Commit graph

23831 commits

Author SHA1 Message Date
Stephen Birarda
d6f43287dc pull the lobby from default scripts to avoid permanent iron man 2015-04-01 14:21:43 -07:00
Bradley Austin Davis
3b77118baa Merge branch 'master' into oculus_old_renderer 2015-04-01 14:09:29 -07:00
Philip Rosedale
b5f79c7e6e Merge pull request #4571 from huffman/select-all-edit
Add select all on focus behavior to entity properties window
2015-04-01 14:06:00 -07:00
Andrew Meadows
0249b8c9c5 fix backwards comparison logic 2015-04-01 13:56:05 -07:00
Ryan Huffman
f0dd20b21e Merge pull request #4570 from samcake/orange
Clean up the sunLightExample.js and create the cookies.js
2015-04-01 13:55:03 -07:00
Andrew Meadows
245729cba8 fix for avatar unable to jump into hover on mac 2015-04-01 13:47:40 -07:00
ZappoMan
aac824fb99 fix crash on shutdown 2015-04-01 13:47:25 -07:00
Philip Rosedale
cd40b82e7d Merge pull request #4568 from huffman/line-height-update
Update edit.js lineHeight to be more usable
2015-04-01 13:44:57 -07:00
Philip Rosedale
4ec1d304e0 Merge pull request #4567 from thoys/20423
CR for Job #20423 - Take gun.js to the next level.
2015-04-01 13:43:52 -07:00
Sam Gateau
9918357724 fix var declaration issues 2015-04-01 13:37:41 -07:00
Bradley Austin Davis
a7dc1d26e6 Working on SDK vs client distortion performance differences 2015-04-01 13:23:55 -07:00
Brad Hefta-Gaub
1de1527414 Merge pull request #4569 from ctrlaltdavid/20431
CR for Job #20431 - Remove XMLHttpRequest file reading and model uploading
2015-04-01 13:00:16 -07:00
Ryan Huffman
c835fb63c3 Add select all on focus behavior to entity properties window 2015-04-01 12:52:46 -07:00
Sam Gateau
695a5bcfd7 Adding the cookies sciprt that provide a simple ui useful for debug and example, complete the interface on the scene script interface to provide the getters 2015-04-01 12:23:31 -07:00
Sam Gateau
3b92910a91 Adding the cookies sciprt that provide a simple ui useful for debug and exemple, complete the interface on the scene script interface to provide the getters 2015-04-01 12:22:35 -07:00
Bradley Austin Davis
51d3aba71c Restoring SDK install target 2015-04-01 12:10:25 -07:00
Seth Alves
b4612b25e5 Merge branch 'master' of github.com:highfidelity/hifi into island 2015-04-01 11:39:06 -07:00
Seth Alves
c035de4e73 cleanups 2015-04-01 11:38:54 -07:00
David Rowe
e519928320 Move friends window to own class 2015-04-01 11:38:32 -07:00
Ryan Huffman
eb7d940ed9 Update edit.js lineHeight property handling 2015-04-01 11:36:05 -07:00
Bradley Austin Davis
71233780e9 Pointing to an Oculus SDK build that works on linux (I hope) 2015-04-01 11:26:24 -07:00
Seth Alves
4859278214 get rid of point/tri bounce structures in favor of FBXGeometry 2015-04-01 11:17:25 -07:00
Bradley Austin Davis
e3ae6354c4 Tie the Linux Oculus SDK to a given commit ID, so it can't invisibly break in the background in the repo is updted 2015-04-01 11:08:13 -07:00
Bradley Austin Davis
cebd2705c4 Updating windows Oculus SDK to 0.5.0.1 2015-04-01 11:06:22 -07:00
Thijs Wenker
f3ff48ab60 Merge branch 'master' of https://github.com/worklist/hifi into 20423 2015-04-01 19:14:14 +02:00
Thijs Wenker
bd8ea7bfc0 Merge branch 'master' of github.com:PhilipRosedale/hifi into 20423
Conflicts:
	examples/controllers/hydra/gun.js
2015-04-01 19:13:46 +02:00
Stephen Birarda
92c55f9cf0 Merge pull request #4557 from ZappoMan/avatarUI
first simple pass at using marketplace windows in preferences
2015-04-01 09:45:56 -07:00
Andrew Meadows
e27f800c75 Merge pull request #4561 from sethalves/island
scaling hints to hash, larger collision shapes
2015-04-01 09:40:18 -07:00
ZappoMan
da9a8e8a97 CR feedback 2015-04-01 09:27:58 -07:00
Seth Alves
23903570f0 added more options to v-hacd util, messed with fatten-mesh code some more 2015-04-01 09:19:34 -07:00
ZappoMan
827e37b920 Merge branch 'master' of https://github.com/highfidelity/hifi into avatarUI 2015-04-01 09:09:50 -07:00
Bradley Austin Davis
e520a62bcf Merge branch 'master' into oculus_old_renderer 2015-04-01 09:09:06 -07:00
Philip Rosedale
9709724cc2 Merge pull request #4542 from stojce/20429
CR for Job #20429 - Add "Create account" link to Qt login dialog in Interface
2015-04-01 09:06:43 -07:00
Stephen Birarda
a1f1f7603d Merge pull request #4564 from PhilipRosedale/master
Buttons at bottom in dice, gun so not to conflict with edit.js
2015-04-01 09:06:34 -07:00
Thijs Wenker
f22c739642 updated gunscript 2015-04-01 16:26:55 +02:00
Stojce Slavkovski
8514a39812 Use constants for URLs 2015-04-01 07:24:16 +02:00
Philip Rosedale
9642bd199d Buttons at bottom 2015-03-31 22:12:06 -07:00
Philip Rosedale
8114fdd1e2 move button locations, names some constants in avatar controller 2015-03-31 21:51:50 -07:00
Stojce Slavkovski
7b3d33c2a4 Merge branch 'master' of https://github.com/highfidelity/hifi into 20429 2015-04-01 06:48:09 +02:00
David Rowe
e06f28b7c5 Merge branch 'master' into 20422
Conflicts:
	examples/users.js
	interface/src/Application.cpp
2015-03-31 21:01:54 -07:00
Seth Alves
0f967f5971 Merge branch 'master' of github.com:highfidelity/hifi into island 2015-03-31 20:43:28 -07:00
Philip Rosedale
647ad18812 Merge pull request #4563 from ericrius1/master
added unload function to lightController.js so light is deleted when it'...
2015-03-31 19:31:38 -07:00
Eric Levin
fd3fc0acdd added unload function to lightController.js so light is deleted when it's parent entity is 2015-03-31 19:08:30 -07:00
Seth Alves
380d03b3b2 Merge branch 'master' of github.com:highfidelity/hifi into island 2015-03-31 19:00:19 -07:00
Stephen Birarda
1d5f1807f7 Merge pull request #4562 from sethalves/editors-are-rezzers
add a bool value to Node which indicates if it is allowed to rez new ent...
2015-03-31 18:53:29 -07:00
Seth Alves
04901e99fc fix error message 2015-03-31 18:41:29 -07:00
Seth Alves
8bca8ad4ef bump protocol versions for PacketTypeDomainList and PacketTypeDomainListRequest 2015-03-31 18:37:42 -07:00
Seth Alves
4e83301c65 add a bool value to Node which indicates if it is allowed to rez new entities 2015-03-31 18:27:46 -07:00
Bradley Austin Davis
db9ab3e699 Merge branch 'master' into oculus_old_renderer 2015-03-31 18:25:34 -07:00
Bradley Austin Davis
eb816f7f6a Adding support for eye per frame mode and offscreen render scaling 2015-03-31 18:24:58 -07:00