Commit graph

2961 commits

Author SHA1 Message Date
Sam Gateau
ecf67cc331
Merge pull request #11650 from Zvork/outline
Multiple Outline Groups
2017-11-10 15:45:03 -08:00
Olivier Prat
4f7ed38e98 Fixed potential link errors on Mac 2017-11-09 11:26:08 +01:00
samcake
af1180255e fixes from code review 2017-11-08 11:45:40 -08:00
samcake
75ce61c3a6 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2017-11-08 11:30:53 -08:00
Olivier Prat
bbcb0b2d9b Fixed highlight in stereo mode, including HMD (testing on simulator) 2017-11-08 13:49:18 +01:00
Olivier Prat
f996435ac8 Merge branch 'master' of git://github.com/highfidelity/hifi into highlight 2017-11-08 11:41:21 +01:00
Sam Gateau
3ef9ce0af6
Merge pull request #11732 from NissimHadar/hazeMaskFix
Haze mask fix
2017-11-07 17:37:24 -08:00
samcake
0718763ed1 Adjust syntax 2017-11-07 17:31:15 -08:00
samcake
6481e0f713 Address cauterized cluster matrices issue 2017-11-07 12:52:23 -08:00
Olivier Prat
0bbd1edc0a Fixed fluttering highlight bug by attaching only stencil when drawing outline 2017-11-07 18:26:15 +01:00
Olivier Prat
ffa46b487a Only non empty selections are now linked to highlight passes 2017-11-07 17:07:37 +01:00
Olivier Prat
9817cb4c44 Added highlight configuration in HighlightStageSetup job 2017-11-07 15:35:43 +01:00
Olivier Prat
3cc445ff02 Renamed outline to highlight 2017-11-07 11:07:25 +01:00
Olivier Prat
9e6472b577 Added OutlineStyleStage 2017-11-06 15:55:57 +01:00
samcake
053052a95d removing warnings 2017-11-03 13:28:20 -07:00
Olivier Prat
e0fd71f246 Merged from master 2017-11-03 14:39:42 +01:00
Olivier Prat
4b598a6e24 Working stencil mask with object bounding boxes 2017-11-03 14:26:36 +01:00
Sam Gateau
390f5b53ca cleaning more code 2017-11-02 23:55:44 -07:00
Sam Gateau
c11f46a8d3 cleaning more code 2017-11-02 23:35:18 -07:00
Sam Gateau
421aacd8eb Yes 2017-11-02 22:45:19 -07:00
Sam Gateau
70134d67eb Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2017-11-02 19:49:22 -07:00
Sam Gateau
f097d66721 YEp it s working 2017-11-02 19:49:01 -07:00
samcake
d33c75865e Removing unecessary test 2017-11-02 18:11:13 -07:00
samcake
83bfa1c5f2 Progressing on the cluster updates 2017-11-02 17:57:46 -07:00
Nissim Hadar
d8191e3bd2 Fixed Mask test. 2017-11-02 12:45:18 -07:00
Andrew Meadows
db9c3cc103 make Model::scaleToFit() public not protected 2017-11-02 12:31:36 -07:00
Sam Gateau
56510abd1e Trying to set the ClusterBuffer in the render loop instead of the game loop 2017-11-02 03:45:27 -07:00
Olivier Prat
f2444f9a30 Merge branch 'master' of git://github.com/highfidelity/hifi into outline 2017-11-02 09:25:07 +01:00
Nissim Hadar
2e6c849b63 Added comment. 2017-11-01 20:31:44 -07:00
Nissim Hadar
67552d2b7d Change stencil mask used with Haze. 2017-11-01 17:39:37 -07:00
Nissim Hadar
03d2ca19b9 Moving consts into mode::Haze namespace. 2017-10-31 13:46:58 -07:00
Nissim Hadar
f3147fc24f Merge branch 'master' into hazeZone 2017-10-30 21:41:23 -07:00
Nissim Hadar
3ddf970be3 Removed haze init variables from the model namespace. 2017-10-30 21:40:14 -07:00
Nissim Hadar
636f7858a3 Removed _degs and _m suffixes. 2017-10-30 19:45:08 -07:00
Nissim Hadar
b00db6a68f Correction. 2017-10-30 19:20:49 -07:00
Nissim Hadar
1357877618 Replaced separate RGB components of colours with vec3's. 2017-10-30 12:41:09 -07:00
Nissim Hadar
5fc68cae0d Converted Haze initialization values to static. 2017-10-30 11:51:19 -07:00
Olivier Prat
3a977f6039 Disabled stereo in batch when using full screen outline 2017-10-27 22:59:23 +02:00
Nissim Hadar
420b0f321c Merge branch 'master' into hazeZone 2017-10-27 09:14:53 -07:00
Nissim Hadar
66c31caf4b Refactoring of the haze 2017-10-27 09:08:58 -07:00
Olivier Prat
4cbee72eae Fixed warning on Mac and Ubuntu 2017-10-27 17:50:22 +02:00
Olivier Prat
4cadcd79bf Return full viewport when scissor is disabled and items in outline group 2017-10-27 17:07:19 +02:00
Olivier Prat
bced566510 Merged from master and disable scissor testing with define macro until I figure out how to make it work in stereo 2017-10-27 10:45:43 +02:00
Andrew Meadows
2710dca37c fix rendering of Circles and Quads 2017-10-26 22:58:50 -07:00
Sam Gateau
6051a3913f Merge pull request #11684 from NissimHadar/bugFix8610
Bug fix 8610
2017-10-26 10:55:29 -07:00
Nissim Hadar
2ec62ecc9b Reduced haze background blend range to 27,000 metres. 2017-10-25 15:12:01 -07:00
Nissim Hadar
bfab466827 Bug 8610. 2017-10-25 14:13:53 -07:00
Nissim Hadar
8d11ace1a6 Bug 8610. 2017-10-25 13:46:59 -07:00
Andrew Meadows
2d0b94817c Merge pull request #11336 from 1P-Cusack/21389_PR2
WL21389 PR2: Representation of collision shapes need updating (details below).
2017-10-25 10:41:21 -07:00
Brad Hefta-Gaub
ef78711b7b Merge pull request #11663 from AndrewMeadows/shape-sharing
fix incorrect collision shape sharing for some ModelEntityItem configurations
2017-10-24 21:04:57 -07:00