Commit graph

159 commits

Author SHA1 Message Date
Clément Brisset
c63fc8557c More baseball test code 2015-11-03 11:14:59 -08:00
Ryan Huffman
ccb25f4b63 Merge branch 'master' of https://github.com/highfidelity/hifi into baseball 2015-11-03 11:10:45 -08:00
Ryan Huffman
afffe7f5c6 Merge branch 'master' of github.com:Atlante45/hifi into baseball 2015-11-03 11:10:14 -08:00
Clément Brisset
31d92fd90a Baseball test code 2015-11-03 11:00:35 -08:00
Andrew Meadows
f652e983a9 flag kinematic objs when changed in stepSimulation() 2015-10-30 14:53:29 -07:00
Seth Alves
93503d0a21 make kinematic grab set entities kinematic in bullet and update entity position 2015-10-30 11:03:13 -07:00
Seth Alves
8d0aaed41a fix bug that was deleting actions with 0 ttl. in js interface, action parameter 'lifetime' is now called 'ttl' 2015-10-26 13:50:21 -07:00
Seth Alves
c0eccca6d3 relay 'kinematic' mode of a hold to other interfaces 2015-10-21 12:29:26 -07:00
Seth Alves
41f7ef1e2e cleanups 2015-10-19 16:53:27 -07:00
Seth Alves
46e5bf0435 take entity-server clock-skew into account when handling action expiration times 2015-10-19 11:59:03 -07:00
Seth Alves
fe709a9397 keep object active in kinematic mode, also 2015-10-16 10:53:33 -07:00
Seth Alves
966499b9e5 continually activate (in the bullet sense) a held object 2015-10-16 10:17:17 -07:00
Seth Alves
359a318568 fold kinematic hold into normal hold (disabled by default, an argument enables) 2015-10-15 20:23:06 -07:00
Seth Alves
0964180f2c code review 2015-10-15 17:10:47 -07:00
Seth Alves
487131dde1 cleanups 2015-10-15 14:52:38 -07:00
Seth Alves
4903db45b1 give other avatars an anim-skeleton 2015-10-15 14:21:06 -07:00
Seth Alves
1d8db13f41 switch to low-entity-server traffic hold 2015-10-15 10:56:47 -07:00
Seth Alves
64c5cde2d2 further unmangle branch split 2015-10-15 10:33:58 -07:00
Seth Alves
a78728c96b further unmangle branch split 2015-10-15 10:29:25 -07:00
Seth Alves
8195145dc7 further unmangle branch split 2015-10-15 10:13:00 -07:00
Seth Alves
d833fb08d7 further unmangle branch split 2015-10-15 10:03:32 -07:00
Seth Alves
9f40c7bf8c fix up AvatarActionHold 2015-10-15 09:13:06 -07:00
Seth Alves
9937b6a3ef quiet some debugging 2015-10-14 13:12:11 -07:00
Seth Alves
d72152da87 more locking 2015-10-14 13:01:56 -07:00
Seth Alves
07a4dc3a7f more lock fixing 2015-10-14 12:49:06 -07:00
Seth Alves
fa2bf2b2d9 tighten up locking in actions 2015-10-14 11:43:03 -07:00
Seth Alves
2ecb7e8d29 fix bug that was making action deletes fail 2015-10-13 16:19:12 -07:00
Seth Alves
4fa85441b8 tweak 2015-10-13 15:14:34 -07:00
Seth Alves
257e3845de get action type correct 2015-10-13 14:45:20 -07:00
Seth Alves
fcbb107bc0 tweak 2015-10-13 14:13:53 -07:00
Seth Alves
8b72f6e7c6 tweak 2015-10-13 13:50:43 -07:00
Seth Alves
7c52849740 change how hold action works 2015-10-13 11:36:58 -07:00
Seth Alves
7c6846c260 add lifetime and tag arguments to actions 2015-09-30 13:09:41 -07:00
Brad Davis
92eeb564fe PR comments 2015-09-10 20:57:43 -07:00
Brad Davis
aa989c3687 Fixing some entity race condition crashes 2015-09-10 20:53:17 -07:00
Brad Davis
3bc9e8c98d Fixing some entity race condition crashes 2015-09-10 20:43:41 -07:00
Andrew Meadows
9ce9c541de fix activation of object when action changes 2015-07-10 18:45:40 -07:00
Andrew Meadows
9cb7e86877 cleanup of AvatarActionHold deserialization 2015-07-10 12:34:12 -07:00
Seth Alves
2dc4922da3 bring over code from entity-level-locking branch 2015-07-09 15:23:05 -07:00
Seth Alves
5312beeaf4 if an action changes its own arguments, cause reserialisation 2015-07-09 14:50:31 -07:00
Seth Alves
a01fb6f1dc if an action changes its own arguments, cause reserialisation 2015-07-09 14:32:34 -07:00
Seth Alves
d197bf2a85 use palm rotation data in hold action 2015-07-09 12:18:32 -07:00
Seth Alves
08d63b7fd8 first attempt at palm rotation 2015-07-09 11:03:02 -07:00
Andrew Meadows
a0a1b01ea9 coalesce dupe action data members: _id and _type 2015-07-07 17:50:08 -07:00
Andrew Meadows
e9df8cacc7 make some arguments const, cleanup some #includes 2015-07-07 17:50:08 -07:00
Andrew Meadows
77bd7b2821 some ObjectAction methods should be const 2015-07-07 17:50:08 -07:00
Seth Alves
0caa8be66e ignore incoming changes for a hold action that's flagged as 'mine' 2015-06-29 19:50:19 -07:00
Seth Alves
88fc74374b if a hold action is edited by a local script, mark it as 'mine'. if it's not 'mine', let the spring action handle the wire protocol 2015-06-29 19:27:10 -07:00
Seth Alves
a0fd75c54f don't enable hold actions from remote nodes 2015-06-29 16:08:37 -07:00
Seth Alves
fbede0a23f guard against feeding bullet a NaN 2015-06-29 15:54:24 -07:00
Seth Alves
0970f010a4 provide a way for scripts to get information about what actions an entity has and what the arguments of those actions are 2015-06-27 13:31:00 -07:00
Seth Alves
c95db5672a include argument-packing version in serialized argument data 2015-06-26 10:01:45 -07:00
Seth Alves
3afdcfd6d1 quiet compiler 2015-06-21 18:12:58 -07:00
Seth Alves
5381e6e9bb entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotion 2015-06-19 16:20:07 -07:00
Seth Alves
3c90c851e9 start on code to de/serialize actions 2015-06-18 15:01:34 -07:00
Seth Alves
85564199c6 git rid if pull-to-point action (spring handles this). add new action which tries to maintain an entity's distance from a given point 2015-06-17 11:22:10 -07:00
Seth Alves
8ed9a3ca02 add handedness setting to avatar-hold action. update stick.js to allow use of hydra 2015-06-11 11:04:19 -07:00
Seth Alves
eccf4eb8a8 hold action works 2015-06-10 17:05:49 -07:00
Seth Alves
3dcc6c9b8c make action-factory interface and subclass it in Interface. this allows an action to use avatar data. the login the AvatarActionHold is still bogus. 2015-06-10 12:04:44 -07:00