Commit graph

2068 commits

Author SHA1 Message Date
Olivier Prat
103e036b70 Shadow maps rendered in cascades 2017-11-10 18:30:37 +01:00
Olivier Prat
8b6a2eeb24 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-10 10:19:32 +01:00
amantley
3ce65ece87 Merge remote-tracking branch 'upstream/master' into character_entity_fixes
this is just to synch this branch with the upstream master
2017-11-09 10:38:34 -08:00
amantley
af0304fd6b preliminary changes for the property fixes 2017-11-09 10:04:12 -08:00
Atlante45
8a903c8b12 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2017-11-07 14:26:25 -08:00
amantley
e13a74213c this is holder spot to put avatar entity animation code 2017-11-06 17:29:19 -08:00
SamGondelman
7d420f5242 isLeftHand, isRightHand, isMouse 2017-11-06 12:29:21 -08:00
samcake
d878fac62c REverse changes 2017-11-06 11:25:02 -08:00
Sam Gateau
45e5d91b9d Change the sub renderItemIDs list of the Model entity in its meta through a transaction instead of going through the pointer to the model 2017-11-04 20:49:55 -07:00
SamGondelman
55ac585cd9 Merge remote-tracking branch 'upstream/master' into ui 2017-11-03 17:32:13 -07:00
SamGondelman
ce58b6c401 trying to fix HUD events, abstracting touch event logic (wip), seth's comments 2017-11-03 17:15:30 -07:00
Olivier Prat
fbcb2924e8 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-11-03 15:08:15 +01:00
SamGondelman
dd4275430b fix hover events, working on HUD events 2017-11-02 17:48:37 -07:00
ZappoMan
afaad5fcd7 Merge branch 'master' of https://github.com/highfidelity/hifi into entityItemCleanup 2017-11-02 13:39:51 -07:00
Andrew Meadows
2b06df1c33 call Model::scaleToFit() before update render items 2017-11-02 12:52:46 -07:00
Andrew Meadows
490483fde8 call Model::scaleToFit() before update render items 2017-11-02 12:32:51 -07:00
SamGondelman
657a0fb036 Merge remote-tracking branch 'upstream/pointers' into ui 2017-10-31 17:41:14 -07:00
SamGondelman
5a7298f15b Merge remote-tracking branch 'upstream/master' into pointers 2017-10-31 17:33:52 -07:00
SamGondelman
64665c87b2 replace ids with unsigned ints 2017-10-31 17:07:48 -07:00
SamGondelman
3c779f1528 HUD events WIP, fix entity/overlay hover, no hover for empty renderState 2017-10-31 14:42:31 -07:00
Nissim Hadar
03d2ca19b9 Moving consts into mode::Haze namespace. 2017-10-31 13:46:58 -07:00
Bradley Austin Davis
55d819d7e3
Merge pull request #11699 from SamGondelman/ui
Pointers generate PointerEvents (WIP)
2017-10-31 10:01:15 -07:00
SamGondelman
76eb4c656e fix multi-touch and keyboard on web entities 2017-10-30 16:41:59 -07:00
Nissim Hadar
349e12c065 Merge branch 'master' into hazeZone 2017-10-30 10:08:35 -07:00
ZappoMan
f63db42c0e migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
ZappoMan
a7a0f03ede rename SpatiallyNestable::getPosition() to SpatiallyNestable::getWorldPosition() 2017-10-27 18:39:17 -07:00
Nissim Hadar
420b0f321c Merge branch 'master' into hazeZone 2017-10-27 09:14:53 -07:00
Nissim Hadar
66c31caf4b Refactoring of the haze 2017-10-27 09:08:58 -07:00
Olivier Prat
dc8c75f403 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-10-27 15:56:40 +02:00
ZappoMan
e5becba4e9 migrate away from updateXXX standardize on setXXX 2017-10-26 20:38:07 -07:00
SamGondelman
f0c15e874c merge with master 2017-10-26 14:52:17 -07:00
samcake
b9112024b8 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-26 14:27:23 -07:00
SamGondelman
cf34fe3345 laserpointers generate pointerevents 2017-10-26 12:01:09 -07:00
Olivier Prat
186b531be6 Merge branch 'master' of git://github.com/highfidelity/hifi into shadow 2017-10-26 15:12:09 +02:00
Olivier Prat
9eed69d7ef Trying to pin point a zone bug 2017-10-26 15:11:42 +02:00
Sam Gondelman
863a2041a6 Merge branch 'master' into pointerEvents 2017-10-25 17:22:19 -07:00
samcake
5b0bbbb21e Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-25 13:14:47 -07:00
Andrew Meadows
2d0b94817c Merge pull request #11336 from 1P-Cusack/21389_PR2
WL21389 PR2: Representation of collision shapes need updating (details below).
2017-10-25 10:41:21 -07:00
Brad Hefta-Gaub
18a74cea91 Merge pull request #11659 from zfox23/mergeRC57IntoMaster_20171023
2017-10-23: Merge RC57 into Master
2017-10-24 21:19:01 -07:00
Sam Gateau
f38fa14a39 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-24 21:00:44 -07:00
Andrew Meadows
29efe53f74 repair debug rendering of collision shapes 2017-10-24 13:23:46 -07:00
LaShonda Hopper
a9fea4c7d3 [WL21389] Minor fix to RenderableShapeEntityItem::doRender (details below).
Shape isn't guaranteed to be permanent and thus the triangle count isn't
guaranteed to be the same since inception, so grab it each time.

Changes to be committed:
    modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
2017-10-24 14:16:24 -04:00
LaShonda Hopper
5b50b362f1 [WL21389] WL21389 PR2: Representation of collision shapes need updating (details below).
This commit adds support for the polyhedrons and polygons sans
Torus and Quad which aren't currently supported within GeometryCache.

* Moves GeometryCache::_shapes from public to private scope
    * Nothing aside from the class should be directly altering this, only querying
    * Updated instances of direct referencing which looks to have been limited to prior
      testing of instancing and shapes.
* Adds an accessor function for ShapeData to GeometryCache
* Consolidates point list generation to helper function
    * GeometryCache::computeSimpleHullPointListForShape
* Moves GeometryCache::Shape to entity::Shape mapping to GeometryCache from
  RenderableShapeEntityItem
    * Adds conversion accessor to GeometryCache, GeometryCache::Shape getShapeForEntityShape
* Sets ShapeEntityItem::ShapeInfoCalculator callback committed earlier.
    * This helps circumvent the issue with library inclusion.  entity-render knows about
      entity; however, entity doesn't know about entity-renderer; however, GeometryCache
      data is needed within entity::ShapeEntityItem to compose the ShapeInfo point list data.
    * This callback is set up within Application::init of the Interface as it knows about
      both halves of the equation, and the callback needs to be setup prior to any entities
      collision data getting generated.
* Removes _type reset within ShapeInfo::setPointCollection
    * This should avoid any issues due to subversively setting the type or
      incorrectly setting the type as a tangential operation.
        * Audited instances of ShapeInfo::setPointCollection and all seemed to be
          calling the function immediately after having set the type via
          ShapeInfo::setParams
* Adds new ShapeType: SHAPE_TYPE_CIRCLE
    * This type is reserved for the circle which is now treated as a special
      type of Cylinder_Y with regard to collision as opposed to a simple hull.
    * Fixes the issue where jumping on a circle, at times, would
      result in the avatar sliding off towards an edge as if atop a
      squished cone.
* Also updates ShapeInfo::getType() to return ShapeType as opposed to int
    * Auditing calls showed that majority of places were comparing against ShapeType
    * ShapeType::_type is a ShapeType so returning the type explicitly
      is more consistent.
        * ShapeInfo file houses ShapeType enum so any file aware of ShapeInfo is aware of
          ShapeType enumeration.
* entity::Quad defaults to SHAPE_TYPE_ELLIPSOID
    * Like entity::Shape::Torus, entity::Shape::Quad is currently unsupported within
      GeometryCache::buildShapes.
    * Also it appears that a Quad shape can't be created within world via the creation menu.
        * There's no explicit option at present to create one.
        * Trying subvert the Cube/Box creation option to generate one results in an enforced
          stubby box as opposed to a quad.
    * Given the aforementioned points, entity::Shape::Quad will default to
      SHAPE_TYPE_ELLIPSOID as opposed to SHAPE_TYPE_BOX.
        * Added Todo regarding the shape being unsupported along with a notation to create
          a special ShapeType, SHAPE_TYPE_QUAD, for it should it be added in the future.
* Adds some comments and has some minor clean up.

Reviewed-by: Leander Hasty <leander@1stplayable.com>

Changes Committed:
	modified:   interface/src/Application.cpp
	modified:   interface/src/Util.cpp
	modified:   interface/src/Util.h
	modified:   libraries/entities-renderer/src/RenderableShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.cpp
	modified:   libraries/entities/src/ShapeEntityItem.h
	modified:   libraries/physics/src/ShapeFactory.cpp
	modified:   libraries/render-utils/src/GeometryCache.cpp
	modified:   libraries/render-utils/src/GeometryCache.h
	modified:   libraries/shared/src/ShapeInfo.cpp
	modified:   libraries/shared/src/ShapeInfo.h
	modified:   tests/gpu-test/src/TestInstancedShapes.cpp
2017-10-24 14:16:17 -04:00
Olivier Prat
a34db5f26d Shadows are now cast by the current zone key light (sun) 2017-10-24 11:09:36 +02:00
Zach Fox
1f6d989044 Merge branch 'RC-57' of https://github.com/highfidelity/hifi into mergeRC57IntoMaster_20171023 2017-10-23 17:37:43 -07:00
Bradley Austin Davis
4f5851f420 Reducing needless render updates 2017-10-23 15:31:25 -07:00
SamGondelman
9bbb2eb692 austin's comments, send events directly to selected web entity 2017-10-23 10:17:45 -07:00
Sam Gateau
50a3ccdbca Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-21 10:01:07 -07:00
Brad Hefta-Gaub
87294b8e67 Merge pull request #11638 from ZappoMan/fixWireframe
fix the rendering of wireframe for model entities with bad model URLs
2017-10-20 14:29:01 -07:00
Brad Hefta-Gaub
d6ad389dab Merge pull request #11611 from AndrewMeadows/faster-update-renderables
Faster renderables update
2017-10-20 13:43:08 -07:00
ZappoMan
ef0ff96a44 fix the rendering of wireframe for model entities with bad model URLs 2017-10-20 11:46:28 -07:00
Andrew Meadows
c79bf3bc04 cleanup WANT_DETAILED_PROFILING 2017-10-19 14:31:50 -07:00
Seth Alves
f2cb5d4aff clean-up concept of puffed queryAACube 2017-10-19 13:19:13 -07:00
Daniela
832e30ad1c Edited Packet headers. 2017-10-19 19:53:47 +01:00
samcake
b29f276db3 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-18 16:42:30 -07:00
Nissim
a641d6de66 Variable rename. 2017-10-17 09:18:29 -07:00
Sam Gateau
74b02a3e9b Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2017-10-16 20:58:11 -07:00
Andrew Meadows
339edc67c8 ifdef out more per-frame-per-entity profiling 2017-10-16 17:27:53 -07:00
Andrew Meadows
1f09c10fb1 comment out more profiling stuff 2017-10-16 16:43:16 -07:00
Andrew Meadows
102a1cb36b ifdef out detailed profiling 2017-10-16 16:02:11 -07:00
Andrew Meadows
fb1c075a12 fix animating entities 2017-10-16 15:55:25 -07:00
SamGondelman
c6b636901a fewer undesirable couplings 2017-10-16 13:46:23 -07:00
SamGondelman
d274d99411 merge from master 2017-10-16 12:17:37 -07:00
Andrew Meadows
23bb8608b1 minor optimizations in updateModelBounds() 2017-10-16 11:52:30 -07:00
Andrew Meadows
e109101acc update profiling timers 2017-10-16 11:52:30 -07:00
Nissim
0a5302ce25 Merge branch 'master' of https://github.com/highfidelity/hifi 2017-10-16 11:01:13 -07:00
samcake
a852d5040d FIxing the zone entity not stacked properly when created 2017-10-13 16:04:48 -07:00
samcake
918e13b2fc fixing the zone entity not rendering when created or when avatar appears in one 2017-10-13 15:03:23 -07:00
Nissim Hadar
afb8b2d8e7 Merge branch 'master' into hazeZone 2017-10-13 13:40:06 -07:00
Nissim Hadar
9c9dfc7211 Replace light blend with glare. 2017-10-13 13:36:46 -07:00
Nissim Hadar
c76229934c Changed blend-in colour and blend-out colour to colour and glare colour 2017-10-13 12:21:00 -07:00
Nissim Hadar
5bfbaf4860 Renamed HazeMode to ComponentMode. 2017-10-13 11:24:56 -07:00
samcake
8994200d01 Trying to integrate the tool scripts as an app 2017-10-12 17:57:30 -07:00
SamGondelman
cc8ecdc596 put back entity signals for scripts 2017-10-12 17:28:00 -07:00
SamGondelman
0d164363af cleanup mousePressOffEntity signal 2017-10-12 15:29:29 -07:00
SamGondelman
1a047613bf fix pointerevents on entities from scripts 2017-10-12 12:31:36 -07:00
SamGondelman
53fde83922 cleaning up pointerevents, wip 2017-10-12 11:21:50 -07:00
Nissim Hadar
30fdf9d08e Merge branch 'master' into hazeZone 2017-10-11 22:12:52 -07:00
Nissim Hadar
a21995db24 Added checkbox for altitude effect. 2017-10-11 22:10:58 -07:00
Nissim Hadar
96fd3123e8 Changed haze altitude to ceiling. 2017-10-11 20:36:24 -07:00
Nissim Hadar
832f9fb6e3 Renamed HAZE_MODE_RANGE_ONLY to HAZE_MODE_ENABLED. 2017-10-11 19:10:51 -07:00
Nissim Hadar
ea6b9ed28e Removed ...ALTITUDE_MODE from combo. 2017-10-11 18:58:59 -07:00
Anthony J. Thibault
0a943fbe7b Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread.
When script calls Entities.getChildrenIDs*() it is possible to deadlock the main thread, and also invoke
the destructor of Entities and Overlays, which is very NOT thread safe.

The fix is to use a pattern already in use in several places in our codebase.
Use the custom deleter parameter of std::shared_ptr to call deleteLater() instead of destroying the object in place.
This allows any thread to use shared_ptrs of SpatiallyNestables without fear.
2017-10-11 17:32:34 -07:00
Atlante45
6dd49f5c32 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2017-10-10 16:53:34 -07:00
Daniela
a46ef56af9 Merge with hifi:master. Packet Headers version were increased. 2017-10-10 17:26:33 +01:00
Nissim Hadar
c9be5ea100 Merge branch 'master' of https://github.com/highfidelity/hifi into hazeZone 2017-10-09 18:01:48 -07:00
Nissim Hadar
71f567f15a Merge branch 'master' into hazeZone 2017-10-09 17:28:10 -07:00
Nissim Hadar
7d5a887f43 Refactoring. 2017-10-09 17:25:19 -07:00
SamGondelman
ee02fa9a91 model asks for renderUpdate if animating
(cherry picked from commit 873ae9b9d6)
2017-10-09 13:55:48 -07:00
SamGondelman
873ae9b9d6 model asks for renderUpdate if animating 2017-10-09 13:36:38 -07:00
Bradley Austin Davis
c92588685b Merge pull request #11533 from SamGondelman/modelMaster
Fix model loading for real this time
2017-10-08 10:23:13 -07:00
Nissim Hadar
e02876f1ea Zone position/direction sent to haze uniform. 2017-10-06 17:24:20 -07:00
Nissim Hadar
320c888ce4 Added checkbox to allow separate control of keylight attenuation. 2017-10-05 20:31:45 -07:00
Nissim Hadar
3afab3c1d3 Keylight attenuation implemented. 2017-10-05 18:25:02 -07:00
Nissim Hadar
414cae8df7 Implemented haze colours. 2017-10-05 13:29:32 -07:00
SamGondelman
a6b7578c3c start fixing asynch issue, fixes model loading! 2017-10-05 12:30:00 -07:00
Nissim Hadar
794cb961d5 Merge branch 'master' into hazeZone 2017-10-04 23:03:59 -07:00
Nissim Hadar
ad03301df8 WIP - implementing range+altitude mode. 2017-10-04 23:03:21 -07:00
Nissim Hadar
8b72e3044a WIP - implementing range+altitude mode. 2017-10-04 22:26:53 -07:00
Nissim Hadar
6dcd8b7b57 Haze Range works. 2017-10-04 21:47:20 -07:00