Commit graph

173 commits

Author SHA1 Message Date
Andrzej Kapolka
e6f37544fd Use deferred lighting for voxels as well as metavoxels. 2014-09-11 18:06:56 -07:00
Andrzej Kapolka
c2b58c9781 Move deferred lighting into its own class. 2014-09-11 16:39:17 -07:00
Andrzej Kapolka
fe249ef348 Make sure the frustum that we use for culling contains the current camera
information.
2014-09-10 15:51:10 -07:00
Andrzej Kapolka
34ccc2ab7b Use the FBO dimensions, which may differ from the widget dimensions (as with
the Oculus).
2014-09-10 15:13:07 -07:00
Andrzej Kapolka
2fde67be72 Fix for deferred lighting with 3DTV (/Oculus, although I haven't tested that
yet).
2014-09-10 12:40:03 -07:00
Andrew Meadows
4da1ca22ba Add RayIntersectionInfo and use for shape-vs-ray 2014-09-09 17:35:06 -07:00
Andrzej Kapolka
c340445f33 Hopefully, a fix for the Windows build; looks like "near" is a keyword. 2014-09-04 17:42:33 -07:00
Andrzej Kapolka
137d3738fc Fix for preview render. 2014-09-04 17:23:09 -07:00
Andrzej Kapolka
21f3f2b90e Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
Andrzej Kapolka
a02656070f Added some comments. 2014-09-03 14:43:11 -07:00
Andrzej Kapolka
0bd800faf2 Starting on materials attributes, fixed bug with Hermite deltas. 2014-09-03 14:09:04 -07:00
Andrzej Kapolka
926f0d099c Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-09-02 14:03:48 -07:00
Andrzej Kapolka
34ba5cc31f More shader fixes. 2014-09-02 13:54:47 -07:00
Andrzej Kapolka
4e561c69b9 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-09-02 12:32:57 -07:00
Andrzej Kapolka
bf5e5fd72c Quick fix for base colors underneath terrain. 2014-09-02 12:31:25 -07:00
Andrzej Kapolka
fa06bef556 More dual contour bits. 2014-08-29 18:00:11 -07:00
Andrzej Kapolka
120563951d Fixed bug in edge vertex generation. 2014-08-29 12:10:25 -07:00
Andrzej Kapolka
78a03fb31a More progress toward dual contour rendering. 2014-08-28 20:01:55 -07:00
Andrzej Kapolka
f02f95c460 Hermite data computation. 2014-08-28 14:53:48 -07:00
Andrzej Kapolka
96b4a1080c More voxel editing bits. 2014-08-27 18:15:29 -07:00
Andrzej Kapolka
9a4d56b4e9 Working on voxel bits. 2014-08-27 14:41:23 -07:00
Andrzej Kapolka
e454a08e57 HeightfieldTexture -> MaterialObject (we want to use it for voxels, too, and
eventually include components other than diffuse color).
2014-08-25 18:57:45 -07:00
Andrzej Kapolka
7aa2a1d53f Working on voxel representations. 2014-08-25 15:44:12 -07:00
Andrzej Kapolka
2dfabdfe64 Support for scaling splat textures in S and T, use mipmaps for them. 2014-08-22 16:43:09 -07:00
Andrzej Kapolka
5c77317cfd Fix for flashing when painting textures. 2014-08-21 18:07:30 -07:00
Andrzej Kapolka
6e06b63709 For splat textures, use transparent white as a default. 2014-08-21 16:33:09 -07:00
Andrzej Kapolka
72500630b0 Basic splatting. 2014-08-20 19:26:06 -07:00
Andrzej Kapolka
416d9bac2e Working on texture rendering. 2014-08-20 14:48:02 -07:00
Andrzej Kapolka
7cf7f188f8 Yet more texture bits. 2014-08-19 18:55:18 -07:00
Andrzej Kapolka
e854656a7f Rather than using a boolean to indicate "colorness," use a different class.
More texture bits.
2014-08-19 14:20:47 -07:00
Andrzej Kapolka
668f6d3cfd Support for shadows on heightmaps. 2014-08-15 16:13:47 -07:00
Andrzej Kapolka
05d6b628fa Alllmost ready with the big edge sharing rejiggery. 2014-08-14 17:10:45 -07:00
Andrzej Kapolka
8c42a3a848 Ray query fix. 2014-08-13 11:30:05 -07:00
Andrzej Kapolka
56c6c3c972 Working on the height/ray queries. 2014-08-13 11:05:48 -07:00
Andrzej Kapolka
21d6c3c48a More work on edge rejiggery. 2014-08-12 18:21:04 -07:00
Andrzej Kapolka
ee01d85b5e Attempting to remove some number magic. 2014-08-12 12:01:07 -07:00
Andrzej Kapolka
2c0f8ff57e Working on rejiggering the heightfield tiles. 2014-08-12 10:56:15 -07:00
Andrzej Kapolka
18256a657e Removed unused uniform. 2014-08-08 14:25:02 -07:00
Andrzej Kapolka
b7b1b018ee No need to use a texture for the cursor; we can just use a fragment shader. 2014-08-08 11:24:57 -07:00
Andrzej Kapolka
0fc34a47aa Show heightfield cursor. 2014-08-07 18:19:58 -07:00
Andrzej Kapolka
4696832ec6 Compute heightfield normals from adjacent values in vertex shader. 2014-08-05 15:13:50 -07:00
Andrzej Kapolka
c42fc15999 Use back face culling on the heightfields. 2014-08-05 11:13:15 -07:00
Andrzej Kapolka
46d4172157 Filter terrain, points, spanners by frustum intersection. 2014-08-04 11:41:56 -07:00
Andrzej Kapolka
a0886d4301 Use raw OpenGL textures rather than QOpenGLTexture, since that we're having
issues with constants in that class.
2014-07-31 11:55:52 -07:00
Andrzej Kapolka
c3c2265ddd Hide the unset (black) bits. 2014-07-30 18:14:11 -07:00
Andrzej Kapolka
82e442c115 Working on heightfield transmission, merging. 2014-07-30 14:54:38 -07:00
Andrzej Kapolka
1ea9b0ccbc Working on heightfield encoding. 2014-07-29 19:13:43 -07:00
Andrzej Kapolka
6824479762 Progress on rendering heightfield buffers. 2014-07-29 16:06:35 -07:00
Andrzej Kapolka
d04eb6261e More work on heightfields. 2014-07-29 14:27:51 -07:00
Andrzej Kapolka
aeee369286 Working on heightfield implementation. 2014-07-28 19:10:59 -07:00
Andrzej Kapolka
cc909e2286 Fixed spelling error. 2014-07-28 16:24:49 -07:00
Andrzej Kapolka
e05884d4a3 Simpler rendering. 2014-07-28 16:18:16 -07:00
Andrzej Kapolka
4f5448f529 Basic rendering working again. 2014-07-25 18:19:50 -07:00
Andrzej Kapolka
57ca606491 Various kinds of progress towards generic rendering. 2014-07-25 16:59:48 -07:00
Andrzej Kapolka
605b3282e7 Working on render bits. 2014-07-24 17:01:15 -07:00
Andrzej Kapolka
5bd3d1fe20 Working on renderer attribute. 2014-07-24 13:16:18 -07:00
Andrzej Kapolka
27f88e9f80 Progress on threading. 2014-07-23 18:20:00 -07:00
Andrzej Kapolka
0ddd3e650c More point bits (trying a different tack). 2014-07-21 19:00:13 -07:00
Andrzej Kapolka
dd7f3703e1 More work on point rendering. 2014-07-21 14:48:54 -07:00
Andrzej Kapolka
38f3f80398 More work on point rendering. 2014-07-18 18:51:01 -07:00
Andrzej Kapolka
cda1a7f32a Working on optimized point rendering. 2014-07-18 12:27:51 -07:00
Andrzej Kapolka
28dbb60e7e Working on post-visit callback. 2014-07-16 19:14:38 -07:00
Andrzej Kapolka
64c3a623f4 Working on point buffer building. 2014-07-16 17:56:22 -07:00
Andrzej Kapolka
d858e20af2 For now, tie the metavoxel LOD threshold to the avatar LOD parameter. 2014-07-10 16:02:53 -07:00
Andrzej Kapolka
f16098daef Use the refactored endpoint/client classes in the actual client/server. 2014-06-26 19:11:54 -07:00
Andrzej Kapolka
4b2d122f3d Working on factoring out the common metavoxel endpoint/client code. 2014-06-26 16:12:11 -07:00
Stephen Birarda
684c6b5372 run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
Andrzej Kapolka
5a61009099 Add metavoxel bandwidth to details. 2014-04-08 10:19:39 -07:00
Andrzej Kapolka
15e9d45dc3 Switched from storing Euler angles to using quaternions along with a
quaternion editor.  Also, use a default step of 0.01 for floats/doubles.
2014-04-07 15:41:42 -07:00
Andrzej Kapolka
a2b94aa433 Working on render modes. 2014-04-04 14:22:01 -07:00
Andrzej Kapolka
a0c7e4d3cc Working on model rendering modes. 2014-04-04 11:45:03 -07:00
Andrzej Kapolka
407a6ecc70 More work on voxelizing. 2014-04-03 11:26:54 -07:00
Andrzej Kapolka
005ae79928 Various fixes and what-not, got the basic spanner clipping working. 2014-03-31 18:21:28 -07:00
Andrzej Kapolka
176d8f746e Finally at the point of actually getting spanners to turn into voxels. 2014-03-28 15:19:40 -07:00
Andrzej Kapolka
5934a7fbea Working on voxelizing spanners. 2014-03-25 20:41:19 -07:00
Andrew Meadows
9079c3ecd8 explicit casts to remove warnings 2014-03-18 10:41:14 -07:00
Andrzej Kapolka
ae6a59ef78 Ray intersections for models, don't load resources if there's no network
manager installed.
2014-03-10 17:53:20 -07:00
Andrzej Kapolka
9e5aae4a39 Remove spanner bits. 2014-03-10 17:01:27 -07:00
Andrzej Kapolka
3b63424abd Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-03-10 12:27:07 -07:00
Stephen Birarda
b705ec560f cleanup resources directory references by copying beside the executable 2014-03-06 11:46:49 -08:00
Stephen Birarda
403f91c988 update resource references to use Qt resource system 2014-03-06 10:41:11 -08:00
Andrzej Kapolka
60b0281095 Ordered visitation bits. 2014-03-05 17:12:02 -08:00
Andrzej Kapolka
63b4a2453b Lots of work on metavoxel LODs and spanners. 2014-03-04 21:27:13 -08:00
Andrzej Kapolka
c1a89517a7 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels 2014-02-28 18:11:46 -08:00
Andrzej Kapolka
29f7954d20 Factored out bits common to resource caches, added global limit on number of
resources being requested at any one time.
2014-02-27 18:13:40 -08:00
Andrzej Kapolka
4130d0f28b Added spheres as simpler spanners for testing. 2014-02-26 15:01:01 -08:00
Andrzej Kapolka
718439014a Compute the mesh extents for geometry and use them to set the spanner bounds. 2014-02-24 17:28:11 -08:00
Andrzej Kapolka
7bb3ea66ac And another one. 2014-02-21 18:32:29 -08:00
Andrzej Kapolka
68fea8de1e More merge fixes. 2014-02-21 18:32:05 -08:00
Andrzej Kapolka
e470b1c41d Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
Conflicts:
	assignment-client/src/metavoxels/MetavoxelServer.cpp
	interface/src/MetavoxelSystem.cpp
2014-02-21 18:26:40 -08:00
Andrzej Kapolka
b408e31d91 More work on spanners. 2014-02-20 17:18:15 -08:00
Andrzej Kapolka
09677b06f2 Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
Conflicts:
	assignment-client/src/metavoxels/MetavoxelServer.cpp
2014-02-20 12:05:15 -08:00
Stephen Birarda
ee9f8937e3 fix a silly typo 2014-02-19 18:03:34 -08:00
Andrzej Kapolka
494685140b Various bits of work on spanners. 2014-02-17 21:44:32 -08:00
Andrzej Kapolka
9c91d3c2e7 Use the existing session stuff for metavoxels rather than a separate system. 2014-02-13 10:25:10 -08:00
Stephen Birarda
a1a4a3db8a HifiSockAddr to SharedNodePointer changes in MetavoxelServer 2014-02-07 14:27:10 -08:00
Stephen Birarda
05f086ae74 Merge branch 'master' of https://github.com/highfidelity/hifi into authentication 2014-02-07 13:48:28 -08:00
Stephen Birarda
a823722d27 add writeDatagram helper to NodeList to insert md5 hash 2014-02-06 14:28:58 -08:00
Andrzej Kapolka
ca52d67041 Basic script guides now working. 2014-02-04 15:40:17 -08:00
Andrzej Kapolka
e99b7ea92c Merge branch 'master' of https://github.com/highfidelity/hifi into metavoxels
Conflicts:
	assignment-client/src/metavoxels/MetavoxelServer.cpp
	interface/src/MetavoxelSystem.cpp
2014-01-29 13:34:19 -08:00