overte-HifiExperiments/interface/src/MetavoxelSystem.cpp

910 lines
32 KiB
C++

//
// MetavoxelSystem.cpp
// interface/src
//
// Created by Andrzej Kapolka on 12/10/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QMutexLocker>
#include <QReadLocker>
#include <QWriteLocker>
#include <QtDebug>
#include <glm/gtx/transform.hpp>
#include <SharedUtil.h>
#include <MetavoxelUtil.h>
#include <ScriptCache.h>
#include "Application.h"
#include "MetavoxelSystem.h"
#include "renderer/Model.h"
REGISTER_META_OBJECT(DefaultMetavoxelRendererImplementation)
REGISTER_META_OBJECT(SphereRenderer)
REGISTER_META_OBJECT(StaticModelRenderer)
static int bufferPointVectorMetaTypeId = qRegisterMetaType<BufferPointVector>();
void MetavoxelSystem::init() {
MetavoxelClientManager::init();
DefaultMetavoxelRendererImplementation::init();
_pointBufferAttribute = AttributeRegistry::getInstance()->registerAttribute(new BufferDataAttribute("pointBuffer"));
_heightfieldBufferAttribute = AttributeRegistry::getInstance()->registerAttribute(
new BufferDataAttribute("heightfieldBuffer"));
}
MetavoxelLOD MetavoxelSystem::getLOD() {
QReadLocker locker(&_lodLock);
return _lod;
}
class SimulateVisitor : public MetavoxelVisitor {
public:
SimulateVisitor(float deltaTime, const MetavoxelLOD& lod);
virtual int visit(MetavoxelInfo& info);
private:
float _deltaTime;
};
SimulateVisitor::SimulateVisitor(float deltaTime, const MetavoxelLOD& lod) :
MetavoxelVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getRendererAttribute(),
QVector<AttributePointer>(), lod),
_deltaTime(deltaTime) {
}
int SimulateVisitor::visit(MetavoxelInfo& info) {
if (!info.isLeaf) {
return DEFAULT_ORDER;
}
static_cast<MetavoxelRenderer*>(info.inputValues.at(0).getInlineValue<
SharedObjectPointer>().data())->getImplementation()->simulate(*_data, _deltaTime, info, _lod);
return STOP_RECURSION;
}
void MetavoxelSystem::simulate(float deltaTime) {
// update the lod
{
// the LOD threshold is temporarily tied to the avatar LOD parameter
QWriteLocker locker(&_lodLock);
const float BASE_LOD_THRESHOLD = 0.01f;
_lod = MetavoxelLOD(Application::getInstance()->getCamera()->getPosition(),
BASE_LOD_THRESHOLD * Menu::getInstance()->getAvatarLODDistanceMultiplier());
}
SimulateVisitor simulateVisitor(deltaTime, getLOD());
guideToAugmented(simulateVisitor);
}
class RenderVisitor : public MetavoxelVisitor {
public:
RenderVisitor(const MetavoxelLOD& lod);
virtual int visit(MetavoxelInfo& info);
};
RenderVisitor::RenderVisitor(const MetavoxelLOD& lod) :
MetavoxelVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getRendererAttribute(),
QVector<AttributePointer>(), lod) {
}
int RenderVisitor::visit(MetavoxelInfo& info) {
if (!info.isLeaf) {
return DEFAULT_ORDER;
}
static_cast<MetavoxelRenderer*>(info.inputValues.at(0).getInlineValue<
SharedObjectPointer>().data())->getImplementation()->render(*_data, info, _lod);
return STOP_RECURSION;
}
void MetavoxelSystem::render() {
// update the frustum
ViewFrustum* viewFrustum = Application::getInstance()->getViewFrustum();
_frustum.set(viewFrustum->getFarTopLeft(), viewFrustum->getFarTopRight(), viewFrustum->getFarBottomLeft(),
viewFrustum->getFarBottomRight(), viewFrustum->getNearTopLeft(), viewFrustum->getNearTopRight(),
viewFrustum->getNearBottomLeft(), viewFrustum->getNearBottomRight());
RenderVisitor renderVisitor(getLOD());
guideToAugmented(renderVisitor);
}
void MetavoxelSystem::deleteTextures(int heightID, int colorID) {
glDeleteTextures(1, (GLuint*)&heightID);
glDeleteTextures(1, (GLuint*)&colorID);
}
MetavoxelClient* MetavoxelSystem::createClient(const SharedNodePointer& node) {
return new MetavoxelSystemClient(node, _updater);
}
void MetavoxelSystem::guideToAugmented(MetavoxelVisitor& visitor) {
foreach (const SharedNodePointer& node, NodeList::getInstance()->getNodeHash()) {
if (node->getType() == NodeType::MetavoxelServer) {
QMutexLocker locker(&node->getMutex());
MetavoxelSystemClient* client = static_cast<MetavoxelSystemClient*>(node->getLinkedData());
if (client) {
client->getAugmentedData().guide(visitor);
}
}
}
}
MetavoxelSystemClient::MetavoxelSystemClient(const SharedNodePointer& node, MetavoxelUpdater* updater) :
MetavoxelClient(node, updater) {
}
void MetavoxelSystemClient::setAugmentedData(const MetavoxelData& data) {
QWriteLocker locker(&_augmentedDataLock);
_augmentedData = data;
}
MetavoxelData MetavoxelSystemClient::getAugmentedData() {
QReadLocker locker(&_augmentedDataLock);
return _augmentedData;
}
int MetavoxelSystemClient::parseData(const QByteArray& packet) {
// process through sequencer
QMetaObject::invokeMethod(&_sequencer, "receivedDatagram", Q_ARG(const QByteArray&, packet));
Application::getInstance()->getBandwidthMeter()->inputStream(BandwidthMeter::METAVOXELS).updateValue(packet.size());
return packet.size();
}
class AugmentVisitor : public MetavoxelVisitor {
public:
AugmentVisitor(const MetavoxelLOD& lod, const MetavoxelData& previousData);
virtual int visit(MetavoxelInfo& info);
private:
const MetavoxelData& _previousData;
};
AugmentVisitor::AugmentVisitor(const MetavoxelLOD& lod, const MetavoxelData& previousData) :
MetavoxelVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getRendererAttribute(),
QVector<AttributePointer>(), lod),
_previousData(previousData) {
}
int AugmentVisitor::visit(MetavoxelInfo& info) {
if (!info.isLeaf) {
return DEFAULT_ORDER;
}
static_cast<MetavoxelRenderer*>(info.inputValues.at(0).getInlineValue<
SharedObjectPointer>().data())->getImplementation()->augment(*_data, _previousData, info, _lod);
return STOP_RECURSION;
}
class Augmenter : public QRunnable {
public:
Augmenter(const SharedNodePointer& node, const MetavoxelData& data,
const MetavoxelData& previousData, const MetavoxelLOD& lod);
virtual void run();
private:
QWeakPointer<Node> _node;
MetavoxelData _data;
MetavoxelData _previousData;
MetavoxelLOD _lod;
};
Augmenter::Augmenter(const SharedNodePointer& node, const MetavoxelData& data,
const MetavoxelData& previousData, const MetavoxelLOD& lod) :
_node(node),
_data(data),
_previousData(previousData),
_lod(lod) {
}
void Augmenter::run() {
SharedNodePointer node = _node;
if (!node) {
return;
}
AugmentVisitor visitor(_lod, _previousData);
_data.guide(visitor);
QMutexLocker locker(&node->getMutex());
QMetaObject::invokeMethod(node->getLinkedData(), "setAugmentedData", Q_ARG(const MetavoxelData&, _data));
}
void MetavoxelSystemClient::dataChanged(const MetavoxelData& oldData) {
MetavoxelClient::dataChanged(oldData);
QThreadPool::globalInstance()->start(new Augmenter(_node, _data, getAugmentedData(), _remoteDataLOD));
}
void MetavoxelSystemClient::sendDatagram(const QByteArray& data) {
NodeList::getInstance()->writeDatagram(data, _node);
Application::getInstance()->getBandwidthMeter()->outputStream(BandwidthMeter::METAVOXELS).updateValue(data.size());
}
BufferData::~BufferData() {
}
PointBuffer::PointBuffer(const BufferPointVector& points) :
_points(points) {
}
void PointBuffer::render() {
// initialize buffer, etc. on first render
if (!_buffer.isCreated()) {
_buffer.setUsagePattern(QOpenGLBuffer::StaticDraw);
_buffer.create();
_buffer.bind();
_pointCount = _points.size();
_buffer.allocate(_points.constData(), _pointCount * sizeof(BufferPoint));
_points.clear();
_buffer.release();
}
if (_pointCount == 0) {
return;
}
_buffer.bind();
BufferPoint* point = 0;
glVertexPointer(4, GL_FLOAT, sizeof(BufferPoint), &point->vertex);
glColorPointer(3, GL_UNSIGNED_BYTE, sizeof(BufferPoint), &point->color);
glNormalPointer(GL_BYTE, sizeof(BufferPoint), &point->normal);
glDrawArrays(GL_POINTS, 0, _pointCount);
_buffer.release();
}
HeightfieldBuffer::HeightfieldBuffer(const glm::vec3& translation, float scale,
const QByteArray& height, const QByteArray& color, bool clearAfterLoading) :
_translation(translation),
_scale(scale),
_height(height),
_color(color),
_clearAfterLoading(clearAfterLoading),
_heightTextureID(0),
_colorTextureID(0),
_heightSize(glm::sqrt(height.size())) {
}
HeightfieldBuffer::~HeightfieldBuffer() {
// the textures have to be deleted on the main thread (for its opengl context)
if (QThread::currentThread() != Application::getInstance()->thread()) {
QMetaObject::invokeMethod(Application::getInstance()->getMetavoxels(), "deleteTextures",
Q_ARG(int, _heightTextureID), Q_ARG(int, _colorTextureID));
} else {
glDeleteTextures(1, &_heightTextureID);
glDeleteTextures(1, &_colorTextureID);
}
}
class HeightfieldPoint {
public:
glm::vec2 textureCoord;
glm::vec3 vertex;
};
void HeightfieldBuffer::render() {
// initialize textures, etc. on first render
if (_heightTextureID == 0) {
glGenTextures(1, &_heightTextureID);
glBindTexture(GL_TEXTURE_2D, _heightTextureID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, _heightSize, _heightSize, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, _height.constData());
if (_clearAfterLoading) {
_height.clear();
}
glGenTextures(1, &_colorTextureID);
glBindTexture(GL_TEXTURE_2D, _colorTextureID);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
if (_color.isEmpty()) {
const quint8 WHITE_COLOR[] = { 255, 255, 255 };
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, WHITE_COLOR);
} else {
int colorSize = glm::sqrt(_color.size() / 3);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, colorSize, colorSize, 0, GL_RGB, GL_UNSIGNED_BYTE, _color.constData());
if (_clearAfterLoading) {
_color.clear();
}
}
}
// create the buffer objects lazily
int sizeWithSkirt = _heightSize + 2;
int vertexCount = sizeWithSkirt * sizeWithSkirt;
int rows = sizeWithSkirt - 1;
int indexCount = rows * rows * 4;
BufferPair& bufferPair = _bufferPairs[_heightSize];
if (!bufferPair.first.isCreated()) {
QVector<HeightfieldPoint> vertices(vertexCount);
HeightfieldPoint* point = vertices.data();
float step = 1.0f / (_heightSize - 1);
float z = -step;
for (int i = 0; i < sizeWithSkirt; i++, z += step) {
float x = -step;
const float SKIRT_LENGTH = 0.25f;
float baseY = (i == 0 || i == sizeWithSkirt - 1) ? -SKIRT_LENGTH : 0.0f;
for (int j = 0; j < sizeWithSkirt; j++, point++, x += step) {
point->vertex = glm::vec3(x, (j == 0 || j == sizeWithSkirt - 1) ? -SKIRT_LENGTH : baseY, z);
point->textureCoord = glm::vec2(x, z);
}
}
bufferPair.first.setUsagePattern(QOpenGLBuffer::StaticDraw);
bufferPair.first.create();
bufferPair.first.bind();
bufferPair.first.allocate(vertices.constData(), vertexCount * sizeof(HeightfieldPoint));
QVector<int> indices(indexCount);
int* index = indices.data();
for (int i = 0; i < rows; i++) {
int lineIndex = i * sizeWithSkirt;
int nextLineIndex = (i + 1) * sizeWithSkirt;
for (int j = 0; j < rows; j++) {
*index++ = lineIndex + j;
*index++ = nextLineIndex + j;
*index++ = nextLineIndex + j + 1;
*index++ = lineIndex + j + 1;
}
}
bufferPair.second = QOpenGLBuffer(QOpenGLBuffer::IndexBuffer);
bufferPair.second.create();
bufferPair.second.bind();
bufferPair.second.allocate(indices.constData(), indexCount * sizeof(int));
} else {
bufferPair.first.bind();
bufferPair.second.bind();
}
HeightfieldPoint* point = 0;
glVertexPointer(3, GL_FLOAT, sizeof(HeightfieldPoint), &point->vertex);
glTexCoordPointer(2, GL_FLOAT, sizeof(HeightfieldPoint), &point->textureCoord);
glPushMatrix();
glTranslatef(_translation.x, _translation.y, _translation.z);
glScalef(_scale, _scale, _scale);
glBindTexture(GL_TEXTURE_2D, _heightTextureID);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, _colorTextureID);
DefaultMetavoxelRendererImplementation::getHeightfieldProgram().setUniformValue(
DefaultMetavoxelRendererImplementation::getHeightScaleLocation(), 1.0f / _heightSize);
glDrawRangeElements(GL_QUADS, 0, vertexCount - 1, indexCount, GL_UNSIGNED_INT, 0);
glBindTexture(GL_TEXTURE_2D, 0);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, 0);
glPopMatrix();
bufferPair.first.release();
bufferPair.second.release();
}
QHash<int, HeightfieldBuffer::BufferPair> HeightfieldBuffer::_bufferPairs;
void HeightfieldPreview::render(const glm::vec3& translation, float scale) const {
glDisable(GL_BLEND);
glEnable(GL_CULL_FACE);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_EQUAL, 0.0f);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
DefaultMetavoxelRendererImplementation::getHeightfieldProgram().bind();
glPushMatrix();
glTranslatef(translation.x, translation.y, translation.z);
glScalef(scale, scale, scale);
foreach (const BufferDataPointer& buffer, _buffers) {
buffer->render();
}
glPopMatrix();
DefaultMetavoxelRendererImplementation::getHeightfieldProgram().release();
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
glEnable(GL_BLEND);
}
BufferDataAttribute::BufferDataAttribute(const QString& name) :
InlineAttribute<BufferDataPointer>(name) {
}
bool BufferDataAttribute::merge(void*& parent, void* children[], bool postRead) const {
BufferDataPointer firstChild = decodeInline<BufferDataPointer>(children[0]);
for (int i = 1; i < MERGE_COUNT; i++) {
if (firstChild != decodeInline<BufferDataPointer>(children[i])) {
*(BufferDataPointer*)&parent = _defaultValue;
return false;
}
}
*(BufferDataPointer*)&parent = firstChild;
return true;
}
void DefaultMetavoxelRendererImplementation::init() {
if (!_pointProgram.isLinked()) {
_pointProgram.addShaderFromSourceFile(QGLShader::Vertex, Application::resourcesPath() + "shaders/metavoxel_point.vert");
_pointProgram.link();
_pointProgram.bind();
_pointScaleLocation = _pointProgram.uniformLocation("pointScale");
_pointProgram.release();
_heightfieldProgram.addShaderFromSourceFile(QGLShader::Vertex, Application::resourcesPath() +
"shaders/metavoxel_heightfield.vert");
_heightfieldProgram.addShaderFromSourceFile(QGLShader::Fragment, Application::resourcesPath() +
"shaders/metavoxel_heightfield.frag");
_heightfieldProgram.link();
_heightfieldProgram.bind();
_heightfieldProgram.setUniformValue("heightMap", 0);
_heightfieldProgram.setUniformValue("diffuseMap", 1);
_heightScaleLocation = _heightfieldProgram.uniformLocation("heightScale");
_heightfieldProgram.release();
}
}
DefaultMetavoxelRendererImplementation::DefaultMetavoxelRendererImplementation() {
}
class PointAugmentVisitor : public MetavoxelVisitor {
public:
PointAugmentVisitor(const MetavoxelLOD& lod);
virtual void prepare(MetavoxelData* data);
virtual int visit(MetavoxelInfo& info);
virtual bool postVisit(MetavoxelInfo& info);
private:
BufferPointVector _points;
float _pointLeafSize;
};
PointAugmentVisitor::PointAugmentVisitor(const MetavoxelLOD& lod) :
MetavoxelVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getColorAttribute() <<
AttributeRegistry::getInstance()->getNormalAttribute(), QVector<AttributePointer>() <<
Application::getInstance()->getMetavoxels()->getPointBufferAttribute(), lod) {
}
const int ALPHA_RENDER_THRESHOLD = 0;
void PointAugmentVisitor::prepare(MetavoxelData* data) {
MetavoxelVisitor::prepare(data);
const float MAX_POINT_LEAF_SIZE = 64.0f;
_pointLeafSize = qMin(data->getSize(), MAX_POINT_LEAF_SIZE);
}
int PointAugmentVisitor::visit(MetavoxelInfo& info) {
if (!info.isLeaf) {
return (info.size > _pointLeafSize) ? DEFAULT_ORDER : (DEFAULT_ORDER | ALL_NODES_REST);
}
QRgb color = info.inputValues.at(0).getInlineValue<QRgb>();
quint8 alpha = qAlpha(color);
if (alpha > ALPHA_RENDER_THRESHOLD) {
QRgb normal = info.inputValues.at(1).getInlineValue<QRgb>();
BufferPoint point = { glm::vec4(info.minimum + glm::vec3(info.size, info.size, info.size) * 0.5f, info.size),
{ quint8(qRed(color)), quint8(qGreen(color)), quint8(qBlue(color)) },
{ quint8(qRed(normal)), quint8(qGreen(normal)), quint8(qBlue(normal)) } };
_points.append(point);
}
if (info.size >= _pointLeafSize) {
PointBuffer* buffer = NULL;
if (!_points.isEmpty()) {
BufferPointVector swapPoints;
_points.swap(swapPoints);
buffer = new PointBuffer(swapPoints);
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
}
return STOP_RECURSION;
}
bool PointAugmentVisitor::postVisit(MetavoxelInfo& info) {
if (info.size != _pointLeafSize) {
return false;
}
PointBuffer* buffer = NULL;
if (!_points.isEmpty()) {
BufferPointVector swapPoints;
_points.swap(swapPoints);
buffer = new PointBuffer(swapPoints);
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
return true;
}
class HeightfieldAugmentVisitor : public MetavoxelVisitor {
public:
HeightfieldAugmentVisitor(const MetavoxelLOD& lod);
virtual int visit(MetavoxelInfo& info);
};
HeightfieldAugmentVisitor::HeightfieldAugmentVisitor(const MetavoxelLOD& lod) :
MetavoxelVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getHeightfieldAttribute() <<
AttributeRegistry::getInstance()->getHeightfieldColorAttribute(), QVector<AttributePointer>() <<
Application::getInstance()->getMetavoxels()->getHeightfieldBufferAttribute(), lod) {
}
int HeightfieldAugmentVisitor::visit(MetavoxelInfo& info) {
if (info.isLeaf) {
HeightfieldBuffer* buffer = NULL;
HeightfieldDataPointer height = info.inputValues.at(0).getInlineValue<HeightfieldDataPointer>();
if (height) {
HeightfieldDataPointer color = info.inputValues.at(1).getInlineValue<HeightfieldDataPointer>();
buffer = new HeightfieldBuffer(info.minimum, info.size, height->getContents(),
color ? color->getContents() : QByteArray());
}
info.outputValues[0] = AttributeValue(_outputs.at(0), encodeInline(BufferDataPointer(buffer)));
return STOP_RECURSION;
}
return DEFAULT_ORDER;
}
void DefaultMetavoxelRendererImplementation::augment(MetavoxelData& data, const MetavoxelData& previous,
MetavoxelInfo& info, const MetavoxelLOD& lod) {
// copy the previous buffers
MetavoxelData expandedPrevious = previous;
while (expandedPrevious.getSize() < data.getSize()) {
expandedPrevious.expand();
}
const AttributePointer& pointBufferAttribute = Application::getInstance()->getMetavoxels()->getPointBufferAttribute();
MetavoxelNode* root = expandedPrevious.getRoot(pointBufferAttribute);
if (root) {
data.setRoot(pointBufferAttribute, root);
root->incrementReferenceCount();
}
const AttributePointer& heightfieldBufferAttribute =
Application::getInstance()->getMetavoxels()->getHeightfieldBufferAttribute();
root = expandedPrevious.getRoot(heightfieldBufferAttribute);
if (root) {
data.setRoot(heightfieldBufferAttribute, root);
root->incrementReferenceCount();
}
PointAugmentVisitor pointAugmentVisitor(lod);
data.guideToDifferent(expandedPrevious, pointAugmentVisitor);
HeightfieldAugmentVisitor heightfieldAugmentVisitor(lod);
data.guideToDifferent(expandedPrevious, heightfieldAugmentVisitor);
}
class SpannerSimulateVisitor : public SpannerVisitor {
public:
SpannerSimulateVisitor(float deltaTime, const MetavoxelLOD& lod);
virtual bool visit(Spanner* spanner, const glm::vec3& clipMinimum, float clipSize);
private:
float _deltaTime;
};
SpannerSimulateVisitor::SpannerSimulateVisitor(float deltaTime, const MetavoxelLOD& lod) :
SpannerVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getSpannersAttribute(),
QVector<AttributePointer>(), QVector<AttributePointer>(), QVector<AttributePointer>(), lod),
_deltaTime(deltaTime) {
}
bool SpannerSimulateVisitor::visit(Spanner* spanner, const glm::vec3& clipMinimum, float clipSize) {
spanner->getRenderer()->simulate(_deltaTime);
return true;
}
void DefaultMetavoxelRendererImplementation::simulate(MetavoxelData& data, float deltaTime,
MetavoxelInfo& info, const MetavoxelLOD& lod) {
SpannerSimulateVisitor spannerSimulateVisitor(deltaTime, lod);
data.guide(spannerSimulateVisitor);
}
class SpannerRenderVisitor : public SpannerVisitor {
public:
SpannerRenderVisitor(const MetavoxelLOD& lod);
virtual int visit(MetavoxelInfo& info);
virtual bool visit(Spanner* spanner, const glm::vec3& clipMinimum, float clipSize);
private:
int _containmentDepth;
};
SpannerRenderVisitor::SpannerRenderVisitor(const MetavoxelLOD& lod) :
SpannerVisitor(QVector<AttributePointer>() << AttributeRegistry::getInstance()->getSpannersAttribute(),
QVector<AttributePointer>(), QVector<AttributePointer>(), QVector<AttributePointer>(),
lod, encodeOrder(Application::getInstance()->getViewFrustum()->getDirection())),
_containmentDepth(INT_MAX) {
}
int SpannerRenderVisitor::visit(MetavoxelInfo& info) {
if (_containmentDepth >= _depth) {
Frustum::IntersectionType intersection = Application::getInstance()->getMetavoxels()->getFrustum().getIntersectionType(
info.getBounds());
if (intersection == Frustum::NO_INTERSECTION) {
return STOP_RECURSION;
}
_containmentDepth = (intersection == Frustum::CONTAINS_INTERSECTION) ? _depth : INT_MAX;
}
return SpannerVisitor::visit(info);
}
bool SpannerRenderVisitor::visit(Spanner* spanner, const glm::vec3& clipMinimum, float clipSize) {
spanner->getRenderer()->render(1.0f, SpannerRenderer::DEFAULT_MODE, clipMinimum, clipSize);
return true;
}
class BufferRenderVisitor : public MetavoxelVisitor {
public:
BufferRenderVisitor(const AttributePointer& attribute, const MetavoxelLOD& lod);
virtual int visit(MetavoxelInfo& info);
private:
int _order;
int _containmentDepth;
};
BufferRenderVisitor::BufferRenderVisitor(const AttributePointer& attribute, const MetavoxelLOD& lod) :
MetavoxelVisitor(QVector<AttributePointer>() << attribute, QVector<AttributePointer>(), lod),
_order(encodeOrder(Application::getInstance()->getViewFrustum()->getDirection())),
_containmentDepth(INT_MAX) {
}
int BufferRenderVisitor::visit(MetavoxelInfo& info) {
if (_containmentDepth >= _depth) {
Frustum::IntersectionType intersection = Application::getInstance()->getMetavoxels()->getFrustum().getIntersectionType(
info.getBounds());
if (intersection == Frustum::NO_INTERSECTION) {
return STOP_RECURSION;
}
_containmentDepth = (intersection == Frustum::CONTAINS_INTERSECTION) ? _depth : INT_MAX;
}
BufferDataPointer buffer = info.inputValues.at(0).getInlineValue<BufferDataPointer>();
if (buffer) {
buffer->render();
}
return info.isLeaf ? STOP_RECURSION : _order;
}
void DefaultMetavoxelRendererImplementation::render(MetavoxelData& data, MetavoxelInfo& info, const MetavoxelLOD& lod) {
SpannerRenderVisitor spannerRenderVisitor(lod);
data.guide(spannerRenderVisitor);
int viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
const int VIEWPORT_WIDTH_INDEX = 2;
const int VIEWPORT_HEIGHT_INDEX = 3;
float viewportWidth = viewport[VIEWPORT_WIDTH_INDEX];
float viewportHeight = viewport[VIEWPORT_HEIGHT_INDEX];
float viewportDiagonal = sqrtf(viewportWidth * viewportWidth + viewportHeight * viewportHeight);
float worldDiagonal = glm::distance(Application::getInstance()->getViewFrustum()->getNearBottomLeft(),
Application::getInstance()->getViewFrustum()->getNearTopRight());
_pointProgram.bind();
_pointProgram.setUniformValue(_pointScaleLocation, viewportDiagonal *
Application::getInstance()->getViewFrustum()->getNearClip() / worldDiagonal);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
glEnable(GL_VERTEX_PROGRAM_POINT_SIZE_ARB);
glDisable(GL_BLEND);
BufferRenderVisitor pointRenderVisitor(Application::getInstance()->getMetavoxels()->getPointBufferAttribute(), lod);
data.guide(pointRenderVisitor);
glDisable(GL_VERTEX_PROGRAM_POINT_SIZE_ARB);
glDisableClientState(GL_COLOR_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);
_pointProgram.release();
glEnable(GL_CULL_FACE);
glEnable(GL_ALPHA_TEST);
glAlphaFunc(GL_EQUAL, 0.0f);
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
_heightfieldProgram.bind();
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
BufferRenderVisitor heightfieldRenderVisitor(Application::getInstance()->getMetavoxels()->getHeightfieldBufferAttribute(),
lod);
data.guide(heightfieldRenderVisitor);
_heightfieldProgram.release();
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_ALPHA_TEST);
glDisable(GL_CULL_FACE);
glEnable(GL_BLEND);
}
ProgramObject DefaultMetavoxelRendererImplementation::_pointProgram;
int DefaultMetavoxelRendererImplementation::_pointScaleLocation;
ProgramObject DefaultMetavoxelRendererImplementation::_heightfieldProgram;
int DefaultMetavoxelRendererImplementation::_heightScaleLocation;
static void enableClipPlane(GLenum plane, float x, float y, float z, float w) {
GLdouble coefficients[] = { x, y, z, w };
glClipPlane(plane, coefficients);
glEnable(plane);
}
void ClippedRenderer::render(float alpha, Mode mode, const glm::vec3& clipMinimum, float clipSize) {
if (clipSize == 0.0f) {
renderUnclipped(alpha, mode);
return;
}
enableClipPlane(GL_CLIP_PLANE0, -1.0f, 0.0f, 0.0f, clipMinimum.x + clipSize);
enableClipPlane(GL_CLIP_PLANE1, 1.0f, 0.0f, 0.0f, -clipMinimum.x);
enableClipPlane(GL_CLIP_PLANE2, 0.0f, -1.0f, 0.0f, clipMinimum.y + clipSize);
enableClipPlane(GL_CLIP_PLANE3, 0.0f, 1.0f, 0.0f, -clipMinimum.y);
enableClipPlane(GL_CLIP_PLANE4, 0.0f, 0.0f, -1.0f, clipMinimum.z + clipSize);
enableClipPlane(GL_CLIP_PLANE5, 0.0f, 0.0f, 1.0f, -clipMinimum.z);
renderUnclipped(alpha, mode);
glDisable(GL_CLIP_PLANE0);
glDisable(GL_CLIP_PLANE1);
glDisable(GL_CLIP_PLANE2);
glDisable(GL_CLIP_PLANE3);
glDisable(GL_CLIP_PLANE4);
glDisable(GL_CLIP_PLANE5);
}
SphereRenderer::SphereRenderer() {
}
void SphereRenderer::render(float alpha, Mode mode, const glm::vec3& clipMinimum, float clipSize) {
if (clipSize == 0.0f) {
renderUnclipped(alpha, mode);
return;
}
// slight performance optimization: don't render if clip bounds are entirely within sphere
Sphere* sphere = static_cast<Sphere*>(_spanner);
Box clipBox(clipMinimum, clipMinimum + glm::vec3(clipSize, clipSize, clipSize));
for (int i = 0; i < Box::VERTEX_COUNT; i++) {
const float CLIP_PROPORTION = 0.95f;
if (glm::distance(sphere->getTranslation(), clipBox.getVertex(i)) >= sphere->getScale() * CLIP_PROPORTION) {
ClippedRenderer::render(alpha, mode, clipMinimum, clipSize);
return;
}
}
}
void SphereRenderer::renderUnclipped(float alpha, Mode mode) {
Sphere* sphere = static_cast<Sphere*>(_spanner);
const QColor& color = sphere->getColor();
glColor4f(color.redF(), color.greenF(), color.blueF(), color.alphaF() * alpha);
glPushMatrix();
const glm::vec3& translation = sphere->getTranslation();
glTranslatef(translation.x, translation.y, translation.z);
glm::quat rotation = sphere->getRotation();
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::angle(rotation), axis.x, axis.y, axis.z);
glutSolidSphere(sphere->getScale(), 10, 10);
glPopMatrix();
}
StaticModelRenderer::StaticModelRenderer() :
_model(new Model(this)) {
}
void StaticModelRenderer::init(Spanner* spanner) {
SpannerRenderer::init(spanner);
_model->init();
StaticModel* staticModel = static_cast<StaticModel*>(spanner);
applyTranslation(staticModel->getTranslation());
applyRotation(staticModel->getRotation());
applyScale(staticModel->getScale());
applyURL(staticModel->getURL());
connect(spanner, SIGNAL(translationChanged(const glm::vec3&)), SLOT(applyTranslation(const glm::vec3&)));
connect(spanner, SIGNAL(rotationChanged(const glm::quat&)), SLOT(applyRotation(const glm::quat&)));
connect(spanner, SIGNAL(scaleChanged(float)), SLOT(applyScale(float)));
connect(spanner, SIGNAL(urlChanged(const QUrl&)), SLOT(applyURL(const QUrl&)));
}
void StaticModelRenderer::simulate(float deltaTime) {
// update the bounds
Box bounds;
if (_model->isActive()) {
const Extents& extents = _model->getGeometry()->getFBXGeometry().meshExtents;
bounds = Box(extents.minimum, extents.maximum);
}
static_cast<StaticModel*>(_spanner)->setBounds(glm::translate(_model->getTranslation()) *
glm::mat4_cast(_model->getRotation()) * glm::scale(_model->getScale()) * bounds);
_model->simulate(deltaTime);
}
void StaticModelRenderer::renderUnclipped(float alpha, Mode mode) {
switch (mode) {
case DIFFUSE_MODE:
_model->render(alpha, Model::DIFFUSE_RENDER_MODE);
break;
case NORMAL_MODE:
_model->render(alpha, Model::NORMAL_RENDER_MODE);
break;
default:
_model->render(alpha);
break;
}
_model->render(alpha);
}
bool StaticModelRenderer::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
const glm::vec3& clipMinimum, float clipSize, float& distance) const {
return _model->findRayIntersection(origin, direction, distance);
}
void StaticModelRenderer::applyTranslation(const glm::vec3& translation) {
_model->setTranslation(translation);
}
void StaticModelRenderer::applyRotation(const glm::quat& rotation) {
_model->setRotation(rotation);
}
void StaticModelRenderer::applyScale(float scale) {
const float SCALE_MULTIPLIER = 0.0006f;
_model->setScale(glm::vec3(scale, scale, scale) * SCALE_MULTIPLIER);
}
void StaticModelRenderer::applyURL(const QUrl& url) {
_model->setURL(url);
}