Mohammed Nafees
c4b17963e2
Remove unnecessory header file inclusion in Menu.cpp
2014-05-22 16:55:24 +05:30
Mohammed Nafees
ad49b5c2e1
Show OS notification when user is not logged in
2014-05-22 16:53:07 +05:30
Mohammed Nafees
b35134e325
Fix the chat widget's visibility when not logged in
2014-05-17 20:38:43 +05:30
Brad Hefta-Gaub
2c8efa05b7
Merge pull request #2873 from birarda/master
...
assume use of a Qt build without bearer management
2014-05-16 17:22:55 -07:00
Brad Hefta-Gaub
06a0084269
Merge pull request #2862 from AndrewMeadows/inertia
...
improved model bounding shapes
2014-05-16 17:22:28 -07:00
Brad Hefta-Gaub
31455e6cb0
Merge pull request #2871 from ey6es/master
...
Better rotations with alternate IK.
2014-05-16 17:22:09 -07:00
Andrzej Kapolka
c99a60ce66
Merge pull request #2872 from ZappoMan/modelserver
...
Bug Fixes in Models
2014-05-16 17:20:25 -07:00
Stephen Birarda
e6fa1c55db
assume we are using a Qt build without bearer management
2014-05-16 17:06:17 -07:00
ZappoMan
bb204154a1
tweak
2014-05-16 16:59:58 -07:00
ZappoMan
51ad8194de
fix two bugs in models not rendering
2014-05-16 16:55:37 -07:00
ZappoMan
0e446d0fc5
fix two bugs in models not rendering
2014-05-16 16:53:14 -07:00
Andrzej Kapolka
6eaa549f65
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-05-16 16:26:47 -07:00
Andrzej Kapolka
4a23c0cfd9
Fix for arms' getting twisted up with new IK.
2014-05-16 16:25:24 -07:00
Philip Rosedale
d54ff7a2cf
Merge pull request #2869 from huffman/19630
...
Code Review for Job #19630
2014-05-16 16:00:05 -07:00
Stephen Birarda
e5c0d712c4
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-05-16 15:07:00 -07:00
Philip Rosedale
18251d7251
Merge pull request #2870 from ey6es/priority
...
Basic support for joysticks using SDL, shoehorn PrioVR position/joysticks into palm data.
2014-05-16 14:58:09 -07:00
Andrzej Kapolka
956c5d2eb6
More joystick fixes.
2014-05-16 14:24:49 -07:00
Ryan Huffman
cc952f9cee
Reset node bounds overlay text when no nodes are selected
2014-05-16 13:56:28 -07:00
Ryan Huffman
4100e5c64a
Merge branch '19630' of github.com:huffman/hifi into 19630
2014-05-16 13:21:44 -07:00
Ryan Huffman
e5d6a66ca9
Use char array instead of QString in NodeBounds
2014-05-16 13:21:10 -07:00
ZappoMan
b7cc97534f
Merge branch 'master' of https://github.com/worklist/hifi into modelserver
2014-05-16 12:53:41 -07:00
Ryan Huffman
3f2d08871c
Reorder includes in NodeBounds.cpp
2014-05-16 12:24:26 -07:00
Ryan Huffman
32974b4003
Remove QGLWidget include from NodeBounds
2014-05-16 12:16:42 -07:00
Andrzej Kapolka
4314e42116
Merge branch 'priority' of https://github.com/ey6es/hifi into priority
...
Conflicts:
interface/src/Application.cpp
interface/src/devices/PrioVR.h
interface/src/scripting/ControllerScriptingInterface.cpp
2014-05-16 12:16:40 -07:00
Andrzej Kapolka
a7234fd8d3
Stuff the joystick and position bits into the palms.
2014-05-16 12:10:21 -07:00
Ryan Huffman
b48b8aab12
Merge branch 'master' of git://github.com/highfidelity/hifi into 19630
...
Conflicts:
interface/src/Application.cpp
2014-05-16 11:48:58 -07:00
Andrzej Kapolka
c42368594d
Scratch that; going to shoehorn joystick data into palms.
2014-05-16 11:24:45 -07:00
Andrzej Kapolka
20eadab970
Lock joystick states for thread safety.
2014-05-16 11:18:21 -07:00
Andrzej Kapolka
5a2f61084e
Merge branch 'master' of https://github.com/highfidelity/hifi into priority
2014-05-16 11:09:12 -07:00
Brad Hefta-Gaub
c77b234621
Merge pull request #2868 from PhilipRosedale/master
...
Improved hydra movement
2014-05-16 11:02:29 -07:00
Stephen Birarda
514d6d64c4
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-05-16 10:43:12 -07:00
ZappoMan
e7513ff7c6
Merge branch 'master' of https://github.com/worklist/hifi into modelserver
2014-05-16 10:40:41 -07:00
Ryan Huffman
59b23efbd8
Update old comment
2014-05-16 10:37:28 -07:00
Ryan Huffman
91b1910b86
Explicitly null-terminate a string
2014-05-16 10:28:21 -07:00
Ryan Huffman
dbbd3351ef
Fix node bounds overlay blinking
...
QString.to* do not seem to return null terminated strings.
2014-05-16 10:25:15 -07:00
ZappoMan
f5b4e1da37
fix potential floating point error when animations have no frames
2014-05-16 10:00:35 -07:00
Ryan Huffman
ea5dfbdf28
Update parameter to const
2014-05-16 09:53:48 -07:00
Philip Rosedale
5dcd942e8e
removed dead code
2014-05-16 09:44:03 -07:00
Philip Rosedale
4532c93419
debug off
2014-05-16 09:36:55 -07:00
Philip Rosedale
25f1e180f5
revert test change
2014-05-16 09:34:54 -07:00
Philip Rosedale
f8338b66e1
Merge branch 'master' of https://github.com/worklist/hifi
2014-05-16 09:33:21 -07:00
Ryan Huffman
8252b01e30
Cleanup NodeBounds
2014-05-16 09:31:36 -07:00
Ryan Huffman
f646eda7aa
Move server borders to a submenu
2014-05-16 09:30:34 -07:00
Brad Hefta-Gaub
90a84d4241
Merge pull request #2866 from talentraspel/19661
...
yep - this fixes the issue.
2014-05-16 09:20:26 -07:00
Philip Rosedale
85b94ff71c
added dead zone to pitch in hydra move, animated models show up where you are
2014-05-16 09:20:15 -07:00
Brad Hefta-Gaub
6bd1bdebde
Merge pull request #2865 from talentraspel/19662
...
MenuOption::Visage now default to false.
2014-05-16 08:59:31 -07:00
Andrew Meadows
337bc8b947
reuse boolean results rather than recomputing them
2014-05-16 08:28:36 -07:00
Kai Ludwig
51965fd283
changed
...
float specular = max(0.0, dot(normalize(gl_LightSource[0].position + vec4(0.0, 0.0, 1.0, 0.0)), normalizedNormal));
to
float specular = max(0.0, dot(gl_LightSource[0].position, normalizedNormal));
Calculation for specular value has to be done like in all other shaders with the unmodified unnormalized lightsource position. Otherwise the specular effect will have weird behaviour.
2014-05-16 15:44:07 +02:00
Kai Ludwig
e8937852bc
MenuOption::Visage now default to false.
2014-05-16 15:12:49 +02:00
Philip Rosedale
ad4556ab56
Merge branch 'master' of https://github.com/worklist/hifi
2014-05-15 21:58:09 -07:00