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Bug 8610.
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@ -509,7 +509,7 @@ void RenderDeferredSetup::run(const render::RenderContextPointer& renderContext,
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auto& program = deferredLightingEffect->_directionalSkyboxLight;
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LightLocationsPtr locations = deferredLightingEffect->_directionalSkyboxLightLocations;
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auto keyLight = lightAndShadow.first;
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auto keyLight = lightStage->getLight(0);
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// Setup the global directional pass pipeline
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{
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