Sam Gateau
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9601e09ba9
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A simpler way to add the NSIGHT_FOUND define to all the projects depending on GPU
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2015-07-29 14:42:24 -07:00 |
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Sam Gateau
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661f29924f
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Clean up the cmakelist to normally onlly do th eminimal linking and include for gl
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2015-07-29 13:55:26 -07:00 |
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Andrew Meadows
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475d069185
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fix rendering on linux
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2015-07-28 18:12:10 -07:00 |
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Andrew Meadows
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77a12eb50e
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compile on linux with GLEW
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2015-07-28 17:53:01 -07:00 |
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samcake
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27d3d3f450
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fix w to x
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2015-07-28 15:51:15 -07:00 |
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Sam Gateau
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8b20f9d3a6
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do the minimum include to use glew on linux
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2015-07-28 15:48:01 -07:00 |
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Sam Gateau
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776d4747b2
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Cleaning up the FBO cache and the output stage in general
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2015-07-24 14:47:44 -07:00 |
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samcake
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e6f2504514
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FIx the problem of clear when the color mask is not WRITE_ALL
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2015-07-24 09:26:32 -07:00 |
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samcake
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52ac5b3ef6
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On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
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2015-07-24 03:38:21 -07:00 |
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Sam Gateau
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cb375e8ece
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FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
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2015-07-24 02:15:50 -07:00 |
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Sam Gateau
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66cd17ec66
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REmove the crappy solution for drawing transparent texture into overlay by a proper shader
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2015-07-23 23:09:40 -07:00 |
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Sam Gateau
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ded95a3dde
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removing dead code
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2015-07-23 16:58:21 -07:00 |
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Sam Gateau
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a424ff98ca
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Fixing issues with the review process
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2015-07-23 16:55:18 -07:00 |
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Sam Gateau
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d56b5f39fb
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strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
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2015-07-23 16:31:11 -07:00 |
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Sam Gateau
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be9d99264f
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Introducing the download Framebuffer call on the context to capture a snapshot
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2015-07-23 16:15:10 -07:00 |
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Sam Gateau
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dc10f30d3d
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Merged
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2015-07-23 15:10:42 -07:00 |
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Sam Gateau
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a561874ce3
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Render the rear view mirror in a separate target and then display it during overlay pass
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2015-07-23 14:56:14 -07:00 |
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ZappoMan
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bd6534a991
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remove deprecated renderBatch()
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2015-07-23 08:35:03 -07:00 |
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Sam Gateau
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f70553ec95
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Fixing merge
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2015-07-22 11:31:46 -07:00 |
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Sam Gateau
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8dbd991652
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USing a modern singleton guard
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2015-07-22 10:54:40 -07:00 |
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Sam Gateau
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7ac2030862
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Preparing for first pr
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2015-07-22 10:43:50 -07:00 |
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Sam Gateau
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7b35048e52
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Merge branch 'master' of https://github.com/highfidelity/hifi into daft
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2015-07-21 11:18:15 -07:00 |
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Sam Gateau
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93afdf79a3
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Removing the gl driver version report intiialization code out of applciation
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2015-07-21 11:17:41 -07:00 |
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Bradley Austin Davis
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fda1cb6f7b
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Merge remote-tracking branch 'upstream/master' into marge
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2015-07-21 08:59:29 -07:00 |
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Brad Davis
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9016f437a8
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Merge pull request #5371 from Atlante45/smart_pointers
Smart pointers fixes
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2015-07-21 08:52:29 -07:00 |
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Brad Davis
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c3a2b72c13
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Breaking framebuffer ops out of texture cache
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2015-07-20 17:26:26 -07:00 |
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Sam Gateau
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59666f664a
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merging my changes to remove cruff from application to AUstin;s latest
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2015-07-20 15:37:17 -07:00 |
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Atlante45
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59acfc9f47
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-20 13:51:51 -07:00 |
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Sam Gateau
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1a9f6e12a5
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something not compiling but just before merge with upstream
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2015-07-20 12:20:04 -07:00 |
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Brad Davis
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d4e637c5b8
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Removing superfluous lighting and naked GL in mirror
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2015-07-20 09:36:05 -07:00 |
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Brad Davis
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35f7307f30
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More header cleanup
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2015-07-18 22:15:50 -07:00 |
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Bradley Austin Davis
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5e0a0409bf
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Removing setupWorldLight from viewstateinterface
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2015-07-18 12:16:51 -07:00 |
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Brad Davis
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b7fdfd8663
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Working on lighting
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2015-07-18 10:55:53 -07:00 |
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Brad Davis
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d68618e206
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Removing GL headers from most files, and some naked GL from application.cpp
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2015-07-18 00:46:09 -07:00 |
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Atlante45
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256c786e28
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-17 17:59:19 -07:00 |
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Brad Davis
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c822e66317
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Merge pull request #5346 from samcake/daft
Adding the scissor rect in the Batch and a way to enable the scissor during clear command
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2015-07-17 17:04:42 -07:00 |
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Sam Gateau
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9eff19b0f7
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add th emissing function
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2015-07-17 15:47:17 -07:00 |
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ZappoMan
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ccd2f98a76
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one more try
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2015-07-17 15:28:25 -07:00 |
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Sam Gateau
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50a521e1f2
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Merge branch 'master' of https://github.com/highfidelity/hifi into daft
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2015-07-16 12:38:47 -07:00 |
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Sam Gateau
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4ca333efe1
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Adding the scissor rect in the Batch and a way to enable the scissor test locally for clear commands
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2015-07-16 12:38:11 -07:00 |
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ZappoMan
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d1e511efcb
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more naked gl cleanup, deleting dead code, tweaking comments so they don't give false positives in searching for more naked gl
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2015-07-15 15:52:12 -07:00 |
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Sam Gateau
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440464f884
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Trying to improve the GLBackendINtpu cahce a bit and thinking about moving to core profile
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2015-07-14 18:35:11 -07:00 |
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samcake
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99ae0326ad
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FIxing th ecompilation issue on mac, ready to ship
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2015-07-13 19:17:09 -07:00 |
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Sam Gateau
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5555ccd225
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2015-07-13 16:19:09 -07:00 |
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Sam Gateau
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4743bbad80
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Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js
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2015-07-13 16:18:39 -07:00 |
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Clément Brisset
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24eb4c8263
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Merge pull request #5309 from sethalves/quiet-compiler
quiet compiler
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2015-07-13 15:55:35 -07:00 |
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Seth Alves
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5aca0c28ef
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quiet compiler
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2015-07-13 07:37:59 -07:00 |
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Seth Alves
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fb23eb0faf
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Merge pull request #5301 from samcake/yellow
Rename gpu::Batch::setUniformTexture into gpu::Batch::setResourceTexture
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2015-07-12 11:36:03 -07:00 |
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Seth Alves
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c17c9f1818
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quiet compiler
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2015-07-12 10:29:43 -07:00 |
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Atlante45
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80fe090a94
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Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
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2015-07-10 20:20:03 -07:00 |
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