Stephen Birarda
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471e55c8ce
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fix some lingering warnings
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2015-03-12 12:36:39 -07:00 |
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Andrew Meadows
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feafa0a60b
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remove old Ragdoll and avatar interactions
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2015-03-11 14:29:03 -07:00 |
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Brad Hefta-Gaub
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77eae204cf
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Merge pull request #4411 from AndrewMeadows/thermonuclear
fix for crash when deleting physical entity that departs the domain
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2015-03-10 16:43:17 -07:00 |
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Virendra Singh
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a0e7125e11
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code revamp and correction in parallel axis theorem
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2015-03-11 03:11:17 +05:30 |
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Andrew Meadows
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3d531e8304
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add f at end of float literal
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2015-03-10 14:24:49 -07:00 |
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Virendra Singh
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ce4226d6b9
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Merge branch 'master' of git://github.com/highfidelity/hifi into 20304
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2015-03-10 22:36:18 +05:30 |
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Andrew Meadows
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fd76eda383
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slightly better hardcoded size for avatar capsule
we'll be measuring avatar dimensions more correctly soon
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2015-03-09 17:59:45 -07:00 |
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Andrew Meadows
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3c05d685d7
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avoid assert for zero-length character velocity
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2015-03-09 17:37:34 -07:00 |
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Seth Alves
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ab8784f1b4
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add comment about character capsule being hard-coded
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2015-03-09 13:51:08 -07:00 |
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Seth Alves
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99300a5bc8
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merge from master
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2015-03-09 13:39:51 -07:00 |
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Seth Alves
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b2cfed8bca
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removed unused blob of code
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2015-03-08 09:04:00 -07:00 |
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Andrew Meadows
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f5352333f0
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entities use radians per second for angular velocity
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2015-03-06 16:42:06 -08:00 |
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Andrew Meadows
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373be95297
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entity cubes are in meters
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2015-03-06 15:32:03 -08:00 |
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Virendra Singh
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84e05e361e
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Accuracy improved to 0.01
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2015-03-06 22:07:35 +05:30 |
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Virendra Singh
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42867bf98d
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code revamp
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2015-03-06 11:10:38 +05:30 |
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Seth Alves
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ac0c4e8512
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cap max speed at MAX_WALKING_SPEED
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2015-03-04 19:57:06 -08:00 |
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Seth Alves
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a8b688d540
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move _velocity into base class. walking on a cube works
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2015-03-04 15:26:02 -08:00 |
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Seth Alves
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b4998e9c53
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falling onto an object works
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2015-03-04 08:48:48 -08:00 |
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Virendra Singh
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4366525da4
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Removed unused variables
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2015-03-04 08:51:44 +05:30 |
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Virendra Singh
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1facbbb844
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Removed MSVC specific for each blocks
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2015-03-04 08:21:39 +05:30 |
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Seth Alves
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8eec66c066
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merge upstream, avatar can now fall onto a cube
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2015-03-03 18:37:16 -08:00 |
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Seth Alves
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7e4b597ca3
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keep physics specific code in PhysicsEngine
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2015-03-03 15:45:10 -08:00 |
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Seth Alves
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5d4ef8d5b8
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initial flailing
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2015-03-03 14:30:26 -08:00 |
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Virendra Singh
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4627d2e7b5
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Parallel axis theorem correction
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2015-03-04 03:52:59 +05:30 |
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Virendra Singh
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7a129235c2
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Mass properties unit tests
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2015-03-04 01:12:20 +05:30 |
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Virendra Singh
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3d558dae64
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MassProperties of a 3D mesh
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2015-03-03 01:51:35 +05:30 |
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Philip Rosedale
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c2e559342a
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Merge pull request #4341 from AndrewMeadows/bispinor
load non-moving dynamic objects as "inactive" in physics engine
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2015-02-26 09:21:49 -08:00 |
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Andrew Meadows
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5776df1012
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load dynamic obj as inactive when not moving
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2015-02-25 12:07:19 -08:00 |
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Stephen Birarda
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6b08b2993a
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fix for bullet system include to silence warnings
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2015-02-19 13:03:16 -08:00 |
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Stephen Birarda
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70a89680f5
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fix bullet include to match previous format
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2015-02-19 12:04:41 -08:00 |
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Stephen Birarda
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6f055ca0d7
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add an external project to handle bullet
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2015-02-19 12:01:40 -08:00 |
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Stephen Birarda
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b2e587dbbd
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remove use of include_dependency_includes and use cmake
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2015-02-18 14:12:05 -08:00 |
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Stephen Birarda
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e99012efbb
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updates to build guides to remove soxr
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2015-02-17 10:33:12 -08:00 |
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Stephen Birarda
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8c998a65ee
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use the glm find_package and check externals
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2015-02-13 12:50:32 -08:00 |
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Stephen Birarda
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d7ce10dedb
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use external project glm for physics library
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2015-02-13 10:33:35 -08:00 |
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Andrew Meadows
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f4a4c9786c
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don't create shape for SHAPE_TYPE_NONE
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2015-02-11 08:43:55 -08:00 |
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Andrew Meadows
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3239c259f9
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remove commented out cruft
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2015-02-11 08:43:19 -08:00 |
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Andrew Meadows
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e6a6946027
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merge upstream/master into andrew/thermonuclear
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2015-02-09 12:44:52 -08:00 |
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Andrew Meadows
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0ef5d42a5b
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unit tests support new ShapeInfo API
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2015-02-08 15:13:21 -08:00 |
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Andrew Meadows
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12a7021bb5
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ShapeInfo computs own DoubleHashKey, gets new API
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2015-02-08 15:12:44 -08:00 |
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Andrew Meadows
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b4da2ddd52
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fix physics crash on disconnect from domainserver
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2015-02-05 09:13:32 -08:00 |
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Andrew Meadows
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28a3c3f469
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separate new shape types from legacy
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2015-02-03 08:34:06 -08:00 |
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Andrew Meadows
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58bb137c4d
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bulletRotationStep --> computeBulletRotationStep
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2015-01-27 17:37:12 -08:00 |
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Andrew Meadows
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23bd3f90d9
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Bullet-style rotation integration for kinematics
and for dead reckoning after wire-transfer
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2015-01-27 17:27:15 -08:00 |
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Andrew Meadows
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d1cf6559c5
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merge upstream/master into andrew/isentropic
Conflicts:
libraries/physics/src/ObjectMotionState.cpp
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2015-01-27 16:24:11 -08:00 |
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Andrew Meadows
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d5c0c200de
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optimization for when physics engine doesn't step
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2015-01-27 15:54:32 -08:00 |
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Andrew Meadows
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aebdd3b335
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fix bad extrapolation of rapidly spinning objects
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2015-01-27 15:53:37 -08:00 |
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ZappoMan
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23892ab1e7
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fixed comments
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2015-01-27 11:38:14 -08:00 |
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ZappoMan
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94e04e2d7d
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removed extra whitespace
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2015-01-27 11:34:46 -08:00 |
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ZappoMan
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b1586d4f90
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move debug into ifdef
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2015-01-27 11:29:17 -08:00 |
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