Commit graph

3834 commits

Author SHA1 Message Date
Brad Davis
0c31fb1b1b Merge pull request #6069 from ZappoMan/controllers
Hack in NewControllers into the JS layer of interface to allow testing
2015-10-13 19:08:26 -07:00
ericrius1
8e21999e44 erasing board 2015-10-13 16:54:37 -07:00
ericrius1
e42bbbc10d Adding erase board feature to whiteboard 2015-10-13 16:41:05 -07:00
ericrius1
2c8b85bb5c Displaying overlay laser pointer, user must past threshold to paint 2015-10-13 16:13:24 -07:00
ericrius1
4c877e8204 Changing color when grabbing colored boxes 2015-10-13 15:46:10 -07:00
ericrius1
b54b488b9e Adding in color selecting 2015-10-13 15:23:02 -07:00
ericrius1
a3f948acf8 Adding entity script to each color box 2015-10-13 15:00:38 -07:00
Seth Alves
755b971906 tweak 2015-10-13 14:31:52 -07:00
ericrius1
ad61b89abd setting up colors, adding some functions to utils.js 2015-10-13 14:16:28 -07:00
ericrius1
b490f9e2c1 Drawing line width based on trigger squeeze 2015-10-13 13:33:24 -07:00
ericrius1
470c8f7ef8 Painting on whiteboard with no judder 2015-10-13 11:31:56 -07:00
James B. Pollack
0f2ad8dd49 Merge branch 'wall_targets_2' into invert_solids 2015-10-13 10:15:48 -07:00
Brad Hefta-Gaub
8e8ba15aaa Merge pull request #6065 from sethalves/reorder-sims
grab changes
2015-10-13 08:35:38 -07:00
Ryan Huffman
9a9bdbbc44 hack in mappings to interface 2015-10-12 17:59:58 -07:00
ericrius1
04f0d792bb Reverted grab back to 5 hz 2015-10-12 17:36:53 -07:00
ericrius1
33ff21f376 Got rid of debug message in handControllerGrab script 2015-10-12 17:36:07 -07:00
ericrius1
fb040426eb added explanatory comment 2015-10-12 17:34:50 -07:00
ericrius1
f93b1d3325 Correctly whitelisting entities for ray picking 2015-10-12 17:05:34 -07:00
James B. Pollack
02620c4b0d make targets ungrabbable 2015-10-12 16:59:42 -07:00
Seth Alves
f0ce698d78 switch back to springy grab 2015-10-12 16:57:20 -07:00
James B. Pollack
47471e837f reset targets once they have stopped moving 2015-10-12 16:31:36 -07:00
ericrius1
8d39f9c760 Syntax fixes 2015-10-12 15:02:03 -07:00
James B. Pollack
84f0c404ad fix bug related to camera lock for entity orbit and pan 2015-10-12 14:55:52 -07:00
ericrius1
d01dda9c81 Adding in functionality to include only specified Ids in ray picking 2015-10-12 14:40:11 -07:00
ericrius1
8dddf0e17a Added findRayIntersection, and confirmed judder grew a lot worse 2015-10-12 11:15:04 -07:00
ericrius1
96fd634138 Pre- ray cast 2015-10-12 11:02:47 -07:00
ericrius1
56a2aa101c baseline judder test for whiteboard painting- pre entity ray test 2015-10-12 10:44:18 -07:00
ericrius1
fb4aad1f32 adding whiteboard 2015-10-12 10:11:46 -07:00
Thijs Wenker
a6da91ee35 Fix walk.js script 2015-10-12 19:03:34 +02:00
Brad Davis
8024d9f017 Merge pull request #6055 from ZappoMan/newControllerInterface
implement StandardController and expose it to JS as Controller.Standard.*
2015-10-11 16:10:42 -07:00
Brad Hefta-Gaub
0986f86c34 implement StandardController and expose it to JS as Controller.Standard.* 2015-10-11 14:55:07 -07:00
Brad Hefta-Gaub
e09fe30f05 damn you visual studio 2015-10-11 14:02:33 -07:00
Brad Hefta-Gaub
b5b4c2153a temp fix to get editing working again 2015-10-11 14:00:35 -07:00
Brad Hefta-Gaub
83bf8c8742 Merge branch 'master' of https://github.com/highfidelity/hifi into newControllerInterface 2015-10-10 09:43:07 -07:00
Brad Hefta-Gaub
b7b2c30eaa Merge pull request #6049 from sethalves/less-picky
grab script picks less
2015-10-10 09:41:49 -07:00
Seth Alves
5c95306e8e merge from upstream 2015-10-10 09:34:13 -07:00
Brad Hefta-Gaub
ded677e90f Merge branch 'master' of https://github.com/highfidelity/hifi into newControllerInterface 2015-10-10 09:33:55 -07:00
Brad Hefta-Gaub
25481e0a25 Merge pull request #6038 from Atlante45/asset-drop
Asset file drop
2015-10-10 09:32:58 -07:00
Brad Hefta-Gaub
63f3156a61 add Controler.Actions 2015-10-09 21:23:19 -07:00
Brad Hefta-Gaub
d3ee9b0f39 more work on exposing device inputs as JavaScript named constants 2015-10-09 20:58:23 -07:00
Seth Alves
7824d03e11 grab script picks 5x per second rather than 60x 2015-10-09 17:56:32 -07:00
Seth Alves
c6c44e8b81 add a userdata flag that allows toggling of the ignoreForCollisions entity property when an item is held. 2015-10-09 15:42:30 -07:00
Atlante45
75f0a6442f ModelEntities spawned with no dimension autoresize 2015-10-09 12:23:19 -07:00
James B. Pollack
3e2b32530a Update pingPongGun.js
Gun force shouldn't be so low.
2015-10-09 10:47:20 -07:00
James B. Pollack
1332b8bef6 remove logging 2015-10-08 17:58:58 -07:00
James B. Pollack
772ea16c71 cleanup 2015-10-08 17:52:33 -07:00
James B. Pollack
ad6fdc813f alignment, targets, sounds, master script 2015-10-08 17:50:41 -07:00
James B. Pollack
62728aa507 alignments 2015-10-08 16:16:11 -07:00
James B. Pollack
d77abc2aba Merge branch 'wall_targets' of https://github.com/imgntn/hifi into wall_targets 2015-10-08 14:08:09 -07:00
James B. Pollack
b1db1db6da Merge remote-tracking branch 'upstream/master' into wall_targets 2015-10-08 14:06:23 -07:00
Ryan Huffman
26c40adecb Merge pull request #6023 from ZappoMan/animationGroupSettings
Fixes to isEmitting for ParticleEffects
2015-10-08 12:24:36 -07:00
Brad Hefta-Gaub
f141026990 CR feedback 2015-10-08 11:48:48 -07:00
Brad Hefta-Gaub
a8d1622481 CR feedback 2015-10-08 11:47:54 -07:00
ericrius1
6921e0f022 Aligned targets on wall in toybox 2015-10-08 11:38:02 -07:00
Brad Hefta-Gaub
9f0721c08b Merge pull request #6020 from ericrius1/grabFarNonColliding
Added grab far events for non physical objects
2015-10-08 09:56:22 -07:00
ericrius1
aac372cc8a Fixed styling errors 2015-10-08 09:53:06 -07:00
Brad Hefta-Gaub
39f2241eac fix coding standard issue 2015-10-08 09:46:43 -07:00
Brad Hefta-Gaub
bb10d8a7d5 more work on rationalizing particle properties 2015-10-07 20:08:30 -07:00
Brad Hefta-Gaub
b479dd0a12 Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings 2015-10-07 19:55:01 -07:00
Brad Hefta-Gaub
02a24712ca fix isEmitting property for particle effects, cleaned up some particle property editing in edit.js 2015-10-07 19:52:29 -07:00
James B. Pollack
7a7b16f0a2 wall targets 2015-10-07 18:16:58 -07:00
ericrius1
efc2dfb68f Added grab far events for non physical objects 2015-10-07 18:06:37 -07:00
David Rowe
131b4ed004 Merge branch 'master' into 20699
Conflicts:
	libraries/entities/src/EntityItemProperties.cpp
	libraries/entities/src/ParticleEffectEntityItem.cpp
2015-10-07 15:08:07 -07:00
Brad Hefta-Gaub
7a85e5b7a7 rename frameIndex to currentFrame 2015-10-07 13:02:58 -07:00
Brad Hefta-Gaub
ef054ffc6d Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings
Conflicts:
	libraries/networking/src/udt/PacketHeaders.cpp
	libraries/networking/src/udt/PacketHeaders.h
2015-10-07 11:27:50 -07:00
Brad Hefta-Gaub
6eeb64b032 CR feedback 2015-10-07 11:23:24 -07:00
Eric Levin
f01d4dde42 Merge pull request #6003 from imgntn/basketball_rack
[Scripts] Basketball rack
2015-10-07 10:59:20 -07:00
David Rowe
4624649b1b Sanitize particle properties, fix crashes 2015-10-07 08:57:55 -07:00
Brad Hefta-Gaub
05fd62ac51 Merge pull request #6009 from jherico/homer
Enabling programmatic access to the IPD scale
2015-10-07 01:43:10 -07:00
Brad Davis
eff5a4c395 Picking fixes in the HMD 2015-10-06 22:56:48 -07:00
Brad Davis
19fb4e92a6 Enabling programmatic access to the IPD scale
Conflicts:
	interface/src/Application.cpp
	interface/src/avatar/MyAvatar.cpp
	interface/src/scripting/HMDScriptingInterface.cpp
	interface/src/scripting/HMDScriptingInterface.h
2015-10-06 19:08:17 -07:00
James B. Pollack
7aab34975f code quality 2015-10-06 17:08:51 -07:00
Brad Hefta-Gaub
34fa5b43fc Merge pull request #5991 from imgntn/knockover_blocks
[Scripts] Test Block Spawner for Blockers Game
2015-10-06 17:03:29 -07:00
Brad Hefta-Gaub
0e5f4bc4c9 Merge pull request #5983 from ericrius1/lightFixes
Light fixes in toybox
2015-10-06 17:02:17 -07:00
James B. Pollack
4788480186 reset balls if they move too far 2015-10-06 16:48:34 -07:00
Brad Hefta-Gaub
016bf4011d cleanup 2015-10-06 16:07:36 -07:00
Atlante45
76e0006732 Remove forgotten cursorVisible 2015-10-06 15:58:35 -07:00
Brad Hefta-Gaub
be79101a93 Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings 2015-10-06 15:20:37 -07:00
James B. Pollack
cda1b418ae cleanup 2015-10-06 11:29:41 -07:00
James B. Pollack
5f2112b8a5 finish rack and add to master script, reorganize all bball related scripts 2015-10-06 11:28:36 -07:00
Andrew Meadows
2c276bb13e Merge pull request #5986 from sethalves/kinematic-grab
Kinematic grab
2015-10-06 10:30:06 -07:00
Brad Davis
8090bc8e8d Revert "Enabling programmatic access to the IPD scale" 2015-10-06 10:16:42 -07:00
Eric Levin
0afaf84e2a Merge pull request #5979 from imgntn/ping_pong_gun
[Script] Updates to Ping Pong Gun
2015-10-06 09:47:53 -07:00
James B. Pollack
152fdb8112 physical rack 2015-10-06 09:44:00 -07:00
Seth Alves
febdb52b26 Merge branch 'master' of github.com:highfidelity/hifi into kinematic-grab 2015-10-06 09:20:13 -07:00
James B. Pollack
6cc3077d67 end of day 2015-10-05 18:29:35 -07:00
James B. Pollack
1b241ea05e Update createTestBlocks.js 2015-10-05 18:13:51 -07:00
James B. Pollack
41b2f82be5 midway 2015-10-05 17:43:44 -07:00
Brad Hefta-Gaub
a554f3afb7 Merge pull request #5996 from cozza13/20701
CR for Job #20701 - Create a menu for HMD stereo and mono eye switching/
2015-10-05 17:22:36 -07:00
Brad Hefta-Gaub
d95fe3ddb7 Merge pull request #5989 from jherico/homer
Enabling programmatic access to the IPD scale
2015-10-05 17:22:19 -07:00
Chris Collins
c0a881ec52 added the correct call
added the correct call
2015-10-05 15:37:04 -07:00
Chris Collins
1e01d6bd8f Add the ability to switch between mono and stereo in HMD
Add the ability to switch between mono and stereo in HMD
2015-10-05 15:30:53 -07:00
Brad Hefta-Gaub
8c8e83dc8e more debugging on animation.running 2015-10-05 14:17:12 -07:00
Seth Alves
7f8411d947 reference count grabs on an entity 2015-10-05 14:15:38 -07:00
James B. Pollack
daf97b0b9d header fixes 2015-10-05 14:12:18 -07:00
James B. Pollack
839301bf05 remove cleanup to make blocks persistent 2015-10-05 13:41:20 -07:00
Seth Alves
635c83dad1 reset gravity and ignore-for-collisions after grabs have released 2015-10-05 13:39:01 -07:00
James B. Pollack
e528125af2 add test blocks for blockers game 2015-10-05 13:38:48 -07:00
James B. Pollack
43f69a0be9 initial knockover blocks 2015-10-05 13:23:19 -07:00
James B. Pollack
1ba31a840a Merge branch 'master' into knockover_blocks 2015-10-05 13:09:15 -07:00
Seth Alves
7f84e882c5 attempt to keep ignoreForCollisions the same before and after grab 2015-10-05 13:06:39 -07:00
Seth Alves
8f924f0be4 merge from upstream 2015-10-05 13:05:37 -07:00
Andrew Meadows
1ead20683c Merge pull request #5976 from sethalves/fix-action-deletes
Fix action deletion/addition when more than one interface are involved
2015-10-05 12:31:01 -07:00
James B. Pollack
65ae811c9c make ping pong balls bigger and slower, change out gun model and adjust tip calculations, increase volume, add to master reset script 2015-10-05 11:16:55 -07:00
James B. Pollack
588a256304 Merge branch 'master' into ping_pong_gun 2015-10-05 10:54:21 -07:00
Seth Alves
8c25f2e16c Merge branch 'master' of github.com:highfidelity/hifi into kinematic-grab 2015-10-05 09:09:01 -07:00
Brad Davis
725ed26ac2 Enabling programmatic access to the IPD scale 2015-10-04 16:55:49 -07:00
ZappoMan
6f86b0f550 particle fixes 2015-10-04 15:23:17 -07:00
Brad Hefta-Gaub
accdd8c86a add animation properties to edit properties 2015-10-02 19:15:24 -07:00
Seth Alves
a42bb5f533 Merge pull request #5981 from ericrius1/sprayCanFix
No longer removing non-existent entities from spray paint can; color …
2015-10-02 17:56:51 -07:00
Seth Alves
26310d8ce4 kill gravity in near-held objects 2015-10-02 17:54:09 -07:00
Brad Hefta-Gaub
abdd9a6da4 Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings 2015-10-02 17:28:06 -07:00
Seth Alves
89c848d8c8 fix up kinematic hold 2015-10-02 17:14:53 -07:00
ericrius1
38a66bc915 syntax fixes 2015-10-02 16:53:13 -07:00
Howard Stearns
a5a7c16466 Merge pull request #5789 from highfidelity/revert-5777-revert-5769-edit-js-adjustment
edit.js adjustment
2015-10-02 16:28:54 -07:00
ericrius1
1ac1fcaf69 Light switches work properly now; no extra lights 2015-10-02 16:17:54 -07:00
ericrius1
e6e60e5e7a Lights should now only be created once at start of running reset master script, no matter how many people there are in the room 2015-10-02 15:58:32 -07:00
James Pollack
1ff5f11e29 merge 2015-10-02 15:56:39 -07:00
James Pollack
9427ba1a5a ping pong gun 2015-10-02 15:56:26 -07:00
Brad Hefta-Gaub
02536a5ab9 remove animationSettings from particles, add isEmitting 2015-10-02 14:17:01 -07:00
Seth Alves
a737b4024d Merge branch 'master' of github.com:highfidelity/hifi into fix-action-deletes 2015-10-02 13:57:24 -07:00
Brad Hefta-Gaub
e6fb587a8c Merge branch 'master' of https://github.com/highfidelity/hifi into animationGroupSettings 2015-10-02 13:04:14 -07:00
Brad Hefta-Gaub
328467e019 Merge pull request #5909 from imgntn/particle_explorer
[Scripts] Particle Explorer
2015-10-02 12:40:36 -07:00
ericrius1
0497de47ea No longer removing non-existent entities from spray paint can; color tweaks to paint stream 2015-10-02 12:40:14 -07:00
James Pollack
1c6e833028 cleanup weird function formatting, remove unused code, improve spacing for logical units 2015-10-02 12:31:55 -07:00
Seth Alves
c0e8b02a2f fix what happens when a distance grab is blocked because someone else already has it 2015-10-02 12:25:34 -07:00
Brad Hefta-Gaub
9bb2ada0a7 Merge pull request #5964 from ericrius1/sprayPaint
Added closePaint script and removed no longer used spray paint scripts
2015-10-02 12:21:00 -07:00
ericrius1
4b62048fb1 more light changes 2015-10-02 12:12:36 -07:00
Seth Alves
880d92ee64 try to fix double-distance-grabbing lockout 2015-10-02 11:46:48 -07:00
Seth Alves
5b970e6b1a try to fix double-distance-grabbing lockout 2015-10-02 11:43:19 -07:00
ericrius1
0d599458e6 Merged from toybox 2015-10-02 11:34:07 -07:00
James Pollack
55178cdc91 Merge remote-tracking branch 'upstream/master' into particle_explorer 2015-10-02 11:31:14 -07:00
James Pollack
2533bfd2ad initial 2015-10-02 11:30:56 -07:00
Brad Hefta-Gaub
5a0ff4b1a2 Merge pull request #5841 from ericrius1/toybox
Toybox master reset script
2015-10-02 11:27:43 -07:00
Brad Hefta-Gaub
c6c430ca76 Merge pull request #5977 from jherico/marge
Fixing 2D overlay mouse interaction
2015-10-02 11:11:04 -07:00
ericrius1
4dd2cf9cf5 Moved master reset script into new directory called unpublished scripts and changed relative pathing 2015-10-02 11:09:43 -07:00
ericrius1
51887a76e1 refactoring lights to fix problem with piling up 2015-10-02 11:02:19 -07:00
James Pollack
c6fa132dc2 cleanup 2015-10-02 10:44:26 -07:00
James Pollack
82828fdd14 reduce gravity and gun force so ball goes through less objects 2015-10-02 10:41:49 -07:00
James Pollack
d1cbcf5554 roll back to full width window and set a min for emitRate so interface doesnt crash 2015-10-02 10:32:08 -07:00
ericrius1
f6c888599e Fixed a bug where particles weren't moving with can. 2015-10-02 10:22:48 -07:00
James Pollack
ea20fc9786 hack for it to work as a tool window 2015-10-02 10:08:10 -07:00
ericrius1
9f5a3066b8 changed masterResetEntity back to masterReset 2015-10-02 10:07:43 -07:00
ericrius1
71fe9b216c Removed extraneous masterReset script, and extra call to lightSwitches in correct script 2015-10-02 10:02:28 -07:00
ericrius1
a6df6c53f1 fixed more syntax errors 2015-10-02 09:55:41 -07:00
ericrius1
36f7bba87e Fixed some syntax errors, tweaked cat script so doesn't meow while it's already meowing 2015-10-02 09:53:30 -07:00
Brad Davis
aa8979570c Working on 2D overlay mouse interaction 2015-10-02 00:35:37 -07:00
James B. Pollack
7c9d7ffefd single sysytem particle explorer with one way bindings is feature complete 2015-10-01 23:49:33 -07:00
James B. Pollack
d1432c51d5 Merge branch 'master' into particle_explorer 2015-10-01 21:21:52 -07:00
James Pollack
4b1b53e189 end of dat 2015-10-01 19:01:10 -07:00
James B. Pollack
a3c91b12b9 Update cat.js 2015-10-01 18:56:38 -07:00
James B. Pollack
0ce6a305bd Update cat.js 2015-10-01 18:52:08 -07:00
James Pollack
6131875f67 set whichhand to null on release 2015-10-01 18:49:07 -07:00
James B. Pollack
d0e079ee9d Update cat.js
add globals, lint the code
2015-10-01 18:46:32 -07:00
James B. Pollack
55d20e9d4c Update cat.js 2015-10-01 18:41:24 -07:00
James B. Pollack
59c1c7ee6a Update masterReset.js
remove file versioning
2015-10-01 18:40:12 -07:00
James B. Pollack
f200fcdfa2 Update cat.js 2015-10-01 18:35:34 -07:00
James B. Pollack
6cc2df9052 Update cat.js
hook into isPlaying for sounds
2015-10-01 18:34:22 -07:00
James B. Pollack
3565d96ffb Update sprayPaintCan.js
add a header, cleanup
2015-10-01 18:21:15 -07:00
James B. Pollack
54a51e6b8b Update and rename masterResetEntity.js to masterReset.js
remove reference to 'entities' in the file name since this script does more than that.  also update the header file.
2015-10-01 18:19:36 -07:00
James B. Pollack
6523a057a8 Update lightSwitchHall.js
fix header file
2015-10-01 18:18:27 -07:00
James B. Pollack
cfb9728fdb Update doll.js
remove some unused code
2015-10-01 18:17:35 -07:00
James B. Pollack
9098585e2f Update cat.js
remove a lot of unused code and add flag for whether cat is already meowing so that it doesn't start another one until its done.  unfortunately i dont know how to read the audio isplaying state so we have to use a lame timeout
2015-10-01 18:14:08 -07:00
James B. Pollack
b352ab4736 Update lightSwitchGarage.js
fix header and spacing issues
2015-10-01 18:04:37 -07:00
James Pollack
7f841b3828 prevent most other-hand accidental firing 2015-10-01 17:55:47 -07:00
ericrius1
d0be47bae9 fix merge 2015-10-01 17:22:12 -07:00
ericrius1
bf9a948ca9 Merge branch 'master' into toybox 2015-10-01 17:17:12 -07:00
ericrius1
407b6b8158 Fixed bug in spray paint where sometimes would not spray 2015-10-01 16:10:29 -07:00
ericrius1
0fb51a6777 got rid of unneeded light test code 2015-10-01 15:56:16 -07:00
ericrius1
cdb249c6ff original master script 2015-10-01 15:53:28 -07:00
James Pollack
32d9dc72d2 Merge branch 'master' into particle_explorer 2015-10-01 15:52:49 -07:00
ericrius1
25e25726d5 only lights 2015-10-01 15:43:25 -07:00
James Pollack
dfab1fc685 Fix merge conflicts and lint the conflict code 2015-10-01 15:32:22 -07:00
James Pollack
8e2c1a6b17 Add ping pong ball gun, add basketball hoop, reduce gate gravity, lint code 2015-10-01 15:22:45 -07:00
ericrius1
e1b720d338 Moved some functions to utils, fixed formatting 2015-10-01 15:18:44 -07:00
Seth Alves
716ebf487f Merge pull request #5952 from imgntn/ping_pong_gun
[Scripts] Ping Pong Gun
2015-10-01 15:06:48 -07:00
James B. Pollack
4a7e3c66bd Update createPingPongGun.js
use relative paths
2015-10-01 15:05:25 -07:00
James Pollack
7bcb4e4ae3 Merge branch 'master' into ericrius1-toybox 2015-10-01 14:59:54 -07:00
ericrius1
55c6b9d9c4 Added collision sound to blocks 2015-10-01 14:57:03 -07:00
Brad Hefta-Gaub
5e8e15091a Merge pull request #5970 from sethalves/allow-double-near-grab
allow more than one near-grab on an object
2015-10-01 14:47:03 -07:00
ericrius1
5aef7475d6 Sound position updates every frame based on new position of can 2015-10-01 14:42:51 -07:00
Brad Hefta-Gaub
a2463cbf68 Merge pull request #5972 from Atlante45/fix_currentAPI
Fix currentAPI.js
2015-10-01 14:41:56 -07:00
Brad Hefta-Gaub
17402c697a Merge pull request #5935 from imgntn/basketball_hoop
[Scripts] Basketball hoop
2015-10-01 14:40:55 -07:00
ericrius1
7ee26c5d4a tweaked settings 2015-10-01 14:26:22 -07:00
James Pollack
861aa91572 shoot out of the right end of the gun 2015-10-01 12:27:45 -07:00
James Pollack
d2f4b6e9f0 add / remove controller listener methods 2015-10-01 12:21:56 -07:00
ericrius1
290659b9f6 increased lifetime 2015-10-01 11:46:37 -07:00
James Pollack
a4105eb321 add color pickers 2015-10-01 11:34:02 -07:00
Atlante45
d0bec38603 Fix currentAPI.js 2015-10-01 11:30:50 -07:00
Brad Hefta-Gaub
aca25bd76e connect up AnimationPropertyGroup to AnimationLoop 2015-10-01 11:05:16 -07:00
ericrius1
ef5ad9eeb3 Laser stays visible when further away from surfaces 2015-10-01 11:02:22 -07:00
Seth Alves
2700529b33 lower action lifetime 2015-10-01 10:41:43 -07:00
Seth Alves
d4f954a0e2 allow more than one near-grab on an object 2015-10-01 10:25:30 -07:00
ericrius1
191a4740a3 laser color matches paint color 2015-10-01 09:50:58 -07:00
ericrius1
2899962d43 can now cycle colors with 4 and 2 buttons on hydra 2015-09-30 17:14:17 -07:00
ericrius1
3592b78b2b less points per line 2015-09-30 16:35:43 -07:00
ericrius1
e516281da8 Added closePaint script and removed no longer used spray paint scripts 2015-09-30 16:15:52 -07:00
James Pollack
c55d627e9b Different model, different sounds, release interval 2015-09-30 16:12:27 -07:00
Seth Alves
91965db5ab increase action lifetime to be more forgiving of clock skew. remove code that makes avatar a ghost while holding something 2015-09-30 16:07:22 -07:00
Seth Alves
cd2a1542e0 increase action lifetime to be more forgiving of clock skew. remove code that makes avatar a ghost while holding something 2015-09-30 16:05:16 -07:00
Seth Alves
4e057e5ada increase action lifetime to be more forgiving of clock skew. remove code that makes avatar a ghost while holding something 2015-09-30 16:03:54 -07:00
James Pollack
3cdb4e7186 importing 2015-09-30 14:23:11 -07:00
Seth Alves
dd0a16df04 don't leave search state if we intersect something that someone else is already grabbing 2015-09-30 14:19:59 -07:00
Seth Alves
b417abc3de try again on string startswith 2015-09-30 14:16:07 -07:00
Seth Alves
c27766facb move string startswith to utils.js 2015-09-30 14:07:23 -07:00
Seth Alves
f746a970de don't grab something if someone else is already grabbing it 2015-09-30 14:03:10 -07:00
Seth Alves
b34ea6ded4 store action lifetime as an expires integer 2015-09-30 13:46:23 -07:00
Seth Alves
7c6846c260 add lifetime and tag arguments to actions 2015-09-30 13:09:41 -07:00
James Pollack
8fc696c5f8 add ability to explort particle settings in nice format for interface 2015-09-30 12:41:08 -07:00
James Pollack
57d5418231 export just particle settings in interface compatible format 2015-09-30 12:27:51 -07:00
James Pollack
0865f94106 magic numbers 2015-09-30 11:31:33 -07:00
James Pollack
8bdf428f41 First version of ping pong gun 2015-09-30 11:21:51 -07:00
ericrius1
c03a9ddd58 Added fire to master script 2015-09-30 11:14:18 -07:00
James Pollack
ecad7f34f6 moar 2015-09-30 10:58:21 -07:00
Seth Alves
898e3917e3 improve actionInspector.js 2015-09-30 10:57:52 -07:00
James Pollack
99fbed6143 mostly working 2015-09-30 10:49:47 -07:00
Seth Alves
96d0df49e4 script to display entity-action details in an overlay 2015-09-30 10:41:39 -07:00
James Pollack
c3dfea4712 initial files 2015-09-30 10:26:24 -07:00
ericrius1
2b84c90f9d merged master hand controller 2015-09-30 10:18:13 -07:00
James B. Pollack
402fd44cff header file cleanup 2015-09-29 21:27:55 -07:00
James B. Pollack
80a457eb14 cleanup the main.js file for distribution 2015-09-29 19:47:00 -07:00
James B. Pollack
47b410df93 version 0.1 of particle explorer for distribution 2015-09-29 19:44:15 -07:00
ericrius1
00cab85a11 Removed whiteboard from reset script 2015-09-29 18:33:31 -07:00
ericrius1
259391a40b Merge branch 'toybox' of https://github.com/ericrius1/hifi into toybox 2015-09-29 18:32:56 -07:00
ericrius1
ba17225c19 Remove hand control script from PR 2015-09-29 18:32:52 -07:00
James Pollack
d4cc3994f4 add some 2 way bindings for settings sanity check 2015-09-29 17:47:41 -07:00
Eric Levin
68615e171a Update masterResetEntity.js 2015-09-29 17:40:05 -07:00
James Pollack
d0f20bfa63 working particle explorer w00t! 2015-09-29 17:01:10 -07:00
Brad Davis
166d267022 Merge pull request #5942 from ZappoMan/flickeringLightScript
Change the update rate of the flickering light to 30hz
2015-09-29 16:20:24 -07:00
Seth Alves
472ff89f48 rearrange when avatar collisions are adjusted 2015-09-29 15:52:38 -07:00
Brad Hefta-Gaub
67823b79d5 change additional lifetime to 60 seconds to avoid processing hiccups 2015-09-29 15:48:46 -07:00
Brad Hefta-Gaub
90afeb4ce1 more debugging 2015-09-29 15:45:29 -07:00
ericrius1
d8e7da7b73 added painting to whiteboard 2015-09-29 15:43:59 -07:00
ericrius1
648fb7cb8c Merge branch 'master' into toybox 2015-09-29 15:40:46 -07:00
Seth Alves
8f2f14c9e5 keep track of state of avatar-collisions menu-item with global variables rather than per object ones 2015-09-29 15:30:24 -07:00
Seth Alves
2ba686ed89 cleanups 2015-09-29 15:11:52 -07:00
Seth Alves
d554eb8db9 avatar collisions are off during a grab 2015-09-29 15:09:25 -07:00
Brad Hefta-Gaub
f83eae4d42 more debugging 2015-09-29 14:45:24 -07:00
Seth Alves
b1a133e55c working on disabling avatar collisions during grab 2015-09-29 14:38:47 -07:00
Brad Hefta-Gaub
07515ce710 Merge pull request #5918 from PhilipRosedale/master
Throw held objects with velocity from fingertip
2015-09-29 14:37:44 -07:00
unknown
006650f23b Fix for PR comments 2015-09-29 14:34:23 -07:00
James Pollack
b9a83be4d3 cleanup 2015-09-29 14:31:13 -07:00
James B. Pollack
bbc32cdd1e Merge pull request #5937 from ericrius1/grabFix
releaseGrab event now triggered for non physical entities
2015-09-29 14:25:59 -07:00
Brad Hefta-Gaub
00c32fc7cd Merge pull request #5924 from jherico/marge
Support for accessing IPD in scripts
2015-09-29 14:24:53 -07:00
Brad Davis
9b13aac37d PR comments 2015-09-29 14:23:56 -07:00
ericrius1
7681d8d77d fixed commenting 2015-09-29 14:05:57 -07:00
ericrius1
644687f330 releaseGrab event now triggered for non physical entities 2015-09-29 14:04:03 -07:00
Seth Alves
e9dd165b1d try calling updateMotionBehaviorFromMenu 2015-09-29 14:00:22 -07:00
ericrius1
a1f922721a Merge branch 'toybox' of https://github.com/ericrius1/hifi into toybox 2015-09-29 13:57:20 -07:00
ericrius1
81c5d0c388 more whiteboard work 2015-09-29 13:57:17 -07:00