Commit graph

4017 commits

Author SHA1 Message Date
Simon Walton
741d4ba998
Merge branch 'master' into avatar-mixer-scaling 2018-09-07 09:30:39 -07:00
sabrina-shanman
8d4c47cf8e Make template specialization of BaseNestableTransformNode explicit 2018-09-07 08:49:44 -07:00
sabrina-shanman
52bc09cd2a Add override qualifier to BaseNestableTransformNode::getTransform 2018-09-06 17:44:06 -07:00
sabrina-shanman
f40f40e135 Use more reasonable value for BaseNestableTransformNode::_baseScale when given bad value 2018-09-06 17:35:12 -07:00
SamGondelman
ed7f993c0d avatar mixer and manager perf improvements and cleanup 2018-09-06 16:57:20 -07:00
sabrina-shanman
23a6abbaca Update jsdocs to reflect new collision pick scaling behavior 2018-09-06 16:47:09 -07:00
sabrina-shanman
836f810c41 Have OverlayTransformNode and similar define scale relative to nestable scale on creation time, and refactor code 2018-09-06 16:33:29 -07:00
amantley
90a51e6181 added walk velocity threshold, this determines if we are in the walk state. when we are then we don't do cg leaning calculation. this will smooth out the walking in a large tracked area 2018-09-06 13:12:48 -07:00
sabrina-shanman
714cfc5ef1 Add scaling information to CollisionRegion jsdoc and missing info to CollisionPickProperties jsdoc 2018-09-06 12:14:50 -07:00
Simon Walton
adf0a9a414 Convert priority age from microseconds to seconds 2018-09-05 17:41:00 -07:00
Simon Walton
d2650f7ede Modified priority function from Andrew 2018-09-05 17:22:07 -07:00
amantley
73e628bb8d merge with master fixes 2018-09-05 14:42:49 -07:00
Anthony Thibault
584d39744f
Merge pull request #13918 from hyperlogic/bug-fix/avatars-with-no-eyes-in-hmd-mode
HMD mode bug fix for avatars with no eyes
2018-09-05 10:57:21 -07:00
Andrew Meadows
4a1bd98584
Merge pull request #13914 from SamGondelman/avatarmanager
Miscellaneous low-level performance improvements
2018-09-05 10:12:05 -07:00
SamGondelman
589e88af4a Merge remote-tracking branch 'upstream/master' into scriptvec3 2018-09-04 17:54:45 -07:00
SamGondelman
9b75c7e07f trying to separate colors and vectors 2018-09-04 17:20:05 -07:00
SamGondelman
9e76c164ac fix aabox operator+= 2018-09-04 16:25:47 -07:00
Simon Walton
262dbaf5ed Merge commit 'ade58a52cc97fe06c2f4bb88c4b9d097636fd4b9' into avatar-mixer-scaling 2018-09-04 15:27:41 -07:00
Simon Walton
695fabf4f5 Merge commit 'd01b438cb320a7ccc0aa8a0085e86940bb73c09c' into avatar-mixer-scaling 2018-09-04 15:27:18 -07:00
Simon Walton
6ae2ca1576 Merge commit '5f08ed5027a8904242a47b17e994ab4f309e3930' into avatar-mixer-scaling
Merge of Samuel's change to use simple sort instead of priority queue
2018-09-04 15:26:26 -07:00
John Conklin II
476887a224
Merge pull request #13909 from NissimHadar/fixFileUtils
Create correct folder.
2018-09-04 14:20:20 -07:00
SamGondelman
ade58a52cc reserve priority sort util vectors 2018-09-04 11:21:43 -07:00
Anthony Thibault
3a034fdf66 HMD mode bug fix for avatars with no eyes
Previously getCenterEyeCalibrationMat() would return the average eye position for an avatar, if the eyes are missing.
Now we fall back to using the HeadCalibrationMat() and adding an offset from the head to the center of the eyes.
This is more accurate for characters that don't quite have human proportions.
2018-09-04 10:13:57 -07:00
Simon Walton
c2ea05b026 Merge remote-tracking branch 'upstream/master' into avatar-mixer-scaling 2018-09-04 09:31:05 -07:00
Sam Gondelman
7cdc7dcc66
Merge pull request #13873 from sabrina-shanman/stt_parenting
Collision Pick Parenting
2018-08-31 14:43:55 -07:00
SamGondelman
d01b438cb3 CR 2018-08-31 11:25:17 -07:00
sabrina-shanman
b5862aca2a Use bracket initialization for CollisionRegion.loaded 2018-08-31 10:53:20 -07:00
David Rowe
c41d74621e Merge branch 'master' into M17217-b
# Conflicts:
#	interface/src/raypick/PathPointer.cpp
2018-08-31 14:26:24 +12:00
Sam Gateau
a7fd35747d
Merge pull request #13896 from AndrewMeadows/workload-feedback
Filter timings used in feedback logic for workload region sizes
2018-08-30 19:11:49 -07:00
Simon Walton
33db1394e6 Use system_clock in usecTimestampNow for cross-platform goodness 2018-08-30 17:12:42 -07:00
SamGondelman
5f08ed5027 misc perf improvements 2018-08-30 16:55:15 -07:00
NissimHadar
4b7ca76ebd Create correct folder. 2018-08-30 14:15:57 -07:00
John Conklin II
8fa4a2855e
Merge pull request #13641 from amantley/rotateFilterChange
Hand Azimuth Controls Shoulder Rotation
2018-08-30 13:59:00 -07:00
Simon Walton
c2ac2b9ab0 Various tweaks; fix clang warning 2018-08-30 10:59:55 -07:00
Simon Walton
a186be014d Use std::chrono for usecTimestampNow() 2018-08-29 17:35:28 -07:00
sabrina-shanman
0926968e2b Do not have depth as a parameter in getTransform(..) when called in NestableTransformNode 2018-08-29 16:30:06 -07:00
sabrina-shanman
686f9fb18a Move load state flag from CollisionPickResult to CollisionRegion and make it a boolean 2018-08-29 16:29:59 -07:00
sabrina-shanman
78a438d89a Correct CollisionRegion jsdoc for 'joint' parameter 2018-08-29 14:55:14 -07:00
Andrew Meadows
f9d14e1351 filter time-cost drivers for region regulation 2018-08-29 11:17:59 -07:00
SamGondelman
0c8a4cc81e merge with master 2018-08-28 17:31:51 -07:00
Simon Walton
4b7f6a346f Use AvatarData::getClientGlobalPosition() for position in priority queue
It looks like it's the same as world position with the avatar mixer.
Also use one time stamp for current time in priority queue; use
std::chrono for some other timestamps in hope that it's faster.
Fix priority-code logic bug.
2018-08-28 16:21:47 -07:00
sabrina-shanman
6f6e70a470 Re-order variable initialization in CollisionRegion copy contructor 2018-08-28 08:45:47 -07:00
SamGondelman
aae06e8f49 faster aabox ray intersection and pre-computed inverse direction 2018-08-27 15:40:33 -07:00
amantley
055f03878e made changes to add roll to the spine2 rotation. also only the shoulders control the rotation recenter now 2018-08-27 14:44:27 -07:00
sabrina-shanman
397b03d5d5 Add threshold parameter to collision pick with minimum of 0 2018-08-27 14:12:24 -07:00
Sam Gondelman
6730635931
Merge branch 'master' into scriptvec3 2018-08-27 10:43:52 -07:00
sabrina-shanman
51683b0b53 Remove storage of parenting information from CollisionRegion 2018-08-27 10:16:09 -07:00
amantley
8406fb2359 Merge remote-tracking branch 'upstream/master' into steppingReboot 2018-08-24 16:48:26 -07:00
amantley
dd8a00983c Merge remote-tracking branch 'upstream/master' into rotateFilterChange 2018-08-24 16:29:20 -07:00
sabrina-shanman
6e160ad22f Add TransformNode-based parenting and implement for CollisionPicks 2018-08-24 15:47:52 -07:00
sabrina-shanman
68b86963d4 Add CollisionRegion copy constructor 2018-08-24 15:47:52 -07:00
sabrina-shanman
3167d3c0c7 Create TransformNodes for SpatiallyNestables, the mouse, and MyAvatar head 2018-08-24 15:47:52 -07:00
SamGondelman
1c0c17cecb faster triangle intersection 2018-08-24 11:20:10 -07:00
Andrew Meadows
1c87d7b109 reorder initialization to remove compile warning 2018-08-23 12:59:28 -07:00
Andrew Meadows
55b1a6762c explicit delete default ctor, make _nestableType private 2018-08-23 12:59:28 -07:00
SamGondelman
283c0c0311 s i m p l i f y 2018-08-23 11:47:56 -07:00
SamGondelman
c474f38860 force coarse picking, sort avatars 2018-08-22 18:07:16 -07:00
SamGondelman
5c0b12abf6 ordered ray/parabola intersection code 2018-08-22 16:29:17 -07:00
amantley
2dd812935f Merge remote-tracking branch 'upstream/master' into rotateFilterChange 2018-08-22 12:57:16 -07:00
amantley
1e3ca6f902 added quicker follow code and added head to rotate calculation 2018-08-22 12:57:06 -07:00
amantley
1fabc77244 latest update to stop lurching, and allow leaning, and stop perma leans 2018-08-21 12:34:05 -07:00
amantley
1e2ca579c7 widened base of support and put head angular and hand angular back to normal 2018-08-20 18:06:34 -07:00
amantley
2dcdd60750 added new AvatarConstants and more frequent horizontal recentering to deal with lurching walk in large tracked volumes 2018-08-20 17:32:52 -07:00
Sam Gondelman
f0986a7f5a Merge branch 'master' into scriptvec3 2018-08-20 10:56:45 -07:00
amantley
471bb28545 Merge remote-tracking branch 'upstream/master' into steppingReboot 2018-08-20 09:50:45 -07:00
sabrina-shanman
2933038d04 Rename PhysicsEngine::getCollidingInRegion to contactTest and change it to accept collision flags instead of a MotionState enum 2018-08-17 14:22:42 -07:00
David Rowe
7e46a99400 Merge branch 'master' into M17217-b 2018-08-17 10:35:52 +12:00
John Conklin II
1edf1b4337
Merge pull request #13555 from SamGondelman/destroy
Trying to fix dependency shutdown
2018-08-16 13:14:58 -07:00
Seth Alves
3623590e90
Merge pull request #13784 from sethalves/far-point-joints
Far point joints
2018-08-14 15:40:07 -07:00
Seth Alves
527b27da96 pseudo-joints for far-grab positions 2018-08-14 08:55:20 -07:00
sabrina-shanman
e5cb078133 Merge branch 'master' of github.com:highfidelity/hifi into safe-teleport-target 2018-08-13 14:51:37 -07:00
amantley
c2612af7a8 changed the spine stretch limit, will check the scale implications next 2018-08-10 17:10:33 -07:00
John Conklin II
644ff1eafa
Merge pull request #13655 from amantley/animationBlendChanges
New Default Strafe Animations Plus Animation Tuning Support
2018-08-10 15:03:30 -07:00
John Conklin II
61f0e9323a
Merge pull request #13800 from samcake/zvork-shadow
Fixing PR13731 shader error on Mac
2018-08-10 14:10:47 -07:00
sabrina-shanman
e5e1a72598 Use 'orientation' for Collision Pick API, not 'rotation' 2018-08-10 10:52:21 -07:00
amantley
74186b0162 changed back speed to 2.2 m/s and the end frame for strafe left and right to 33, and the end frame for wlk_bkwd to 27 2018-08-10 09:56:24 -07:00
sabrina-shanman
f902552309 Finalize on using 'rotation' in Collision Pick API and add missing jsdoc for CollisionRegion 2018-08-10 08:55:29 -07:00
amantley
c8a31bc59f created a backward walk speed constant 1.6m/s and changed the characteristic speed for strafe right left to 1.3 2018-08-09 17:38:57 -07:00
John Conklin II
2d9cbe91bb
Merge pull request #13780 from hyperlogic/bug-fix/perftimer-memory-corruption
Fix memory corruption in PerformanceTimer when Stats are active
2018-08-09 17:16:03 -07:00
David Rowe
a08bcd325d Merge branch 'master' into M17217-b
# Conflicts:
#	interface/src/scripting/HMDScriptingInterface.h
2018-08-10 11:25:39 +12:00
sabrina-shanman
5b6916177c Add support for rotation as CollisionRegion parameter and make it the default 2018-08-08 10:47:13 -07:00
Stephen Birarda
e686df6fb9
Merge pull request #13720 from Atlante45/feat/test-tool
Stack tester changes
2018-08-08 13:40:05 -04:00
Anthony J. Thibault
c4c3581285 Fix memory corruption in PerformanceTimer when Stats are active
PerformanceTimer was neither thread safe nor re-entrant.  Because it was being used increasingly on render and worker threads it has increased the likelihood of heap corruption.
I was able to identify this by enabling full page heap verification using the gflags app.

https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/enable-page-heap
2018-08-08 09:53:26 -07:00
sabrina-shanman
4ffe164569 Address Mac/Linux build warnings 2018-08-08 08:56:35 -07:00
Olivier Prat
2584ce4c96 Merged with master 2018-08-08 08:42:44 +02:00
Clément Brisset
e9f23a43f6
Merge pull request #13726 from Atlante45/fix/angle-between
Fix angleBetween potential NaN return value
2018-08-07 18:31:57 -07:00
David Rowe
96767c1103 Merge branch 'master' into M17217-b
# Conflicts:
#	plugins/openvr/src/OpenVrDisplayPlugin.cpp
2018-08-08 10:43:58 +12:00
SamGondelman
9427de1a50 Merge branch 'scriptvec3' of github.com:SamGondelman/hifi into scriptvec3 2018-08-06 12:38:44 -07:00
SamGondelman
3c805df3cc try to get rid of qobject vecs 2018-08-06 12:38:01 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy 2018-08-06 09:51:14 -07:00
Olivier Prat
c56bb9a855 Small optimization by using squared distance and not distance in depth sort 2018-08-06 08:20:21 +02:00
sabrina-shanman
870940b3a0 Merge branch 'master' into safe-teleport-target 2018-08-03 18:14:43 -07:00
sabrina-shanman
cf34a2cffd Do not const cast CollisionRegion 2018-08-03 17:55:54 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Sam Gondelman
7772e8adf2
Merge branch 'master' into scriptvec3 2018-08-03 14:57:49 -07:00
David Rowe
11b85e30db Merge branch 'master' into M17217-a 2018-08-04 09:44:39 +12:00
sabrina-shanman
b7d5804edb Format if..else statements 2018-08-03 12:55:11 -07:00
Sam Gateau
2013f1bd33
Merge pull request #13732 from AndrewMeadows/other-avatar-physics
reduce physics simulation cost of other-avatars
2018-08-03 09:33:59 -07:00
Brad Davis
3c7f1a0c4b Merge remote-tracking branch 'upstream/master' into destroy 2018-08-02 15:34:19 -07:00
Simon Walton
88fafc7a1f
Merge pull request #13704 from SimonWalton-HiFi/delay-physics
Enable physics after ES indicates all nearby entities received
2018-08-01 18:15:00 -07:00