Commit graph

2434 commits

Author SHA1 Message Date
Anthony J. Thibault
c407818d63 send pointer events from handControllerGrab.js to webEntities 2016-08-16 15:26:14 -07:00
Anthony J. Thibault
1be434342b Work In Progress snapshot
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
SamGondelman
ccca6d935f don't fade after physics kick in 2016-08-12 14:35:22 -07:00
Ryan Huffman
211da3c428 Add more user activity tracking data 2016-08-11 16:49:29 -07:00
Seth Alves
15e2140cb2 Merge branch 'master' of github.com:highfidelity/hifi into overlay-children 2016-08-11 15:06:58 -07:00
Anthony J. Thibault
1ddbd7022a Moved keyboardFocus, mouse/touch event methods from Reticle to Entities 2016-08-11 11:52:04 -07:00
Brad Hefta-Gaub
a714f325fe Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
36d9f92101 performance optimization to minimize calling usecTimestampNow 2016-08-09 13:10:02 -07:00
SamGondelman
ac9a80131a refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes 2016-08-04 12:34:46 -07:00
SamGondelman
d63a0ef08f working on making other entities transparent 2016-08-02 18:09:42 -07:00
Seth Alves
e4e86c245e 3d overlays can be children of entities or avatars 2016-07-31 14:11:56 -07:00
SamGondelman
676f4bdfcf misc fixes from particles branch 2016-07-29 15:36:32 -07:00
Zander Otavka
c25b87c33f Use custom dialog for asset server add to world 2016-07-22 17:14:45 -07:00
Seth Alves
5f6e608207 don't overwrite physical properties with those from the entity during editEntity -- only set those that the script didn't. 2016-07-19 11:23:21 -07:00
Brad Davis
03cb6175ab Support triangle and hexagon shapes, add shape support to overlays. 2016-07-15 22:02:17 -07:00
Ryan Huffman
c0c060ef40 Add FIXME comment to change to allow uknown enity edits 2016-07-09 02:51:51 -07:00
Ryan Huffman
2f7e346f6a Update entity scripting interface to allow modifications to unknown entities 2016-10-04 20:12:19 -07:00
Andrew Meadows
431043e195 declare new shape types 2016-07-06 10:50:51 -07:00
Seth Alves
b9f9b18083 if an edit packet doesn't include a change to lifetime, don't attempt to cap the lifetime 2016-06-30 15:41:58 -07:00
Zander Otavka
a4da63c1ff Fix bug with Entities.addEntity returning bad id
If addEntity failed for whatever reason (eg. lack of permission), it
would return a non-null UUID.

Fixes [FogBugz case #365](https://highfidelity.fogbugz.com/f/cases/356/Entities-addEntity-can-return-a-UUID-even-when-unsuccessful).
2016-06-24 16:39:57 -07:00
Zander Otavka
2786061d71 Fix bug with entity adding w/o permission
Entities could be added to the local tree, but be rejected by the server
because of a lack of permissions.
2016-06-24 16:34:54 -07:00
Brad Hefta-Gaub
2e8f6c2cc6 Merge pull request #8118 from sethalves/tmp-rez-cap-rather-than-reject
cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-24 14:08:29 -07:00
Seth Alves
2fd38c1585 when adding or editing an entity from a script, make the _lastEdited in the transmitted properties be the same as the one in the Entity in the local tree 2016-06-23 13:10:15 -07:00
Andrew Meadows
1d8d1240ca remove override to avoid new Jenkins OSX warnings 2016-06-23 10:38:46 -07:00
Andrew Meadows
8009d23f70 more STATIC_MESH and dynamic overlap prevention 2016-06-22 15:20:45 -07:00
Seth Alves
c62b73bf61 when the entity-server caps a lifetime of an edit from a tmp-rez only interface, bump the lastEdited time forward so that the interface accepts the change back into its local tree 2016-06-22 11:42:57 -07:00
Seth Alves
9ca27f267d cap lifetime rather than reject edits from nodes which only have tmp-rez rights 2016-06-21 16:48:04 -07:00
Andrew Meadows
702e83ba6a prevent incompatible entity properties combos 2016-06-21 14:03:21 -07:00
Andrew Meadows
937bd0c1be SHAPE_TYPE_MESH --> SHAPE_TYPE_STATIC_MESH 2016-06-21 13:54:21 -07:00
Andrew Meadows
f41fb30ace add "Static Mesh" option to edit.js 2016-06-20 17:29:20 -07:00
humbletim
e65e6dc9ce Fix entity lifetime guards (re: canRez/canRezTmp) 2016-06-19 13:40:03 -04:00
Atlante45
fc7b271e50 Missed OS X Warning 2016-06-14 16:29:50 -07:00
James B. Pollack
1306417c8e more verbose messaging about incorrect entity types 2016-06-13 17:48:58 -07:00
Seth Alves
99bfc76dd3 Merge branch 'master' of github.com:highfidelity/hifi into quiet-es-sim-spam 2016-06-13 11:14:26 -07:00
Brad Hefta-Gaub
da28b0f3e7 Merge pull request #8048 from ctrlaltdavid/20961
fix import of invalid JSON file failing silently
2016-06-12 19:42:53 -07:00
David Rowe
2953ca08cb Fix import of invalid JSON file failing silently 2016-06-10 12:04:41 +12:00
Seth Alves
5650ef9d52 have code where physics guesses at server values also avoid doing simple simulation of children of avatars 2016-06-09 14:35:17 -07:00
Seth Alves
bade215907 maximum 'tmp' entity lifetime is now a domain-server setting, defaults to 1 hour 2016-06-09 10:41:30 -07:00
Seth Alves
d7fc789ea7 try harder to not do simple-simulation on things that have an avatar ancestor 2016-06-08 13:47:52 -07:00
Seth Alves
a1766539f4 don't do simple simulation on children of avatars 2016-06-08 12:17:07 -07:00
Seth Alves
1977efae4f Merge branch 'master' of github.com:highfidelity/hifi into permissions-grid 2016-06-08 10:36:52 -07:00
Atlante45
71fb0e665f Fix OSX warning 2016-06-07 16:46:32 -07:00
Seth Alves
b2f63a2132 hook up can-rez-tmp and can-write-to-asset-server 2016-06-07 16:17:58 -07:00
Brad Hefta-Gaub
30526374bc Merge pull request #7996 from ctrlaltdavid/get-entity-children
add Entities.getChildrenIDs() method
2016-06-06 16:25:25 -07:00
Brad Hefta-Gaub
b4721ec57e Merge pull request #7973 from ctrlaltdavid/clipboard-dimensions
add Clipboard.getContentsDimensions() JavaScript method
2016-06-06 12:03:10 -07:00
Andrew Meadows
c2317adf06 undo ambitious cleanup (try again another day) 2016-06-03 11:06:36 -07:00
Andrew Meadows
211bbb88e6 purge SHAPE_TYPE_ELLIPSOID which wasn't used 2016-06-03 10:47:54 -07:00
Andrew Meadows
c066b4d4ac purge collision shape for ParticleEffectEntityItem 2016-06-03 10:47:54 -07:00
Andrew Meadows
5d9e320dd7 purge SHAPE_TYPE_LINE 2016-06-03 10:47:54 -07:00
Brad Hefta-Gaub
1075ba1599 CR feedback 2016-06-03 08:01:09 -07:00
Brad Hefta-Gaub
7ed35399e9 make the application of redundant physics update idempotent to improve action glitches 2016-06-02 18:01:23 -07:00
David Rowe
44fe7c1144 Add Entities.getChildrenIDs() method 2016-06-02 21:26:33 +12:00
David Rowe
7a8954d851 Merge branch 'master' into clipboard-dimensions 2016-06-02 12:55:23 +12:00
Brad Hefta-Gaub
0ec7eae58c fix shapes to property polymorph and persist 2016-05-27 16:59:42 -07:00
David Rowe
2f3fa80b96 Add Clipboard.getContentsDimensions() JavaScript method 2016-05-26 09:52:22 +12:00
Brad Davis
b16e701ea3 Fix broken protocol for shapes 2016-05-25 13:53:28 -07:00
Brad Davis
8f3918b5ba Fix primitive shape collisions 2016-05-25 11:21:05 -07:00
Brad Hefta-Gaub
b8b39b962d Merge pull request #7868 from jherico/entity_shape
Add a generic shape primitive
2016-05-24 08:40:58 -07:00
Brad Davis
2c703e963c More shapes 2016-05-22 19:48:59 -07:00
Brad Davis
cd1e910844 Add a generic shape primitive 2016-05-21 23:46:44 -07:00
Seth Alves
40e862cf9e quiet gcc 5 warnings 2016-05-21 16:53:01 -07:00
Brad Hefta-Gaub
ac49feda22 Merge branch 'master' of https://github.com/highfidelity/hifi into removeDisableEntityNACKS
Conflicts:
	libraries/entities/src/EntityEditPacketSender.h
2016-05-21 09:23:45 -07:00
Seth Alves
637735bbc3 unmangle merge 2016-05-20 18:07:38 -07:00
Seth Alves
f91a2403be merge from upstream 2016-05-20 17:07:34 -07:00
Brad Hefta-Gaub
18613908df Merge pull request #7800 from sethalves/no-fly-zones
No fly zones
2016-05-20 16:59:55 -07:00
Seth Alves
ff36b39067 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-20 14:38:53 -07:00
Brad Hefta-Gaub
770fab956f remove dead code 2016-05-20 12:23:06 -07:00
Seth Alves
7ea7bd3e1d set created-time for imported entities to 'now' 2016-05-19 10:21:04 -07:00
Seth Alves
74520f5c92 Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones 2016-05-19 09:49:44 -07:00
Seth Alves
419c744bd4 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-19 09:49:18 -07:00
Brad Hefta-Gaub
9a3b6bf081 Merge pull request #7858 from Atlante45/remove-deprecated-entity-props
removed dead code for overlays/entities glow level
2016-05-18 09:14:26 -07:00
Seth Alves
cf829f1bab magic number 2016-05-17 19:14:44 -07:00
Seth Alves
3380b2a668 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-17 19:10:33 -07:00
Seth Alves
d77b3bf59a fix some comments and debug pritns 2016-05-16 14:12:05 -07:00
Atlante45
38f74c1843 Remove the last of the glow level 2016-05-14 14:49:31 -07:00
Seth Alves
9bd4b4f8d8 Merge branch 'master' of github.com:highfidelity/hifi into fix-update-entity-operator 2016-05-13 07:12:11 -07:00
Seth Alves
2f93a38a6a Merge branch 'fix-update-entity-operator' of github.com:sethalves/hifi into avatar-entities-3 2016-05-12 11:17:18 -07:00
Seth Alves
63073301ee try again to fix update logic 2016-05-12 11:16:42 -07:00
Seth Alves
c9c619916c Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones 2016-05-11 19:37:57 -07:00
Seth Alves
2101d7dea3 Merge branch 'fix-update-entity-operator' of github.com:sethalves/hifi into avatar-entities-3 2016-05-11 18:50:01 -07:00
Seth Alves
ce3faa2916 fix logic in UpdateEntityOperator 2016-05-11 18:47:20 -07:00
Seth Alves
ac506dc4b7 where needed, copy clientOnly into properties before calling queueEditEntityMessage 2016-05-11 12:46:16 -07:00
Seth Alves
872f1b0c64 clear avatarEntity data for entities that are deleted 2016-05-10 17:48:55 -07:00
Seth Alves
e4e0be8fa3 relay owningAvatar from properties to entity on entity creation 2016-05-10 16:51:38 -07:00
Seth Alves
de12680ff1 don't put actions on other people's avatarEntities 2016-05-10 16:43:27 -07:00
Seth Alves
144715f00c don't make changes to other avatar's avatarEntities 2016-05-10 16:05:40 -07:00
Seth Alves
4b13fd969e split code that sends edits via avatar-mixer out of queueEditEntityMessage 2016-05-10 15:37:54 -07:00
Seth Alves
de4c9530c9 carry clientOnly flag over from properties when addEntity is called 2016-05-10 14:48:12 -07:00
Seth Alves
f90b9ec65d Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-10 12:08:45 -07:00
Brad Hefta-Gaub
350743454b Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Seth Alves
4c1f815870 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-10 10:09:40 -07:00
Brad Hefta-Gaub
d7eee98acc Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Seth Alves
b761ecf44f merge from upstream 2016-05-10 08:18:45 -07:00
Andrew Meadows
ffc3123467 Merge pull request #7658 from sethalves/grab-fixes
Grab fixes
2016-05-09 15:30:37 -07:00
Seth Alves
473010f634 addEntity has a clientOnly flag now 2016-05-07 16:45:09 -07:00
Seth Alves
0e6d9a1eec avatar mixer can relay "client-only" entities between interfaces -- the entity server wont know about them. 2016-05-07 14:48:31 -07:00
Seth Alves
a0771f8ee5 use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
Andrew Meadows
7d6424bdcc Head::render() was cruft 2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074 use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Atlante45
07adef9465 Fix entities collision sounds 2016-05-05 14:55:28 -07:00
Seth Alves
cd934bab90 set _actionDataDirty when adding an action. 2016-05-05 14:16:13 -07:00
Seth Alves
ec50744aa1 Merge pull request #7817 from AndrewMeadows/ignore-echo-of-stale-data
fix bug preventing sim ownership release
2016-05-05 11:14:55 -07:00
Seth Alves
3c41df53e4 Merge branch 'ignore-echo-of-stale-data' of github.com:AndrewMeadows/hifi into grab-fixes 2016-05-05 11:00:55 -07:00
Andrew Meadows
967a67256e fix bug preventing sim ownership release 2016-05-05 10:52:53 -07:00
Seth Alves
0c794cac5d Merge branch 'master' of github.com:highfidelity/hifi into grab-fixes 2016-05-05 10:13:07 -07:00
Seth Alves
929d831212 Merge pull request #7807 from AndrewMeadows/ignore-echo-of-stale-data
fix object position glitch of owned simulations on networks with long ping-time
2016-05-05 10:11:02 -07:00
samcake
a78719bc85 Merge pull request #7813 from ZappoMan/fixRecursiveMutex
fix recursive mutex in Entites.callEntityMethod()
2016-05-05 10:06:58 -07:00
Seth Alves
f5be64ed96 Merge branch 'master' of github.com:highfidelity/hifi into grab-fixes 2016-05-05 09:52:33 -07:00
Seth Alves
d76b8f2335 action->locallyAddedButNotYetReceived is unneeded with isMine available 2016-05-05 06:44:52 -07:00
Andrew Meadows
be9a572fb0 fix grab motion glitch on long-ping connections 2016-05-04 16:50:42 -07:00
Seth Alves
91af732516 if we receive an update from the entity-server that doesn't include one of our actions, resend the action data 2016-05-04 16:30:38 -07:00
Seth Alves
9db839bc13 don't allow someone else to delete an action that I own. reset dynamic property when releasing and entity, even if refCount isn't 0 2016-05-04 15:01:00 -07:00
David Rowe
4b05d8ed95 Increase maximum friction to 10.0 - Bullet's maximum 2016-05-05 07:50:15 +12:00
Seth Alves
382a0c48da fix warning 2016-05-04 12:09:26 -07:00
Brad Hefta-Gaub
2c9608489f fix recursive mutex in Entites.callEntityMethod() 2016-05-04 10:01:20 -07:00
David Rowe
d1064bf5ea Increase maximum friction to 1.0 - bullet can handle it 2016-05-04 10:58:33 +12:00
Seth Alves
9e53055d43 parentID and parentJointIndex are now protected by simulation ownership 2016-05-03 15:48:50 -07:00
David Rowe
bc04d1b477 Increase maximum friction value from 0.99 to 0.9999 2016-05-04 09:01:26 +12:00
Andrew Meadows
ba226b9cb4 promote priority immediately when already owned 2016-05-03 13:43:08 -07:00
Brad Hefta-Gaub
eb209c7483 Merge pull request #7752 from Geenz/master
Correction To sRGB Conversions
2016-05-03 08:01:51 -07:00
Seth Alves
1da041de9b don't consume the physics related property changes from the packet that informs us that we are the simulationOwner of an entity 2016-05-02 15:09:08 -07:00
Seth Alves
ae8f502808 keep track of actions we are editing and ignore updates from server for these actions 2016-05-02 14:23:36 -07:00
Seth Alves
0fe4e42511 added zone properties to allow flying/ghosting or not 2016-05-01 13:53:44 -07:00
Zach Pomerantz
13945aa4d9 Annotate all virtual fns with override 2016-04-30 13:48:59 -07:00
Geenz
85e0620261 Merge branch 'master' of https://github.com/highfidelity/hifi 2016-04-30 15:40:28 -04:00
Andrew Meadows
b5ad989811 more optimized uses of EntityItem::getDimensions() 2016-04-27 11:04:22 -07:00
Andrew Meadows
c686418be0 optimize use of EntityItem::getDimensions() 2016-04-27 10:34:29 -07:00
Geenz
83d6f7f1e3 Quick fix for incorrect conversion.
We want sRGB to linear, not linear to sRGB.
2016-04-26 18:49:03 -04:00
Geenz
ef7098b39a Missed a few. 2016-04-26 17:12:04 -04:00
Seth Alves
16bf59f8a6 fix a crash in RenderableModelEntityItem::getModel 2016-04-25 10:26:32 -07:00
Brad Hefta-Gaub
8c7ef31636 Merge pull request #7746 from AndrewMeadows/supress-spurious-logs
reduce warnings about truncated kinematic timesteps
2016-04-23 09:34:45 -07:00
Brad Hefta-Gaub
04dab65b59 Merge pull request #7727 from ZappoMan/supportLargeClockSkew
support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Andrew Meadows
d984ce4792 properly update _lastSimulated for kinematic objs 2016-04-22 17:19:00 -07:00
Andrew Meadows
34d622e498 add warning about truncated kinematic timestep 2016-04-22 13:10:23 -07:00
Andrew Meadows
872622c6f7 fix acceleration of for server-side kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
14abb15216 set kinematic accel before stepping 2016-04-22 09:38:43 -07:00
Andrew Meadows
8efb07cfd8 correctg measured acceleration for kinematics 2016-04-22 09:38:43 -07:00
Andrew Meadows
a79f49a5cd don't stop slow kinematic objs when sending updates 2016-04-22 09:38:43 -07:00
Andrew Meadows
ad045bc439 remove second-order term from kinematic motion 2016-04-22 09:38:43 -07:00
Andrew Meadows
3639ffe53e optimize kinematic motion math 2016-04-22 09:38:43 -07:00
Brad Hefta-Gaub
31f9d592e0 support for larger than 35 minute clock skew 2016-04-20 18:42:00 -07:00
Howard Stearns
9ff9682b2a Merge pull request #7692 from ZappoMan/resetScriptEngineOnDomainChange
Reset entities script engine on domain change
2016-04-19 11:14:28 -07:00
Seth Alves
4bf98a80b9 Merge pull request #7667 from AndrewMeadows/fix-entity-server-crash
fix entity-server crash when entity moves out of bounds
2016-04-18 14:09:21 -07:00
Brad Hefta-Gaub
374ba10524 more CR feedback 2016-04-18 12:23:36 -07:00
Brad Hefta-Gaub
1c111e20bd fix possible thread issue with Entities.callEntityMethod() 2016-04-18 11:20:26 -07:00
Brad Hefta-Gaub
91334d6a39 Merge pull request #7664 from ZappoMan/reduceJointProperties
only export joint values if they've been explicitly set by scripts
2016-04-14 15:30:04 -07:00
Andrew Meadows
a263091c94 fix entity-server crash for out of bounds 2016-04-14 15:23:14 -07:00
Zach Pomerantz
e80898f095 Merge branch 'master' of github.com:highfidelity/hifi into fix/model-anim-cache 2016-04-14 10:12:16 -07:00
Brad Hefta-Gaub
7b5075cce5 Merge pull request #7645 from sethalves/dont-run-bullet-too-soon
add a heuristic for deciding when it's safe to enable bullet
2016-04-14 09:35:58 -07:00
Brad Hefta-Gaub
b48503a82d only export joint values if they've been explicitly set by scripts 2016-04-13 19:52:50 -07:00
Zach Pomerantz
7a15339631 Use AnimationCache for models 2016-04-13 15:44:47 -07:00
Seth Alves
3288bff963 don't flood log with messages about expired actions. also, try to remove such actions 2016-04-13 09:47:07 -07:00
Seth Alves
e4c91e5064 add a heuristic for deciding when it's safe to enable bullet 2016-04-12 11:46:00 -07:00
Seth Alves
1d63f6d354 Merge branch 'master' of github.com:highfidelity/hifi into make-fixupMissingParents-more-thread-safe 2016-04-11 09:58:08 -07:00
Brad Hefta-Gaub
47ff5c090d Merge pull request #7623 from ZappoMan/fixAnimationFrameExport
fix export of animation properties
2016-04-11 09:37:47 -07:00
Brad Hefta-Gaub
cc418c615f Merge pull request #7631 from sethalves/parent-equipping-and-platform-hack
treat children of avatars and children of entities differently until velocity handling is fixed
2016-04-10 14:55:03 -07:00
Seth Alves
43f735dd21 avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
Seth Alves
2aa3e5d418 re-enabled EntityItem::simulateKinematicMotion for things with parents 2016-04-09 09:06:18 -07:00
Brad Hefta-Gaub
f1f8fd8a24 fix export of animation properties 2016-04-08 14:40:06 -07:00
Seth Alves
95f446183f use for loop rather than iterator 2016-04-08 13:32:33 -07:00
Seth Alves
6088612ce0 guard access to _missingParent vector with a lock to allow safe access from multiple threads 2016-04-08 13:16:30 -07:00
Brad Hefta-Gaub
e7d75cb22e Merge pull request #7573 from sethalves/update-collision-hulls-of-avatar-children
Update collision hulls of avatar children
2016-04-07 14:47:44 -07:00
Brad Hefta-Gaub
7f164a7959 CR feedback 2016-04-07 08:42:40 -07:00
Seth Alves
5375fdd0f0 don't do simple kinematic simulation on things that have parents 2016-04-06 16:42:14 -07:00
Brad Hefta-Gaub
8c15116190 fix auto-hide logic in depthReticle 2016-04-06 11:00:43 -07:00
Seth Alves
af05b97c1e put back accidently deleted line. cleanups 2016-04-04 17:31:59 -07:00
Seth Alves
d814d7b35d merge from upstream 2016-04-04 16:32:49 -07:00
Seth Alves
69bb0ebd74 Revert "faster kinematic motion for entities" 2016-04-04 16:11:54 -07:00
Seth Alves
b8587e0711 update collision shapes of entities which are children of avatars 2016-04-04 16:06:53 -07:00
Seth Alves
c48a67b933 Merge pull request #7544 from AndrewMeadows/faster-kinematics
faster kinematic motion for entities
2016-04-04 15:26:32 -07:00
Andrew Meadows
a08ab8e127 restore setFlag in simulateKinematicMotion() 2016-04-04 11:48:45 -07:00
Andrew Meadows
a53cb2e532 use _gravity rather than _acceleration
also tweaks and comments about supporting low gravity
2016-04-04 11:10:50 -07:00
Andrew Meadows
74058ac049 more correct moving test for ballistic kinematics 2016-04-03 19:15:16 -07:00
Andrew Meadows
0830c55bcf getLocalEverything->getLocalTransformAndVelocities 2016-04-01 17:48:56 -07:00
howard-stearns
cec4175e9d whitespace 2016-04-01 15:00:51 -07:00
howard-stearns
b5cbd7720e Lock entity tree on export, and clipboard on import. 2016-04-01 14:56:56 -07:00
Andrew Meadows
442b52313f faster kinematic motion calculations 2016-04-01 13:14:03 -07:00
Zach Pomerantz
54b8a9278d Guard model texs 2016-03-30 14:11:45 -07:00
Brad Hefta-Gaub
6fdedb8f34 Merge pull request #7508 from howard-stearns/import-export-parents
Make export/import and copy/paste be parent/child-clean.
2016-03-30 09:06:33 -07:00
howard-stearns
5381be6902 Whitespace 2016-03-29 17:06:19 -07:00
howard-stearns
86a77d4f55 Remove unused/non-existent include. 2016-03-29 16:55:17 -07:00
howard-stearns
eef9de4d4f Remove obsolete remapIDs. 2016-03-29 16:28:02 -07:00
howard-stearns
4ebf816166 cleanup 2016-03-29 16:17:19 -07:00
howard-stearns
bcb729eac2 Abstract out globalizeProperties. 2016-03-29 15:21:06 -07:00
howard-stearns
4a28dadae5 Working, but not cleaned up. 2016-03-29 13:26:50 -07:00
Howard Stearns
5db1c33e4d kill offsets 2016-03-29 09:18:29 -07:00
howard-stearns
1b3d9d7ab6 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-28 16:59:20 -07:00
howard-stearns
b09b9a4a0a snapshot after using tree from entity item. 2016-03-28 16:58:20 -07:00
howard-stearns
7a066afa26 Checkpoint for freakin edit.js again. 2016-03-28 14:25:51 -07:00
Zach Pomerantz
2de94e672b Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-28 14:08:30 -07:00
howard-stearns
c6347eb92a checkpoint for debugging/comparing edit.js 2016-03-28 13:39:43 -07:00
Andrew Meadows
5ac0640cbe check for time machine 2016-03-27 16:33:53 -07:00
Philip Rosedale
dfb09f134a Merge pull request #7476 from ZappoMan/bugFixes
fix a couple of model bugs
2016-03-25 15:58:52 -07:00
Seth Alves
d97ab1e2fc Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking 2016-03-25 13:53:01 -07:00
Zach Pomerantz
c5e5195db1 Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-25 12:07:00 -07:00
Brad Hefta-Gaub
4ebb114a8e also fix joint simulation from 3rd party editors 2016-03-25 11:43:32 -07:00
Andrew Meadows
d3d724530a minor optimiztion 2016-03-24 21:12:22 -07:00
Seth Alves
1b88284bf7 more threading cleanups 2016-03-24 19:14:25 -07:00
Zach Pomerantz
3e9e083df5 Update users of NetworkGeometry 2016-03-24 11:35:41 -07:00
Seth Alves
bd178640f1 Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking 2016-03-24 09:51:31 -07:00
Seth Alves
462da3aaf3 don't call getMesh from render 2016-03-23 22:46:43 -07:00
Seth Alves
2d7f32a554 redo polyvox locking 2016-03-23 22:03:27 -07:00
Brad Hefta-Gaub
62a56ecbfa fix typos 2016-03-23 17:45:22 -07:00
Brad Hefta-Gaub
fdd0b48ae1 reduce log spam 2016-03-23 17:06:03 -07:00
Chris Collins
ed3a9cb24b Merge pull request #7415 from howard-stearns/thread-safe-entityToElementMap
Possible fix for getContainingElement crash.
2016-03-21 15:30:04 -07:00
howard-stearns
8858559247 Make access to entityToElementMap thread safe. 2016-03-21 14:02:18 -07:00
Brad Hefta-Gaub
492e71345a Revert "Revert "Fix ModelBlender crash""
This reverts commit f274cdcc7f.
2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f Revert "Fix ModelBlender crash" 2016-03-21 10:47:31 -07:00
Brad Hefta-Gaub
2ef5b3727e Merge branch 'master' of https://github.com/highfidelity/hifi into fixBlenderCrash 2016-03-18 14:04:45 -07:00
Seth Alves
1e02c8d9d3 minimize diff 2016-03-17 17:28:36 -07:00
Seth Alves
cbfde2032c fix bug which caused observers of a parenting grab to not see the entity in the grabber's hand 2016-03-17 17:09:32 -07:00
Brad Hefta-Gaub
7483b8546b remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it 2016-03-17 17:05:35 -07:00
Brad Hefta-Gaub
d5bf65cc8f Merge pull request #7379 from sethalves/fix-crashes-0
possibly fix a couple of crashes
2016-03-17 15:51:27 -07:00
Seth Alves
db5c6d80d2 possibly fix a couple of crashes 2016-03-17 10:31:54 -07:00
Clément Brisset
17e5b441cf Merge pull request #111 from huffman/atp-manager-name
Add atp filename to entities added to world
2016-03-15 10:19:53 -07:00
Stephen Birarda
72c64532f5 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-15 09:12:49 -07:00
Ryan Huffman
7823882aa1 Add atp filename to entities added to world 2016-03-14 16:13:33 -07:00
ZappoMan
1a17de6dbb reduce log spam 2016-03-14 14:02:25 -07:00
Seth Alves
5292e537ea further unmangle merge 2016-03-14 11:22:01 -07:00
Seth Alves
908481d5d4 merge from upstream 2016-03-14 11:15:16 -07:00
Seth Alves
7641b1e99d remove debug print 2016-03-13 08:45:23 -07:00
Seth Alves
415f21c189 be more aggressive about putting entities into the missing-its-parent list 2016-03-13 08:35:21 -07:00
Seth Alves
0a2fb77698 delete child entities when parent is deleted 2016-03-13 07:04:50 -07:00
Seth Alves
01659cf93b try, try again 2016-03-11 16:21:20 -08:00
Seth Alves
5f05d576cc move checkAndAdjustQueryAACube into SpatiallyNestable 2016-03-11 15:55:42 -08:00
Seth Alves
1e8706b1da remove debug print 2016-03-11 14:47:53 -08:00
Seth Alves
2ad15f7568 try harder to get queryAABoxes to be correct 2016-03-11 14:38:31 -08:00
Seth Alves
7a4dad8e51 allow entity-server to patch up broken queryAACubes 2016-03-11 13:20:52 -08:00
Seth Alves
f611d8f747 if needed, set querryAACube when dimensions are updated 2016-03-11 12:41:18 -08:00
Stephen Birarda
5ad4645b47 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-10 13:28:59 -08:00
Ryan Huffman
b42bec78dc Add Entities.addModelEntity 2016-03-10 10:25:20 -08:00
Philip Rosedale
ee1e4b898e Merge pull request #7278 from AndrewMeadows/simulation-priority
adjust simulation priorities
2016-03-10 08:52:18 -08:00
Andrew Meadows
9157ff6eda more correct notion of desired simulation priority 2016-03-09 11:02:50 -08:00
Brad Hefta-Gaub
1c07276501 fix a couple bugs 2016-03-09 09:45:55 -08:00
Andrew Meadows
99a1310711 change properties at 127 priority, grab at 128 2016-03-08 22:17:44 -08:00
Brad Hefta-Gaub
8d4ef28411 CR feedback 2016-03-08 15:29:04 -08:00
Brad Hefta-Gaub
35d6afbe77 Merge branch 'master' of https://github.com/highfidelity/hifi into fixSceneNotStable 2016-03-08 14:53:41 -08:00
Brad Hefta-Gaub
6d211dd4e5 first cut at fixing the scene not stable bug 2016-03-08 14:52:21 -08:00
Seth Alves
dcb720a832 fix polyvox hull when registration changes. 2016-03-06 14:09:45 -08:00
Seth Alves
9346171695 if entity registration isn't default, adjust physics shapes to match 2016-03-04 16:47:30 -08:00
Philip Rosedale
3eabf0d451 Merge pull request #7209 from sethalves/auto-unhook-stuck-to-hand
when trigger is squeezed, check for things stuck to hand and unhook them
2016-02-29 12:59:02 -08:00
Clément Brisset
2ffaa1f2e7 Merge pull request #7196 from AndrewMeadows/simulation-ownership
no expiry for simulation ownership
2016-02-29 08:26:53 -08:00
Andrew Meadows
a933935e2d lock mutex in clearEntitiesInernal() 2016-02-28 15:13:49 -08:00
Seth Alves
5bf8670bc2 fix SpatiallyNestable::getChildren 2016-02-28 12:16:41 -08:00
Seth Alves
6c9cf386a6 when trigger is squeezed, check for things stuck to hand and unhook them 2016-02-26 10:14:09 -08:00
Andrew Meadows
acef6642c9 fix logic typo 2016-02-25 18:09:35 -08:00
Andrew Meadows
5d1e283508 namechange TouchesKeyhole to IntersectsKeyhole 2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853 use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Brad Hefta-Gaub
202a456e1a Merge pull request #7126 from AndrewMeadows/cleanup
cleanup ViewFrustum method names
2016-02-25 16:12:25 -08:00
Brad Hefta-Gaub
82cbf19bca Merge pull request #7078 from zzmp/fix/light-intensity
Reimplement light attenuation for spot and point lights
2016-02-25 16:08:28 -08:00
Andrew Meadows
b4edfe2390 no expiry for simulation ownership 2016-02-25 12:07:20 -08:00
Zach Pomerantz
32ce7c6eab Rename light surfaceRadius->falloffRadius 2016-02-25 10:02:33 -08:00
Andrew Meadows
9c927ea36b ViewFrustum method renames and whitespace cleanup
fooInFrustum() --> computeFooViewLocation()
except pointInFrustum() --> computeFrustumLocation()
2016-02-25 09:11:28 -08:00
Zach Pomerantz
13153bcf08 Fix keyLight.ambientURL capitalization 2016-02-23 16:53:16 -08:00
Zach Pomerantz
1e3cfd6baf Detect changes for surfaceRadius 2016-02-22 19:27:35 -08:00
Zach Pomerantz
8688bf2abb Move light entity defaults to light 2016-02-22 15:56:10 -08:00
Zach Pomerantz
77ad4039bc Merge branch 'master' of github.com:highfidelity/hifi into fix/light-intensity 2016-02-22 15:11:12 -08:00
Zach Pomerantz
6d7bf7d423 Add PROP_SURFACE_RADIUS to LightEntity 2016-02-22 15:07:07 -08:00
Thijs Wenker
58539171a3 give particle trails a nice smooth path between frames 2016-02-20 22:46:19 +01:00
Seth Alves
af1640ac4e adjust avatar-energy code to avoid editing local tree and then not telling the entity-server about it 2016-02-17 14:36:18 -08:00
samcake
545f276fdf Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-15 09:29:00 -08:00
Brad Hefta-Gaub
9160758af7 make sure forced reload still works 2016-02-12 15:09:50 -08:00
Brad Hefta-Gaub
550b9a98b1 fix error in preload logic 2016-02-12 14:45:55 -08:00
samcake
f12030c1a4 Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 18:41:02 -08:00
James B. Pollack
2889bdd8b2 Merge pull request #7083 from ZappoMan/fixDoublePreload
handle two corner cases where preload would get called twice
2016-02-11 16:08:43 -08:00
Chris Collins
a4afa03fe5 Merge pull request #7077 from sethalves/clean-up-grab-signaling
Clean up grab signaling + various fixes
2016-02-11 10:20:56 -08:00
samcake
31230e81bb Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-02-11 10:05:58 -08:00
Brad Hefta-Gaub
a40a562db2 handle two conner cases where preload would get called twice 2016-02-11 09:33:52 -08:00
Seth Alves
3a2b082a7f remove incorrect assert 2016-02-10 20:47:22 -08:00
Seth Alves
ffce38769f properties hold local velocities, not world-frame ones 2016-02-10 19:16:08 -08:00
Seth Alves
6a646f1c24 put isMoving back and change all uses to isMovingRelativeToParent 2016-02-10 19:01:41 -08:00
Seth Alves
3fe01ccf10 cleanups 2016-02-10 18:32:05 -08:00
Seth Alves
3e71efcdbb all code that asks isMoving appears to mean relative to parent 2016-02-10 18:21:44 -08:00
Seth Alves
1ae47b17f0 size-cull parent entities by their queryAABox rather than their dimensions to avoid having the entity-server send a child but not the parent 2016-02-10 16:41:35 -08:00
Seth Alves
49f2724608 don't return void 2016-02-10 13:49:03 -08:00
samcake
51bacdebdd Trying to notify the entity changes to the render item correctly, need more work 2016-02-10 11:52:37 -08:00
Seth Alves
9d21c3d549 Merge branch 'master' of github.com:highfidelity/hifi into grab-then-equip 2016-02-10 11:35:25 -08:00
Anthony J. Thibault
727e289ecd SpatiallyNestable: bug fixes for kinematic entities
* Kinematic entities were being simulated with position in the local frame but velocity in the global frame.
* Also, because getVelocity() was returning non-zero values when the parent was moving, kinematic objects were being simulated even if they should have been at rest.
* Bug fix for calculating velocity direction was incorrect, if the parent frame was rotated.
2016-02-09 17:58:54 -08:00
Seth Alves
251810edc5 only suppress location edits when they arrive over the network -- script can still update 2016-02-09 15:03:36 -08:00
Seth Alves
43592fd699 Merge pull request #7048 from hyperlogic/tony/avatar-on-moving-platform
Better avatar animation when attached to a moving entity
2016-02-09 14:30:02 -08:00
Anthony J. Thibault
072172b1a2 SpatiallyNestable: now with velocity support!
Moved velocity and angularVelocity into the SpatiallyNestable base class.

Entity velocity and angularVelocity properties are now relative to their parent, similar to the way position and orientation work for entities.

MyAvatar rig animations now use SpatiallyNestable to convert velocity into local frame to drive the animation state machine.
2016-02-08 19:43:23 -08:00
Seth Alves
d5f3447fbc when updating queryAACubes for children, use the lastEdited from the parent's properties 2016-02-08 16:22:41 -08:00
Seth Alves
4f8a7a080f remove debugging print 2016-02-08 15:33:03 -08:00
Seth Alves
82fcfc1d64 don't apply clock-skew to a lastEdited of 0 2016-02-08 15:31:32 -08:00
Seth Alves
e2098038f1 only setLastEdited on properties to be sent 2016-02-08 15:16:15 -08:00
Seth Alves
92d016f03a debugging prints for queryAACube 2016-02-08 15:09:34 -08:00
Seth Alves
44ddfb8039 set last-edited when updating a child's queryAACube 2016-02-08 15:08:58 -08:00
Brad Hefta-Gaub
3f0ebf7732 Merge pull request #7031 from AndrewMeadows/simulation-ownership
server can clear simulation ownership
2016-02-06 19:19:39 -08:00
Andrew Meadows
2da46ff26a server-side release ownership 2016-02-04 13:26:07 -08:00
Andrew Meadows
959f924b1d flag entity as changed when changing simulatorID 2016-02-04 13:26:07 -08:00
Andrew Meadows
381049acb3 clear simulation ownership when owners vanish 2016-02-04 13:26:06 -08:00
Andrew Meadows
05fb866bb5 fix spelling typo in comment 2016-02-04 13:26:06 -08:00
Andrew Meadows
e3351c05a2 make some methods const 2016-02-04 13:26:06 -08:00
Babiuch, Ryan Nicholas
0069849da3 Consider existing velocity in calculating energy costs when editing entities. 2016-02-04 08:55:23 -06:00
Babiuch, Ryan Nicholas
dca7ff967c Conform to coding standard. 2016-02-04 08:26:56 -06:00
Babiuch, Ryan Nicholas
142ec76600 Merge branch 'master' of github.com:highfidelity/hifi 2016-02-04 08:18:47 -06:00
Andrew Meadows
63df34541d Merge pull request #6802 from huffman/agent-simulation
Fix Agents bidding on simulation ownership
2016-02-03 13:45:12 -08:00
Babiuch, Ryan Nicholas
786400eb53 Merge branch 'WorkingEnergy' 2016-02-03 14:53:28 -06:00
Babiuch, Ryan Nicholas
3d727d76c2 Merge branch 'master' of github.com:highfidelity/hifi 2016-02-03 13:39:13 -06:00
Babiuch, Ryan Nicholas
3cb2f9c4b7 Exposed energy cost multiplier to scripting.
- field: costMultiplier
2016-02-03 13:29:42 -06:00