// // RenderableTextEntityItem.cpp // interface/src // // Created by Brad Hefta-Gaub on 8/6/14. // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "RenderableTextEntityItem.h" #include #include #include #include #include #include "GLMHelpers.h" #include using namespace render; using namespace render::entities; static const int FIXED_FONT_POINT_SIZE = 40; const int FIXED_FONT_SCALING_RATIO = FIXED_FONT_POINT_SIZE * 92.0f; // Determined through experimentation to fit font to line // height. const float LINE_SCALE_RATIO = 1.2f; TextEntityRenderer::TextEntityRenderer(const EntityItemPointer& entity) : Parent(entity), _textRenderer(TextRenderer3D::getInstance(SANS_FONT_FAMILY, FIXED_FONT_POINT_SIZE / 2.0f)) { auto geometryCache = DependencyManager::get(); if (geometryCache) { _geometryID = geometryCache->allocateID(); } } TextEntityRenderer::~TextEntityRenderer() { auto geometryCache = DependencyManager::get(); if (_geometryID && geometryCache) { geometryCache->releaseID(_geometryID); } } bool TextEntityRenderer::isTransparent() const { return Parent::isTransparent() || _textAlpha < 1.0f || _backgroundAlpha < 1.0f || _pulseProperties.getAlphaMode() != PulseMode::NONE; } Item::Bound TextEntityRenderer::getBound() { auto bound = Parent::getBound(); if (_billboardMode != BillboardMode::NONE) { glm::vec3 dimensions = bound.getScale(); float max = glm::max(dimensions.x, glm::max(dimensions.y, dimensions.z)); const float SQRT_2 = 1.41421356237f; bound.setScaleStayCentered(glm::vec3(SQRT_2 * max)); } return bound; } ShapeKey TextEntityRenderer::getShapeKey() { auto builder = render::ShapeKey::Builder().withOwnPipeline(); if (isTransparent()) { builder.withTranslucent(); } if (_primitiveMode == PrimitiveMode::LINES) { builder.withWireframe(); } return builder.build(); } bool TextEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const { if (_text != entity->getText()) { return true; } if (_lineHeight != entity->getLineHeight()) { return true; } if (_textColor != toGlm(entity->getTextColor())) { return true; } if (_textAlpha != entity->getTextAlpha()) { return true; } if (_backgroundColor != toGlm(entity->getBackgroundColor())) { return true; } if (_backgroundAlpha != entity->getBackgroundAlpha()) { return true; } if (_dimensions != entity->getScaledDimensions()) { return true; } if (_billboardMode != entity->getBillboardMode()) { return true; } if (_leftMargin != entity->getLeftMargin()) { return true; } if (_rightMargin != entity->getRightMargin()) { return true; } if (_topMargin != entity->getTopMargin()) { return true; } if (_bottomMargin != entity->getBottomMargin()) { return true; } if (_pulseProperties != entity->getPulseProperties()) { return true; } return false; } void TextEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) { void* key = (void*)this; AbstractViewStateInterface::instance()->pushPostUpdateLambda(key, [this, entity] () { withWriteLock([&] { _dimensions = entity->getScaledDimensions(); updateModelTransformAndBound(); _renderTransform = getModelTransform(); }); }); } void TextEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) { withWriteLock([&] { _pulseProperties = entity->getPulseProperties(); _text = entity->getText(); _lineHeight = entity->getLineHeight(); _textColor = toGlm(entity->getTextColor()); _textAlpha = entity->getTextAlpha(); _backgroundColor = toGlm(entity->getBackgroundColor()); _backgroundAlpha = entity->getBackgroundAlpha(); _billboardMode = entity->getBillboardMode(); _leftMargin = entity->getLeftMargin(); _rightMargin = entity->getRightMargin(); _topMargin = entity->getTopMargin(); _bottomMargin = entity->getBottomMargin(); }); } void TextEntityRenderer::doRender(RenderArgs* args) { PerformanceTimer perfTimer("RenderableTextEntityItem::render"); glm::vec4 textColor; glm::vec4 backgroundColor; Transform modelTransform; glm::vec3 dimensions; bool forwardRendered; withReadLock([&] { modelTransform = _renderTransform; dimensions = _dimensions; float fadeRatio = _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) : 1.0f; textColor = glm::vec4(_textColor, fadeRatio * _textAlpha); textColor = EntityRenderer::calculatePulseColor(textColor, _pulseProperties, _created); backgroundColor = glm::vec4(_backgroundColor, fadeRatio * _backgroundAlpha); backgroundColor = EntityRenderer::calculatePulseColor(backgroundColor, _pulseProperties, _created); forwardRendered = _renderLayer != RenderLayer::WORLD || DISABLE_DEFERRED; }); // Render background static const float SLIGHTLY_BEHIND = -0.005f; glm::vec3 minCorner = glm::vec3(0.0f, -dimensions.y, SLIGHTLY_BEHIND); glm::vec3 maxCorner = glm::vec3(dimensions.x, 0.0f, SLIGHTLY_BEHIND); // Batch render calls Q_ASSERT(args->_batch); gpu::Batch& batch = *args->_batch; auto transformToTopLeft = modelTransform; transformToTopLeft.setRotation(EntityItem::getBillboardRotation(transformToTopLeft.getTranslation(), transformToTopLeft.getRotation(), _billboardMode, args->getViewFrustum().getPosition())); transformToTopLeft.postTranslate(dimensions * glm::vec3(-0.5f, 0.5f, 0.0f)); // Go to the top left transformToTopLeft.setScale(1.0f); // Use a scale of one so that the text is not deformed if (backgroundColor.a > 0.0f) { batch.setModelTransform(transformToTopLeft); auto geometryCache = DependencyManager::get(); geometryCache->bindSimpleProgram(batch, false, backgroundColor.a < 1.0f, false, false, false, true, forwardRendered); geometryCache->renderQuad(batch, minCorner, maxCorner, backgroundColor, _geometryID); } if (textColor.a > 0.0f) { // FIXME: Factor out textRenderer so that text parts can be grouped by pipeline for a gpu performance increase. float scale = _lineHeight / _textRenderer->getFontSize(); transformToTopLeft.setScale(scale); // Scale to have the correct line height batch.setModelTransform(transformToTopLeft); glm::vec2 bounds = glm::vec2(dimensions.x - (_leftMargin + _rightMargin), dimensions.y - (_topMargin + _bottomMargin)); _textRenderer->draw(batch, _leftMargin / scale, -_topMargin / scale, _text, textColor, bounds / scale, forwardRendered); } } QSizeF TextEntityRenderer::textSize(const QString& text) const { auto extents = _textRenderer->computeExtent(text); extents.y *= 2.0f; float maxHeight = (float)_textRenderer->computeExtent("Xy").y * LINE_SCALE_RATIO; float pointToWorldScale = (maxHeight / FIXED_FONT_SCALING_RATIO) * _lineHeight; return QSizeF(extents.x, extents.y) * pointToWorldScale; }