overte-HifiExperiments/libraries/entities-renderer/src/RenderableTextEntityItem.cpp

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//
// RenderableTextEntityItem.cpp
// interface/src
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RenderableTextEntityItem.h"
#include <TextEntityItem.h>
#include <GeometryCache.h>
#include <PerfStat.h>
#include <Transform.h>
#include <TextRenderer3D.h>
#include "GLMHelpers.h"
#include <DisableDeferred.h>
using namespace render;
using namespace render::entities;
static const int FIXED_FONT_POINT_SIZE = 40;
const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 92.0f; // Determined through experimentation to fit font to line
// height.
const float LINE_SCALE_RATIO = 1.2f;
TextEntityRenderer::TextEntityRenderer(const EntityItemPointer& entity) :
Parent(entity),
_textRenderer(TextRenderer3D::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE / 2.0f)) {
auto geometryCache = DependencyManager::get<GeometryCache>();
if (geometryCache) {
_geometryID = geometryCache->allocateID();
}
}
TextEntityRenderer::~TextEntityRenderer() {
auto geometryCache = DependencyManager::get<GeometryCache>();
if (_geometryID && geometryCache) {
geometryCache->releaseID(_geometryID);
}
}
bool TextEntityRenderer::isTransparent() const {
return Parent::isTransparent() || _textAlpha < 1.0f || _backgroundAlpha < 1.0f || _pulseProperties.getAlphaMode() != PulseMode::NONE;
}
Item::Bound TextEntityRenderer::getBound() {
auto bound = Parent::getBound();
if (_billboardMode != BillboardMode::NONE) {
glm::vec3 dimensions = bound.getScale();
float max = glm::max(dimensions.x, glm::max(dimensions.y, dimensions.z));
const float SQRT_2 = 1.41421356237f;
bound.setScaleStayCentered(glm::vec3(SQRT_2 * max));
}
return bound;
}
ShapeKey TextEntityRenderer::getShapeKey() {
auto builder = render::ShapeKey::Builder().withOwnPipeline();
if (isTransparent()) {
builder.withTranslucent();
}
if (_primitiveMode == PrimitiveMode::LINES) {
builder.withWireframe();
}
return builder.build();
}
bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
if (_text != entity->getText()) {
return true;
}
if (_lineHeight != entity->getLineHeight()) {
return true;
}
if (_textColor != toGlm(entity->getTextColor())) {
return true;
}
if (_textAlpha != entity->getTextAlpha()) {
return true;
}
if (_backgroundColor != toGlm(entity->getBackgroundColor())) {
return true;
}
if (_backgroundAlpha != entity->getBackgroundAlpha()) {
return true;
}
if (_dimensions != entity->getScaledDimensions()) {
return true;
}
if (_billboardMode != entity->getBillboardMode()) {
return true;
}
if (_leftMargin != entity->getLeftMargin()) {
return true;
}
if (_rightMargin != entity->getRightMargin()) {
return true;
}
if (_topMargin != entity->getTopMargin()) {
return true;
}
if (_bottomMargin != entity->getBottomMargin()) {
return true;
}
if (_pulseProperties != entity->getPulseProperties()) {
return true;
}
return false;
}
void TextEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) {
void* key = (void*)this;
AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () {
withWriteLock([&] {
_dimensions = entity->getScaledDimensions();
updateModelTransformAndBound();
_renderTransform = getModelTransform();
});
});
}
void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) {
withWriteLock([&] {
_pulseProperties = entity->getPulseProperties();
_text = entity->getText();
_lineHeight = entity->getLineHeight();
_textColor = toGlm(entity->getTextColor());
_textAlpha = entity->getTextAlpha();
_backgroundColor = toGlm(entity->getBackgroundColor());
_backgroundAlpha = entity->getBackgroundAlpha();
_billboardMode = entity->getBillboardMode();
_leftMargin = entity->getLeftMargin();
_rightMargin = entity->getRightMargin();
_topMargin = entity->getTopMargin();
_bottomMargin = entity->getBottomMargin();
});
}
void TextEntityRenderer::doRender(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableTextEntityItem::render");
glm::vec4 textColor;
glm::vec4 backgroundColor;
Transform modelTransform;
glm::vec3 dimensions;
bool forwardRendered;
withReadLock([&] {
modelTransform = _renderTransform;
dimensions = _dimensions;
float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f;
textColor = glm::vec4(_textColor, fadeRatio * _textAlpha);
textColor = EntityRenderer::calculatePulseColor(textColor, _pulseProperties, _created);
backgroundColor = glm::vec4(_backgroundColor, fadeRatio * _backgroundAlpha);
backgroundColor = EntityRenderer::calculatePulseColor(backgroundColor, _pulseProperties, _created);
forwardRendered = _renderLayer != RenderLayer::WORLD || DISABLE_DEFERRED;
});
// Render background
static const float SLIGHTLY_BEHIND = -0.005f;
glm::vec3 minCorner = glm::vec3(0.0f, -dimensions.y, SLIGHTLY_BEHIND);
glm::vec3 maxCorner = glm::vec3(dimensions.x, 0.0f, SLIGHTLY_BEHIND);
// Batch render calls
Q_ASSERT(args->_batch);
gpu::Batch& batch = *args->_batch;
auto transformToTopLeft = modelTransform;
transformToTopLeft.setRotation(EntityItem::getBillboardRotation(transformToTopLeft.getTranslation(), transformToTopLeft.getRotation(), _billboardMode, args->getViewFrustum().getPosition()));
transformToTopLeft.postTranslate(dimensions * glm::vec3(-0.5f, 0.5f, 0.0f)); // Go to the top left
transformToTopLeft.setScale(1.0f); // Use a scale of one so that the text is not deformed
if (backgroundColor.a > 0.0f) {
batch.setModelTransform(transformToTopLeft);
auto geometryCache = DependencyManager::get<GeometryCache>();
geometryCache->bindSimpleProgram(batch, false, backgroundColor.a < 1.0f, false, false, false, true, forwardRendered);
geometryCache->renderQuad(batch, minCorner, maxCorner, backgroundColor, _geometryID);
}
if (textColor.a > 0.0f) {
// FIXME: Factor out textRenderer so that text parts can be grouped by pipeline for a gpu performance increase.
float scale = _lineHeight / _textRenderer->getFontSize();
transformToTopLeft.setScale(scale); // Scale to have the correct line height
batch.setModelTransform(transformToTopLeft);
glm::vec2 bounds = glm::vec2(dimensions.x - (_leftMargin + _rightMargin), dimensions.y - (_topMargin + _bottomMargin));
_textRenderer->draw(batch, _leftMargin / scale, -_topMargin / scale, _text, textColor, bounds / scale, forwardRendered);
}
}
QSizeF TextEntityRenderer::textSize(const QString& text) const {
auto extents = _textRenderer->computeExtent(text);
extents.y *= 2.0f;
float maxHeight = (float)_textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO;
float pointToWorldScale = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight;
return QSizeF(extents.x, extents.y) * pointToWorldScale;
}