Commit graph

76 commits

Author SHA1 Message Date
SamGondelman
af03fb5f85 try to fix text rendering on amd with transparency 2019-03-07 16:23:12 -08:00
SamGondelman
4fdf556d5d fix billboard mode in secondary camera 2019-02-21 10:29:21 -08:00
Shannon Romano
f267043953
Merge pull request #14838 from SamGondelman/billboardMode
Case 20962: Billboard mode improvements
2019-02-14 17:44:48 -08:00
SamGondelman
391cca787f fix keyboard textures and text display 2019-02-01 15:33:53 -08:00
SamGondelman
0955512a80 add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
SamGondelman
7fa676a846 don't render text parts if alpha == 0 2019-01-29 08:25:17 -08:00
SamGondelman
ca8d64bc05 removing overlays wip 2019-01-24 14:59:45 -08:00
SamGondelman
0bfcde67ea remove overlays from application.cpp 2019-01-24 14:11:24 -08:00
SamGondelman
611998f799 add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
SamGondelman
1b5c1d0677 working on primitiveMode and groupCulled 2019-01-08 10:02:03 -08:00
SamGondelman
250baa9c72 add missing properties to text entities 2018-12-11 15:42:24 -08:00
SamGondelman
3ce6f7f3d6 real image entities 2018-12-03 11:50:59 -08:00
SamGondelman
2ca217eb4a merge with master 2018-07-30 17:43:15 -07:00
SamGondelman
16ad9cb5d3 xcolor/rgbcolor conversion 2018-07-11 18:06:06 -07:00
Dante Ruiz
ae03dcb57a fix parent grab dropping and cullig flickering 2018-07-06 15:42:21 -07:00
Dante Ruiz
d8834af749 make requested changes 2018-06-26 11:53:45 -07:00
Dante Ruiz
3d4f164a9f fixing web entity and whitespace cleanup 2018-06-19 16:53:36 -07:00
Dante Ruiz
694c272424 fixed text entity 2018-06-19 16:27:10 -07:00
Dante Ruiz
568ba6f777 fixing shape entity 2018-06-19 14:14:16 -07:00
SamGondelman
4adc357534 apply taa to text and web entities/overlays 2018-03-13 11:57:14 -07:00
Seth Alves
b590cd5b89 avatar-entities which are children of an avatar will scale with the avatar 2017-12-02 09:31:43 -08:00
Bradley Austin Davis
4f5851f420 Reducing needless render updates 2017-10-23 15:31:25 -07:00
Seth Alves
7397a123c5 Merge pull request #11345 from SamGondelman/textAA
Text3D Overlays and Entities fixes and no-AA
2017-09-26 12:26:08 -07:00
Anthony J. Thibault
d3c60f3057 Fix for TextEntity rendering, the translation was incorrect
This was caused by the removal of _dimensions from the SpatiallyNestable scale component.
2017-09-22 09:44:51 -07:00
SamGondelman
a955381726 Merge remote-tracking branch 'upstream/master' into textAA 2017-09-12 16:50:16 -07:00
SamGondelman
1b85a453ab working on text3d overlays and entities 2017-09-12 16:49:51 -07:00
Bradley Austin Davis
37b184d982 Fix crashes in entity rendering on OSX 2017-09-07 14:32:50 -07:00
Brad Davis
e817d3ced4 Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
Brad Davis
d89104f69c Use getters instead of direct member access 2017-04-04 10:50:55 -07:00
Brad Davis
2705ee7030 Remove the use of implicit ids in geometry cache 2016-10-19 11:18:25 -07:00
SamGondelman
36d9f92101 performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
SamGondelman
ac9a80131a refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
SamGondelman
d7052f6250 try to make text entities fade 2016-08-03 16:27:51 -07:00
SamGondelman
2eb0c7735f working on fading shape entities 2016-08-03 13:30:05 -07:00
Andrew Meadows
bcf2cc8074 use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Atlante45
11dc3cd261 Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
Seth Alves
c74f8bca49 location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent 2015-12-14 09:13:36 -08:00
Seth Alves
61269c3ce8 fix up entity constructors so that setProperties isn't called during the constructor 2015-10-23 13:52:50 -07:00
Atlante45
59acfc9f47 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00
Brad Davis
d68618e206 Removing GL headers from most files, and some naked GL from application.cpp 2015-07-18 00:46:09 -07:00
Atlante45
80fe090a94 Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-10 20:20:03 -07:00
Atlante45
687f9dda4a Restore old offset behaviors 2015-07-06 18:21:17 -07:00
Atlante45
c61bf34200 Use depth bias to avoid z-fighting on text entities 2015-07-04 18:35:00 -07:00
Atlante45
0eb89efb34 Fix text entity billboarding 2015-07-04 16:06:38 -07:00
Atlante45
7b5a5a339a Use make_shared/create to make shared pointers 2015-07-01 19:46:06 -07:00
Atlante45
27a1a55275 Don't cull text background/Text is emissive 2015-06-26 16:17:41 -07:00
bwent
aa865680ab Added faceCamera property to Text Entities
…and removed from base
2015-06-25 15:38:38 -07:00
bwent
99cd9bada1 Added Billboard entity property and enabled billboarding for text entities 2015-06-23 16:22:34 -07:00
Atlante45
30ae78e3b6 Rename getRowHeight 2015-06-12 19:50:32 +02:00
Atlante45
565bf8bcb2 Fix text entities wrapping 2015-06-12 15:41:37 +02:00