Sam Gateau
|
8fb04af59d
|
defined the ViewTransform as the matrix transforming from eye space to world space (the opposite of before this commit) since it seems a better design
|
2014-11-12 16:40:45 -08:00 |
|
Sam Gateau
|
6096a61ecc
|
avoid for a new Transform for identity gpu::Batch::setTransformModel when rendering model part which are blend shapes
|
2014-11-12 00:52:40 -08:00 |
|
Sam Gateau
|
b716a512c6
|
Stable version of the Transform and usage for Model rendering with soimilar performances and same accuracy level
|
2014-11-12 00:26:44 -08:00 |
|
Sam Gateau
|
668c5e298d
|
clean up the Transform class and the rendering path in Model.cpp
|
2014-11-11 16:39:00 -08:00 |
|
Sam Gateau
|
ad51416c28
|
move the transform class files to the Shared library, still problem with negative scale composition
|
2014-11-11 09:54:35 -08:00 |
|
Andrzej Kapolka
|
0c1ea784b9
|
Set face.
|
2014-11-10 11:49:02 -08:00 |
|
Sam Gateau
|
631ed9da78
|
let's start reusing the Batch per model from frame to frame
|
2014-11-10 10:04:19 -08:00 |
|
Andrzej Kapolka
|
6445b3aa5d
|
Linux warnings fixes.
|
2014-11-07 15:59:16 -08:00 |
|
Sam Gateau
|
9d146e7ea3
|
improving the evalFromRawMatrix decomposition
|
2014-11-07 14:27:22 -08:00 |
|
Sam Gateau
|
e1a9830d9a
|
mirror doesn't work with the new transform stack
|
2014-11-07 09:58:32 -08:00 |
|
Sam Gateau
|
555360e470
|
Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
|
2014-11-06 14:04:03 -08:00 |
|
Sam Gateau
|
bed524716d
|
Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions
|
2014-11-06 14:01:43 -08:00 |
|
Sam Gateau
|
67535a386c
|
first take at the Transform encapsulating a transform matrix
|
2014-11-06 09:55:34 -08:00 |
|
Sam Gateau
|
441d09a460
|
debugiing the mysterious glError coming from glFrustum
|
2014-11-04 16:42:58 -08:00 |
|
Sam Gateau
|
c842060dc5
|
fix names for stream and Batch interface
|
2014-11-04 14:51:57 -08:00 |
|
Sam Gateau
|
f413f93c62
|
fix the bug for blend shape when more than one and clean the model rendering with the new stream and buffer gpu api
|
2014-11-03 23:26:39 -08:00 |
|
Sam Gateau
|
48769928c5
|
Trying to fix the skinning issue
|
2014-11-03 13:20:12 -08:00 |
|
Sam Gateau
|
fba1526389
|
Migrating the model rendering code to use the new gpu api for input buffers and stream format
|
2014-11-03 09:56:14 -08:00 |
|
Sam Gateau
|
2390559969
|
INtroducing the stream format and the Stream and making it work for the model mesh
|
2014-10-31 10:02:26 -07:00 |
|
Stephen Birarda
|
5b3897f1cf
|
Merge pull request #3690 from ZappoMan/rayPickSubMeshes
Ray pick sub meshes
|
2014-10-29 12:10:29 -07:00 |
|
ZappoMan
|
ac3a963eca
|
fix build buster
|
2014-10-29 12:01:43 -07:00 |
|
ZappoMan
|
c3d1d13fa9
|
Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickSubMeshes
|
2014-10-29 11:56:27 -07:00 |
|
ZappoMan
|
17a20ceb16
|
pass the submesh name as extraInfo in the ray pick result
|
2014-10-29 10:49:24 -07:00 |
|
ZappoMan
|
3e9bc23c2f
|
moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes
|
2014-10-29 10:19:04 -07:00 |
|
Sam Gateau
|
22e0e4643c
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
|
2014-10-29 10:17:42 -07:00 |
|
Sam Gateau
|
dbdd5293fa
|
Merged with master
|
2014-10-28 18:31:02 -07:00 |
|
Sam Gateau
|
7aaac69d35
|
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
|
2014-10-28 18:22:42 -07:00 |
|
Sam Gateau
|
da70ec4c89
|
Fix the rendering bug on yosemite: due to the attribute channel number assigned by the compiler which colllides with the fixed pipeline vertex attrib channels, forced the attribute bind location after 3
|
2014-10-28 18:22:06 -07:00 |
|
Stephen Birarda
|
6ba0845767
|
fix warnings that were bugging Xcode
|
2014-10-28 15:39:28 -07:00 |
|
Sam Gateau
|
88eaeaee7d
|
Introducing the COntext and the Backend object and the specialized GLBackend for the real OpenGL backend to the graphics api
|
2014-10-28 14:42:22 -07:00 |
|
Sam Gateau
|
89f9e5b01b
|
try to get more coherent names
|
2014-10-27 11:49:51 -07:00 |
|
Sam Gateau
|
ff44a460d6
|
Add NSIGHT Profiliing capability
|
2014-10-27 11:40:52 -07:00 |
|
Sam Gateau
|
d92c03364a
|
Improve comment regarding the replacement of the QGLProgram->bind()
|
2014-10-23 14:53:43 -07:00 |
|
Sam Gateau
|
d13283192f
|
Fix the bug happening on mac due to order in which parmaeters are evaluated for all of the gl calls, now fixed with an order independant code
|
2014-10-22 14:07:15 -07:00 |
|
Sam Gateau
|
821284edfd
|
Introduce the gpu::Batch for the full Model::render call
|
2014-10-21 17:46:41 -07:00 |
|
Sam Gateau
|
00dbe486d9
|
FIrst working version of the GLBatching system introduced in the MOdelrendering path
|
2014-10-21 10:50:53 -07:00 |
|
Sam Gateau
|
0def490db7
|
startign to record all the gl commands in the Batch
|
2014-10-17 18:17:44 -07:00 |
|
ZappoMan
|
47f5d499f6
|
small optimization
|
2014-10-16 15:26:01 -07:00 |
|
ZappoMan
|
148b880bb1
|
handle case of meshes with multiple parts with different materials better, don't mix them in with single material meshes
|
2014-10-16 14:32:07 -07:00 |
|
ZappoMan
|
d1f263ecc5
|
group materials together when rendering models
|
2014-10-16 14:05:35 -07:00 |
|
ZappoMan
|
ffb7bcf9d3
|
wire up different culling options to debug menus
|
2014-10-16 09:32:24 -07:00 |
|
ZappoMan
|
bf77adc4bc
|
add support for LOD occulsion for too small meshes in Model::render()
|
2014-10-16 00:30:24 -07:00 |
|
ZappoMan
|
4c7ecba579
|
spelling change
|
2014-10-15 20:23:04 -07:00 |
|
ZappoMan
|
921a3fb8c0
|
switch QList<> to QVector<> and add some guards against out of range indices
|
2014-10-15 20:18:04 -07:00 |
|
ZappoMan
|
56b4d58f18
|
implement mesh groups and pull out shader programs in renderMeshes() to outside the loop based on group
|
2014-10-15 17:08:47 -07:00 |
|
ZappoMan
|
8a83511942
|
first cut at separating opaque from transparent meshes
|
2014-10-15 14:40:42 -07:00 |
|
ZappoMan
|
46cb780aa5
|
view cull mesh parts
|
2014-10-15 10:08:21 -07:00 |
|
Andrzej Kapolka
|
4c617c6d55
|
Stop using the emissive color for glow.
|
2014-09-29 14:51:45 -07:00 |
|
AndrewMeadows
|
7f7861671e
|
Merge pull request #3471 from ctrlaltdavid/20055
Code Review for Job #20055
|
2014-09-26 14:00:33 -07:00 |
|
David Rowe
|
aa9511c263
|
Position Rift camera at avatar model's mid-eye location
|
2014-09-25 22:49:12 -07:00 |
|