Andrejz Faceshift modif merge

This commit is contained in:
atlante45 2013-09-13 18:18:41 -07:00
parent 7a2a79f6f5
commit d6981bfa20
3 changed files with 67 additions and 34 deletions

View file

@ -150,8 +150,9 @@ void Head::simulate(float deltaTime, bool isMine, float gyroCameraSensitivity) {
// Update audio trailing average for rendering facial animations
Faceshift* faceshift = Application::getInstance()->getFaceshift();
if (isMine && faceshift->isActive()) {
_leftEyeBlink = faceshift->getLeftBlink();
_rightEyeBlink = faceshift->getRightBlink();
const float EYE_OPEN_SCALE = 0.5f;
_leftEyeBlink = faceshift->getLeftBlink() - EYE_OPEN_SCALE * faceshift->getLeftEyeOpen();
_rightEyeBlink = faceshift->getRightBlink() - EYE_OPEN_SCALE * faceshift->getRightEyeOpen();
// set these values based on how they'll be used. if we use faceshift in the long term, we'll want a complete
// mapping between their blendshape coefficients and our avatar features
@ -730,7 +731,7 @@ void Head::renderEyeBalls() {
float angle = -67.5f - 50.0f * _leftEyeBlink;
glRotatef(angle, 1, 0, 0);
Application::getInstance()->getGeometryCache()->renderHemisphere(15, 10);
glRotatef(glm::mix(-angle, 180.0f, _leftEyeBlink), 1, 0, 0);
glRotatef(glm::mix(-angle, 180.0f, max(0.0f, _leftEyeBlink)), 1, 0, 0);
Application::getInstance()->getGeometryCache()->renderHemisphere(15, 10);
}
glPopMatrix();
@ -744,7 +745,7 @@ void Head::renderEyeBalls() {
float angle = -67.5f - 50.0f * _rightEyeBlink;
glRotatef(angle, 1, 0, 0);
Application::getInstance()->getGeometryCache()->renderHemisphere(15, 10);
glRotatef(glm::mix(-angle, 180.0f, _rightEyeBlink), 1, 0, 0);
glRotatef(glm::mix(-angle, 180.0f, max(0.0f, _rightEyeBlink)), 1, 0, 0);
Application::getInstance()->getGeometryCache()->renderHemisphere(15, 10);
}
glPopMatrix();

View file

@ -8,13 +8,18 @@
#include <QTimer>
#include <SharedUtil.h>
#include "Faceshift.h"
using namespace fs;
using namespace std;
const quint16 FACESHIFT_PORT = 33433;
Faceshift::Faceshift() :
_enabled(false),
_tcpEnabled(false),
_lastMessageReceived(0),
_eyeGazeLeftPitch(0.0f),
_eyeGazeLeftYaw(0.0f),
_eyeGazeRightPitch(0.0f),
@ -23,10 +28,6 @@ Faceshift::Faceshift() :
_rightBlink(0.0f),
_leftEyeOpen(0.0f),
_rightEyeOpen(0.0f),
_leftBlinkIndex(-1),
_rightBlinkIndex(-1),
_leftEyeOpenIndex(-1),
_rightEyeOpenIndex(-1),
_browDownLeft(0.0f),
_browDownRight(0.0f),
_browUpCenter(0.0f),
@ -34,7 +35,6 @@ Faceshift::Faceshift() :
_browUpRight(0.0f),
_browDownLeftIndex(-1),
_browDownRightIndex(-1),
_browUpCenterIndex(-1),
_browUpLeftIndex(-1),
_browUpRightIndex(-1),
_mouthSize(0.0f),
@ -42,15 +42,30 @@ Faceshift::Faceshift() :
_mouthSmileRight(0),
_mouthSmileLeftIndex(-1),
_mouthSmileRightIndex(0),
_jawOpenIndex(-1),
_leftBlinkIndex(0), // see http://support.faceshift.com/support/articles/35129-export-of-blendshapes
_rightBlinkIndex(1),
_leftEyeOpenIndex(8),
_rightEyeOpenIndex(9),
_browUpCenterIndex(16),
_jawOpenIndex(21),
_longTermAverageEyePitch(0.0f),
_longTermAverageEyeYaw(0.0f),
_estimatedEyePitch(0.0f),
_estimatedEyeYaw(0.0f)
{
connect(&_socket, SIGNAL(connected()), SLOT(noteConnected()));
connect(&_socket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(noteError(QAbstractSocket::SocketError)));
connect(&_socket, SIGNAL(readyRead()), SLOT(readFromSocket()));
connect(&_tcpSocket, SIGNAL(connected()), SLOT(noteConnected()));
connect(&_tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(noteError(QAbstractSocket::SocketError)));
connect(&_tcpSocket, SIGNAL(readyRead()), SLOT(readFromSocket()));
connect(&_udpSocket, SIGNAL(readyRead()), SLOT(readPendingDatagrams()));
_udpSocket.bind(FACESHIFT_PORT);
}
bool Faceshift::isActive() const {
const uint64_t ACTIVE_TIMEOUT_USECS = 1000000;
return (_tcpSocket.state() == QAbstractSocket::ConnectedState ||
(usecTimestampNow() - _lastMessageReceived) < ACTIVE_TIMEOUT_USECS) && _tracking;
}
void Faceshift::update() {
@ -67,28 +82,27 @@ void Faceshift::update() {
}
void Faceshift::reset() {
if (isActive()) {
if (_tcpSocket.state() == QAbstractSocket::ConnectedState) {
string message;
fsBinaryStream::encode_message(message, fsMsgCalibrateNeutral());
send(message);
}
}
void Faceshift::setEnabled(bool enabled) {
if ((_enabled = enabled)) {
void Faceshift::setTCPEnabled(bool enabled) {
if ((_tcpEnabled = enabled)) {
connectSocket();
} else {
_socket.disconnectFromHost();
_tcpSocket.disconnectFromHost();
}
}
void Faceshift::connectSocket() {
if (_enabled) {
if (_tcpEnabled) {
qDebug("Faceshift: Connecting...\n");
const quint16 FACESHIFT_PORT = 33433;
_socket.connectToHost("localhost", FACESHIFT_PORT);
_tcpSocket.connectToHost("localhost", FACESHIFT_PORT);
_tracking = false;
}
}
@ -103,16 +117,32 @@ void Faceshift::noteConnected() {
}
void Faceshift::noteError(QAbstractSocket::SocketError error) {
qDebug() << "Faceshift: " << _socket.errorString() << "\n";
qDebug() << "Faceshift: " << _tcpSocket.errorString() << "\n";
// reconnect after a delay
if (_enabled) {
if (_tcpEnabled) {
QTimer::singleShot(1000, this, SLOT(connectSocket()));
}
}
void Faceshift::readPendingDatagrams() {
QByteArray buffer;
while (_udpSocket.hasPendingDatagrams()) {
buffer.resize(_udpSocket.pendingDatagramSize());
_udpSocket.readDatagram(buffer.data(), buffer.size());
receive(buffer);
}
}
void Faceshift::readFromSocket() {
QByteArray buffer = _socket.readAll();
receive(_tcpSocket.readAll());
}
void Faceshift::send(const std::string& message) {
_tcpSocket.write(message.data(), message.size());
}
void Faceshift::receive(const QByteArray& buffer) {
_stream.received(buffer.size(), buffer.constData());
fsMsgPtr msg;
for (fsMsgPtr msg; (msg = _stream.get_message()); ) {
@ -129,7 +159,7 @@ void Faceshift::readFromSocket() {
_eyeGazeLeftYaw = data.m_eyeGazeLeftYaw;
_eyeGazeRightPitch = -data.m_eyeGazeRightPitch;
_eyeGazeRightYaw = data.m_eyeGazeRightYaw;
if (_leftBlinkIndex != -1) {
_leftBlink = data.m_coeffs[_leftBlinkIndex];
}
@ -216,8 +246,5 @@ void Faceshift::readFromSocket() {
break;
}
}
}
void Faceshift::send(const std::string& message) {
_socket.write(message.data(), message.size());
_lastMessageReceived = usecTimestampNow();
}

View file

@ -10,6 +10,7 @@
#define __interface__Faceshift__
#include <QTcpSocket>
#include <QUdpSocket>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
@ -24,7 +25,7 @@ public:
Faceshift();
bool isActive() const { return _socket.state() == QAbstractSocket::ConnectedState && _tracking; }
bool isActive() const;
const glm::quat& getHeadRotation() const { return _headRotation; }
const glm::vec3& getHeadTranslation() const { return _headTranslation; }
@ -58,23 +59,27 @@ public:
public slots:
void setEnabled(bool enabled);
void setTCPEnabled(bool enabled);
private slots:
void connectSocket();
void noteConnected();
void noteError(QAbstractSocket::SocketError error);
void readPendingDatagrams();
void readFromSocket();
private:
void send(const std::string& message);
void receive(const QByteArray& buffer);
QTcpSocket _socket;
QTcpSocket _tcpSocket;
QUdpSocket _udpSocket;
fs::fsBinaryStream _stream;
bool _enabled;
bool _tcpEnabled;
bool _tracking;
uint64_t _lastMessageReceived;
glm::quat _headRotation;
glm::vec3 _headTranslation;
@ -94,7 +99,6 @@ private:
int _rightBlinkIndex;
int _leftEyeOpenIndex;
int _rightEyeOpenIndex;
// Brows
float _browDownLeft;
@ -105,6 +109,7 @@ private:
int _browDownLeftIndex;
int _browDownRightIndex;
int _browUpCenterIndex;
int _browUpLeftIndex;
int _browUpRightIndex;