continue to send "glove mode 0" until it receives this update.
2013-08-06 11:59:58 -07:00
atlante45
ddf1b06bf9 Add option to turn collisions on and off 2013-08-06 11:33:59 -07:00
atlante45
eb9f32b7cb Merge branch 'master' of https://github.com/worklist/hifi into stalking_indicator 2013-08-06 11:07:58 -07:00
atlante45
32c155ef71 Render a string to show who is following who 2013-08-06 10:53:10 -07:00
ZappoMan
13408b607e Merge pull request #790 from PhilipRosedale/touchLook
Touch-driven pitch happens immediately even when wearing gyros
2013-08-06 10:39:57 -07:00
Philip Rosedale
58cb852597 Touch-driven pitch happens immediately even when wearing gyros 2013-08-06 10:06:40 -07:00
Eric Johnston
16aae5993a Rave glove fixes: removed double-stored glove mode members
Uncommented glove mode switch, which now calls a non-crashing method.
Fixed overlapping method names for very different methods (setRaveGloveMode becomes activateNewRaveGloveMode).
2013-08-06 07:33:18 -07:00
Philip Rosedale
e5de67152e Merge pull request #786 from Ventrella/particles
Added member variables to Hand.cpp to manage rave glove mode switching
2013-08-05 19:26:55 -07:00
Philip Rosedale
d7dc07502c Merge pull request #787 from machinelevel/dev4
Rave glove demo: network-glove fixes
2013-08-05 18:58:04 -07:00
Jeffrey Ventrella
f9f925b70b removed printf 2013-08-05 17:30:04 -07:00
Eric Johnston
d85ce81313 Rave glove demo: network-glove fixes
After this change, people can see each other's rave glove performances.
1. Moved hand->simulate call into avatar->simulate so that it gets called on all avatars, not just mine.
2. Hide the rave stage, so it's out of the way while we figure out the best way to darken the world, if that's still desired.
2013-08-05 17:27:42 -07:00
Jeffrey Ventrella
cba42808c1 fixed initial rave glove mode 2013-08-05 17:24:31 -07:00
Jeffrey Ventrella
4ceba28632 working with Eric to fix transmission of hand data 2013-08-05 17:00:50 -07:00
atlante45
55e34558cb Merge branch 'master' of https://github.com/worklist/hifi 2013-08-05 15:26:43 -07:00
atlante45
29062c51b2 - changed according to review comments
- added reset scale option
2013-08-05 15:23:40 -07:00
ZappoMan
7021d3c6a5 Merge pull request #777 from Ventrella/particles
Added BendyLine
2013-08-05 14:55:26 -07:00
atlante45
6c0ea0cf9c Merge branch 'master' of https://github.com/worklist/hifi 2013-08-05 14:11:14 -07:00
Jeffrey Ventrella
96b443ec5d Merge pull request #781 from machinelevel/dev4
Rave glove demo: Network rave data
2013-08-05 14:07:57 -07:00
atlante45
3d853f5b90 - Smooth rescaling
- stop following when leading avatar disconnect
- set max far clip for no more crash with really big avatars
2013-08-05 14:05:58 -07:00
Eric Johnston
a3a5c3d6d4 Rave glove demo: Network rave data
Sending glove modes over the network, and fixed ghost-fingers-left-behind issue.
Issues addressed:
  https://basecamp.com/2151194/projects/2058851-avatar/todos/54607028-bug-phantom-leap
  https://basecamp.com/2151194/projects/2058851-avatar/todos/54633674-demo-make
2013-08-05 13:25:05 -07:00
Jeffrey Ventrella
7693165578 merge 2013-08-05 11:28:59 -07:00
Jeffrey Ventrella
6e69c4fbbb improved particle rainbow color cycle mode 2013-08-05 11:28:10 -07:00
Stephen Birarda
a4ea0f035a resolve conflicts on merge with upstream master 2013-08-05 09:56:07 -07:00
ZappoMan
ce937247d1 added back getUprightEyeLevelPosition() 2013-08-02 18:47:21 -07:00
ZappoMan
fd81053e33 fixed compiler warnings 2013-08-02 18:33:41 -07:00
Mark Peng
71a919f226 Switch back to avatar.getEyePosition() rather than
avatar.getHead().getEyePosition() because of mysterious lag.
2013-08-02 18:02:37 -07:00
Mark Peng
e0b7773521 Merge remote-tracking branch 'upstream/master'
Conflicts:
	interface/src/Application.cpp
	interface/src/avatar/Head.cpp
2013-08-02 17:35:29 -07:00
Mark Peng
d7cd88a9a7 Fix camera positioning so that it is in between avatar's eyes. Plus
some code clean up.
2013-08-02 17:30:26 -07:00
Philip Rosedale
1309e72553 Merge pull request #758 from Ventrella/particles
Added avatar nose
2013-08-02 17:26:10 -07:00
Andrzej Kapolka
4a122c6dca Merge pull request #761 from ey6es/pointy
Adjusted bitrate for full frame video, fix for underflow errors.
2013-08-02 17:05:00 -07:00
Jeffrey Ventrella
d87b4a8e1e Merge remote-tracking branch 'upstream/master' into particles 2013-08-02 16:08:01 -07:00
Jeffrey Ventrella
95f15fceb5 added avatar nose 2013-08-02 16:07:33 -07:00
Andrzej Kapolka
574752c774 Use saturate_cast when converting from YV12 to RGB to prevent overflow errors. 2013-08-02 14:58:59 -07:00
ZappoMan
db55160f9a Merge branch 'master' of https://github.com/worklist/hifi into multiple_voxel_servers 2013-08-02 14:40:39 -07:00
atlante45
f441295eb1 Merge branch 'pie_menu' of https://github.com/Atlante45/hifi into stalking_option 2013-08-02 14:15:07 -07:00
Jeffrey Ventrella
17f1c82e6f cleanup 2013-08-02 14:12:32 -07:00
Jeffrey Ventrella
f80a9fdf31 Merge remote-tracking branch 'upstream/master' into particles 2013-08-02 14:09:22 -07:00
Jeffrey Ventrella
90502a3ce5 removed rendering of finger root positions 2013-08-02 14:08:56 -07:00
ZappoMan
55f7028726 Merge pull request #744 from PhilipRosedale/master
Smoother movement, rotation, less distracting collision noises.  Play sound on click voxel
2013-08-02 14:03:51 -07:00
Jeffrey Ventrella
29c5511a54 test 2013-08-02 13:49:50 -07:00
Jeffrey Ventrella
a9ec94de49 fixed a problem with emitters not being coordinated with Leap fingers 2013-08-02 13:35:35 -07:00
ZappoMan
4c15964cdc Merge branch 'master' of https://github.com/worklist/hifi into multiple_voxel_servers 2013-08-02 11:44:09 -07:00
Jeffrey Ventrella
6ebe33bb0b Merge remote-tracking branch 'upstream/master' into particles 2013-08-02 11:00:10 -07:00
Jeffrey Ventrella
8fc800acff some work on hands 2013-08-02 10:59:04 -07:00
Philip Rosedale
56e66f8020 Merge pull request #752 from ey6es/pointy
Depth smoothing, full frame video support (along with ability cycle between no video, just face, full frame).
2013-08-01 21:11:09 -07:00
ZappoMan
983db5f70d Merge branch 'master' of https://github.com/worklist/hifi into multiple_voxel_servers 2013-08-01 20:50:24 -07:00
Andrzej Kapolka
69cac69067 Go ahead and show the leap hand by default, but don't include the fingers if
the palms are inactive (!)
2013-08-01 18:56:14 -07:00
Andrzej Kapolka
0052221c33 Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-08-01 15:52:58 -07:00
atlante45
fdd01a6551 merge 2013-08-01 15:48:57 -07:00
Andrzej Kapolka
12f42358d5 Allow cycling between video send modes. 2013-08-01 15:39:53 -07:00
Stephen Birarda
2b0cfe3c67 resolve conflicts on merge with upstream master 2013-08-01 14:33:23 -07:00
Andrzej Kapolka
ba9b5888d2 More work on full frame sending. 2013-08-01 13:00:01 -07:00
Philip Rosedale
bc1ac6b455 turn down collision sounds 2013-08-01 12:49:10 -07:00
Jeffrey Ventrella
0cd1018e76 some experimental work on hand rendering 2013-08-01 10:53:20 -07:00
Andrzej Kapolka
a86ceb2759 More work on full frame video. 2013-07-31 18:18:37 -07:00
Jeffrey Ventrella
5b2693f99c added emitter active bool for switching emitters on/off when Leap loses fingers 2013-07-31 17:59:15 -07:00
Jeffrey Ventrella
be8a587d49 named rave glove effects 2013-07-31 16:07:21 -07:00
Jeffrey Ventrella
6c1cc911d5 Merge remote-tracking branch 'upstream/master' into particles 2013-07-31 15:12:54 -07:00
Jeffrey Ventrella
5b1ba56d67 toggle debug print statements for Leap fingers 2013-07-31 15:12:29 -07:00
Jeffrey Ventrella
0aaeb4550a cleanup 2013-07-31 13:07:52 -07:00
Jeffrey Ventrella
2901b58059 changed variable name from t to effectsTimer 2013-07-31 12:34:43 -07:00
Jeffrey Ventrella
482c5f0f4a turned on leap hand diagram 2013-07-31 12:09:46 -07:00
Stephen Birarda
9e63b78a69 Merge branch 'master' of github.com:worklist/hifi into qt5 2013-07-31 11:35:24 -07:00
Jeffrey Ventrella
1f48de891b Merge remote-tracking branch 'upstream/master' into particles 2013-07-31 11:06:31 -07:00
Andrzej Kapolka
353d674ad9 Masking tweak. 2013-07-30 15:56:47 -07:00
Andrzej Kapolka
c787781efb Send color and depth as separate streams (rather than one on top of the other)
so that we can control their bitrates separately.
2013-07-30 15:11:32 -07:00
Andrzej Kapolka
f8ba1c4be1 Use the V channel to provide masking information, indicating invalid depths. 2013-07-30 13:42:29 -07:00
atlante45
1b2f236d42 Follow mode operationnal 2013-07-30 12:30:15 -07:00
ZappoMan
c7e3fe5ef6 Added false colorization by voxel server source
- switched readBitstreamToTree() to take params struct for future expansion
- switched readNodeData() to take params for future expansion
- added sourceID to VoxelNode
- fixed false colorize routines to correctly redraw by marking tree as dirty
2013-07-30 11:08:48 -07:00
Jeffrey Ventrella
df32c18994 cleanup 2013-07-29 16:15:44 -07:00
Jeffrey Ventrella
a1eba53678 cleanup 2013-07-29 15:09:38 -07:00
Jeffrey Ventrella
f8392c0843 Merge remote-tracking branch 'upstream/master' into particles 2013-07-29 15:07:56 -07:00
Jeffrey Ventrella
37ff8ae030 added color modulation 2013-07-29 15:07:05 -07:00
Mark Peng
d01f694d49 Remove extra semicolon in avatar.cpp 2013-07-29 11:52:29 -07:00
Jeffrey Ventrella
f83ee1e0b5 cleanup 2013-07-29 09:48:28 -07:00
Mark Peng
dd2655825a Fix first person camera positioning to correspond to eyelevel.
This makes sure the lookatVectors don't seem to point upwards when
looking at you.
2013-07-26 16:08:17 -07:00
Jeffrey Ventrella
a5a9784e6b cleanup 2013-07-26 15:44:32 -07:00
Jeffrey Ventrella
05e0bf3e84 added collision plane 2013-07-26 15:21:10 -07:00
Jeffrey Ventrella
9890cf72ce added keyboard mode switching for rave glove effects 2013-07-26 12:37:37 -07:00
atlante45
f3c87b81ec Avatar can follow but don't look at the same point for the moment 2013-07-25 16:14:47 -07:00
Stephen Birarda
08b94d731f merge branch qt5 with upstream/master 2013-07-25 10:23:22 -07:00
Jeffrey Ventrella
5e2dcfee53 cleaned up some magic numbers 2013-07-24 16:52:37 -07:00
Jeffrey Ventrella
aee29a0ab1 cleaning up the particle system more 2013-07-24 16:37:13 -07:00
atlante45
68194f2037 Slot calling when pie menu on avatar. 2013-07-24 13:50:00 -07:00
Jeffrey Ventrella
288a218ae2 Merge remote-tracking branch 'upstream/master' into particles 2013-07-24 12:41:32 -07:00
Jeffrey Ventrella
2f28f3ea4b made some extra checks for bogus data coming in, and added more particle effects to rave glove hand 2013-07-24 12:41:01 -07:00
Stephen Birarda
7134d13001 tweaks for iOS compatibility 2013-07-24 12:34:32 -07:00
Stephen Birarda
f27eb5e1d8 small code changes for qt5 compatibility 2013-07-24 12:06:55 -07:00
atlante45
177471e83b First step toward follow mode 2013-07-24 11:24:28 -07:00
ZappoMan
31a1e3e7b5 Merge pull request #720 from LionTurtle/master
Fix eyePosition so that lookatVectors point directly to eyes,
2013-07-24 01:19:49 -07:00
Jeffrey Ventrella
f85690c1c4 Merge remote-tracking branch 'upstream/master' into particles 2013-07-23 20:46:34 -07:00
Jeffrey Ventrella
903a248061 cleaned up some code and added asserts to help track down a crash 2013-07-23 20:46:09 -07:00
ZappoMan
e7fb392f38 Merge branch 'master' of https://github.com/worklist/hifi into audio_select 2013-07-23 20:20:49 -07:00
Jeffrey Ventrella
062ee657ca added extra mode and started prototyping "ribbon" effect 2013-07-23 14:41:52 -07:00
ZappoMan
c969570e8c working on selected audio 2013-07-22 23:05:42 -07:00
Mark Peng
0f1ac2b226 Fix eyePosition so that lookatVectors point directly to eyes,
even when looking at someone from above.
2013-07-22 16:46:06 -07:00
Jeffrey Ventrella
9f99bff791 Merge remote-tracking branch 'upstream/master' into particles 2013-07-22 14:08:19 -07:00
Jeffrey Ventrella
fdebe166ba fixed it so both leap hands produce particles 2013-07-22 14:07:51 -07:00
Jeffrey Ventrella
8a55db53ce merge 2013-07-22 10:42:18 -07:00
Jeffrey Ventrella
5f0d52ce89 uh, whatever 2013-07-22 10:35:02 -07:00
Jeffrey Ventrella
13e6f2e6fa added sphere resolution to emitter attributes 2013-07-22 10:31:23 -07:00
Eric Johnston
9ab8fecff5 Minor tweaks to Rave Glove mode, per Ryan's testing
1. Improve response by using unfiltered data from Leap library
2. Reduce distracting arm-flail by only attaching the arm to che glove when we're not in rave mode.
2013-07-22 07:19:25 -07:00
Jeffrey Ventrella
ad0ca748bb added extra mode and improved particle system 2013-07-20 09:48:55 -07:00
Eric Johnston
0cdad1a313 Merge branch 'master' of https://github.com/worklist/hifi into dev4 2013-07-19 19:48:52 -07:00
Jeffrey Ventrella
05039b4e3e adding rave glove modes and changing API of particle system to accommodate 2013-07-19 18:02:48 -07:00
Jeffrey Ventrella
6e84481931 Merge remote-tracking branch 'upstream/master' into particles 2013-07-19 16:08:43 -07:00
Andrzej Kapolka
f70b4dcab2 Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-19 15:49:07 -07:00
Andrzej Kapolka
ff0d63173c Pass the aspect ratio into the shader, since it no longer necessarily
corresponds to the texture rectangle's aspect ratio.
2013-07-18 21:25:11 -07:00
Andrzej Kapolka
0ae6887c4a The depth texture needs nearest neighbor filtering. 2013-07-18 21:06:38 -07:00
Andrzej Kapolka
b15724665b Removed unused variable, fixed shader comments. 2013-07-18 18:16:45 -07:00
Andrzej Kapolka
b5a8c2710c Merge branch 'master' of https://github.com/worklist/hifi into pointy
Conflicts:
	interface/src/Application.h
	interface/src/Audio.h
	interface/src/Webcam.cpp
2013-07-18 18:09:57 -07:00
Andrzej Kapolka
b8be66c6fc Now able to stream depth data. 2013-07-18 17:39:49 -07:00
Andrzej Kapolka
7ce04444fc Most of the way towards working video encoding. 2013-07-18 14:14:44 -07:00
Andrzej Kapolka
8863645dc9 Working on transmitting and receiving the face video. 2013-07-17 18:02:27 -07:00
Andrzej Kapolka
401ef45000 Removed keypoint stuff, fixed stupidity leading to fringed edges (was
linearly interpolating the missing values).
2013-07-16 17:56:53 -07:00
Andrzej Kapolka
fd1671a44f Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-16 12:48:24 -07:00
Andrzej Kapolka
905bd9b011 Track features on face, add a mode to render just key points. 2013-07-16 11:54:19 -07:00
Andrzej Kapolka
d5abb3e6eb Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-15 16:15:12 -07:00
Andrzej Kapolka
fdeb63c121 More work on face points. 2013-07-15 16:09:49 -07:00
Andrzej Kapolka
6c587af6ac Merge branch 'master' of https://github.com/worklist/hifi into pointy
Conflicts:
	interface/src/avatar/Head.cpp
2013-07-15 13:13:51 -07:00
Andrzej Kapolka
5c590638f3 Working on mesh rendering for faces. 2013-07-15 13:12:22 -07:00
Andrzej Kapolka
a59fbfbf3e Merge branch 'master' of https://github.com/worklist/hifi into pointy 2013-07-14 18:21:50 -07:00
Andrzej Kapolka
411cb92300 Working on face rendering as point cloud. 2013-07-14 15:54:29 -07:00
Andrzej Kapolka
763e6a2fa1 Merge branch 'master' of https://github.com/worklist/hifi into pointy
Conflicts:
	interface/src/Application.h
2013-07-12 15:34:55 -07:00
Andrzej Kapolka
61f6b8b974 Moved all the avatar bits to their own subdirectory. 2013-07-11 14:53:46 -07:00