Commit graph

181 commits

Author SHA1 Message Date
Stephen Birarda
471e55c8ce fix some lingering warnings 2015-03-12 12:36:39 -07:00
Andrew Meadows
feafa0a60b remove old Ragdoll and avatar interactions 2015-03-11 14:29:03 -07:00
Brad Hefta-Gaub
77eae204cf Merge pull request #4411 from AndrewMeadows/thermonuclear
fix for crash when deleting physical entity that departs the domain
2015-03-10 16:43:17 -07:00
Virendra Singh
a0e7125e11 code revamp and correction in parallel axis theorem 2015-03-11 03:11:17 +05:30
Andrew Meadows
3d531e8304 add f at end of float literal 2015-03-10 14:24:49 -07:00
Virendra Singh
ce4226d6b9 Merge branch 'master' of git://github.com/highfidelity/hifi into 20304 2015-03-10 22:36:18 +05:30
Andrew Meadows
fd76eda383 slightly better hardcoded size for avatar capsule
we'll be measuring avatar dimensions more correctly soon
2015-03-09 17:59:45 -07:00
Andrew Meadows
3c05d685d7 avoid assert for zero-length character velocity 2015-03-09 17:37:34 -07:00
Seth Alves
ab8784f1b4 add comment about character capsule being hard-coded 2015-03-09 13:51:08 -07:00
Seth Alves
99300a5bc8 merge from master 2015-03-09 13:39:51 -07:00
Seth Alves
b2cfed8bca removed unused blob of code 2015-03-08 09:04:00 -07:00
Andrew Meadows
f5352333f0 entities use radians per second for angular velocity 2015-03-06 16:42:06 -08:00
Andrew Meadows
373be95297 entity cubes are in meters 2015-03-06 15:32:03 -08:00
Virendra Singh
84e05e361e Accuracy improved to 0.01 2015-03-06 22:07:35 +05:30
Virendra Singh
42867bf98d code revamp 2015-03-06 11:10:38 +05:30
Seth Alves
ac0c4e8512 cap max speed at MAX_WALKING_SPEED 2015-03-04 19:57:06 -08:00
Seth Alves
a8b688d540 move _velocity into base class. walking on a cube works 2015-03-04 15:26:02 -08:00
Seth Alves
b4998e9c53 falling onto an object works 2015-03-04 08:48:48 -08:00
Virendra Singh
4366525da4 Removed unused variables 2015-03-04 08:51:44 +05:30
Virendra Singh
1facbbb844 Removed MSVC specific for each blocks 2015-03-04 08:21:39 +05:30
Seth Alves
8eec66c066 merge upstream, avatar can now fall onto a cube 2015-03-03 18:37:16 -08:00
Seth Alves
7e4b597ca3 keep physics specific code in PhysicsEngine 2015-03-03 15:45:10 -08:00
Seth Alves
5d4ef8d5b8 initial flailing 2015-03-03 14:30:26 -08:00
Virendra Singh
4627d2e7b5 Parallel axis theorem correction 2015-03-04 03:52:59 +05:30
Virendra Singh
7a129235c2 Mass properties unit tests 2015-03-04 01:12:20 +05:30
Virendra Singh
3d558dae64 MassProperties of a 3D mesh 2015-03-03 01:51:35 +05:30
Philip Rosedale
c2e559342a Merge pull request #4341 from AndrewMeadows/bispinor
load non-moving dynamic objects as "inactive" in physics engine
2015-02-26 09:21:49 -08:00
Andrew Meadows
5776df1012 load dynamic obj as inactive when not moving 2015-02-25 12:07:19 -08:00
Stephen Birarda
6b08b2993a fix for bullet system include to silence warnings 2015-02-19 13:03:16 -08:00
Stephen Birarda
70a89680f5 fix bullet include to match previous format 2015-02-19 12:04:41 -08:00
Stephen Birarda
6f055ca0d7 add an external project to handle bullet 2015-02-19 12:01:40 -08:00
Stephen Birarda
b2e587dbbd remove use of include_dependency_includes and use cmake 2015-02-18 14:12:05 -08:00
Stephen Birarda
e99012efbb updates to build guides to remove soxr 2015-02-17 10:33:12 -08:00
Stephen Birarda
8c998a65ee use the glm find_package and check externals 2015-02-13 12:50:32 -08:00
Stephen Birarda
d7ce10dedb use external project glm for physics library 2015-02-13 10:33:35 -08:00
Andrew Meadows
f4a4c9786c don't create shape for SHAPE_TYPE_NONE 2015-02-11 08:43:55 -08:00
Andrew Meadows
3239c259f9 remove commented out cruft 2015-02-11 08:43:19 -08:00
Andrew Meadows
e6a6946027 merge upstream/master into andrew/thermonuclear 2015-02-09 12:44:52 -08:00
Andrew Meadows
0ef5d42a5b unit tests support new ShapeInfo API 2015-02-08 15:13:21 -08:00
Andrew Meadows
12a7021bb5 ShapeInfo computs own DoubleHashKey, gets new API 2015-02-08 15:12:44 -08:00
Andrew Meadows
b4da2ddd52 fix physics crash on disconnect from domainserver 2015-02-05 09:13:32 -08:00
Andrew Meadows
28a3c3f469 separate new shape types from legacy 2015-02-03 08:34:06 -08:00
Andrew Meadows
58bb137c4d bulletRotationStep --> computeBulletRotationStep 2015-01-27 17:37:12 -08:00
Andrew Meadows
23bd3f90d9 Bullet-style rotation integration for kinematics
and for dead reckoning after wire-transfer
2015-01-27 17:27:15 -08:00
Andrew Meadows
d1cf6559c5 merge upstream/master into andrew/isentropic
Conflicts:
	libraries/physics/src/ObjectMotionState.cpp
2015-01-27 16:24:11 -08:00
Andrew Meadows
d5c0c200de optimization for when physics engine doesn't step 2015-01-27 15:54:32 -08:00
Andrew Meadows
aebdd3b335 fix bad extrapolation of rapidly spinning objects 2015-01-27 15:53:37 -08:00
ZappoMan
23892ab1e7 fixed comments 2015-01-27 11:38:14 -08:00
ZappoMan
94e04e2d7d removed extra whitespace 2015-01-27 11:34:46 -08:00
ZappoMan
b1586d4f90 move debug into ifdef 2015-01-27 11:29:17 -08:00